SRM04-00 Back in Business

34
SHADOWRUN MISSION 04-00 Writing Steven “Bull” Ratkovich (with material from Mercurial by Paul Hume) Art AAS Proong A.A. Salati, Jean-Marc Comeau,  Jeremy Weyand Maps Patrick Sullivan Shadowrun Missions Logo Brent Evans, Matt Heerdt Layout & Design Matt Heerdt Shadowrun Missions Coordinator Steven “Bull” Ratkovich Shadowrun Line Developer  Jason Hardy       C       R       E       D       I       T       S © 2011 The Topps Company, Inc. All Rights Reserved. Shadowrun and Matrix are registered trademarks and/or trademarks of The Topps Company, Inc., in the United States and/or other countries. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC.

Transcript of SRM04-00 Back in Business

Page 1: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 134SHADOWRUN MISSION 04

Writing

Steven ldquoBullrdquo Ratkovich(with material from Mercurial

by Paul Hume)

ArtAAS

Proofing

AA Salati Jean-Marc Comeau Jeremy Weyand

Maps

Patrick Sullivan

Shadowrun Missions Logo

Brent Evans Matt Heerdt

Layout amp Design

Matt Heerdt

Shadowrun Missions Coordinator

Steven ldquoBullrdquo Ratkovich

Shadowrun Line Developer Jason Hardy

C R E D I T S

copy 2011 The Topps Company Inc All Rights Reserved S

and Matrix are registered trademarks andor tradema

Topps Company Inc in the United States andor other

Catalyst Game Labs and the Catalyst Game Labs lo

trademarks of InMediaRes Productions LLC

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I groaned as my commlink buzzed rousing me rom a fitul sleep Isat up and rubbed my ace collecting my thoughts beore I answeredit Te clock next to my bed read 0930 AM Who the rag was callingme this early in the day I remembered a time when working the shad-ows meant you worked at night None o this 930 drek back then

I leaned over and grabbed the battered and well worn case o myold cyberdeck Te case read ldquoAlpha Allegiance K36rdquo and I first pickedit up over two decades ago Te guts inside had been mostly ripped out

and replaced a dozen times over the course o two decades and several years ago I finally replaced the entire inner workings with a state o the

art commlink It was a raction o the size o my baby and several times more powerul But it was so ghost-damned little I was always araid Irsquod break it or lose

it Besides Irsquod worn the deck strapped to my arm or so long I elt naked without it Igrabbed the cord rom the deck and plugged it into my datajack I could have gone wireless but I donrsquottrust wireless networks Teyrsquore too open too easy to hack into and read Frag that noise My deck onlyoperated wirelessly i I was actually jacked into it and anyone unlucky enough to try slipping into mydeck was in or a world o hurt

ldquoWhazzitrdquo I asked as I answered I wasnrsquot ully awake yet and sleep slurred my words I recognizedthe voice on the other end It was Moreau a chummer and ellow runner rom back in the day Irsquod run intohim a ew times since I came to Seattle last year Hersquod settled down some mostly did reelance work orthe Draco Foundation As he spoke my sleep-og vanished His daughter was missing My jaw clenchedtightly as I clamped down on emotions that came bubbling up Irsquod lost my own daughter just a coupleshort months ago

He didnrsquot have many details yet Fiona was an Arcanoarcheologist a specialist in pre-Awakeningmagical items She also occasionally sold her findings to the various organizations and corps that hadan interest in such things to finance her operations and allowing her reedom rom any corp control orintererence Yesterday shersquod arranged to have her latest find smuggled in and never made it home

O course I offered to help Tere was an old saying ldquoparents shouldnrsquot outlive their childrenrdquo Tis wastruer than anyone who hadnrsquot suffered such a loss would know I even waived my own ee simply asked

what he could afford to pay Tere were ew runners I knew that would be willing to do a job or ree eveni it was or a good cause such as finding a missing daughter I wondered i I would have been thatheartless twenty years ago Probably I didnrsquot give much thought to what Mr Johnson might thinkor even want beyond what he was paying me to do Tere was no reason to expect differently romthese snot-nosed drekheads running around calling themselves shadowrunners now

I grimaced as I checked my calendar onight was the concert Johnny was pissed that he wasnrsquot going to make it but he was tied up somewhere up in 983121uebec helping Becky flush outa wasp hive theyrsquod ound I was in charge o security helping bolster Underworld 93rsquos physicaland matrix security or the show Te club had its own people but I went back with the star othe show a long time and shersquod asked that I be on hand Apparently a couple o her ans weremaking death threats again

I knew a couple runners I could call Some were new blood to town a ew locals tryingto break it into the big time even a couple guys who had a bit o experience under their beltI started making calls Line up a meet with some olks get them on a search and retrievalor Fiona I called up Al my smartrame Or agent Whatever the rag the kids call themthese days I gave him some parameters and set him to doing a data search see i we could pinpoint who Fiona was meeting and where Give the kids somewhere to start

I got up and got dressed I smiled as I pulled out an old t-shirt Irsquodowned almost as long as my beloved cyberdeck ldquoLive atUnderworld 93 Mecurialrdquo the shirtread It was going to be a long day

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httpslidepdfcomreaderfullsrm04-00-back-in-business 3343INTRODUCTION

INTRODUCTIONSRM 04-00 BACK IN BUSINESS is a Shadowrun Missions campaign

adventure Full inormation on Shadowrun Missions is available atshadowrun4commissions and includes a g uide to creating Missions

characters and a regularly updated FAQ All maps player handoutsand other playing aids are ound at the end o this document

PREPARING THE ADVENTURESRM 04-00 BACK IN BUSINESS is intended or use withShadowrun Twentieth Anniversary Edition and all character and rulesinormation reers to the ourth edition o the Shadowrun rules

ADVENTURE STRUCTURE

SRM 04-00 BACK IN BUSINESS consists o several scenes Tesescenes orm the basis o the adventure which should be completedin approximately our hours I you are running short on time you

should streamline each and be a little more generous with clues targetnumbers and other requirements to aid in guiding the players throughthe adventure

Each scene outlines the most likely sequence o events as well ashow to handle unexpected twists and turns that inevitably crop upEach one contains the ollowing subsections providing gamemasters with all the inormation necessary to run it

Scan is provides a quick synopsis o the scenersquos action allowing youto get a eel or the encounter at a glance

Tell It to em Straight is written to be read aloud to the playersdescribing what their characters experience upon entering the

scene You should eel ree to modiy the narrative as much asdesired to suit the group and the situation since the charactersmay arrive at the scene by different means or under differentcircumstances than the text assumes

Behind the Scenes covers the bulk o the scene describing whatrsquoshappening what the non-player characters are doing how they will react to the player charactersrsquo actions and so orth It alsocovers the setting o the encounter going over environmentalconditions and other properties o the location as well as providingany descriptions o important items

Pushing the Envelope looks at ways to make the encounter morechallenging or experienced or powerul characters and other ways you can add some ldquoextra spicerdquo to the scene Tis subsection should

usually only be used or home games or games where time is nota actor At most convention and Open Play events gamemastersshould omit this inormation It adds to the scene but does notcontain important inormation

Debugging offers solutions to potential problems that may crop upduring the encounter While itrsquos impossible to oresee everythingthat a group o player characters might do this section tries toanticipate common problems and other suggestions or dealing with them

RUNNING THE ADVENTUREGamemastering is more o an art than a science and every gamemaster

does things a bit differently Use your own style when it comes to pre- paring and running the adventure and do whatever you eel is best to provide the best Shadowrun game you can or your players Shadowrun

Missions adventures are designed to run in a standard our-hour con- vention time slot

Please keep this in mind when running the adventure You should

leave at least 15mdash 20 minutes at the end o the time slot to completeany necessary paperwork and pass out the playersrsquo Debriefing Logs(Make sure that you have enough copies o the Debriefing Log orthis adventure to give one copy to each player afer running theadventure) Tis section offers some guidelines you may find useulin preparing to run SRM 04-00 BACK IN BUSINESS (or anyShadowrun Missions adventure)

STEP 1 READ THE ADVENTURE

Careully read the adventure rom beginning to end Get a eel or theoverall plot and what happens in each scene Tat way i somethingdifferent happens you wonrsquot be caught off guard and you can adaptthings smoothly

STEP 2 TAKE NOTES

ake notes or yoursel while reading through the adventure that youcan reer to later on Possible things to note include major plot points(so you can see them all at a glance) the names o various non-playercharacters possible problems you notice situations where you think a particular character can shine and other things yoursquoll want to keep in

mind while running the adventure

STEP 3 KNOW THE CHARACTERS

Prior to the start o the adventure examine the PCsrsquo record sheetsand Debriefing Logs or your reerence and have basic inormationabout their important abilities handy so you can reer to it during playAlso go over the characters and keep their previous events listed onthe Debriefing Logs in mind when determining non-player characteractions in various scenes i such a dynamic has been included

STEP 4 DONrsquoT PANIC

Gamemastering involves juggling a lot o different things Sometimes

you drop the bal l and orget something or you just make a mistakeIt happens donrsquot worry about it Nobody is perect all o the timeand everybody makes mistakes Just pick up rom there and moveon Your players will understand and orget about it once you getback into the action

GENERAL ADVENTURE RULESShadowrun Missions adventures use the rules presented in Shadowrun

Twentieth Anniversary Edition (SR4A ) Standard rules such as successtests the Rules o One and Six and other common mechanics aredescribed in SR4A and are not repeated in this adventure

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httpslidepdfcomreaderfullsrm04-00-back-in-business 4344 INTRODUCTION

Please keep in mind when preparing or the adventure that thePCs will not necessarily comprise a ldquobalancedrdquo party Itrsquos entirely possible that the party will be made up entirely o technomancers orback-to-nature shamans I the characters run into a brick wall because

o such complications show flexibility and use your best judgment inhow you lead them back to the plot

NON-PLAYER CHARACTERS

Non-player characters (NPCs) are essential to any adventure Teyare the allies antagonists and background characters in the adventure

that interact with the player characters NPCs in this adventure havealready been created and can be ound throughout the adventure

Minor NPCs are ound in the individual scene that they appearin and generally have a brie write up noting only their importantskills and the gear they are carrying Note that their dice pools are pre-

calculated to save the gamemaster time

Major NPCs can be ound in the Cast of Shadows at the end othe adventure and have more detailed write ups and include most othe skills and the gear they have access to

Te NPCs in this adventure should generally stand up to theaverage player character but may need some adjustment to suit a particular group o characters especially a more experienc ed and powerul group he scenes and NPC descriptions oer tips onadjusting the NPCs to suit the abilities o the characters in yourgroup o adjust the power level o an NPC reer to the Prime Runner

Creation and Advancement able (p 285 SR4A ) ake the playercharactersrsquo abilities into consideration when assessing the NPCs inthis adventure and modiy them accordingly

MISSION DIFFICULTY

GMs are encouraged to use their own judgment and to adjust the di-ficulty o the encounter to take into account the abilities o the playersI the players have no magical support replace magical deenses withmundane ones I the players are weak on combat reduce the numbero enemies by one or two Conversely i theyrsquore steam-rolling theopposition add one or two enemies to the fight Missions should be a

challenge to the party but should never be insurmountable or a team playing it smart

CHOOSING SIDES

During the course o a scenario the PCs will be presented with optionsto choose sides between several Factions in the adventure Seattle is acity ull o conflict and is ull o opposing Factions who butt headsconstantly Characters can try to remain neutral but ofen any deci-sion they make will avor one Faction over another Tese choices willearn the character positive or negative Faction Reputation PositiveFaction Rep doesnrsquot mean that a runner has become a member o thatFaction but rather just notes that the Faction looks upon the characteravorably and is more inclined to deal with the runner High enough

