STEM-Career Planning-Guide updated...Inventions for Kids Lesson Name: Description of Lesson: Product...
Transcript of STEM-Career Planning-Guide updated...Inventions for Kids Lesson Name: Description of Lesson: Product...
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STEM Career Adventures: Preschool Lessons Theme-Based Planning Guide
Use this planning guide to help organize how you implement STEM Career Adventures. Many schools will do one or two themes a month and one to two lessons per week. These are just suggestions so feel free to make your own themes and do
lessons in an order of your choosing. Theme 1: On Safari - Careers Related to Animals
• Architect: Pet Architecture • Wildlife Specialist: Elephant Hygiene • Wildlife Specialist: Polar Bear Dens • Paleontologist: Dinosaur Dig
Theme 2: Tinker and Create
• Urban Planner: Designing a City • Product Designer: Crazy Crayons • Engineer: Structural Engineers • Architect: Buildings that Look Like Food
Theme 3: Thinking Outside the Box
• Chemist: Slippery Slime • Urban Planner: Rooftop Gardens • Artist: Experimental Art • Engineer: Jungle Ziplines
Theme 4: Exploring the Outdoors and Environment
• Marine Biologist: Oil Spill • Eco-Friendly Architecture • Marine Biologist: Tracking Sea Turtles • Urban Planner Roads and Tunnels
Theme 5: Never Stop Building
• Wildlife Specialist: Zoo Enclosures • Plants Scientist: Picking Vegetables • Engineer: Coconut Homes • Architect: Skyscrapers
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Theme 6: Using Investigative Skills
• Wildlife Specialist: Animal Footprints • Plant Scientist: Water and Plants • Plant Scientist: Seed Growth • Paleontologist: Learning About Fossils and Paleontologist: Dinosaur Museum
Theme 7: Making Discoveries
• Artist: Artistic Masters • Artist: Art Around the World • Chemist: Bubbling and Fizzing • Chemist: Chemical Reactions • Marine Biologist: Dolphin Blubber
Preschool Lesson Descriptions Organized by theme
Theme: Making Discoveries
Lesson Name: Description of Lesson:
Artist: Artistic Masters In this adventure, you will think like an artistic master and create art pieces like Michelangelo, Seurat and Pablo Picasso.
Artist: Art Around the World In this adventure, you will think like an artist and create artistic projects originating from Japan and Guatemala.
Marine Biologist: Dolphin Blubber
In this adventure, you will think like a marine biologist and simulate dolphin blubber to understand what it is.
Chemist: Chemical Reactions In this adventure, you will think like a chemist and test reactions by blowing up a balloon.
Chemist: Bubbling and Fizzing
In this adventure, you will think like a chemist and record observations throughout this experiment.
Plant Scientist: Water and Plants
In this adventure, you will think like a plant scientist and conduct an experiment to understand how water transportation works in plants.
Theme: Using Investigative Skills
Lesson Name: Description of Lesson:
Plant Scientist: Seed Growth In this adventure, you will think like a plant scientist and observe the process of a plant growth.
Paleontologist: Learning About Fossils
In this adventure, you will think like a paleontologist and create your own fossils.
Paleontologist: Dinosaur Museum
In this adventure, you will think like a paleontologist and create your own dinosaur museum.
Wildlife Specialist: Animal Footprints
In this adventure, you will think like a wildlife specialist and find and create your own animal footprints.
Theme: Never Stop Building
Lesson Name: Description of Lesson:
Architect: Skyscrapers In this adventure, you will think like an architect and design your own skyscraper.
Plant Scientist: Picking Vegetables
In this adventure, you will think like a plant scientist and create a prototype of your own vegetable picking robot.
Engineer: Coconut Homes In this adventure, you will think like an engineer and build homes as sturdy as coconut shells.
Wildlife Specialist: Zoo Enclosures
In this adventure, you will think like a wildlife specialist and evaluate and build your own home for a zoo animal.
Theme: Exploring the Outdoors and Environment
Lesson Name: Description of Lesson:
Marine Biologist: Tracking Sea Turtles
In this adventure, you will think like a marine biologist and not only track sea turtles but also build homes to protect them.
Architect: Eco-Friendly Architecture
In this adventure, you will think like an architect and design your own eco-friendly building using recycled materials.
Urban Planner: Roads and Tunnels
In this adventure, you will think like an urban planner and design tunnel and roads for your own city.
Theme: Thinking Outside the Box
Lesson Name: Description of Lesson:
Engineer: Jungle Ziplines In this adventure, you will think like an engineer and design your own zipline.
Artist: Experimental Art In this adventure, you will think like an artist and create their own experimental art piece.
Urban Planner: Rooftop Gardens
In this adventure, you will think like an urban planner and create your own rooftop garden.
Chemist: Slippery Slime In this adventure, you will think like a chemist and create your own slime.
Theme: Tinker and Create
Lesson Name: Description of Lesson:
Engineer: Structural Engineers
In this adventure, you will think like an engineer and design your own bridge, sturdy enough for cars to travel on.
Urban Planner: Designing a City
In this adventure, you will think like an urban planner and design their own city, including roads and buildings.
Product Designer: Crazy Crayons
In this adventure, you will think like a product designer and create your own crazy crayon.
Architect: Buildings that Look Like Food
In this adventure, you will think like an architect and design a building that resembles a piece of food.
Theme: On Safari—Careers Related to Animals
Lesson Name: Description of Lesson:
Marine Biologist: Oil Spill In this adventure, you will think like a marine biologist and figure out how to clean up an oil spill.
Paleontologist: Dinosaur Dig In this adventure, you will think like a paleontologist and dig for dinosaurs and observe the types of fossils you find.
Architect: Pet Architecture In this adventure, you will think like an architect and design and build a park/playground for pets.
Wildlife Specialist: Elephant Hygiene
In this adventure, you will think like a wildlife specialist and build your own toothbrush and toothpaste for elephants.
Wildlife Specialist: Polar Bear Dens
In this adventure, you will think like a wildlife specialist and build a snow fort for polar bears to sleep in.
