Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

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Subgames and Credible Threats

description

The background After WW II, the Soviet army occupied Hungary. Ultimately, the government came under Soviet control. In 1956, with U.S. encouragement, Hungarians revolted and threw out the Soviet-backed government. Russia did not like this outcome. The Hungarians appealed to the U.S. for support.

Transcript of Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Page 1: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Subgames and Credible Threats

Page 2: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Russian Tanks QuellHungarian Revolution of 1956

Page 3: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

The background

• After WW II, the Soviet army occupied Hungary. • Ultimately, the government came under Soviet

control. • In 1956, with U.S. encouragement, Hungarians

revolted and threw out the Soviet-backed government.

• Russia did not like this outcome. • The Hungarians appealed to the U.S. for support.

Page 4: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

What should U.S. do?

• The U.S. did not have a large enough ground force in Europe to deal effectively with the Soviet army in Eastern Europe.

• The U.S. did have the nuclear capacity to impose terrible costs on Russia.

• But nuclear war would be very bad for everyone. (radioactive fallout, possibility of nuclear retaliation)

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Nuclear threat

USSR

Don’t Invade Hungary

01

Invade

US

Give in Bomb USSR

50

-10 -5

Page 6: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Nuclear threat (strategic form)

-5,-10

1, 0

0, 5 1, 0

Invade Don’t InvadeSoviet Union

United States

Give in ifUSSR Invades

Bomb if USSRInvades

How many pure strategy Nash equilibria are there?

A) 1 B) 2 C) 3 D) 4

Page 7: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Are all Nash Equilibria Plausible?

• What supports the no-invasion equilibrium?• Is the threat to bomb Russia credible?• What would happen in the game starting from

the information set where Russia has invaded Hungary?

Page 8: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Nuclear threat

USSR

Don’t Invade Hungary

01

Invade

US

Give in Bomb USSR

50

-10 -5

Page 9: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Now for some theory…

John Nash

Reinhard Selten

John Harsanyi

Thomas Schelling

Page 10: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Subgames in Games of Perfect Information

• A game of perfect information induces one or more “subgames.” These are the games that constitute the rest of play from any of the game’s information sets. (decision nodes)

• A subgame perfect Nash equilibrium is a Nash equilibrium in every induced subgame of the original game.

Page 11: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Backwards induction in games of Perfect Information

• Work back from terminal nodes.• Go to final ``decision node’’. Assign action to the

player that maximizes his payoff. (Consider the case of no ties here.)

• Reduce game by trimming tree at this node and making terminal payoffs at this node, the payoffs when the player whose turn it was takes best action.

• Keep working backwards.

Page 12: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

What if the U.S. had installed a Doomsday machine, a la Dr. Strangelove?

Page 13: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

The Doomsday Game

Page 14: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Similar structure, but less terrifying: The entry game

Challenger

Stay out

01

Challenge

Incumbent

Give in Fight

10

-1 -1

Page 15: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Alice and Bob Revisited: (Bob moves first)

Bob

Go to A Go to B

Go to A

Alice Alice

Go to B Go to A Go to B

23 0

011

32

Page 16: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Strategies• For Bob – Go to A– Go to B

• For Alice– Go to A if Bob goes A and go to A if Bob goes B – Go to A if Bob goes A and go to B if Bob goes B– Go to B if Bob goes A and go to A if Bob goes B– Go to B if Bob goes A and go B if Bob goes B

• A strategy specifies what you will do at EVERYInformation set at which it is your turn.

Page 17: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Strategic Form

Go where Bob went.

Go to A no matter what Bob did.

Go to B no matter what Bob did.

Go where Bob did not go.

Movie A 2,3 2,3 0,0 0,1

Movie B 3,2 1,1 3,2 1,0

Alice

Bob

How many Nash equilibria are there for this game?A) 1B) 2C) 3D) 4

Page 18: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Alice and Bob(Bob moves first)

Bob

Go to A Go to B

Go to A

Alice Alice

Go to B Go to A Go to B

23 0

011

32

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How many subgame perfect N.E. does this game have?