Faction Rep will earn the character a avor rom that Faction at the endo the adventure (see Picking Up e Pieces or more inormation) I your Faction Rep drops low enough contacts that are members o thatFaction may not deal with you at all

Each Faction keeps tabs on its opposite and every organization isull o spies so any time a character deals with one Faction the otherside inevitably finds out about it Tis is tracked on an individual basisso even i one teammate sells out inormation to NewsNet you can sellout to KSAF and still earn KSAF Faction Rep

SRM 04-00 BACK IN BUSINESS touches on the main actionsor both the core plotlines to introduce them to the players FutureMissions adventures will ocus on one plotline or the other

A NOTE ON COMMLINKS

By 2070 commlinks have become a universal appliance Because justabout every NPC is going to have one they wonrsquot always be stattedout in the adventure text For NPCs who do not have a statted com-mlink assume it has all necessary ratings at 3 Tese commlinks willnot contain any valuable paydata

PAPERWORK

Afer running a Shadowrun Missions adventure there are severalimportant pieces o paperwork that need to be filled out

Te first is to make certain to distribute a copy o the adventurersquosDebriefing Log to each player As the GM please make certain to fill

this out and sign off on it or each character In the interests o time you may have each player fill out the sections with appropriate valuesthat you give them Please consider the PCs actions in the scenario when providing Reputation modifiers per those rules (p 265 SR4A )

Te second is to make sure that all players have updated theircharacterrsquos calendar PCs are allowed to go on one run per week Tecalendar is used to track the characterrsquos monthly liestyle expensesadventures and their downtime exploits

Finally certain modules will request that you use the webreporting orm available at shadowrun4commissions to report theoutcome o the Mission Future adventures will reflect the outcome othis one Without GM eedback the PCsrsquo exploits will be unable toaffect the campaign

MISSIONS FACTIONSBURIED UNDERGROUND PLOTLINE

Ork Rights Committee This faction is pushing to see the Ork Underground become a

full-fledged legitimate district of Seattle by any means necessary

Seattle Government The city of Seattle is hurting for money and sees the Underground

as a huge expense that they canrsquot afford with little to no gain from its largely SINless a popula-

tion and worries that making it a district would give legitimacy to the gangs crime rings and

smugglers that use the Underground as a base of operations

NewsNet Horizonrsquos flagship news outlet in Seattle NewsNet has long struggled to main-

tain its status as Seattlersquos top reporting agency against its primary rival KSAF

KSAF KSAF built a reputation on reporting the news sometimes before anyone knew

it was news Those days are past but with the brewing fight between the city and the Ork

Underground KSAF sees a chance to get the scoop and reclaim their glory days burying NewsNet

in the process

ARTIFACT RUSH PLOTLINEAtlantean Foundation This faction has long believed in a grandiose magical ldquoFourth

Agerdquo and the recent influx of magical artifacts being discovered lends their claims much

credence They are scrambling to be the first to gather these artifacts and unlock their secrets

Draco Foundation Founded after former president Dunklezahnrsquos death the Draco

Foundation has been searching out any number of strange things for research Rumor has it

that even 15 years after his death Dunklezahn is still guiding them from beyond the grave No

one knows their true motives but they will do whatever they can to get their hands on thesestrange artifacts and discover what they can do

Saeder-Krupp For now Lofwyr is content to sit back and watch as mortals scramble about

for baubles from a past life For the time being hersquos just gathering data

Lung Like Lofwyr Lung is watching and waiting to see what gets unearthed and what

the mortal races do with it

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httpslidepdfcomreaderfullsrm04-00-back-in-business 5345MISSION SYNOPSIS

MISSION SYNOPSISDr Fiona Craig an Arcanoarcheologist who specializes in pre-Awakening magical artiacts came across an interesting artiact duringa dig in Greece A shard o obsidian she theorized it was a piece o a

larger artiact she ound reerences to called a ldquomorel stonerdquo Unlikemost magical artiacts the item doesnrsquot have a magical aura but instead

appears to have a aint aura similar to that o living beings Tis madethe artiact unique and incredibly valuable So she decided to take theartiact to Seattle where the Draco Foundation and the AtlanteanFoundation had recently entered a state o corporate cold war and wereboth seeking to outdo each other seeking out artiacts

Fiona had the shard smuggled out o Greece and deliveredto Seattle where she planned to sell it to the highest bidder Shearrived in Seattle just ahead o the artiact and went down intothe Ork Underground to meet the smuggler shersquod hired She hada meeting with Laurent Nazaire rom the Atlantean Foundation planned or that evening breakast with her ather in the morning

to arrange or a meeting with the Draco Foundation and then wasmeeting with Saeder-Krupp Aztechnolog y and Lungrsquos Seattle repthe next day

Unortunately or her she was betrayed by the smuggler shersquodhired to bring the artiact in Jack urner wasnrsquot a ool and he didhis research on both his employer and the item she was bring in Hersquosdecided to sell the item himsel but he needs Fionarsquos connections to doit Hersquos currently holding her captive trying to orce her to cooperate with him and give him the names o her contacts

Aaron Craig Fionarsquos ather ran the shadows under the streetname rouble during the 50rsquos oday he works reelance or the DracoFoundation going under the name Moreau He knew his daughter was coming into town last night and when she missed her breakast

meeting he started making calls and ound that Fiona had beenmissing since early the previous night He turned to an old riend afixer named MacCallister to get some help in finding his daughterearing the worst

MacCallister is working security or Maria Mercurialrsquos show atUnderworld 93 so he contacts a group o shadowrunners Te earliesthe can meet them is immediately ollowing the concert so he invites

them to be his guest at the sold out show Afer the concert he lays outthe job or them

racking down Fiona isnrsquot too hard but there are a lot o olksinterested in her and more importantly in the artiact she wasbringing in Nazaire knows that something is up and like Moreauhersquos ound that shersquos gone missing Hersquos discovered that MacCallister

was hiring some runners to find Fiona so shortly afer the y acc eptthe job he contacts them himsel Hersquos not interested in Fionabut he wants to get his hands on the obsidian shard that she wassmuggling in He offers them up additional payment i theyrsquoll bringhim the artiact

racking Jack urner leads the runners to the Ork Underground where he operates out o Once there the runners end up in the

middle o a fighter between the Undergroundrsquos local protection gangthe Skraacha and the Reality Hackers a thrill-gang looking to causehavoc Knight Errantrsquos Special Crimes unit arrives on the scene tobreak things up and the runners have the opportunity to get a third job Te lead detective osh Athack rea lizes the runners are morethan just innocent bystanders and he puts them in touch with DistrictAttorney Dana Oaks DA Oaks has been trying to track down Jackurner as well but the city and Knight Errant donrsquot have jurisdictionin the Underground and itrsquos too dangerous to try to send in a squado offi cers She will tell the runners about a bounty on urner i theycan capture him and deliver him to Detective Athack or prosecution

Te runners then have to navigate the Underground and find where the smuggler is holed up Wordrsquos reached him that people are

looking or Fiona so hersquos hired some extra muscle Te runners haveto get the girl the artiact and the smuggler so they can get their various paydays

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httpslidepdfcomreaderfullsrm04-00-back-in-business 6346 SCENE 0 WALK ALL OVER YOU

SCENE 0 WALK ALL OVER YOUSCAN THISTis scene is only or runners who transer in rom New York I all or

none o the runners are transerring skip it Tis scene is to transitioncharacters to the new campaign

TELL IT TO THEM STRAIGHTIt started out as just another night in the Rotten Apple and thenthings went bad ast Te Neo-Anarchists in the erminal went crazyand started a revolution An Ares VPrsquos daughter was kidnapped andone o the Neo-Arsquos leaders launched a biological weapon into the hearto Manhattan It could have been worse the Neo-Arsquos were stoppedbeore too much damage was done but somehow the blame got pinned on you With the heat on in Manhattan your fixer Peacemansuggests that maybe itrsquos time to move

ldquoI hear Seattlersquos nice this time o yearrdquo he tells you ldquoI have a

riend out in the Emerald who can help out Irsquoll have him get intouch with yourdquo

BEHIND THE SCENESTis adventure reers to the events o SRM 03-12 ELEVATOR RIDE

TO HELL Check the runnersrsquo log sheets i they ran the adventureand see what their outcomes were and tailor this scene to that Ithe runners stopped Sid rom launching his bio-weapon then theNeo-Anarchists have put a sizable price on the runnersrsquo heads I therunners actively helped Sid then the MDC (Manhattan DevelopmentConsortium) has put a price on them I they tried to stop Sid but

ailed they donrsquot have a price on them but no onersquos happy with themand their name is currently mud in Manhattan

Tis scene is transitory and should be brie Despite Peacemanrsquos

ties to the Neo-Anarchists hersquos not one o their more radical membersand as such hersquos sympathetic to the runners He arranges to transportthem and their gear out o Manhattan and into Seattle with aminimum o uss He tells them to find an apartment and settle in Alocal fixer by the name o MacCallister will be giving them a call aboutsome work as soon as he has something

PUSHING THE ENVELOPEFor convention events or Open Play simply transition the Season 3characters as quickly as possible Use the Season 4 FAQ to help playerstranser characters over to Seattle

I this is a home game play up the transition You can have goonsquads rom the Neo-Anarchists or squads o corp security comingafer the runners in Manhattan Te runnersrsquo contacts wonrsquot deal withthem anymore Have un with this I the runners are hesitant to leavekeep hammering home the act that they are no longer welcome inNew York and that i they stay eventually someone will get luckyand take them out Eventually afer a ew attacks a lack o new workcoming in and their contacts reusing to deal with them theyrsquollhopeully get the hint

DEBUGGINGI the players reuse to leave New York have them make new

characters

SCENE 1 ROCK lsquoN ROLL SINGERSCAN THISTe runners are contacted by a Fixer known as MacCallister or a poten-

tial job Tey meet him at Underworld 93 and get to see a rare concert

TELL IT TO THEM STRAIGHTItrsquos just afer Noon on a Wednesday when your commlink chirpsChecking it you see a matrix icon that resembles the traditional smiley

ace image only red and cocked to one side with little jagged linesresembling tusks on the mouth o the icon Answering the call theicon is replaced by a grinning male ork His ace is lined with age hishair and goatee is touched with grey and a pair o golden datajacksgleam along his lef temple Wire-rame glasses sit upon his nosethe kind that correct your vision not tinted mirrorshades that make you look badass or even the more modern AR g lasses or goggles buthonest-to-ghost reading glasses

ldquoHoi chummersrdquo Te ork says with a cheerul grin ldquoI hear tell you might be interested in a bit o biz I yoursquore interested head onover to Underworld 93 tonight at 7 Terersquos a small concert going on

Let the doorman know yoursquore there to meet MacCallister and hersquoll get

you some good seats Afer the showrsquos over wersquoll have a chat and Irsquoll tell you a bit more Interestedrdquo

WHEN THE RUNNERS ACCEPT AND GO TO UNDERWORLD 93

Underworld doesnrsquot really look like much rom the outside a simpleerrocrete building that looks like it should be warehousing machin-ery not the location o a nightclub Te only distinguishing eatureso the club are a simple steel sign outside with the name and an AR

display that is ar more impressive blazing the name o the club inbright neon lettering along with the clubrsquos logo Charon steering aspeedboat across the river Styx At one time this was the place tobe or Seattlersquos whorsquos who Te attraction or the place has long sinceaded or younger crowds who are always looking or the next bigthing but the place still retains its reputation as being the place to see

some o the hottest music acts o yesterday and today Jetblack Shield

Wall Crimeime DarkVine Blitzkrieg the Psychedelic PhlegmmAll have graced the stage at one time or another and tonight looksto be another big name

