14696315 John Williams Star Wars Imperial March Score Partitura
star wars imperial assault range guide
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Transcript of star wars imperial assault range guide
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8/15/2019 star wars imperial assault range guide
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- do you mind pointing out some things
- i need to work on
- Sure!
- before u take o
- First thing is watch your deployment utting the "#C into thatdi$cult terrain morass was bad
- hahaa
- misunderstood the rulkes
- on %&
- ' always count s(uares to important ob)ecti*es +ou did that
*ery well with the Stormies grabbing the ob)ecti*es
- +eah, ' can see that ' still would ha*e put the "#C closer - ' dha*e to worry far more about where he might end up
- ' might ha*e e*en passed on opening the door that turn in orderto hit you ne.t turn
- hm
- wher ewould u ha*e placed him
- robably either right on the door or )ust behind
- hmm
- sounds good
- /n the door, with an o$cer mo*e, he could ha*e gone 0 deepinto my deployment 1one and still done 2rutality
- 3rrr, 4 deep 2ut S&'LL
- ' don t want to open that door if that is the case!
- &hen all those Stormies o*er near the terminal li*e
- ohh
- assuming
- they cross the %&
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- to e*en get tot he data room
- 5ith double mo*es, they can go almost anywhere
- e*en if i keep my rgc ne.t the door
- if you dont see me shooting the door down
- tehy u know ur safe
- &rue, but ' think controlling the terminal nearer to the ob)ecti*esis good
- /ne thing you could look at with this rotation 6won t help in theleague7 is 3lite Snowtroopers
- &hey ignore the %&, and can grab those droids and make for theterminal (uickly
- &hat s a L/& of points
- 5ell, when you saw me line up against the door, you shouldknow ' m knocking that sucker down
- ' wanted to hold that room and shoot down the corridor withLuke and Leia
- ah
- +ou ended up shifting o*er there, but your troopers ended upcoming in a little piecemeal
- lol
- ' don t think there was much you could ha*e done about it onceyou got started
- should ha*e spreaded my S& out
- 'n deployment, yes
- is that so you can react
- to your opp
- 3.actly
- so that means going 8rst
- sucks
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8/15/2019 star wars imperial assault range guide
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- +es, it does
- since u get countered
- lus, the other side gets 'nitiati*e second turn
- why is that signini8cant
- signi8cant
- 2ecause e*eryone is set up for attacks at the end of &urn 4
- ah
- makes sense
- alrighty, il keep note of what you said
- thanks for the game - 9sually the 8rst turn is positioning, but unless someoneo*ere.tends, there isn t a lot of attacks
- gotta grab dinner
- +ou *e got it! :ope that was helpful!
- gg and thanks
- +ou too!
"#C *s leia,luke, sabs
would be awesome if you can talk a bout strength, weaknesses, overall strategy
Sure! I ran a similar list at Worlds, though Leia wasn't out then.Sabs an d Luke are t he real hitters, though Leia c an also put some h urt on.With your list, if they're smart they will focus u p t he S abs a nd go for a st un on y our RGC.Then, Battleeld Leadership Leia and Luke into him until he is d ead.
sounds goodanything with positioning?
Your targets s hould be applying the RGC into his S abs. Unless they X out, he'll kill them in a single hit.If they're dumb, they'll leave two in a spot w here you can Brutality t hem.The weakness i s t hat the Sabs r ange stinks, and Luke and Leia ca n't see through models.Focused S abs a re g uaranteed a h it at Range 4 , and their unlikely m ax is 8 . Very, very u nlikely.
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So positions f or you is t o keep your Stormies up front, preferably p utting them 8 spaces from the Sabs. That waywhen they try t o hit and run, they'll have to end up closer to you.If you c an, rush your Stormtroopers i nto the m idst of them all, followed b y the R GC.That way, they can't use Blast, and if they kill a Stormtrooper you Executor.
the 8 spaces aw ay thing so unds go od
If they m ess u p a nd give yo u t he opportunity, take down Leia. She should be the target of your Stormies. She negatessurges, but with o nly 8 health it still doesn't take too many shots t o take her down.Be c areful of keeping 8 a way: Leia W ILL win a sniping contest.
looks like storms hit 4 distanceon ave rage
You want to st age 8 away from Sabs, then rush forward sh ooting.
if i keep 8 then i have t o move 4 a nd shoot
Exactly.It might even be w orth s kipping y our at tack t o g et them into t he m idst of the Rebels.While t hey ar e o ccupied by the Stormtroopers, your RGC runs up and st arts w recking them.
it looks l ike sabs h ave a verage 4 distance with a yellow and t heir +3 a cc
The r est of your Stormtroopers t hen a ttack.
Yep, and let me t ell you I got screwed counting on that so m any times.I learned to just play the safe thing and go for range 3 shots o r 4 if I was f ocused.If I was near Lu ke, I might try o ne more space because of the reroll.
is t he ideal way to play sabsis to have them move shootand move backin 1 activation
Absolutely. They can't take a lot of damage. That's w hy y ou n eed to t ake t he ri sk t o rush them. Your op ponent will bemore w orried about saving his S abs than a bout maximizing damage.
ah
Send in one Squad, maybe just two models, of regular Stormtroopers. They'll die, but they'll absorb hits t hat otherwisewould hit your RGC.If you're free tonight I'll play that list against yo u if you like.
sounds good
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