A) There is only one and in that equilibrium they both go to movie A.

B) There is only one and in that equilbrium they both go to movie B.

C) There are two. In one they go to movie A and in the other tney go to movie B.

D) There is only one and in that equilibrium Bob goes to B and Alice goes to A.

Page 20: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Two subgames

Bob went A Bob went B

Alice Alice

Go to A Go to BGo to A Go to B

23

00

11

32

Page 21: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Alice and Bob (backward induction)

Bob

Go to A Go to B

Go to A

Alice Alice

Go to B Go to A Go to B

23 0

011

32

Page 22: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Alice and Bob Subgame perfect N.E.

Bob

Go to A Go to B

Go to A

Alice Alice

Go to B Go to A Go to B

23 0

011

32

Page 23: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Backwards induction in games of Perfect Information

• Work back from terminal nodes.• Go to final ``decision node’’. Assign action to

that maximizes decision maker’s payoff. (Consider the case of no ties here.)

• Reduce game by trimming tree at this node and making terminal payoffs the payoffs to best action at this node.

• Keep working backwards.

Page 24: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

A Kidnapping Game

Kidnapper

Don’t Kidnap

35

Kidnap

Relative

Pay ransom

Kidnapper

Don’t pay

51

22

Kidnapper

43

Kill ReleaseKill Release

14

Page 25: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

A Kidnapping Game

Kidnapper

Don’t Kidnap

35

Kidnap

Relative

Pay ransom

Kidnapper

Don’t pay

51

22

Kidnapper

43

Kill ReleaseKill Release

14

Page 26: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

A Kidnapping Game

Kidnapper

Don’t Kidnap

35

Kidnap

Relative

Pay ransom

Kidnapper

Don’t pay

51

22

Kidnapper

43

Kill ReleaseKill Release

14

Page 27: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

A Kidnapping Game

Kidnapper

Don’t Kidnap

35

Kidnap

Relative

Pay ransom

Kidnapper

Don’t pay

51

22

Kidnapper

43

Kill ReleaseKill Release

14

Page 28: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

In the subgame perfect Nash equilibrium

A) The victim is kidnapped, no ransom is paid and the victim is killed.

B) The victim is kidnapped, ransom is paid and the victim is released.

C) The victim is not kidnapped.

Page 29: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Another Kidnapping Game

Kidnapper

Don’t Kidnap

35

Kidnap

Relative

Pay ransom

Kidnapper

Don’t pay

41

22

Kidnapper

53

Kill ReleaseKill Release

14

Page 30: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

In the subgame perfect Nash equilibrium

A) The victim is kidnapped, no ransom is paid and the victim is killed.

B) The victim is kidnapped, ransom is paid and the victim is released.

C) The victim is not kidnapped.

Page 31: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Another Kidnapping Game

Kidnapper

Don’t Kidnap

35

Kidnap

Relative

Pay ransom

Kidnapper

Don’t pay

41

22

Kidnapper

53

Kill ReleaseKill Release

14

Page 32: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Another Kidnapping Game

Kidnapper

Don’t Kidnap

35

Kidnap

Relative

Pay ransom

Kidnapper

Don’t pay

41

22

Kidnapper

53

Kill ReleaseKill Release

14

Page 33: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Another Kidnapping Game

Kidnapper

Don’t Kidnap

35

Kidnap

Relative

Pay ransom

Kidnapper

Don’t pay

41

22

Kidnapper

53

Kill ReleaseKill Release

14

Page 34: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Does this game have any Nash equilibria that are not subgame perfect?

A) Yes, there is at least one Nash equilibrium in which the victim is not kidnapped.

B) No, every Nash equilibrium of this game is subgame perfect.

Page 35: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

The Centipede Game in extensive form

Page 36: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Backwards induction-Player 1’s last move

Page 37: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Backwards induction- What does 2 do?