Tere is a sizable crowd outside the building with a line o peoplestretching around the building A pair o intimidating troll bouncers

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httpslidepdfcomreaderfullsrm04-00-back-in-business 7347SCENE 1 ROCK lsquoN ROLL SINGER

wearing expensive tailored suits stand guard at the door ignoring themajority o the crowd as i they simply didnrsquot exist only occasionallyletting people into the club afer one o them consults an actual paper

list on a clipboard One way to make a guest list unhackable is to write it down An ARO in ront o the building explains the crowdMercurial is doing an unannounced concert at Underworld 93 tonightat 730

BEHIND THE SCENESMacCallister is working as head o security or Underworld 93 tonight

organizing the physical security and manning matrix security himselHersquos not normally involved with Underworld 93 but hersquos working theshow as a avor to Mercurial who has had some death threats againrecently He is unavailable until afer the show but has made arrange-ments or the runners to get good seats

Inside the main doors the large lobby is packed with people

chatting posing or the press and me-eeds or gawking at thememorabilia o music stars past and present that line the walls womore well dressed but obviously dangerous guards man a MADScanner (Rating 6) that patrons have to pass through to get into theclub A coat and weapons check room stands next to the scannerencased in bulletproo glass (Reinorced Barrier Amor 8 Structure9) Te runners will have to check any weapons and will be givenindividual claim tags or each item checked

Past the scanner is a long hallway where the restrooms are locatedas well as one o several spiral staircases and the entrance to the mainbar area Te staircases lead up to an intricate series o catwalks thatrun the length o the club and connect a number o balconies and

booths that are attached to the walls and hang suspended over the stage

and dance floor Te runners have a pair o booths reserved up hereand are escorted to them

Te bar itsel is manned by six bartenders and the seating areacontains a large number o tables packed in as tightly as possible Tetables are filled to capacity and a number o patrons are hoveringaround the seating area like vultures waiting to claim any table thatgoes unoccupied or even a nanosecond owering over the seatingarea is ldquothe Beastrdquo an enormous ten-meter high bald and bullet-headed statue that has served as the unoffi cial mascot o Underworld93 or over two decades Lasers shoot rom the statuersquos eyes smokebillows up around it neolux tubing running the length o the statuebathes it in an eerie neon glow and holograms and AR wrap thesculpture in glowing flashy effects From its belly a massive speakerblasts out music

Te stage itsel is set in the ar south wall and huge video displaysand state o the art AR displays provide dizzying imagery or Emerald

Cacophony a local SynthMetal band playing as a warm up orMercurial On the huge dance floor bodies writhe to the music

Afer a bit Emerald Cacophony finishes their set and exits to asmattering o applause A tall man in his late 40s with a lined acedark hair and goatee wearing an immaculately tailored suit gets upon the stage He smiles out over the crowd None o the runners willrecognize him but an Assensing (6) test will reveal something o ashock the man is actually a dragon He holds up his hands to quiet thecrowd down and says ldquoAlright you brain damaged re-wired mutantsHerersquos the reason yoursquove been sweating all over our nice clean floorsall evening Ladies and Gentlemen mdash i there are any out there mdash and

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httpslidepdfcomreaderfullsrm04-00-back-in-business 8348 SCENE 1 ROCK lsquoN ROLL SINGER

the rest o you trash as well I present to you the one the only MARIAMECURIALrdquo

Te crowd goes wild as the lights dim and then everything goesquiet as the first haunting synthesized notes o Mercurialrsquos hit songldquoake It o Misterrdquo swell up rom the speakers A spotlight comes onilluminating a slender lovely figure wearing a short dress o midnightblue Her legs and arms gleam with polished chrome rom hertrademark cyberlegs and arms Her voice is as lovely as ever and the

first lines o the song wash over youMercurial plays a two hour show beore wrapping up Several up

and coming bands go on afer her but itrsquos clear that a lot o the patronsconsider the concert over A waitress comes up and offers to escortthe runners down and into the backstage area where MacCallister is waiting or them in a small meeting room

PUSHING THE ENVELOPEMax Duggan has had a bad week Tree days ago he caught his wiesleeping with his best riend Yesterday he was fired rom his jobMercurial was his wiersquos avorite singer so he bought tickets rom ascalper weeks ago or our times their value Now hersquos at the showalone miserable angry and getting drunker by the minute Hersquos man-aged to sneak a gun in through security and shortly beore Mercurial

takes the stage he finally snaps afer watching a young couple makingout at a table next to him He shoots the boyriend in a rage and thengrabs the girl and holds her hostage in a panic Security is ready tomove in but the place is packed with people and they canrsquot get a clearshot I the runners ignore this MacCallister contacts the party andasks i they can do something to handle the situation peaceully and without casualties I the runners try to negotiate hersquoll simply say timeis o the essence and that hersquoll keep it in mind when negotiating or

their upcoming job offer I the runners handle things smoothly givethem +2 Dice or their negotiation with MacCallister in Scene 2Dirty Deeds Done Dirt Cheap I they ignore MacCallister or i theycause any o the club-goers to be injured (inadvertently or on purpose)MacCallister gets +2 Dice when negotiating against them

Tis isnrsquot a complex situation but Max is an emotional wreckand the runners risk setting off a bloodbath i they handle it poorlyAnything seen as an attack will set him off and itrsquos entirely possible one

or more people will die i that happensTe club has several Force 5 spirits with the Magical Guard power

patrolling the club and they have orders to magically aid anyone beingattacked with magic I the runners ask MacCallister he can have theircontrolling mage pull them back otherwise theyrsquoll assist Max i magic

is used against himIn his hysteria hersquos diffi cult to talk down Any runner attempting

to negotiate with him will need to make a Negotiate (4) or Fast alk(5) to get him to release his hostage and give himsel up

I the runners donrsquot intervene things are tense or almost 10minutes beore one o the security guards gets into position to get offa shot Hersquos unable to drop Max with a single bullet however and Maxshoots his hostage in the head beore being taken down

DEBUGGINGTis is a pretty simple scene Gamemasters should play up the atmo-sphere and ambiance o it and impress upon the players the history oUnderworld 93 and how big a show something like Mercurialrsquos concert

is Shersquos the Madonna or the Cher o the Sixth World Donrsquot let thescene drag on too long though itrsquos simply to acilitate the meet up with MacCallister

I the runners decide to cause problems at the club there are 4roll bouncers at the main doors and the scanners and there are twodozen other security personnel inside the club as well as two securitymages each with a bound Force 5 Guardian Spirit MacCallister willimmediately cal l Knight Errant who had offi cers patrolling nearbyin case there was the kind o trouble a novastar like Mercurial cansometimes attract (and the bad press that goes with that) Four KnightErrant patrolmen will arrive one minute afer the alarm is sounded and

a Knight Errant High Treat Response eam will arrive in 5 Finallyi the runners survive MacCallister reuses to work with them and

will find another team o runners to take the job I they spotted himearlier the dragon does not get involved

I the runners see through the MCrsquos Masking and realize hersquosa dragon and conront him he will deny it It they press the issue he will demand they leave ldquohis clubrdquo and call security to escort them outMacCallister will arrange to meet them at a McDougalrsquos down the streetin a little while (Modiy Scene 2 Dirty Deeds Done Dirt Cheap asnecessary) I the runners attack him he deends himsel with a Force12 Barrier spell (Combines both Physical and Mana Barrier) that he hasanchored with a Detect Harm spell as well as the two Force 5 GuardianSpirits and flees while security attempts to take down the runners

TAKE IT TO MISTERBy Maria Mecurial

Once long ago when troubles came your way

You couldnrsquot take them on yourself

But you knew just what to do

To find someone who would help

When they burn out the farm

Or ravish your sisterYou put your hat in your hand

And take it to Mister

Take it to Mister

Then as they will all these things changed their way

The ones who guarded you proved false

The lord the patron the grand seigneur

Helped themselves and no one else

So they ravished the land

And whored with your sister

They made you rip out your pride

And take it to Mister

Now we have learned there is another way

To face the future for ourselves

We all know what we must do

If you want to take back what they stole

Feed the rage in your heart

Till itrsquos ready to blister

Now put your gun in your hand

And TAKE IT TO MISTER

-rdquoTake It To Misterrdquo by Maria Mercurial

Copyright 2048 Mercurial Music

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 9349SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

SCENE 2DIRTY DEEDS DONE DIRT CHEAPSCAN THISMeeting with MacCallister the runners get hired to find a missing woman ASAP

TELL IT TO THEM STRAIGHTTe waitress leads you into the backstage area past a couple o large

and obviously chromed bodyguards who stand guard Near the ceiling you see a small Japanese boy floating and translucent obviously a mani-

ested spirit o some kind Security is tight but thatrsquos not surprisingconsidering the superstar in attendance Down the hall you can seeMacCallister talking with Mercurial He smiles and nods to her thenheads toward your group

ldquoHoi chummersrdquo He calls out ldquoTis way pleaserdquo He motions toa door to your right Inside is a small room with a table and a handulo chairs around it Itrsquos a tight squeeze but you manage to get the entiregroup inside and sit down Once the door is closed the roar o themusic and crowd cuts off thanks to soundproo walls

BEHIND THE SCENESMacCallister is an older ork appearing to be in his late 40s Hersquos wear-ing an old well worn and of-patched armored leather jacket a adedMercurial t-shirt and a pair o jeans Strapped to his lef arm is some-thing that looks like a keyboard a 2050s era cyberdeck the precursorto the commlink He doesnrsquot look much like your average fixer butrather looks like a tough old shadowrunner MacCallister peppers his

speech with 2050s era street slangOnce everyonersquos settled the ork gets down to business and

explains that he needs some runners to find a woman whorsquos gonemissing He doesnrsquot have much inormation or them to go on Hername is Fiona Craig shersquos an archeologist who just arrived in Seattlelast night on a flight rom Greece she doesnrsquot live in Seattle and she vanished missing a couple o meetings she was supposed to have todayHis employer wants her ound ASAP

MacCallister will offer the runners 3000yen each or the jobRunners may negotiate and net hits will increase the pay by 200yen eachto a max o 5 hits

BOUNCERS (PROFESSIONAL RATING 3)(14 Human 10 Ork ( Add +3 Body +2 Strength) and 4 Troll (Add +4 Body +4 Strength

+1 Armor +1 Reach))

B A R S C I L W Ess Init IP Arm CM

5 3 4 5 3 3 2 3 6 7 1 64 11

Dice Pools Clubs 7 Dodge 8 Intimidation 6 Perception 7 Unarmed 8

Gear armored vest stun baton commlink (DR 3)

Weapons Stun Baton [clubs 6S(e) 0 AP 1 Reach]

SECURITY MAGE (PROFESSIONAL RATING 3)

B A R S C I L W Ess M Init IP Arm CM

3 4 4 2 5 4 5 6 6 6 8 1 119 10

Dice Pools Assensing 9 Conjuring 11Dodge 7 Perception 8 Spellcasting 11 Unarmed 7

Gear Sustaining Focus 3 (sustaining Armor Force 3) commlink (DR 3)

Spells Armor Heal Lightning Bolt Manaball Mob Mind Stunbolt Trid Phantasm

Bound Spirits 3 Guardian Spirits (Force 5)

MAX DUGGAN

B A R S C I L W Edg Ess Init IP Arm CM

3 3 3 2 4 4 3 3 3 6 7 1 00 10

Dice Pools Perception 6 Pistols 5 Unarmed Combat 5

Weapons Ares Predator III [Heavy Pistol 5P -1 AP 0 RC 15(c)]