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STEM Career Adventures: Kindergarten – 2nd Grade Lessons Theme-Based Planning Guide
Use this planning guide to help organize how you implement STEM Career Adventures. Many schools will do one or two themes a month and one to two lessons per week. These are just suggestions so feel free to make your own themes and do
lessons in an order of your choosing. Theme 1: Kid Power! Inventions for Kids
• Product Designer: Crazy Pencils • Computer Engineer: Shoes with Technology • Sculpturist: World's Largest Taco or Sandwich Sculpture • Engineer: 3D Printing for Playgrounds
Theme 2: On Safari - Careers Related to Animals
• Architect: Pet Architecture • Designer: Treats for Animals • Wildlife Specialist: Elephant Hygiene • Marine Biologist: Tracking Sea Turtles • Wildlife Specialist: Animal Habitats
Theme 3: Tinker and Create
• Wildlife Specialist: Zoo Enclosures • Artist: Miniature Art • Wildlife Specialist: Polar Bear Dens • Designer: Designing a Lunchbox
• Structural Engineer: Building Bridges Theme 4: Investigating Space
• Aerospace Engineer: Exploring Space • Astronaut: Sleeping Bags in Space
Theme 5: Cutting-Edge Inventions and Ideas
• Marine Biologist: Underwater Robots • Urban Planner: Designing a Kid City • Engineer: Creating a Vegetable Picking Robot • Architect: Underwater Buildings
Theme 6: Crazy for Technology
• Glaciologist: Robots in Antarctica
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• Plant Scientist: Robots that Take Care of Plants • Robotics Engineer: Fixing Airplanes • Marine Biologist: Helping Crabs and Fish
Theme 7: Thinking Outside the Box
• Architect: Wacky Designs • Designer: Pet Carrier • Designer: Creating A Backpack • Artist: Bubble Gum Self Portrait • Engineer: Jungle Ziplines
Theme 8: Exploring the Outdoors and Environment
• Marine Biologist: Containing an Oil Spill • Architect: Pools and Parks • Marine Biologist: Exploring Coral Reefs • Urban Planner: Rooftop Gardens
Theme 9: Our Bodies and Minds
• Dermatologist: Helping Kids Remember to Use Sunscreen Theme 10: Never Stop Building
• Architect: Building Bridges for Forest Animals • Architect: Creating an Arch • Architect: Buildings Inspired by Food
Theme 11: Improving Places We Live and Work
• Engineer: Building Strong Homes • Urban Planner: City in a Desert • Architect: Skyscrapers • Engineer: New Agriculture Invention • Food Scientist: Food in Space
Theme 12: Yum! Careers Related to Food
• Scientist: Understanding Digestion
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Theme 13: Using Investigative Skills
• Chemist: Slippery Slime • Wildlife Specialist: Animal Tracks • Paleontologist: Exploring Ice • Wildlife Specialist: Camouflaged Animals • Chemist: Bubbling and Fizzing
Theme 14: Creativity in Action
• Designer: Toy Designer • Engineer: Building a Rocket Ship • Designer: Aquarium Signs • Artist: Experimental Art • Artist: Mixed Media Art
Theme 15: Making Discoveries
• Marine Biologist: Keeping Warm in Cold Water • Paleontologist: Dig Site • Artist: Artistic Masters • Chemist: Creating Chemical Reactions
Kindergarten – 2nd grade Lesson Descriptions Organized by theme
Theme: Kid Power! Inventions for Kids
Lesson Name: Description of Lesson:
Product Designer: Crazy Pencils
In this adventure, you will think like a product designer and create a set of crazy pencils that can be sold at stores!
Computer Engineer: Shoes with Technology
In this adventure, you will think like an engineer and design a new gym shoe that incorporates technology!
Sculpturist: World’s Largest Taco or Sandwich Sculpture
In this adventure, you will think like a sculpturist and design the world's largest taco or sandwich sculpture!
Engineer: 3D Printing for Playgrounds
In this adventure, you will think like a graphic designer and create school supplies that can be made using a 3D printer!
Theme: On Safari – Careers Related to Animals
Lesson Name: Description of Lesson:
Architect: Building Architecture for Pets
In this adventure, you will build a playground or home pets and a place for pets to play.
Designer: Treats for Animals In this adventure, you will think like a designer and create a new treat and package for an animal.
Wildlife Specialist: Elephant Hygiene
In this adventure, you will think like wildlife specialists and help take care of elephants by making sure their teeth are clean!
Marine Biologist: Tracking Sea Turtles
In this adventure, you will learn how marine biologists track sea turtles and make sure they are growing and healthy.
Wildlife Specialist: Animal Habitats
In this adventure, you will think like a wildlife specialist and create a habitat for a tiger that is at an animal rehabilitation center.
Theme: Tinker and Create
Lesson Name: Description of Lesson:
Wildlife Specialist: Zoo Enclosures
In this adventure, you will think like wildlife specialists and will design an enclosure for a giraffe, making sure the giraffes have everything they need.
Artist: Miniature Art In this adventure, you will create really small art called miniature art and explore ways to make normal-sized items tiny.
Wildlife Specialist: Polar Bear Dens
In this adventure, you will learn how polar bears keep their cubs safe and build their own polar bear dens.
Designer: Designing a Lunchbox
In this adventure, you will think like a designer and create a new lunchbox that kids will want to use!
Structural Engineer: Building Bridges
In this adventure, you will design a new bridge for a city and decide what materials are best to use and make the bridge as long as needed.
Theme: Investigating Space
Lesson Name: Description of Lesson:
Aerospace Engineer: Exploring Space
In this adventure, you will design a robot to explore a new planet and make observations about what life would be like there.
Aerospace Engineer: Building a Reusable Rocket
You will think like an aerospace engineer and create a reusable rocket that can be launched into space!
Aerospace: Sleeping Bags in Space
In this adventure, you will think like an astronaut and create a new sleeping bag to sleep in while in space!
Graphic Designer: Taking a Trip to the Moon
In this adventure, you will design a space guide to give astronauts and other people information going to the moon.
Theme: Cutting-Edge Inventions and Ideas
Lesson Name: Description of Lesson:
Marine Biologist: Underwater Robots
In this adventure, you will dive deep into the ocean and design an underwater robot to study the ocean and the plants and animals that live in it.
Architect: Designing a Kid City
In this adventure, you will think like urban planners and plan a city that is fit for kids!
Engineer: Creating a Vegetable Picking Robot
In this adventure, you will learn how engineers are designing robots to pick vegetable. They will get to design their own robot as well!
Architect: Underwater Buildings
In this adventure, you will think like an architect and build a prototype of a building that can go underwater!