Page 38: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

One step further. What would 1 do?

Page 39: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Taking it all the way back

Page 40: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Twice Repeated Prisoners’ Dilemma

Two players play two rounds of Prisoners’ dilemma. Before second round, each knows what other did on the first round. Payoff is the sum of earnings on the two rounds.

Page 41: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Single round payoffs

10, 10 0, 11

11, 0 1, 1

Cooperate Defect

Cooperate

Defect

PLAyER 1

Player 2

Page 42: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Two-Stage Prisoners’ DilemmaPlayer 1

Cooperate Defect

Player 2

CooperateCooperateDefect Defect

Player 1 Player 1 Player 1 Player 1

C

C

C

C

C CD D D D

C C C D

Player 1Pl. 2 Pl 2

Pl 2 Pl 2

2020

D DC D C D C D D1021

2110

1111

1021

022

1111

112

2110

1111

D

220

121

1111

212

121

22

Page 43: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Two-Stage Prisoners’ DilemmaWorking back

Player 1

Cooperate Defect

Player 2

CooperateCooperateDefect Defect

Player 1 Player 1 Player 1 Player 1

C

C

C

C

C CD D D D

C C C D

Player 1Pl. 2 Pl 2

Pl 2 Pl 2

2020

D DC D C D C D D1021

2110

1111

1021

022

1111

112

2110

1111

D

220

121

1111

212

121

22

Page 44: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Two-Stage Prisoners’ DilemmaWorking back further

Player 1

Cooperate Defect

Player 2

CooperateCooperateDefect Defect

Player 1 Player 1 Player 1 Player 1

C

C

C

C

C CD D D D

C C C D

Player 1Pl. 2 Pl 2

Pl 2 Pl 2

2020

D DC D C D C D D1021

2110

1111

1021

022

1111

112

2110

1111

D

220

121

1111

212

121

22

Page 45: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Two-Stage Prisoners’ DilemmaWorking back further

Player 1

Cooperate Defect

Player 2

CooperateCooperateDefect Defect

Player 1 Player 1 Player 1 Player 1

C

C

C

C

C CD D D D

C C C D

Player 1Pl. 2 Pl 2

Pl 2 Pl 2

2020

D DC D C D C D D1021

2110

1111

1021

022

1111

112

2110

1111

D

220

121

1111

212

121

22

Page 46: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Longer Game

• What is the subgame perfect outcome if Prisoners’ dilemma is repeated 100 times?

How would you play in such a game?

Page 47: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

The seven goblins

Page 48: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Dividing the spoils

Goblins named A, B, E, G, K, R, and U take turns proposing a division of 100 coins. (no fractions)A proposes a division. He gets 4 or more votes for his division, it is applied. If he does not, then A doesn’t get to vote any more and B proposes a division. If B gets half or more of remaining votes, his division is applied. Otherwise proposal goes to E and B doesn’t get to vote any more.

So it goes, moving down the alphabet.

Page 49: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Backwards induction

• If U gets to propose, then nobody else could vote and he would propose 100 for self.

• But U will never get to propose, because if R gets to propose, R only needs 1 vote (his own) to win. He would give self 100, U gets 0.

• If K gets to propose, he would need 2 votes. He could get U’s vote by offering him 1, offering R 0 and keeping 99.

• Keep working back..

Page 50: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Proposers: A,B,E,G,K,R,U

R proposes: needs 1 vote R-100, U-0K proposes: needs 2 votes K-99, R-0, U-1G proposes: needs 2 votes G-99,K-0, R-1, U-0E proposes: needs 3 votes E-98, G-0,K-1,R-0, U-1B proposes: needs 3 votes B-98,E-0,G-1,K-0,R-1,U-0A proposes: needs 4 votes A-97,B-0,E-1,G-0,K-1,R-0,U-1

Page 51: Subgames and Credible Threats. Russian Tanks Quell Hungarian Revolution of 1956.

Reading Backward and Planning Forward…