GUARDIAN SPIRIT

B A R S C I L W Ess M Init IP CM

6 7 8 7 5 5 5 5 5 5 13 2 11

Dice Pools Assensing 10 Astral Combat 10 Blades 12 Clubs 12 Counterspelling 10

Dodge 13 Exotic Ranged Weapons 12 Perception 10 Unarmed Combat 12

Powers Astral Form Fear Guard Magical Guard Materialization Movement Sapience

(Optional Power Concealment)

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 9 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) Ares Predator IV wAPDS ammo Defiance EX Shocker Helmet

(+1+1 with built in mic headset and smartlink) Stun Baton Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c)] Defiance EX Shocker

[Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 103410 SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

I asked why MacCallister didnrsquot have the meeting earlier since itrsquosimportant to find the girl right away he explains that he was acting ashead o Security or Mercurialrsquos show tonight and he didnrsquot have thetime to hold a meeting with the runners any earlier

I asked how he knows Mercurial he simply says he did a avor orher once a long time ago and hersquos a big an

I asked about the MC showing up as a dragon under Assensinghe says that they must be mistaken and that he doesnrsquot know anything

about it

PUSHING THE ENVELOPEMaria Mercurial has been getting death threats Tis isnrsquot that unusualas a megacelebrity shersquos ofen the target o crazies and the obsessedHowever this time they were speciic enough that she called inMacCallister to handle and bee up security or this show Her worries prove to be well justified

Robert Kyde has been a an o Mercurialrsquos since she irstexploded onto the music scene Kyde is also a toxic shaman Aormer trickster and Coyote shaman years o sel-perceived ailurehave driven him insane and twisted his magical path In recent yearshe eels Mercurial finally sold out and that her newer music is just pandering to her audience instead o coming rom the heart like heroriginal music Rather than see her ade away and become another washed up has-been remembered or being ldquogood oncerdquo hersquos decidedthat i shersquos assassinated shersquoll become an instant legend like so manystars beore her have

As the runners are making their way backstage to meet withMacCallister our Force 6 Abominations (oxic Spirits o Beasts p144 Street Magic) will maniest and start wrecking havoc Te spiritsall resemble twisted bipedal cartoonish coyotes thin and starving with

a crazed look in their eyes Tey are silent but each holds a sign thatsays either ldquoYou sold outrdquo or has the word ldquoMercurialrdquo with a red circle

and cross though it Mercurialrsquos bodyguards step in ront o the singeras does MacCallister Te spirits have been ordered to kill Mercurialand anyone who tries to stop them

I the runners stay out o the fight the spirits will not engagethem Tey will suffer a ndash2 penalty to their negotiation tests withMacCallister though and i Mercurial is killed MacCallister will not

deal with them at all O course i MacCallister is killed the runners wonrsquot be hired either

DEBUGGINGI the runners cause trouble see Scene 1 Rock lsquon Roll Singer or secu-

rity details Also add in Mercurialrsquos two bodyguards to that as well anda third Force 5 Guardian Spirit that were protecting the backstage area

I the players balk at the lower payment let them know out ocharacter that there are other opportunities to make money I theyinsist upon more money in character stress that this should be an easy job just locate the missing woman and report back I they still reuseto take the job thank them or playing and let them go

MERCURIALrsquoS BODYGUARDS (PROFESSIONAL RATING 5)

B A R S C I L W Ess Init IP Arm CM

5 5 (7) 5 (7) 5 (7) 3 5 2 3 18 12 3 138 11

Dice Pools Clubs 12 Dodge 10 Intimidation 8 Perception 10 Automatic 14 Unarme

Augmentations Muscle Replacement 2 Wired Reflexes 2 Dermal Sheathing 2 (All

Betaware)

Gear armored vest half-body suit of form-fitting armor Ares Crusader w 2 clips Hi

Power rounds (+2 DV -1 AP p 156 War) stun baton commlink (DR 5) AR goggles

low-light thermal and smartlink)

Weapons Ares Crusader [Machine Pistol 6P -1 AP 3 RC (one point from strength)

40(c)] Stun Baton [clubs 6S(e) 0 AP 1 Reach]

TOXIC BEAST SPIRIT (FORCE 6)B A R S C I L W Ess M Init IP CM

8 7 8 8 6 6 6 6 6 6 14 2 12

Dice Pools Assensing 12 Astral Combat 12 Dodge 13 Exotic Ranged Weapons 13

Perception 12 Unarmed Combat 13

Powers Animal Control (Toxic Critters) Astral Form Corrosive Spit Enhanced Senses

(Hearing Low-Light Vision Smell) Materialization Movement Mutagen Sapience

(Optional Powers Fear Noxious Breath)

STREET SLANGDuring the lsquo50s and early part of the lsquo60s the streets had a lot of unique slang and lingo

to them By 2070 however their use had fallen mostly out of favor considered ldquoancientrdquo

and ldquoout of daterdquo Younger runners will still encounter it from time to time when dealing

with runners from that era Some of the terms are creeping back into the lexicon as well

thanks to the recent revival of the Karl Kombatmage trid series

Biz A job or business

Buzz Turbo Get out fast

Chip-truth The complete truth ldquoIrsquom telling you the chip-

truth chummerrdquo

Chummer Pal or buddy

Decker 2050rsquos era hacker so named for their cyberdeck

Drek Common curse word ldquoThis drek sucksrdquoFrag Common swear word ldquoIrsquoll fragginrsquo kick your hooprdquo

Geek To kill ldquoGeek the mage firstrdquo

Gillette Wired street samurai

Hoop Ass

Null Persp (or Null Sheen) Easy no sweat

Omae Japanese for friend

Slot Mild curse word ldquoGeek that slotrdquo

So ka Japanese for ldquoI understandrdquo

Wizard (or just Wiz) Great fantastic excellent ldquoThatrsquos so wizrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 113411SCENE 3 MONEY TALKS

SCENE 3 MONEY TALKSSCAN THIS With ver y li ttle inormation to go on the runners start to do some

legwork But as they leave Underworld 93 to begin the job theyrsquoreapproached with a second job offer

TELL IT TO THEM STRAIGHTArmed with little more than a name you head out o Underworld93 leaving the crowd and the music behind you Your ears ring in therelative silence o the cool city night As you begin to discuss yournext steps you see a well dressed dark-skinned dwar casually strollingtoward you When hersquos about 7 meters away rom the runners hersquollstop and hold out his hands palms out toward the runners

ldquoPeace riendsrdquo He says with a trace o a 983121uebecois accent ldquoIhave a job offer or yourdquo

BEHIND THE SCENESLaurent Nazaire will hand the runners his business card and tell themthat he represents the Atlantean Foundation Hersquos interested in track-ing down an item that Fiona Craig was having smuggled into SeattleHe has no interest in the woman hersel and hersquos airly certain that therunners were just hired to find her Hersquod like to hire them as well tobring him the item a fist sized shard made o obsidian Hersquos willing to pay the runners 2000 Nuyen each i they can recover it Runners cannegotiate to increase the ee with each net hit increasing it by 200yen with 10 net hits max

Laurent knows that Fiona is Moreaursquos daughter When Fionamissed her appointment last night and wasnrsquot answering her commlink

the dwar started having Moreau watched to see i she turned up

Laurentrsquos agents overheard Moreau calling MacCallister and askinghim to hire some shadowrunners Since then hersquos been staking out theork fixer waiting to see who he hired He will not explain any o thisto the runners but i asked simply says that he knew that MacCallister was hiring some runners to find Fiona and was waiting or whoever it was to come out o the club

I asked how he knew they were runners he laughs ldquoLook at yourselves A group like you Yoursquore certainly not a bunch o corpersout clubbing or some wageslaves I mean really You scream lsquorunnerrdquo

He doesnrsquot have any inormation on Fionarsquos whereabouts nor does

he have much inormation about the obsidian shard I pressed he getsslightly belligerent and says that i he knew what the rock was then he wouldnrsquot need the runners to find it so he could study it

Nazaire is polite so long as the runners are polite but i they treathim rudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

PUSHING THE ENVELOPETe Cutters have recently been making a push into the Chulos terri-

tory selling drugs on their tur Te Chulos have decided to hit backRumor has it some o the Cutters were planning to peddle to thecrowds outside Underworld 93 tonight so the Chulos have a drive-by planned

Right as the runners are leaving the club 12 Chulos hit the placeTeyrsquore all mounted on Harley Scorpions and carrying UZI IIIs andthey spray the crowd and the runners with bullets Te Chulos maketwo drive-by attacks once up the street and then once back downEach time they attack three random runners Unless theyrsquore engagedin combat by the runners they simply ride off afer the second attackI engaged they will stay and fight Tey flee either when six o theirgang are down or when the cops arrive in 10 combat turns

DEBUGGINGNazaire is polite so long as the runners are polite but i they treat himrudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

CHULOS GANG MEMBERS (PROFESSIONAL RATING 1)(4 Humans 6 Orks (Add +3 Body +2 Strength) 2 Elves (Add +1 Agility +2 Charisma)

B A R S C I L W Ess Init IP Arm CM

3 4 3 3 2 3 2 2 6 6 1 64 10

Dice Pools Athletics Skill Group 5 Blades 7 Dodge 6 Perception 6 Pistols 10 UnarmedCombat 7

Gear Armor vest knife commlink (DR 3) AR goggles (w low-light smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] knife [Blade (Str2+1)

P 0 AP 0 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 123412 SCENE 4 NIGHT PROWLER

SCENE 4 NIGHT PROWLERSCAN THISNow with two jobs in hand the runners need to start looking or Fiona

in earnest racking Fiona leads them to a hotel in Bellevue where shechecked in afer her flight touched down Clues in her apartment givethem the name o the Smuggler Jack urner and afer asking around abit they can find out he works out o the Ork Underground

TELL IT TO THEM STRAIGHTTerersquos not much inormation to start your search You have a nameFiona Craig and you know she flew into Sea-ac sometime yesterday Where do you start

BEHIND THE SCENESTe runners get a break rom having job offers thrown at them and getto explore the city do some legwork ask questions and generally tryto orient themselves

1 FINDING FIONArsquoS HOTEL

Fiona checked in to room 1408 at the Mulvihill Hotel at 3225 158thAvenue SE Bellevue at 430 PM Te runners will need to do askaround to find out this inormation See Legwork or details

2 BREAKING INTO THE MULVIHILL

Te Mulvihill is a mid-range hotel reasonably priced but posing asa more expensive hotel All the rooms are decent moderately pricedsuites that run about 150yen a night Tere isnrsquot a lot o security thoughobviously armed and armored runners or those oddly dressed or styled

are stopped and questioned unless theyrsquore a guest o the hotel Tehotel room keys all broadcast an RFID signal that signal security andthe bellhops to leave the guest be so unless the runners are activelydisturbing other guests they are lef alone

Te door to the room has a standard hotel maglock (Rating 3though it is relatively sturdy Armor Rating 6 Structure Rating 7)Optionally a hacker can try to slice the hotelrsquos security system and

either open the door manually or spoo the lock to accept their hotelkeycards (I they rented a hotel room)

Tere is an attractive young ork maid on the 4th floor and runners

could sweet talk or con her into letting them into the room as well

3 INSIDE FIONArsquoS ROOM

Fionarsquos room is a mess At first glance it looks like someone trashed it

searching the place but afer looking around a moment the runners will realize that itrsquos not been searched itrsquos just that Fionarsquos a slobPapers are everywhere a suitcase lies on the bed unpacked and a pile o dusty dirty clothes are balled up in one c orner o the roomTerersquos also a tray o hal-eaten ood lying on the dresser obviouslylef there the day beore