Theme: Crazy for Technology
Lesson Name: Description of Lesson:
Glaciologist: Robots in Antarctica
In this adventure, explorers will think like a glaciologist and design a robot that can explore glaciers!
Plant Scientist: Robots that Take Care of Plants
In this adventure, you will think like a plant scientist and design a robot that can take care of a plant!
Robotics Engineer: Fixing Airplanes
In this adventure, you will think like a robotics engineer and build a new robot to help fix airplanes and cars!
Marine Biologist: Helping Crabs and Fish
In this adventure, you will be a marine biologist and help track a crab or fish as they swim through the ocean.
Theme: Thinking Outside the Box
Lesson Name: Description of Lesson:
Architect: Wacky Designs In this adventure, you will think like an architect and create a new, wacky building that looks like a dog or cat!
Designer: Pet Carrier In this adventure, you will think like a designer and create a new pet carrier to move an animal from one location to another.
Designer: Creating A Backpack
In this adventure, you will get to design a backpack that has new features for kids to use at school.
Artist: Bubble Gum Self Portrait
In this adventure, you will make self-portraits of themselves using funny, wacky designs.
Engineer: Jungle Ziplines In this adventure, you will get to design and construct a zipline in the jungle for people to ride.
Exploring the Outdoors and Environment
Lesson Name: Description of Lesson:
Marine Biologist: Containing an Oil Spill
In this adventure, you will get to design a new way to stop oil spills from spreading. You will design a float that traps the oil and helps protect animals and plants from being harmed.
Architect: Pools and Parks In this adventure, you will think like an architect and design a new shade structure for people to use while they are at the pool or park.
Marine Biologist: Exploring Coral Reefs
In this adventure, you will explore how coral is destroyed by chemicals. You will learn how humans affect the ocean and its marine life, like coral reefs.
Urban Planner: Rooftop Gardens
In this adventure, you will think like urban planners and design rooftop gardens to make a city more environmentally friendly.
Theme: Our Bodies and Minds
Lesson Name: Description of Lesson:
Dermatologist: Helping Kids Remember to Use
In this adventure, you will think like a dermatologist and design a new piece of technology to help kids prevent sunburns while playing outside!
Orthopedist: Having Strong Bones
In this adventure, you will learn about bones and create your own bones and x-rays.
Ophthalmologist: Learning about Eyes
In this adventure, you will make your own eyeballs and learn about how glasses help people see better.
Ears, Nose, and Throat Doctor: Learning about Sense of Smell
In this adventure, you will learn about why some foods smell good and some smell bad. You will also test different smells and guess which smell belong to which item.
Ears, Nose, and Throat Doctor: Learning about Sense of Taste
In this adventure, you will learn about taste buds and how different items have very different tastes.
Theme: Never Stop Building
Lesson Name: Description of Lesson:
Architect: Building Bridges for Forest Animals
In this adventure, you will think like an architect and design a bridge for animals to cross while they are in the forest.
Architect: Creating an Arch
In this adventure, you will think like an architect and design a new, giant arch!
Architect: Buildings Inspired by Food
In this adventure, you will think like an architect and design a building that is inspired by food!
Architect: Designing A House on Mars
In this adventure, you will think like an architect and design the first house on Mars!
Theme: Improving Places We Work
Lesson Name: Description of Lesson:
Engineer: Building Strong Homes
In this adventure, you will design strong homes using the coconut as inspiration.
Urban Planner: City in a Desert
In this adventure, you will think like urban planners and design a new invention for staying cool while walking around the city.
Architect: Skyscrapers In this adventure, you will design a skyscraper and see how tall you can make it.
Engineer: Agriculture Invention
In this adventure, you will think like an engineer and help farmers by creating an invention that can store crops.
Food Scientist: Food in Space In this adventure, you will think like a scientist and create food that can be eaten in space. They will also come up with ways to prevent food from floating away because there is not any gravity in space.
Theme: Yum! Careers Related to Food
Lesson Name: Description of Lesson: Food Scientist: Food Safety In this adventure, you will be a food scientist and make a food protocol plan.
Zoologist: Feeding Animals Using Smart Devices
In this adventure, you will learn about how zoologists use technology to help feed animals.
Package Designer: Snacks for School
In this adventure, you will think like a package designer and create a package for kids' snacks.
Scientist: Understanding Digestion
In this adventure, you will think like a scientist and learn about how digestion works and how we break down food in our stomachs. We will also learn how long our digestive tracks really are!
Theme: Using Investigative Skills
Lesson Name: Description of Lesson:
Chemist: Slippery Slime In this adventure, you will think like a chemist and mix substances together to create slime! They will also make observations about what they create.
Wildlife Specialist: Animal Tracks
In this adventure, you will think like a wildlife specialist and make observations about animal tracks that are found in the wild.
Paleontologist: Exploring Ice In this adventure, you will get to dig fossils out of the ice and tell others about what they find.
Wildlife Specialist: Camouflaged Animals
In this adventure, you will learn how animals live, the resources they need, and how they stay safe from predators using camouflage.
Chemist: Bubbling and Fizzing
In this adventure, you will think like a chemist and observe different chemicals mixing together and creating a reaction.
Theme: Creativity in Action
Lesson Name: Description of Lesson:
Designer: Creating a new Toy In this adventure, you will get to come up with new toys for kids and share your designs with others.
Engineer: Building a Rocket Ship
In this adventure, you will think like an aerospace engineer and design a new rocketship to take astronauts to the Moon.
Designer: Aquarium Signs In this adventure, you will think like a designer and come up with a fun, creative idea for a billboard at an aquarium.
Artist: Experimental Art In this adventure, you will get to experiment with different art techniques and come up with new ways to create art.
Artist: Mixed Media Art In this adventure, you will use different materials, like fabric, paint, and plastic to create art.
Theme: Making Discoveries
Lesson Name: Description of Lesson:
Marine Biologist: Keeping Warm in Cold Water
You will learn how blubber protects animals in the water from becoming too cold
Paleontologist: Dig Site You will think like a paleontologist and create your own dig site to find dinosaur fossils.
Artist: Artistic Masters You will learn about famous artists and use their techniques to make art.
Chemist: Creating Chemical Reactions
You will think like a scientist and learn how mixing two chemicals together can blow up a balloon.
