Student Name: NTI Days 30-35 Choose 3 activities a day to ...
Transcript of Student Name: NTI Days 30-35 Choose 3 activities a day to ...
Student Name: ________________________
NTI Days 30-35
This week, students will be completing a choice board of activities. Choose 3 activities a day to complete. These choice board activities involve cross-curricular opportunities for students to learn while having fun. NO PAPERWORK will be submitted back to teachers, but will involve sending an
email and/or picture to demonstrate student learning. Kindergarten Grade
Reading
RI 1.10 - I can read and comprehend texts by using comprehension strategies.
● Each day, students will read the information in order to complete the activity on the choice board
● Raz-kids or compass
Math, Science, & Social Studies
Math, Science, & Social Studies Review - I can show what I have learned this school year by completing review activities.
● Pick at least 3 learning experiences from the choice board below to complete today. ● Be sure to take pictures while you are completing your experiences (share them with your
teacher and show her the fun experiences from today).
Writing C 1.1 - I can compose opinion pieces, using a combination of drawing, dictating, writing and digital resources, to state the topic and an opinion. C 1.2- I can compose informative and/or explanatory texts, using a combination of drawing, dictating, writing and digital resources, to establish a topic and provide information about the topic. C 1.3- I can compose narratives, using a combination of drawing, dictating, writing and digital resources, to develop real or imagined experiences or multiple events or ideas, using effective techniques, descriptive details, and clear sequences.
● After completing your activity, write about it on your journal page for today. This is for you to keep to reflect on your learning choice activity and will not need to be turned in. Your teacher would love to hear about your experience so please send her a picture of your writing.
Choice Board Pick at least 3 experiences to complete each day.
Monday 5/4 “Game Day”
Tuesday 5/5 “Virtual Field Trip”
Wednesday 5/6 “Cooking Day”
Thursday 5/7 “Reader’s Theatre”
Monday 5/11 “Memory Book”
RI.1.10 Work on RAZ-Kids/ Compass for at least 15 minutes OR read a book.
RI.1.10 Work on RAZ-Kids/ Compass for at least 15 minutes OR read a book.
RI.1.10 Work on RAZ-Kids/ Compass for at least 15 minutes OR read a book.
RI.1.10 Work on RAZ-Kids/ Compass for at least 15 minutes OR read a book.
RI.1.10 Work on RAZ-Kids/ Compass for at least 15 minutes OR read a book.
Review of all Standards Work on Zearn/ Compass for at least 15 minutes.
Review of all Standards Work on Zearn/ Compass for at least 15 minutes.
Review of all Standards Work on Zearn/ Compass for at least 15 minutes.
Review of all Standards Work on Zearn/ Compass for at least 15 minutes.
Review of all Standards Work on Zearn/ Compass for at least 15 minutes.
RI.1.10 Choose 2-3 card games at this site: Ten Kid Friendly Card Games Play with your family
C.1.1 Choose 2-3 virtual field trips: Aquarium of the Pacific Dairy Farm
RI.1.10 Choose a recipe from home and create it with a family member.
RI.1.10 Read 1-2 reader’s theater scripts with your family and act it out. If possible, record it and send it to your teacher.
C 1.2 Complete your memory book. This is a keepsake for your school year. DO NOT return to school.
1. C.PR.1 Choose a board game from home and have fun playing. Be sure to follow the rules.
Egg Farm Ocean Animal Webcams (California Academy of Sciences) Boston Children Museum Coming to America: Ellis Island
RI.1.1 Find a favorite recipe you have, one online, or from a cookbook, Read the recipe and talk about the steps you would take to complete the recipe. Share it with your teacher.
C 1.3 Write your own script for the reader's theater. Read it and act it out.
C 1.2 Create your own board game. Write your own directions and teach someone how to play.
Mars The Post Office US Census Bureau World's largest cave: Son Doong Cave Write or tell someone which is the best field trip and why.