A Perception (2) test will uncover a small leather bound diaryfilled with notes and sketches One entry (see Handout 1 FionarsquosDiary ) has a sketch o a rock with the name ldquoMorel Stonerdquo underit with some notes in the margin In the margin is uesdayrsquos date with the note ldquoJack urner Seattle 2000rdquo Te rest o the papers areuseless Teyrsquore just Fionarsquos old research notes travel itineraries and acollection o take out menus rom around the world

4 FINDING JACK TURNER

Jack urner is airly well known in the criminal and shadow communi-ties so finding him shouldnrsquot be too diffi cult i the runners ask arounda little bit He operates out o Piratersquos Cove a small hidden grottoconnected to the Ork Underground popular with smugglers wantingto move contraband into the city

PUSHING THE ENVELOPEI the runners check into the hotel a snooty desk clerk could give therunners a hard time i theyrsquore dressed oddly or stand out as criminals(obvious armor cyberware nanotattoos weapons etc) He suggeststhat the runners may be more comortable at the ldquoMotel du Roachrdquoin Redmond and makes a big show o checking their SIN i they stillinsist on checking in (However the hotel only has a Rating 2 scanner)

NODE MULVIHILL HOTEL

Sculpting The sculpting resembles a fine upscale hotel The IC resembles bellhops

wearing classic early 20th century red bellhop uniforms complete with small brimless

bell-boy hats set jauntily on their heads Authentication

Node 1 Passcode

Privileges Admin

Attributes

Node 1 Firewall 6 Response 5 Signal 4 System 5

Spiders 1 Security Hacker

IC

Node 1 Attack IC Rating 5

Resident Programs

Node 1 Analyze Browse Edit (all at rating 5)

ARC

Node 1 Scramble Attack IC

Node 1 Alert Spider

SECURITY SPIDER (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP CM

3 2 4 2 3 4 5 4 50 7 2 10

Stats in the Matrix

Dice Pools Computer 9 (base skill 4) Data Search 8 (base 3) Cybercombat 9 (base 4)

Electronic Warfare 8 (base 3) Hacking 9 (base 4) Etiquette 6 Perception 6

Augmentations Commlink sim module datajack control rig

Gear Commlink (Firewall 6 Response 5 Signal 5 System 5 Programs Analyze 4 Armor

4 Attack 4 Blackout 4 Bio-Feedback Filter 4 Browse 4 Command 5 ECCM 4 Edit 4

Encrypt 4 Medic 5 Scan 4 Track 4)

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 133413SCENE 5 RUFF STUFF

Once checked in a young bellhop offers to carry their luggage totheir room i they have any and he insists on showing them where theroom is Hersquos new incredibly over eager and pesters the runners to geta big tip He can keep popping up to ask i they need room service ormore towels and he ollows them around trying to be helpul in themost annoying ways possible I the runners tip him hersquos very grateuland leaves but is back within minutes to ask i they need anything else

Finally the hotel detective suspects that theyrsquore up to something

and he attempts to discreetly spy on them Hersquos a bumbling idiotthough and was only hired because hersquos the managerrsquos cousin He actslike hersquos in a bad spy movie but can likewise be a thorn in the runnersrsquoside as they try to break into Fionarsquos room

DEBUGGINGTis scene is mainly a chance to do some roleplaying and do somelegwork It shouldnrsquot take a long time so gamemasters are encouragedto keep it moving I the runners cannot find the hotel no matter whatthey try MacCallister will call and check up on them afer 12 hours Ithey tell him theyrsquore having trouble he can produce the Hotel inorma-

tion or them an hour later

Runners that cause too much trouble or blatantly carry weaponsaround the hotel are asked to leave Violence results in Knight Errantbeing called in

SCENE 5 RUFF STUFFSCAN THISTe runners have a name and a possible location Jack urner in the

Underground Unortunately as soon as they enter the Undergroundthey end up in a three way fight between the Skraacha the RealityHackers and Knight Errant Te runners are more than likely detainedby Knight Errant which can give them their third job or the day

TELL IT TO THEM STRAIGHTTe Ork Underground Te very name conjures up a dozen differentimages Intricate Dwarven architecture damp musty caves an army ometahumans dark caves filled with devil rats and ghouls Te list goeson and on Tere are a lot o conflicting stories about what itrsquos like inthe Ork Underground and both all and none o these stories are trueA vast network o tunnels honeycombs the ground underneath Seattleand each section o the Underground is different Some are little more

than dirt and stone caves while in other sections i it werenrsquot or theceiling 2-3 stories above your head you would think you were on anynormal city street

Making your way into the Underground is easy Tere are twoeasily accessible public entrances one in the basement o Lordstrungrsquosdepartment store the other under the Big Rhino a restaurant thatserves ldquoauthenticrdquo ork cuisine Tere are supposedly numerous hiddenentrances all over the city but only residents o the Underground know

their location Lordstrungrsquos is the largest and most easily accessible othe two main public entrances and is the only one open 247

BEHIND THE SCENESTe Big Rhino entrance is a large stairwell in the back o the restau-

rant Tere are flyers and advertisements at the entrance and thestaff o the restaurant keeps an eye on the comings and goings intothe Underground Tis entrance is only open during the restaurantrsquosbusiness hours (10 AM to Midnight)

Te Lordstrungrsquos entrance is a pair o large double escalatorson one side o the first floor o the department store Tere is anentrance to the street here and the section can be sealed off when thedepartment store is closed Tere is a two-man Knight Errant poststationed here at all times and a pair o heavy security turrets guardthe entrance Lordstrungrsquos is heavily invested in the ourist Highwayand the tours that go through there but theyrsquove had problems with

some o the rougher elements o the OU spilling out into their storeTe adventure assumes the players use the Lordstrungrsquos entrance butgamemasters can modiy the scene to fit the smaller entrance

Te Lordstrungrsquos end o the ourist Highway suffered severe firedamage a month ago Some o the shops have yet to reopen and the walls are still blackened with soot and ash and the lingering scent osmoke still permeates the air Business has since gone back to normaland rebuilding is underway but itrsquos a slow process Te fire didnrsquot quitereach the escalators leading out o the Underground so the immediatearea near the escalators leading up and out are untouched but therunners can see rom the scorch marks that it was a close call

When the runners first arrive the area near whichever entrancethey use is crowded It appears that one o the guided tours (running4 times a day only 150yen an AR advertisement screams) is trying tohead back topside but there is a conrontation between a couple ogangs going on On one side are the Skraacha an all ork gang that

ofen acts as protectors o the Undergroundrsquos residents wearingmostly brown and grey gang colors On the other are a bunch oheavily chromed and bodymodded gangers wearing gold and chrome

Anyone with their AR displays running sees neon AR graffi ti literallycrawling across the entirety o the ourist Highway proclaiming thatthe ldquoReality Hackers rulerdquo ldquoReality is a lierdquo and that ldquoFor a goodtime call Gutterrsquos Momrdquo Most o the shops in the vicinity havehad their AR signs vandalized usually involving porn Te runners probably donrsquot know Gutterrsquos Mom but they can figure out thatchromed up gangers are the Reality Hackers a street gang that goesin or hacking and body modification Seconds afer the runners arrive and take all o this in gunsare drawn nailbats are swung and cyberspurs are popped Itrsquos an all

out gang war going on in ront o their eyes Te runners wonrsquot havea chance to do anything beore the fighting starts and once it doesthey need to decide what to do Te Skraacha are attacking anythingchromed looking or non ork or troll while the Reality Hackers areattacking everything else both physically and wirelessly via the matrixTe runnersrsquo commlinks will be targeted by them almost immediatelydrawing them into the fight

I the runners try to stay out o the fight they will be targetedhe Skraacha may assume theyrsquore a threat or that they are withthe Hackers Te Hackers will attack their commlinks Innocentbystanders may beg them or help Itrsquos possible to avoid the fight butnot easy

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 143414 SCENE 5 RUFF STUFF

Alarms sound and less than a minute afer the fight startsKnight Errant arrives he Reality Hackers didnrsquot just hit theUndergroundrsquos nodes but they also tagged either Lordstrungrsquos or theRhino (depending on which way the runners came in) so they hadalready called the cops in Knight Errant will detain everyone they seeregardless o whether or not they were fighting and the runners areobvious targets to be detained first

Te runners can sneak away rom this though thatrsquos diffi cultTere are a lot o residents o the Underground trying to flee deeperinto the Underground while there are several dozen tourists who are panicking and trying to reach the exit and in the middle o both isa gang fight Donrsquot make sneaking away easy to do Te gangers on

both sides will attack them as they try to get by and theyrsquoll be orcedto get physical with the residents and tourists to move them out othe way (either attacking them or picking them up or moving them)Creative use o spells spirit powers or a troll battering ram could getthem through beore KE shows up though

Unless the runners want to fight off two dozen heavily armed andarmored Knight Errant Special ask Force members they are morethan likely detained or questioning once the fighting is subdued(Which only takes a ew rounds as neither gang wants to take on KE)Most o the civilians are let go immediately but the runners are askedto step to one side where they are watched by several surly lookingoffi cers

PUSHING THE ENVELOPEo bee up and prolong the scene draw the runners into the fightSeveral o the RH gangers could hack multiple runnersrsquo commlinksand a technomancer can try to dazzle and ool them by attacking them with AR constructs (orcing them to turn AR off disabling things liketacnet or their smartlinks)

Knight Errant could initially assume theyrsquore part o the fight andattack them as well as the gangers I the runners severely injure anyo the KE offi cers osh will be much harsher in the next scene I therunners kill any KE offi cers osh wonrsquot deal with them at all and KE will instead try to arrest them

During the ight helpless innocents could be put in danger (asmall child a pregnant woman an elderly man) giving the runners achance to be a hero or simply ignore their plight

DEBUGGINGI the runners manage to sneak away or flee the scene beore KnightErrant detains them then skip Scene 6 Guns for Hire and go directlyto Scene 7 Shake a Leg

I the runners attack Knight Errant see Pushing the EnvelopeI the runners seriously injure or kill the Skraacha word spreads andthe residents are less likely to help the runners Double any bribesor payments necessary or the rest o this adventure while in theUnderground and apply a -2 modifier to all social tests due to hostilityrom the residents

NEON MECH REALITY HACKER LIEUTENANTHe was born in the OU and detests it considering it a backward

and primitive place With Matrix coverage so spotty and weak he enjoys periodically coming down into the OU to cause problems and wreakhavoc on what little wireless capability there is

B A R S C I L W Ess Edg Init IP Arm CM

8 5 4 (6) 7 4 5 5 5 06 2 9 (11) 1 (3) 119 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 10 (12)

Cybercombat 12 Dodge 8 Electronic Warfare 10 Hacking 10 Negotiation 7

Perception 9 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 2 Dermal Plating 3 Cybereyes 3 (w lowlight

therm vision mag vision enhancement 2 smartlink flare comp) retractable spurs

sim module (hot sim modified)

Gear Armor jacket commlink (Firewall 6 Response 6 Signal 5 System 6 Programs

Analyze 5 Armor 6 Attack 6 Blackout 5 Bio-Feedback Filter 6 Browse 5 Command

5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5 Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

THE ORK UNDERGROUNDThe Ork Underground is vast Following the Great Seattle Fire of 1889 the city opted

to simply build over the old Downtown Many of the buildings that could be repaired now

had their original first floor underground and even many of the streets remained intact

In the mid 20th century the Underground was partly restored as a tourist destination