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STEM Career Adventures: 3-5th Grade Lessons Theme-Based Planning Guide
Use this planning guide to help organize how you implement STEM Career Adventures. Many schools will do one or two themes a month and one to two lessons per week. These are just suggestions so feel free to make your own themes and do
lessons in an order of your choosing Theme 1: Kid Power! Inventions for Kids
• Urban Planner: Community Programs for Kids • Urban Planner: High Tech Parks for Kids • Computer Programmer: Kids and Exercise • Chemist: Slippery Slime Toy
Theme 2: On Safari – Careers Related to Animals
• Wildlife Specialist: Animal Proof Garbage Cans • Wildlife Specialist: Animal Transportation System • Herpetologist: Relocating Animals • Park Ranger: Exploring Animal Populations
Theme 3: Tinker and Create
• Astronaut: Creating a Parachute • Product and Package Designer: Creating A Snack • Archaeologist: Time Capsules • Engineer: Designing Hurricane Proof Houses
Theme 4: Investigating Space
• Designer: Space Tools for Astronauts • Aerospace Engineer: Solving Problems in Space • Astronaut: Astronaut Food • Robotics Engineer: Exploring Space
Theme 5: Cutting Edge Inventions
• Urban Planner: Deliveries in the City • Engineer: Designing a Biomedical Device • Agriculturist: Food Storage System • Wildlife Specialist: Underwater Animals
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Theme 6: Crazy for Technology
• Marine Biologist: Technology for Sea Animals • Aerospace Engineer: Designing Spacesuits
Theme 7: Thinking Outside the Box
• Graphic Designer: Creating Logos and Advertisements • Food Scientist: Whipping Up Ice Cream • Theme Park Engineer: Designing a Water Slide • Architect: Island Shelter
Theme 8: Exploring the Outdoors and Environment
• Urban Planner: Constructing Water Pipelines • Environmentalist: Designing a Windmill • Environmentalist: Constructing a New Water Filtration System • Environmentalist: Reducing Soil Erosion
Theme 9: Our Bodies and Minds
• Dermatologist: Learning about the Skin • Orthopedist: Exploring Bones and Casts • Neurologist: Building a Brain • Microbiologist: Investigating Blood
Theme 10: Never Stop Building
• Architect: Fixing Buildings • Architect: Tiny homes • Architect: Creative Buildings • Architect: Rules to Build a Building
Theme 11: Improving Places We Live and Work
• Civil Engineer: Building a Bridge • Transportation Engineer: Developing New Transportation • Environmentalist: Designing a Well in Africa • Robotics Engineer: Helping Firefighters
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Theme 12: Yum! Careers Related to Food
• Food Scientist: Why Food Rises • Graphic Designer: Candy Product Line • Designer: Creating A Sustainable Snack • Food Scientist: Making A Dessert Pizza
Theme 13: Using Investigative Skills
• Forensic Scientist: Solving a Llama Mystery • Robotics Engineer: Cleaning Up Pollution • Food Scientist: Kitchen Ingredient Mix Up • Astronaut: Designing A New Planet Rover
Theme 14: Creativity in Action
• Engineer: Designing a Miniature Golf Course • Game Designer: Designing A New Phone Game • Artist: Unconventional Art • Cartoonist: Designing Cartoons
Theme 15: Making Discoveries
• Biologist: Strawberry DNA Experiment • Archaeologist: Hieroglyphics • Forensic Scientist: Crime Scene Investigation • Archaeologist: Exploring Secret Tunnels
3rd – 5th grade Lesson Descriptions Organized by theme
Theme: Kid Power! Inventions for Kids
Lesson: Lesson Description: Urban Planner: Community Programs for Kids
In this adventure, explorers will think like an urban planner and design a new lending program for kids!
Urban Planner: High Tech Parks for Kids
In this adventure, explorers will think like an urban planner and create a high-tech park that kids will want to play in.
Computer Programmer: Kids and Exercise
In this adventure, explorers will think like a computer programmer and design a new smart device that will help kids.
Chemist: Slippery Slime Toy
In this adventure, you will be a chemist who works for a toy company and design slime that kids can play with!
Theme: Careers Related to Animals Lesson Name: Description of Lesson:
Wildlife Specialist: Animal Proof Garbage Cans
In this adventure, your boss at the national park has asked you to help protect bears from eating garbage in the park. Your job is to think like a wildlife specialist and create a garbage can that will keep bears out but allow humans to put garbage into it until pick up.
Wildlife Specialist: Animal Transportation System
In this adventure, you have been asked to design a transportation system that will help animals stay safe in busy cities. Your job is to think like a wildlife specialist and come up with a new system that is safe for animals and people.
Herpetologist: Relocating Animals
In this adventure, explorers will create a Reptile Management Plan to move a group of reptiles to a new home.
Park Ranger: Exploring Animal Populations
In this adventure, explorers will think like a park ranger who is creating a new drone to see how many animals are in the forest!
Theme: Tinker and Create
Lesson Name: Description of Lesson:
Astronaut: Creating a Parachute
When astronauts go into space in a rocket ship, the rocket ship does not have breaks like a car or plane. How do the astronauts slow down to land? Astronauts have to use a parachute to help them slow down. You will learn how parachutes help slow down rocket ships.
Product and Package Designer: Creating A Snack
A food company, Crunchy Munch wants to sell a new snack in grocery stores. You will create a new snack and then develop an eye-catching package that will encourage families to buy the snack.
Archaeologist: Time Capsules
You have been asked by your principal to create a time capsule with 8 important artifacts about your life that would survive a trip around the world. Your job is to create a time capsule that an archaeologist would find in another part of the world in order to learn about you.
Engineer: Designing Hurricane-Proof Houses
You have been asked to help design homes that can withstand hurricane-force winds. As a structural engineer, your job is to find materials that are sturdy and will hold up in a storm.
Theme: Investigating Space Lesson: Lesson Description: Designer: Space Tools for Astronauts
In this adventure, explorers will think like an aerospace engineer responsible for designing a vehicle to clean up trash that is in outer space.
Aerospace Engineer: Solving Problems in Space
In this adventure, explorers will think like a robotics engineer and design a robot that can go to Mars.
Astronaut: Astronaut Food In this adventure, explorers will think like a designer who is creating a new tool belt and a
set of tools for an astronaut to use in space!
Robotics Engineer: Exploring Space
In this adventure, you will learn that when astronauts are in space, there isn’t a refrigerator or grocery store. Astronauts have to come up with ways to store and eat food in space. In this adventure, explorers will learn about how astronauts make and eat food in space.