1-PS4-3 Research with a family member how to make a solar oven. Cook something in the oven and see how long it takes to cook.
1.MD.2 Create your own props and/or costumes for your readers theater. Measure your props with paper clips, cubes, or your hands. How many did it take?
1.C.RR.1 Play an outdoor game with your family. Make sure you're a good citizen.
1-LS3-1 Go on a “field trip” outside to explore plants and animals.
1.E.KE.1 Make a grocery list including a budget. Figure out the total amount you will spend.
RF. 1.4a & 1.MD.3a Record and act out a favorite poem or story. Record the amount of time it takes you. Is it closer to an hour or half hour?
C.1.2 Write about how you used math to play these games.
C.1.1 & C 1.2 Taste test 4-5 items (with grown-ups permission) and write about how the items look, smell, taste, feel, and sound.
RF. 1.4a Make puppets to go with your reader’s theater and use them to act out your favorite one.
Kid-friendly Card Games
Go Fish How to play: Choose a “dealer” to hand out cards. If there are two or three players, each player is dealt
seven cards. If there are more people taking part, each player is dealt five cards. The remaining cards
are placed face down in a pile. This is the “fish pond.”
Each player sorts their cards into groups of the same number or suit (i.e. group of threes or group of
kings), making sure not to show anyone. The “requester” (person to the left of the dealer) starts the
game by asking another player for cards that will match his hand. For example, if the requester has two
kings, he will ask the other player for kings. If the other player has these cards, he must hand them
over. The requester continues asking the same player for more cards until the player does not have the
cards he wants. If the player does not have the right cards, he can tell the requester to “Go fish.” The
requester then has to take one card from the “fish pond.” The player who told him to “Go fish” becomes
the new requester.
Anyone who collects all four cards of a set (i.e. all four eights or all four Queens) puts them face down in
front of him. The winner is the first person to have no single cards left, only complete sets. If two
people run out of cards together, the player with the most sets wins the game.
War How to play: All cards are dealt to the two players and kept face down. Neither player must look at their
cards. Both players turn over the top card of their piles and put them face up in the centre of the table,
beside the other player’s card. Whoever has turned over the highest ranking card takes both cards and
adds them to the bottom of his pile. This continues until two cards of the same value (i.e. two sevens)
are put down together. The game is now in a state of “war.” To continue, both players take two new cards
and put one face down on top of the card they have already placed in the middle and one face up.
Whoever puts down the higher ranking face up card wins all six. The game is won by the player who
collects all of the cards.
Slapjack
Number of players: 2-5
How to play: Choose a “dealer” to deal the cards face down to each player. Players cannot look at their
cards, but instead put them into piles. Some players may have more cards than others, which is okay. The
player to the left of the dealer begins by turning the card on the top of his pile face up in the centre of
the table. The game continues with each player adding a card to the face up pile. When a jack is turned,
players try to be the first to “slap” their hand over the face up pile. Whoever slaps their hand on the
face up pile first gets the entire stack of cards and adds it to the bottom of their pile. The player to
their left starts a new face up pile and play continues. If a player has no more cards, they have one more
chance to stay in the game by slapping the next jack that appears. If they miss this opportunity, they
are out of the game for good. The last person in the game is the winner.
Crazy Eights Number of players: 2-4
How to play: In a two-player game, each player is dealt seven cards. In a game with three or four
players, each player is dealt five cards. The rest of the deck goes facedown in a pile, with the top card
turned up beside it. This is the discard pile. The player to the left of the dealer discards a card from his
hand that matches either the number or suit of the top card in the discard pile. For example, if the card
is a five of hearts, he could play any heart or any five. If he does not have a matching card, he continues
picking up cards from the deck until he gets one that is playable. Eights are wild and can be put down on
any suit. For example, an eight could be played to match a heart. The next player must match their card
to the number or suit that the eight was meant to cover. Play continues with players matching the card
at the top of the discard pile. The first player to use up all his cards wins. If the deck runs out before
the game is over, the discard pile can be used.