After the Awakening and Goblinization it became a haven for many metahumans and

following the Night of Rage had become a refuge for a large portion of the metahuman

population of Seattle

By 2050 the Underground had been built up and expanded into a thriving districtin its own right though it has never been regarded as such by the City of Seattle It has its

own unofficial mayor its own police force (since Knight Errant and Lone Star before them

almost never step foot into the Underground) and entire commercial and residential sec-

tions The entire Underground network has never been properly mapped out and stretches

throughout Downtown and beyond

The citizens of the Underground still donrsquot trust ldquotopsidersrdquo as they call anyone

who lives on the surface They put up with the tourists since thatrsquos a major source of

income for many residents but theyrsquore not fond of people just randomly wandering

around the Underground especially outside of what they call the Tourist Highway

which is the public area of the Underground where tours run So getting information

can be difficult

Not long ago Alamos 20000 attacked the Ork Underground and set a large portion

of the Tourist Highway on fire The faint smell of smoke still lingers in the air many build-

ings are still fire-gutted ruins and the walls are blacked with soot

The Underground is constantly being expanded and under development In some

sections if it werenrsquot for the ever-present ceiling it would be easy to mistake it for neigh-

borhood streets topside Two and three story buildings markets stores factories and

even legitimate businesses all call the Underground home

In other sections crude tunnels and caves make up a maze that even lifelong resi-dents have trouble navigating Hidden entryways into basements and sewer lines litter

this area of the Underground Paranormal critters smugglers and the more common

criminals utilize these tunnels for their own ends

Many of the tunnels arenrsquot wide enough for vehicles so outside of some of the

larger areas vehicles other than motorcycles are rare Bicycles are very common however

and all along the Tourist Highway and other commercial areas you can find plenty of

bicycle taxis and plenty of bike rental places (10yenhour 150yen deposit required)

Humans and elves suffer a -2 to all social tests against any of the Undergrounds

residents and any information will cost them twice the Nuyen it normally would Many

of the residents are openly hostile outside to any topsiders that arenrsquot on the tour Orks

trolls and dwarves do not suffer this penalty but are still looked at with distrust

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 153415SCENE 5 RUFF STUFF

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM5 4 4 (5) 4 2 3 4 3 325 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9) Cybercombat 9

Dodge 7 Electronic Warfare 8 Hacking 9 Perception 9 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink (Firewall

6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6 Blackout 5

Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5

Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs [Blade

(Str2+3)P 0 AP 0 Reach]

HEZ SKRAACHA LIEUTENANTHez means ang in Orrsquozet which hersquos called because he only has

one tusk (Te other having been broken off in a fight years ago) Hersquos aLieutenant in the Skraacha and hates opsiders especially ones comingdown looking or trouble

B A R S C I L W Ess Edg Init IP Arm CM

7 4 5 (7) 7 5 4 3 4 275 3 9 (11) 1 (3) 86 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 9 (11) Dodge 7

Negotiation 8 Perception 8 Pistols 10 Unarmed Combat 7

Augmentations Wired Reflexes 2 hand razors

Gear Armor jacket AR contact lenses (w thermo smartlink and vision enhancement

3) commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] hand razors [Blade(Str2+1)P 0 AP 0 Reach]

SKRAACHA GANG MEMBERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

6 4 3 5 2 3 2 2 6 6 1 64 11

Dice Pools Athletics Skill Group 6 Clubs 8 Dodge 6 Perception 6 Pistols 10 Unarmed

Combat 4

Gear Armor vest nail bat AR sunglasses (thermo smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] nail bat [clubs

(Str2+2)P 0 AP 1 Reach]

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 8 (9) 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket Helmet (with built in mic headset and smartlink) Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo] Defiance

EX Shocker [Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1

Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 223422 LEGWORK

REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

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httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

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httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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httpslidepdfcomreaderfullsrm04-00-back-in-business 2834

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2934

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httpslidepdfcomreaderfullsrm04-00-back-in-business 3034

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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httpslidepdfcomreaderfullsrm04-00-back-in-business 3134

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

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httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 2: SRM04-00 Back in Business

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I groaned as my commlink buzzed rousing me rom a fitul sleep Isat up and rubbed my ace collecting my thoughts beore I answeredit Te clock next to my bed read 0930 AM Who the rag was callingme this early in the day I remembered a time when working the shad-ows meant you worked at night None o this 930 drek back then

I leaned over and grabbed the battered and well worn case o myold cyberdeck Te case read ldquoAlpha Allegiance K36rdquo and I first pickedit up over two decades ago Te guts inside had been mostly ripped out

and replaced a dozen times over the course o two decades and several years ago I finally replaced the entire inner workings with a state o the

art commlink It was a raction o the size o my baby and several times more powerul But it was so ghost-damned little I was always araid Irsquod break it or lose

it Besides Irsquod worn the deck strapped to my arm or so long I elt naked without it Igrabbed the cord rom the deck and plugged it into my datajack I could have gone wireless but I donrsquottrust wireless networks Teyrsquore too open too easy to hack into and read Frag that noise My deck onlyoperated wirelessly i I was actually jacked into it and anyone unlucky enough to try slipping into mydeck was in or a world o hurt

ldquoWhazzitrdquo I asked as I answered I wasnrsquot ully awake yet and sleep slurred my words I recognizedthe voice on the other end It was Moreau a chummer and ellow runner rom back in the day Irsquod run intohim a ew times since I came to Seattle last year Hersquod settled down some mostly did reelance work orthe Draco Foundation As he spoke my sleep-og vanished His daughter was missing My jaw clenchedtightly as I clamped down on emotions that came bubbling up Irsquod lost my own daughter just a coupleshort months ago

He didnrsquot have many details yet Fiona was an Arcanoarcheologist a specialist in pre-Awakeningmagical items She also occasionally sold her findings to the various organizations and corps that hadan interest in such things to finance her operations and allowing her reedom rom any corp control orintererence Yesterday shersquod arranged to have her latest find smuggled in and never made it home

O course I offered to help Tere was an old saying ldquoparents shouldnrsquot outlive their childrenrdquo Tis wastruer than anyone who hadnrsquot suffered such a loss would know I even waived my own ee simply asked

what he could afford to pay Tere were ew runners I knew that would be willing to do a job or ree eveni it was or a good cause such as finding a missing daughter I wondered i I would have been thatheartless twenty years ago Probably I didnrsquot give much thought to what Mr Johnson might thinkor even want beyond what he was paying me to do Tere was no reason to expect differently romthese snot-nosed drekheads running around calling themselves shadowrunners now

I grimaced as I checked my calendar onight was the concert Johnny was pissed that he wasnrsquot going to make it but he was tied up somewhere up in 983121uebec helping Becky flush outa wasp hive theyrsquod ound I was in charge o security helping bolster Underworld 93rsquos physicaland matrix security or the show Te club had its own people but I went back with the star othe show a long time and shersquod asked that I be on hand Apparently a couple o her ans weremaking death threats again

I knew a couple runners I could call Some were new blood to town a ew locals tryingto break it into the big time even a couple guys who had a bit o experience under their beltI started making calls Line up a meet with some olks get them on a search and retrievalor Fiona I called up Al my smartrame Or agent Whatever the rag the kids call themthese days I gave him some parameters and set him to doing a data search see i we could pinpoint who Fiona was meeting and where Give the kids somewhere to start

I got up and got dressed I smiled as I pulled out an old t-shirt Irsquodowned almost as long as my beloved cyberdeck ldquoLive atUnderworld 93 Mecurialrdquo the shirtread It was going to be a long day

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3343INTRODUCTION

INTRODUCTIONSRM 04-00 BACK IN BUSINESS is a Shadowrun Missions campaign

adventure Full inormation on Shadowrun Missions is available atshadowrun4commissions and includes a g uide to creating Missions

characters and a regularly updated FAQ All maps player handoutsand other playing aids are ound at the end o this document

PREPARING THE ADVENTURESRM 04-00 BACK IN BUSINESS is intended or use withShadowrun Twentieth Anniversary Edition and all character and rulesinormation reers to the ourth edition o the Shadowrun rules

ADVENTURE STRUCTURE

SRM 04-00 BACK IN BUSINESS consists o several scenes Tesescenes orm the basis o the adventure which should be completedin approximately our hours I you are running short on time you

should streamline each and be a little more generous with clues targetnumbers and other requirements to aid in guiding the players throughthe adventure

Each scene outlines the most likely sequence o events as well ashow to handle unexpected twists and turns that inevitably crop upEach one contains the ollowing subsections providing gamemasters with all the inormation necessary to run it

Scan is provides a quick synopsis o the scenersquos action allowing youto get a eel or the encounter at a glance

Tell It to em Straight is written to be read aloud to the playersdescribing what their characters experience upon entering the

scene You should eel ree to modiy the narrative as much asdesired to suit the group and the situation since the charactersmay arrive at the scene by different means or under differentcircumstances than the text assumes

Behind the Scenes covers the bulk o the scene describing whatrsquoshappening what the non-player characters are doing how they will react to the player charactersrsquo actions and so orth It alsocovers the setting o the encounter going over environmentalconditions and other properties o the location as well as providingany descriptions o important items

Pushing the Envelope looks at ways to make the encounter morechallenging or experienced or powerul characters and other ways you can add some ldquoextra spicerdquo to the scene Tis subsection should

usually only be used or home games or games where time is nota actor At most convention and Open Play events gamemastersshould omit this inormation It adds to the scene but does notcontain important inormation

Debugging offers solutions to potential problems that may crop upduring the encounter While itrsquos impossible to oresee everythingthat a group o player characters might do this section tries toanticipate common problems and other suggestions or dealing with them

RUNNING THE ADVENTUREGamemastering is more o an art than a science and every gamemaster

does things a bit differently Use your own style when it comes to pre- paring and running the adventure and do whatever you eel is best to provide the best Shadowrun game you can or your players Shadowrun

Missions adventures are designed to run in a standard our-hour con- vention time slot

Please keep this in mind when running the adventure You should

leave at least 15mdash 20 minutes at the end o the time slot to completeany necessary paperwork and pass out the playersrsquo Debriefing Logs(Make sure that you have enough copies o the Debriefing Log orthis adventure to give one copy to each player afer running theadventure) Tis section offers some guidelines you may find useulin preparing to run SRM 04-00 BACK IN BUSINESS (or anyShadowrun Missions adventure)

STEP 1 READ THE ADVENTURE

Careully read the adventure rom beginning to end Get a eel or theoverall plot and what happens in each scene Tat way i somethingdifferent happens you wonrsquot be caught off guard and you can adaptthings smoothly

STEP 2 TAKE NOTES

ake notes or yoursel while reading through the adventure that youcan reer to later on Possible things to note include major plot points(so you can see them all at a glance) the names o various non-playercharacters possible problems you notice situations where you think a particular character can shine and other things yoursquoll want to keep in

mind while running the adventure

STEP 3 KNOW THE CHARACTERS

Prior to the start o the adventure examine the PCsrsquo record sheetsand Debriefing Logs or your reerence and have basic inormationabout their important abilities handy so you can reer to it during playAlso go over the characters and keep their previous events listed onthe Debriefing Logs in mind when determining non-player characteractions in various scenes i such a dynamic has been included

STEP 4 DONrsquoT PANIC

Gamemastering involves juggling a lot o different things Sometimes

you drop the bal l and orget something or you just make a mistakeIt happens donrsquot worry about it Nobody is perect all o the timeand everybody makes mistakes Just pick up rom there and moveon Your players will understand and orget about it once you getback into the action

GENERAL ADVENTURE RULESShadowrun Missions adventures use the rules presented in Shadowrun

Twentieth Anniversary Edition (SR4A ) Standard rules such as successtests the Rules o One and Six and other common mechanics aredescribed in SR4A and are not repeated in this adventure