Theme: Cutting-Edge Inventions
Lesson Name: Description of Lesson:
Urban Planner: Deliveries in the City
In this adventure, you learn that urban planners around the world are helping to redesign cities to accommodate sidewalk robots. Sidewalk robots are special robots that can deliver food and other items to people in big cities. You will design a sidewalk robot that can be introduced to a new city.
Engineer: Designing a Biomedical Device
In this adventure, you learn that people who are born without limbs, like their arms or legs, or people who have lost them later in life, need a way to continue to grab things or walk. Engineers can help solve these challenges by building limbs for people. You will get to build a prosthetic hand like a biomedical engineer.
Agriculturist: Food Storage System
In this adventure, you have been tasked with designing a new storage system for grains. Farmers lose a lot of money every year to damaged crops. Your job is to design an invention that keeps grains wet-free and clean while they are being stored.
Wildlife Specialist: Underwater Animals
In this adventure, engineers have contacted your team of wildlife specialists to help them solve a problem. They previously built a robot that can go underwater to learn about different animals and habitats. The problem is that their robot is scaring off animals. As a wildlife specialist, you will provide feedback on how to improve the robot so animals won't be scared off.
Theme: Crazy for Technology Lesson: Lesson Description: Marine Biologist: Technology for Sea Animals
In this adventure, explorers will think like a marine biologist and create a new piece of technology that can track sea animals!
Aerospace Engineer: Designing Spacesuits
In this adventure, explorers will design a spacesuit so astronauts can travel to a new planet.
Computer Engineer: Technology to Protect Against Sun Damage
In this adventure, you will think like a computer engineer and create a new piece of technology to help people stay safe in the sun!
Theme: Thinking Outside the Box
Lesson Name: Description of Lesson:
Graphic Designer: Creating Logos and Advertisements
Two companies are looking for a graphic designer to create a logo and an advertisement. You will think like graphic designers and design a logo and advertisement for the companies.
Food Scientist: Whipping Up Ice Cream
A food scientist is trying to find a way to make ice cream in a small plastic bag. The food scientist does not have many ingredients and does not have a lot of time. It’s your job to think like a food scientist and make their own ice cream.
Theme Park Engineer: Designing a Water Slide
You will be solving the following problem: A new theme park is being built in your town. Engineers are tasked with designing a new ride that is both fun and safe. What's special about this theme park? It is also a water park!
Architect: Island Shelter An architect is a type of engineer who plans, designs and oversees the construction of buildings for a specific purpose. In this challenge, you will become an architect and design a shelter for a team of travelers stranded on a deserted island.
Theme: Exploring the Outdoors and Environment
Lesson Name: Description of Lesson:
Urban Planner: Designing Water Pipelines
In this adventure, urban planners have to figure out how to bring water to people in big cities. Big cities require large amounts of water for people to drink, for sewage and cleaning, and for watering grass. As urban planners, you will build a large water pipeline to bring water to people in a large city.
Environmentalist: Designing a Windmill
In this adventure, you are working with a team of environmentalists and engineers to design a windmill. Windmills are a eco-friendlier way to create energy. Your goal is to design a cost-effective windmill.
Environmentalist: Constructing a New Water Filtration System
In this adventure, environmentalists are working on ways to bring clean water to remote areas. They need to use cheap materials that are mostly recyclable. The water will be used on crops and plants that feed the local people. You will design a new water filtration system and share your new invention with others.
Environmentalist: Reducing Soil Erosion
In this adventure, the Calder family has come to you because they are planning to expand their dairy farm to include a vegetable farm because the land is rich with fertile soil. They'd like you to create a model for their vegetable farm that will allow the least amount of erosion possible.
Theme: Our Bodies and Minds Lesson: Lesson Description: Dermatologist: Learning about the Skin
In this adventure, you will think like dermatologists and create a model of a skin and a new, cool band aid!
Orthopedist: Exploring Bones and Casts
In this adventure, explorers will think like an orthopedist and design a cast for a broken bone using technology.
Neurologist: Building a Brain In this adventure, you will get to be a neurologist and build your own model of the brain.
Microbiologist: Investigating Blood
In this adventure, you will think like a microbiologist and create fake blood and a nanorobot to travel through blood.
Theme: Never Stop BuildingLesson: Lesson Description: Architect: Fixing Buildings In this adventure, explorers will think like an architect who is refurbishing an old building in
a city. It is their job to make changes to the building so it can be used again!
Architect: Tiny homes In this adventure, explorers will think like an architect who is designing a tiny house for areas that have been affected by natural disasters.
Architect: Creative Buildings In this adventure, explorers will think like an architect who is designing a new building that is wacky and does not look like a normal building!
Architect: Rules to Build a Building
In this adventure, explorers will think like an architect and follow a set of rules to build a building.
Theme: Improving the Places We Live and Work
Lesson Name: Description of Lesson:
Civil Engineer: Building a Bridge
Explain to explorers that they will be solving the problem of transporting goods and supplies between two towns that are separated by a river. They will solve this problem by thinking like a civil engineer to build a bridge that can support the weight of delivery trucks.
Transportation Engineer: Developing New Transportation
There is a lot of traffic in big cities! Students are late to school because the bus or car they are taking is late. Students can't walk to school because it is too far away. It is your job to come up with a new way to transport students around the city.
Environmentalist: Digging a Well in Africa
In the small village in Africa, the villagers are struggling to carry out basic tasks such as cooking and cleaning due to the lack of accessible water. As an environmental engineer, your job will be to create a machine that will dig a well that will become a water source for this village.
Robotics Engineer: Helping Firefighters
Firefighters are having a tough time putting out a forest fire near your town. Your job is to think like an engineer and create a robot that can go into the forest to put out the fire.
Theme: Careers Related to Food Lesson: Lesson Description:
Food Scientist: Why Food Rises
It's the job of a food scientist to learn how food can be made. Food scientists are studying yeast and want to learn why it is good to use to make bread and cookies. You will get to learn why we use yeast to bake.
Graphic Designer: Candy Product Line
In this adventure, explorers will think like a graphic designer in charge of creating a new candy line for a food company.
Designer: Creating A Sustainable Snack
In this adventure, explorers will think like a designer who has been hired by the Buggers Food Company to create a new package and logo for a sustainable snack.
Food Scientist: Making A Dessert Pizza
In this adventure, explorers will think like a food scientist applying to work for Slice Pizza Company. They will need to create a recipe for a new and affordable dessert pizza. It will be their job to design the pizza and come up with the budget for the pizza.
Theme: Using Investigative Skills
Lesson Name: Description of Lesson:
Forensic Scientist: Solving the Llama Mystery
A very strange event has happened! A llama has appeared at the explorers' school/ camp/afterschool program. Who is responsible for the llama delivery? It's up to you to think like forensic scientists and figure out who is responsible for this mystery.
Robotics Engineer: Cleaning Up Pollution
There is a lot of trash and pollution in a park where kids play. Engineers have been asked to come up with a way to remove a lot of trash without needing to expose people to the pollution. It is your job to design a robot that can help with pollution.
Food Scientist: Kitchen Ingredient Mix Up
There is a mix up in the kitchen! There are not any labels on containers so we don't know which ingredient is which. You will think like food scientists and complete an experiment to test which ingredient is which.
Astronaut: Planet Rozzy Rover
NASA has found a new planet and has discovered that 75% of the planet is covered by a type of matter that is neither solid nor liquid. Your team of Aerospace Engineers has been hired to create a vehicle that can safely travel on the new planet’s surface without sinking through the surface.
Theme: Creativity in Action
Lesson Name: Description of Lesson:
Engineer: Miniature Golf Course
A city is looking to open a new miniature golf course. Engineers are responsible for designing and building the course. You will need to think like engineers and design the new course.
Game Designer: Designing A New Phone Game
You will think like game designers and create a storyboard for a new app that kids can play on a phone or tablet.
Artist: Unconventional Art Artists make unconventional art by using unusual materials (e.g., food or old objects) to make their pieces. A gallery in your city wants to display self-portraits of artists made with unconventional materials. The gallery wants art that is different and unique!
Cartoonist: Designing Cartoons
A local newspaper is looking to publish a series of funny cartoons by young cartoonists. The newspaper wants the cartoons to be creative and unlike any cartoons other newspapers have in their comic section. You will be create new cartoons for this newspaper.
Theme: Making Discoveries
Lesson Name: Description of Lesson:
Biologist: Strawberry DNA experiment
Biologists want to learn about what different fruits are made of. You will get extract DNA from strawberries to learn more about what strawberries are made of.
Archaeologist: Egyptian Hieroglyphs
You will decode hieroglyphs like an archaeologist to solve a mystery.
Forensic Scientist: Crime Scene Investigations
A group of ten-year-olds are about to have an ice cream and pizza party for having awesome behavior all week! Their pizza and ice cream were delivered in the morning and are being stored in the refrigerator and freezer until lunch. It is now time for lunch and the pizza and ice cream are missing from the refrigerator and freezer! Who took their treats? It’s up to you to crack the case.
Archaeologist: Exploring Secret Tunnels
Archaeologists work to uncover the secrets of the past by finding out what is left behind by people who lived long ago. Sometimes, they find tunnels and passageways built to keep secrets and get to examine what they find. Today, you will create a secret room that contains important information about you. Then, you will think like an archaeologist to explore another person's secret room in order to find out about them.
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STEM Career Adventures: 6th – 8th Grade Lessons Theme-Based Planning Guide
Use this planning guide to help organize how you implement STEM Career Adventures. Many schools will do one or two themes a month and one to two lessons per week. These are just suggestions so feel free to make your own themes and do
lessons in an order of your choosing. Theme 1: Solving Global Problems
• Engineer: Houses and Landslides • Wildlife Specialist: Wildlife-Friendly Wind Turbines • Urban Planner: Planning a City Park • Environmentalist: Drinkable Water for All
Theme 2: On Safari – Careers Related to Animals
• Environmentalist: Salmon Run • Engineer: Designing Prosthetic Tails • Chemist: Saving Reptile Eggs • Wildlife Specialist: Building a Butterfly Conservatory
Theme 3: Investigating Space
• Space Engineer: Removing Space Debris • Engineer: Designing a Land Rover • Agriculturalist: Food Storage in space
Theme 4: Cutting-Edge Inventions and Designs
• Engineer: Designing a Space Elevator • Architect: Ice Architecture • Archaeologist: Time Capsule in Space • Wildlife Specialist: Endangered Animal Drones
Theme 5: Thinking Outside the Box
• Chemist: Invisible Messages • Designer: Creating an App
Theme 6: Exploring the Environment and Outdoors
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• Urban Planner: Rooftop Gardens • Designer: Arctic Gear • Environmentalist: Ocean Trash Cans • Engineer: Eco Friendly Transportation
Theme 7: Health and Medicine
• Biologist: Manufacturing Medicine • Orthopedist: Designing A Cast for Bones • Dermatologist: Studying Human Skin • Neurologist: Protecting the Brain
Theme 8: Never Stop Building
• Architect: Saving Buildings • Architect: Redesigning a Famous Structure • Architect: Floating Homes
Theme 9: Improving Places We Live and Work
• Environmentalist: Eco-friendly Laundry
Theme 10: Yum! Careers Related to Food
• Designer: Designing and Packaging Healthy Snacks Theme 11: Using Investigative Skills
• Forensic Scientist: Fingerprinting • Chemist: Chemical Mix Up • Robotic Engineer: Robots in Freezing Conditions
Theme 12 Creativity in Action
• Designer: Food Trucks • Architect: Designing a Roller Coaster • Chemist: Bounciest Ball • Chemist: Bubble Gum Bonanza
Theme 13: Making Discoveries
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• Wildlife Specialist: Protecting African Elephants
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STEM Career Adventures: 6TH – 8TH grade Lesson Descriptions Organized by theme
Theme: Solving Global Problems
Theme: On Safari – Careers Related to Animals
Lesson Name: Description of Lesson:
Engineer:
Houses and Landslides
Landslides are destroying homes and roadways. You will think like a structural engineer and design a
way to protect homes damaged by a landslide.
Wildlife Specialist:
Wildlife-Friendly Wind Turbines
Each year, hundreds of thousands of birds are killed in wind turbine-related deaths. As a wildlife
conservationist, it is your job to design a safer wind turbine to reduce the number of turbine-related
deaths in the bird and bat population.
Urban Planner:
Planning A City Park
The center of Rozzopolis is filled with fun eateries, interesting shops and beautiful architecture, but it
is lacking a park for community members to use for outdoor recreation activities or being out in
nature. You have been hired as an urban planner to incorporate an open, outdoor space in the city
center that includes an opportunity to bring a few new jobs to the city as well.