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 4344 INTRODUCTION

Please keep in mind when preparing or the adventure that thePCs will not necessarily comprise a ldquobalancedrdquo party Itrsquos entirely possible that the party will be made up entirely o technomancers orback-to-nature shamans I the characters run into a brick wall because

o such complications show flexibility and use your best judgment inhow you lead them back to the plot

NON-PLAYER CHARACTERS

Non-player characters (NPCs) are essential to any adventure Teyare the allies antagonists and background characters in the adventure

that interact with the player characters NPCs in this adventure havealready been created and can be ound throughout the adventure

Minor NPCs are ound in the individual scene that they appearin and generally have a brie write up noting only their importantskills and the gear they are carrying Note that their dice pools are pre-

calculated to save the gamemaster time

Major NPCs can be ound in the Cast of Shadows at the end othe adventure and have more detailed write ups and include most othe skills and the gear they have access to

Te NPCs in this adventure should generally stand up to theaverage player character but may need some adjustment to suit a particular group o characters especially a more experienc ed and powerul group he scenes and NPC descriptions oer tips onadjusting the NPCs to suit the abilities o the characters in yourgroup o adjust the power level o an NPC reer to the Prime Runner

Creation and Advancement able (p 285 SR4A ) ake the playercharactersrsquo abilities into consideration when assessing the NPCs inthis adventure and modiy them accordingly

MISSION DIFFICULTY

GMs are encouraged to use their own judgment and to adjust the di-ficulty o the encounter to take into account the abilities o the playersI the players have no magical support replace magical deenses withmundane ones I the players are weak on combat reduce the numbero enemies by one or two Conversely i theyrsquore steam-rolling theopposition add one or two enemies to the fight Missions should be a

challenge to the party but should never be insurmountable or a team playing it smart

CHOOSING SIDES

During the course o a scenario the PCs will be presented with optionsto choose sides between several Factions in the adventure Seattle is acity ull o conflict and is ull o opposing Factions who butt headsconstantly Characters can try to remain neutral but ofen any deci-sion they make will avor one Faction over another Tese choices willearn the character positive or negative Faction Reputation PositiveFaction Rep doesnrsquot mean that a runner has become a member o thatFaction but rather just notes that the Faction looks upon the characteravorably and is more inclined to deal with the runner High enough

Faction Rep will earn the character a avor rom that Faction at the endo the adventure (see Picking Up e Pieces or more inormation) I your Faction Rep drops low enough contacts that are members o thatFaction may not deal with you at all

Each Faction keeps tabs on its opposite and every organization isull o spies so any time a character deals with one Faction the otherside inevitably finds out about it Tis is tracked on an individual basisso even i one teammate sells out inormation to NewsNet you can sellout to KSAF and still earn KSAF Faction Rep

SRM 04-00 BACK IN BUSINESS touches on the main actionsor both the core plotlines to introduce them to the players FutureMissions adventures will ocus on one plotline or the other

A NOTE ON COMMLINKS

By 2070 commlinks have become a universal appliance Because justabout every NPC is going to have one they wonrsquot always be stattedout in the adventure text For NPCs who do not have a statted com-mlink assume it has all necessary ratings at 3 Tese commlinks willnot contain any valuable paydata

PAPERWORK

Afer running a Shadowrun Missions adventure there are severalimportant pieces o paperwork that need to be filled out

Te first is to make certain to distribute a copy o the adventurersquosDebriefing Log to each player As the GM please make certain to fill

this out and sign off on it or each character In the interests o time you may have each player fill out the sections with appropriate valuesthat you give them Please consider the PCs actions in the scenario when providing Reputation modifiers per those rules (p 265 SR4A )

Te second is to make sure that all players have updated theircharacterrsquos calendar PCs are allowed to go on one run per week Tecalendar is used to track the characterrsquos monthly liestyle expensesadventures and their downtime exploits

Finally certain modules will request that you use the webreporting orm available at shadowrun4commissions to report theoutcome o the Mission Future adventures will reflect the outcome othis one Without GM eedback the PCsrsquo exploits will be unable toaffect the campaign

MISSIONS FACTIONSBURIED UNDERGROUND PLOTLINE

Ork Rights Committee This faction is pushing to see the Ork Underground become a

full-fledged legitimate district of Seattle by any means necessary

Seattle Government The city of Seattle is hurting for money and sees the Underground

as a huge expense that they canrsquot afford with little to no gain from its largely SINless a popula-

tion and worries that making it a district would give legitimacy to the gangs crime rings and

smugglers that use the Underground as a base of operations

NewsNet Horizonrsquos flagship news outlet in Seattle NewsNet has long struggled to main-

tain its status as Seattlersquos top reporting agency against its primary rival KSAF

KSAF KSAF built a reputation on reporting the news sometimes before anyone knew

it was news Those days are past but with the brewing fight between the city and the Ork

Underground KSAF sees a chance to get the scoop and reclaim their glory days burying NewsNet

in the process

ARTIFACT RUSH PLOTLINEAtlantean Foundation This faction has long believed in a grandiose magical ldquoFourth

Agerdquo and the recent influx of magical artifacts being discovered lends their claims much

credence They are scrambling to be the first to gather these artifacts and unlock their secrets

Draco Foundation Founded after former president Dunklezahnrsquos death the Draco

Foundation has been searching out any number of strange things for research Rumor has it

that even 15 years after his death Dunklezahn is still guiding them from beyond the grave No

one knows their true motives but they will do whatever they can to get their hands on thesestrange artifacts and discover what they can do

Saeder-Krupp For now Lofwyr is content to sit back and watch as mortals scramble about

for baubles from a past life For the time being hersquos just gathering data

Lung Like Lofwyr Lung is watching and waiting to see what gets unearthed and what

the mortal races do with it

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httpslidepdfcomreaderfullsrm04-00-back-in-business 5345MISSION SYNOPSIS

MISSION SYNOPSISDr Fiona Craig an Arcanoarcheologist who specializes in pre-Awakening magical artiacts came across an interesting artiact duringa dig in Greece A shard o obsidian she theorized it was a piece o a

larger artiact she ound reerences to called a ldquomorel stonerdquo Unlikemost magical artiacts the item doesnrsquot have a magical aura but instead

appears to have a aint aura similar to that o living beings Tis madethe artiact unique and incredibly valuable So she decided to take theartiact to Seattle where the Draco Foundation and the AtlanteanFoundation had recently entered a state o corporate cold war and wereboth seeking to outdo each other seeking out artiacts

Fiona had the shard smuggled out o Greece and deliveredto Seattle where she planned to sell it to the highest bidder Shearrived in Seattle just ahead o the artiact and went down intothe Ork Underground to meet the smuggler shersquod hired She hada meeting with Laurent Nazaire rom the Atlantean Foundation planned or that evening breakast with her ather in the morning

to arrange or a meeting with the Draco Foundation and then wasmeeting with Saeder-Krupp Aztechnolog y and Lungrsquos Seattle repthe next day

Unortunately or her she was betrayed by the smuggler shersquodhired to bring the artiact in Jack urner wasnrsquot a ool and he didhis research on both his employer and the item she was bring in Hersquosdecided to sell the item himsel but he needs Fionarsquos connections to doit Hersquos currently holding her captive trying to orce her to cooperate with him and give him the names o her contacts

Aaron Craig Fionarsquos ather ran the shadows under the streetname rouble during the 50rsquos oday he works reelance or the DracoFoundation going under the name Moreau He knew his daughter was coming into town last night and when she missed her breakast

meeting he started making calls and ound that Fiona had beenmissing since early the previous night He turned to an old riend afixer named MacCallister to get some help in finding his daughterearing the worst

MacCallister is working security or Maria Mercurialrsquos show atUnderworld 93 so he contacts a group o shadowrunners Te earliesthe can meet them is immediately ollowing the concert so he invites

them to be his guest at the sold out show Afer the concert he lays outthe job or them

racking down Fiona isnrsquot too hard but there are a lot o olksinterested in her and more importantly in the artiact she wasbringing in Nazaire knows that something is up and like Moreauhersquos ound that shersquos gone missing Hersquos discovered that MacCallister

was hiring some runners to find Fiona so shortly afer the y acc eptthe job he contacts them himsel Hersquos not interested in Fionabut he wants to get his hands on the obsidian shard that she wassmuggling in He offers them up additional payment i theyrsquoll bringhim the artiact

racking Jack urner leads the runners to the Ork Underground where he operates out o Once there the runners end up in the

middle o a fighter between the Undergroundrsquos local protection gangthe Skraacha and the Reality Hackers a thrill-gang looking to causehavoc Knight Errantrsquos Special Crimes unit arrives on the scene tobreak things up and the runners have the opportunity to get a third job Te lead detective osh Athack rea lizes the runners are morethan just innocent bystanders and he puts them in touch with DistrictAttorney Dana Oaks DA Oaks has been trying to track down Jackurner as well but the city and Knight Errant donrsquot have jurisdictionin the Underground and itrsquos too dangerous to try to send in a squado offi cers She will tell the runners about a bounty on urner i theycan capture him and deliver him to Detective Athack or prosecution

Te runners then have to navigate the Underground and find where the smuggler is holed up Wordrsquos reached him that people are

looking or Fiona so hersquos hired some extra muscle Te runners haveto get the girl the artiact and the smuggler so they can get their various paydays

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httpslidepdfcomreaderfullsrm04-00-back-in-business 6346 SCENE 0 WALK ALL OVER YOU

SCENE 0 WALK ALL OVER YOUSCAN THISTis scene is only or runners who transer in rom New York I all or

none o the runners are transerring skip it Tis scene is to transitioncharacters to the new campaign

TELL IT TO THEM STRAIGHTIt started out as just another night in the Rotten Apple and thenthings went bad ast Te Neo-Anarchists in the erminal went crazyand started a revolution An Ares VPrsquos daughter was kidnapped andone o the Neo-Arsquos leaders launched a biological weapon into the hearto Manhattan It could have been worse the Neo-Arsquos were stoppedbeore too much damage was done but somehow the blame got pinned on you With the heat on in Manhattan your fixer Peacemansuggests that maybe itrsquos time to move

ldquoI hear Seattlersquos nice this time o yearrdquo he tells you ldquoI have a

riend out in the Emerald who can help out Irsquoll have him get intouch with yourdquo

BEHIND THE SCENESTis adventure reers to the events o SRM 03-12 ELEVATOR RIDE

TO HELL Check the runnersrsquo log sheets i they ran the adventureand see what their outcomes were and tailor this scene to that Ithe runners stopped Sid rom launching his bio-weapon then theNeo-Anarchists have put a sizable price on the runnersrsquo heads I therunners actively helped Sid then the MDC (Manhattan DevelopmentConsortium) has put a price on them I they tried to stop Sid but

ailed they donrsquot have a price on them but no onersquos happy with themand their name is currently mud in Manhattan

Tis scene is transitory and should be brie Despite Peacemanrsquos

ties to the Neo-Anarchists hersquos not one o their more radical membersand as such hersquos sympathetic to the runners He arranges to transportthem and their gear out o Manhattan and into Seattle with aminimum o uss He tells them to find an apartment and settle in Alocal fixer by the name o MacCallister will be giving them a call aboutsome work as soon as he has something

PUSHING THE ENVELOPEFor convention events or Open Play simply transition the Season 3characters as quickly as possible Use the Season 4 FAQ to help playerstranser characters over to Seattle

I this is a home game play up the transition You can have goonsquads rom the Neo-Anarchists or squads o corp security comingafer the runners in Manhattan Te runnersrsquo contacts wonrsquot deal withthem anymore Have un with this I the runners are hesitant to leavekeep hammering home the act that they are no longer welcome inNew York and that i they stay eventually someone will get luckyand take them out Eventually afer a ew attacks a lack o new workcoming in and their contacts reusing to deal with them theyrsquollhopeully get the hint