Environmentalist:
Drinkable Water for All
A group of students in Ethiopia is in need of a portable water filtration system so that they can have
access to clean water on their journey to and from school. Your job is to create this portable system
using art supplies and building materials, test its effectiveness, and make sure the design is
repeatable.
Lesson Name: Description of Lesson:
Environmentalist:
Salmon Run
The mayor for your town wants to add a dam to your local river but is concerned about the effect on
the salmon’s life cycle. Your job is to think like an environmentalist and create a waterproof prototype
to help the salmon get up stream.
Engineer:
Designing Prosthetic Tails
An injured dolphin has been brought to the Rozzopolis Ocean Life Conservatory. As a biomedical
engineer, it is your job to design an artificial tail for a dolphin that was injured in a fishing net so he
can gain the mobility he needs to swim.
Chemist:
Saving Reptile Eggs
A construction worker has come to you, a chemical engineer, because he has found a nest of reptile
eggs on the construction site he is working at. You have been asked to create a portable device that
can warm, support, and protect one reptile egg at a time as they are moved from the construction site
to a nearby reptile conservation center.
Wildlife Specialist: Building a Butterfly
Conservatory
The Butterfly population is quickly shrinking worldwide. As a wildlife specialist, you have been asked
by your city to design a butterfly conservatory in order to increase the population of butterflies in your
part of the country.
Wildlife Specialist: Protecting Wildlife
from Bad Weather
Severe weather conditions, like hurricanes and tornados, can destroy animals' habitats. You will think
like a wildlife specialist and come up with a way to protect animals' habitats when bad weather
occurs.
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Theme: Tinker and Create
Lesson Name: Lesson Description:
Engineer: Go Kart Course Challenge
Rozzopolis is looking to open a new Go-Kart course. In this adventure, explorers will design and build a
Go-Kart course that is fun, challenging, and safe.
Product Designer: Airbags for Smartphones
There is a big problem with smartphones. When you drop a phone, the screen can easily shatter! An
inventor created a new created a new type of case to protect phones from shattering. In this adventure,
you will work with the product designer to make his new invention even better!
Robotic Engineer: Instructions for Robots
Robots are programmed with a list of instructions to follow in order to carry out a certain task. Your job
today, as a robotics engineer, is to create a detailed list of instructions on how to make a paper airplane for
a robot to follow.
Product Designer: Designing a Logo for
Charity
In this adventure, you have been hired as a product designer to create a new product that will be sold,
with a portion of the money being donated to a charity.
Theme: Investigating Space
Lesson: Lesson Description:
Space Engineer: Removing Space Debris
In this adventure, you have been hired as an aerospace engineer to come up with a way to reduce the
amount of debris in space.
Engineer: Designing a Land Rover
In this adventure, a national space organization wants to send a land rover to Mars. In this adventure,
explorers will think like an engineer and create a prototype of a land rover that meet the criteria.
Agriculturalist: Food Storage in space
In this adventure, the head of a national space organization is looking for a prototype in order to build a
food storage container to place on Mars. In this adventure, explorers will think like an agriculturist and
build a prototype that would fit the criteria.
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Theme: Cutting-Edge Inventions and Designs
Theme: Crazy for Technology
Lesson Name: Lesson Description: Engineer: 3D Printing for
Houses
In this adventure, you will be an engineer and build a model of a house as fast and as precisely as possible, just like a 3D
printer would.
Urban Planner: Using
Technology to Build
Buildings
Technology for constructing buildings is getting more and more innovative. New buildings have all sorts of technology that
help them last longer, be constructed faster, and be more environmentally friendly. You, an urban planner, have been hired
to design a new skyscraper that will include some of these new technologies.
Agricultural Engineer:
Drones that Monitor
Crops
The world's population is increasing very quickly, meaning more food is needed to feed everyone. Farmers have to grow
more and more food in order to meet this demand. You, as an agricultural engineer, have been hired by a farmer to design a
drone that will help increase the number of crops that are produced and keep them healthy until they are ready to be picked.
Graphic Designer:
Creating a Logo for
Technology Companies
It is important for companies to design packages and logos that help to represent and advertise their products. You, as a
package designer, have been hired by a company to help them design a new package and logo.
Lesson Name: Description of Lesson:
Engineer: Designing
a Space Elevator
A national space organization wants to find an easier way to move materials to the space station. Your job is to think like
an aerospace engineer and build a prototype of a space elevator to help move materials from Earth to the space station.
Architect:
Ice Architecture
In some of the coldest parts of the world, architects use snow and ice as building materials to build homes, hotels, and
event pavilions. The Office of Tourism in Quebec City has asked architects to design a new building that will increase
tourism in the area. Your job is to create a new ice building based on the criteria provided by Quebec City's Office of
Tourism.
Archaeologist:
Time Capsule in
Space
You have been asked to create a time capsule with important artifacts about your life that would survive a trip into space.
Your job is to think like an archaeologist and create a time capsule that can survive being shipped to space and remain on
the moon (without falling apart) for 2000 years before it is opened.
Wildlife Specialist:
Endangered Animal
Drones
There are nearly 16,306 species threatened by extinction in the world today — an increase of nearly 200 critically
endangered species since 2016. Today, you will design a drone that will allow wildlife biologists to monitor those species
and keep them healthy and safe from extinction.
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Theme: Thinking Outside the Box
Lesson Name: Lesson Description: Engineer: Designing a
Fishing Robot
Some fishermen have trouble finding the right places to catch the most fish. In this adventure, You have been hired by a
group of local fishermen to design a robot that can track the patterns of different fish and help fishermen be more
productive.
Social Media Manager:
Creating a Social Media
Plan
Social media is important for companies because it helps them to market their products to a large group of people. In this
adventure, you will be a social media manager for a company and create a social media plan.
Chemist: Invisible
Messages
A chemist is a scientist who researches and experiments with the properties of chemical substances. In this adventure,
explorers will work as a chemist to design an invisible ink that a special agent for the government can use to leave messages
for other operatives so that only they can read them.
Designer: Creating an
App
In this adventure, you will learn that mobile app designers create apps that that will make life easier for people. Apple has
just hired the explorers to create a new mobile app to sell on their app store.
Theme: Exploring the Environment and Outdoors
Theme: Health and Medicine
Lesson Name: Lesson Description:
Biologist: Manufacturing
Medicine
Jenny is a 7th grader who has an extremely sensitive stomach irritated by certain foods and medications. In this adventure,
explorers will work as a pharmaceutical scientist to create a coating for a pill that will allow Jenny to take the medication she
needs without irritating her stomach and making her feel worse.
Cardiologist: 3D Printing
for a Heart
In this adventure, explores will learn about different chambers of the heart and create their own model of a heart.
Lesson Name: Description of Lesson:
Urban Planner:
Rooftop Gardens
A rooftop garden is a garden on the top of a building that enhances its appearance while providing ecological benefits
such as food and temperature control. A local school has asked you, an architect, to design a rooftop garden that will
provide fresh fruits and vegetables for the school lunch program while creating a relaxing space to study and socialize.
Designer:
Arctic Gear
A climate research company has decided to send a team to one of the most remote regions on Earth, the Arctic Circle. The
team will need new sleeping bags so they won’t get hypothermia while sleeping in tents outside in below freezing
temperatures.
Environmentalist:
Ocean Trash Cans
You have been hired by the Rozzy Ocean Conservatory to create special trashcans that can be submerged under water and
can collect trash that harm sea animals.
Engineer:
Eco-Friendly
Transportation
The town of Stemville has been asked to host a major sporting event. Your job is to think like a transportation engineer
and create a new transportation system to get the teams from the hotel to their playing field using a form of eco-friendly
transportation.
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Theme: Never Stop Building
Lesson Name: Lesson Description:
Architect: Saving
Buildings
In this adventure, the city of Rozzopolis has several buildings that have been inspected by a city committee and have been
deemed unsafe for people to go in. As an architect, it is your job to determine the cause of the problem and come up with a
plan to save the buildings from being destroyed.
Engineer: 3D Printing for
Houses
In this adventure, you will be an engineer and build a model of a house as fast and as precisely as possible, just like a 3D
printer would.
Architect: Redesigning a
Famous Structure
Departments of Tourism and Commerce around the world want to find new ways to bring tourists to an area. In this
adventure, explorers will like an architect and find a historical building to re-design to increase tourism.
Architect: Floating
Homes
You have been asked to design a series of homes that can float in the middle of the ocean for a group of scientists who will
be living at sea while studying ocean pollution.
Theme: Improving Places We Live and Work
Lesson Name: Lesson Description: Environmentalist:
Eco-friendly Laundry
An environmental-friendly company has hired you to design dryer sheets for families to use. Your job will be to come up
with a new, reusable product that fits the bill.
Engineer: Warehouse
Drones
Some warehouses are using drones to help speed up the process of locating, organizing, and shipping out inventory. You, as
an engineer, have been hired by a company to design two different types of drones to help a warehouse run more smoothly.
Theme: Yum! Careers Related to Food
Lesson Name: Lesson Description:
Environmentalist: Edible
Water Bottles
Plastic waste has become a big problem for the earth because it takes a very long time to decompose. As a result, plastic
waste piles up in landfills and pollutes oceans and other bodies of water. In this adventure, you will think like an
environmentalist and design a new type of water bottle that you can eat when you are done drinking (that way there won't
be a bottle left after you finish drinking the water!)
Designer: Designing and
Packaging Healthy
Snacks
A health food company, FitPotion Inc., wants to sell two new, all-natural products, a snack and a drink. In this adventure,
explorers will create a new product and then develop an eye-catching package to encourage people to buy it.
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Theme: Using Investigative Skills
Lesson Name: Lesson Description: Forensic Scientist: Fingerprinting
In this adventure, you will think like a forensic scientist and investigate a
recent crime scene.
Chemist: Chemical Mix Up
A science lab has discovered that some of their chemicals have been
labeled incorrectly, but they do not know which ones. This lab has hired
you, a chemist, to find out which chemicals are labeled correctly and which
are labeled incorrectly.
Robotic Engineer: Robots in Freezing Conditions
In this adventure you will think like a robotics engineer and design a robot
that can work in freezing temperatures.
Environmentalist: Testing pH Values
Some fish populations in your area have been getting sick and dying
recently. You, an environmentalist, think this could be due to a pH
imbalance caused by contamination in the pond water that the fish live in.
You have been hired to test the water from 5 different ponds and help
determine which ponds are healthy and which are not.
Theme: Creativity in Action Lesson Name: Lesson Description: Designer: Food Trucks Three food truck companies are looking for a graphic designer to create a
logo, menu, and an advertisement for their businesses. In this adventure,
explorers will think like a graphic designer and design materials based on
clients’ needs.
Architect: Designing a Roller Coaster A chemist is a scientist who researches and experiments with the
properties of chemical substances. In this adventure, explorers have been
hired by the Rozzy Toy Company to create a new polymer to use in the
design of super bounce ball to be entered into a contest for the “New Toy
of the Year” award and a manufacturing grant for the company.
Chemist: Bounciest Ball The Rozzy amusement park wants to celebrate a variety of fun, interesting
holidays by creating new roller coaster rides. In this adventure, explorers
will think like an architect and create a prototype of a roller coaster that
fits the amusement park’s criteria for a new, fun ride.
Chemist: Bubble Gum Bonanza
Chemists can work in many different types of jobs, including making
candy. In this adventure, explorers have been hired as a chemist by Rozzy
Candy Company to create a new flavor of bubblegum.
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Theme: Making Discoveries
Lesson Name: Lesson Description: Environmentalist: What is safe to drink?
A pipeline in your town that usually provides drinking water has recently
been polluted and some of the water is no longer safe to drink. You, an
environmentalist, have been hired to test several different water samples
to determine what water is safe to drink and what is not.
Robotic Engineer: Designing a Marine Robot
There are millions of different species that live in the ocean, and many of
these are hard to observe. Your job, as a robotic engineer, is to design a
robot ocean animal that will blend in with the ocean habitat and can
observe different species that are normally hard to observe.
Engineer: Designing Solar Panels
Solar panels are becoming very popular because they are an energy and
cost efficient way to create power. In this adventure, you have been hired
as an engineer to build solar panels.
Wildlife Specialist:
Protecting African Elephants
Illegal poaching is currently on pace to cause the complete extinction of
African Elephants within the next 20 years. As a wildlife specialist, your
task is to create a collar that will detect the firing of any type of bullet near
African Elephant populations.