DEBUGGINGI the players reuse to leave New York have them make new

characters

SCENE 1 ROCK lsquoN ROLL SINGERSCAN THISTe runners are contacted by a Fixer known as MacCallister or a poten-

tial job Tey meet him at Underworld 93 and get to see a rare concert

TELL IT TO THEM STRAIGHTItrsquos just afer Noon on a Wednesday when your commlink chirpsChecking it you see a matrix icon that resembles the traditional smiley

ace image only red and cocked to one side with little jagged linesresembling tusks on the mouth o the icon Answering the call theicon is replaced by a grinning male ork His ace is lined with age hishair and goatee is touched with grey and a pair o golden datajacksgleam along his lef temple Wire-rame glasses sit upon his nosethe kind that correct your vision not tinted mirrorshades that make you look badass or even the more modern AR g lasses or goggles buthonest-to-ghost reading glasses

ldquoHoi chummersrdquo Te ork says with a cheerul grin ldquoI hear tell you might be interested in a bit o biz I yoursquore interested head onover to Underworld 93 tonight at 7 Terersquos a small concert going on

Let the doorman know yoursquore there to meet MacCallister and hersquoll get

you some good seats Afer the showrsquos over wersquoll have a chat and Irsquoll tell you a bit more Interestedrdquo

WHEN THE RUNNERS ACCEPT AND GO TO UNDERWORLD 93

Underworld doesnrsquot really look like much rom the outside a simpleerrocrete building that looks like it should be warehousing machin-ery not the location o a nightclub Te only distinguishing eatureso the club are a simple steel sign outside with the name and an AR

display that is ar more impressive blazing the name o the club inbright neon lettering along with the clubrsquos logo Charon steering aspeedboat across the river Styx At one time this was the place tobe or Seattlersquos whorsquos who Te attraction or the place has long sinceaded or younger crowds who are always looking or the next bigthing but the place still retains its reputation as being the place to see

some o the hottest music acts o yesterday and today Jetblack Shield

Wall Crimeime DarkVine Blitzkrieg the Psychedelic PhlegmmAll have graced the stage at one time or another and tonight looksto be another big name

Tere is a sizable crowd outside the building with a line o peoplestretching around the building A pair o intimidating troll bouncers

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 7347SCENE 1 ROCK lsquoN ROLL SINGER

wearing expensive tailored suits stand guard at the door ignoring themajority o the crowd as i they simply didnrsquot exist only occasionallyletting people into the club afer one o them consults an actual paper

list on a clipboard One way to make a guest list unhackable is to write it down An ARO in ront o the building explains the crowdMercurial is doing an unannounced concert at Underworld 93 tonightat 730

BEHIND THE SCENESMacCallister is working as head o security or Underworld 93 tonight

organizing the physical security and manning matrix security himselHersquos not normally involved with Underworld 93 but hersquos working theshow as a avor to Mercurial who has had some death threats againrecently He is unavailable until afer the show but has made arrange-ments or the runners to get good seats

Inside the main doors the large lobby is packed with people

chatting posing or the press and me-eeds or gawking at thememorabilia o music stars past and present that line the walls womore well dressed but obviously dangerous guards man a MADScanner (Rating 6) that patrons have to pass through to get into theclub A coat and weapons check room stands next to the scannerencased in bulletproo glass (Reinorced Barrier Amor 8 Structure9) Te runners will have to check any weapons and will be givenindividual claim tags or each item checked

Past the scanner is a long hallway where the restrooms are locatedas well as one o several spiral staircases and the entrance to the mainbar area Te staircases lead up to an intricate series o catwalks thatrun the length o the club and connect a number o balconies and

booths that are attached to the walls and hang suspended over the stage

and dance floor Te runners have a pair o booths reserved up hereand are escorted to them

Te bar itsel is manned by six bartenders and the seating areacontains a large number o tables packed in as tightly as possible Tetables are filled to capacity and a number o patrons are hoveringaround the seating area like vultures waiting to claim any table thatgoes unoccupied or even a nanosecond owering over the seatingarea is ldquothe Beastrdquo an enormous ten-meter high bald and bullet-headed statue that has served as the unoffi cial mascot o Underworld93 or over two decades Lasers shoot rom the statuersquos eyes smokebillows up around it neolux tubing running the length o the statuebathes it in an eerie neon glow and holograms and AR wrap thesculpture in glowing flashy effects From its belly a massive speakerblasts out music

Te stage itsel is set in the ar south wall and huge video displaysand state o the art AR displays provide dizzying imagery or Emerald

Cacophony a local SynthMetal band playing as a warm up orMercurial On the huge dance floor bodies writhe to the music

Afer a bit Emerald Cacophony finishes their set and exits to asmattering o applause A tall man in his late 40s with a lined acedark hair and goatee wearing an immaculately tailored suit gets upon the stage He smiles out over the crowd None o the runners willrecognize him but an Assensing (6) test will reveal something o ashock the man is actually a dragon He holds up his hands to quiet thecrowd down and says ldquoAlright you brain damaged re-wired mutantsHerersquos the reason yoursquove been sweating all over our nice clean floorsall evening Ladies and Gentlemen mdash i there are any out there mdash and

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 8348 SCENE 1 ROCK lsquoN ROLL SINGER

the rest o you trash as well I present to you the one the only MARIAMECURIALrdquo

Te crowd goes wild as the lights dim and then everything goesquiet as the first haunting synthesized notes o Mercurialrsquos hit songldquoake It o Misterrdquo swell up rom the speakers A spotlight comes onilluminating a slender lovely figure wearing a short dress o midnightblue Her legs and arms gleam with polished chrome rom hertrademark cyberlegs and arms Her voice is as lovely as ever and the

first lines o the song wash over youMercurial plays a two hour show beore wrapping up Several up

and coming bands go on afer her but itrsquos clear that a lot o the patronsconsider the concert over A waitress comes up and offers to escortthe runners down and into the backstage area where MacCallister is waiting or them in a small meeting room

PUSHING THE ENVELOPEMax Duggan has had a bad week Tree days ago he caught his wiesleeping with his best riend Yesterday he was fired rom his jobMercurial was his wiersquos avorite singer so he bought tickets rom ascalper weeks ago or our times their value Now hersquos at the showalone miserable angry and getting drunker by the minute Hersquos man-aged to sneak a gun in through security and shortly beore Mercurial

takes the stage he finally snaps afer watching a young couple makingout at a table next to him He shoots the boyriend in a rage and thengrabs the girl and holds her hostage in a panic Security is ready tomove in but the place is packed with people and they canrsquot get a clearshot I the runners ignore this MacCallister contacts the party andasks i they can do something to handle the situation peaceully and without casualties I the runners try to negotiate hersquoll simply say timeis o the essence and that hersquoll keep it in mind when negotiating or

their upcoming job offer I the runners handle things smoothly givethem +2 Dice or their negotiation with MacCallister in Scene 2Dirty Deeds Done Dirt Cheap I they ignore MacCallister or i theycause any o the club-goers to be injured (inadvertently or on purpose)MacCallister gets +2 Dice when negotiating against them

Tis isnrsquot a complex situation but Max is an emotional wreckand the runners risk setting off a bloodbath i they handle it poorlyAnything seen as an attack will set him off and itrsquos entirely possible one

or more people will die i that happensTe club has several Force 5 spirits with the Magical Guard power

patrolling the club and they have orders to magically aid anyone beingattacked with magic I the runners ask MacCallister he can have theircontrolling mage pull them back otherwise theyrsquoll assist Max i magic

is used against himIn his hysteria hersquos diffi cult to talk down Any runner attempting

to negotiate with him will need to make a Negotiate (4) or Fast alk(5) to get him to release his hostage and give himsel up

I the runners donrsquot intervene things are tense or almost 10minutes beore one o the security guards gets into position to get offa shot Hersquos unable to drop Max with a single bullet however and Maxshoots his hostage in the head beore being taken down

DEBUGGINGTis is a pretty simple scene Gamemasters should play up the atmo-sphere and ambiance o it and impress upon the players the history oUnderworld 93 and how big a show something like Mercurialrsquos concert

is Shersquos the Madonna or the Cher o the Sixth World Donrsquot let thescene drag on too long though itrsquos simply to acilitate the meet up with MacCallister

I the runners decide to cause problems at the club there are 4roll bouncers at the main doors and the scanners and there are twodozen other security personnel inside the club as well as two securitymages each with a bound Force 5 Guardian Spirit MacCallister willimmediately cal l Knight Errant who had offi cers patrolling nearbyin case there was the kind o trouble a novastar like Mercurial cansometimes attract (and the bad press that goes with that) Four KnightErrant patrolmen will arrive one minute afer the alarm is sounded and

a Knight Errant High Treat Response eam will arrive in 5 Finallyi the runners survive MacCallister reuses to work with them and

will find another team o runners to take the job I they spotted himearlier the dragon does not get involved

I the runners see through the MCrsquos Masking and realize hersquosa dragon and conront him he will deny it It they press the issue he will demand they leave ldquohis clubrdquo and call security to escort them outMacCallister will arrange to meet them at a McDougalrsquos down the streetin a little while (Modiy Scene 2 Dirty Deeds Done Dirt Cheap asnecessary) I the runners attack him he deends himsel with a Force12 Barrier spell (Combines both Physical and Mana Barrier) that he hasanchored with a Detect Harm spell as well as the two Force 5 GuardianSpirits and flees while security attempts to take down the runners

TAKE IT TO MISTERBy Maria Mecurial

Once long ago when troubles came your way

You couldnrsquot take them on yourself

But you knew just what to do

To find someone who would help

When they burn out the farm

Or ravish your sisterYou put your hat in your hand

And take it to Mister

Take it to Mister

Then as they will all these things changed their way

The ones who guarded you proved false

The lord the patron the grand seigneur

Helped themselves and no one else

So they ravished the land

And whored with your sister

They made you rip out your pride

And take it to Mister

Now we have learned there is another way

To face the future for ourselves

We all know what we must do

If you want to take back what they stole

Feed the rage in your heart

Till itrsquos ready to blister

Now put your gun in your hand

And TAKE IT TO MISTER

-rdquoTake It To Misterrdquo by Maria Mercurial

Copyright 2048 Mercurial Music

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 9349SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

SCENE 2DIRTY DEEDS DONE DIRT CHEAPSCAN THISMeeting with MacCallister the runners get hired to find a missing woman ASAP

TELL IT TO THEM STRAIGHTTe waitress leads you into the backstage area past a couple o large

and obviously chromed bodyguards who stand guard Near the ceiling you see a small Japanese boy floating and translucent obviously a mani-

ested spirit o some kind Security is tight but thatrsquos not surprisingconsidering the superstar in attendance Down the hall you can seeMacCallister talking with Mercurial He smiles and nods to her thenheads toward your group

ldquoHoi chummersrdquo He calls out ldquoTis way pleaserdquo He motions toa door to your right Inside is a small room with a table and a handulo chairs around it Itrsquos a tight squeeze but you manage to get the entiregroup inside and sit down Once the door is closed the roar o themusic and crowd cuts off thanks to soundproo walls

BEHIND THE SCENESMacCallister is an older ork appearing to be in his late 40s Hersquos wear-ing an old well worn and of-patched armored leather jacket a adedMercurial t-shirt and a pair o jeans Strapped to his lef arm is some-thing that looks like a keyboard a 2050s era cyberdeck the precursorto the commlink He doesnrsquot look much like your average fixer butrather looks like a tough old shadowrunner MacCallister peppers his

speech with 2050s era street slangOnce everyonersquos settled the ork gets down to business and

explains that he needs some runners to find a woman whorsquos gonemissing He doesnrsquot have much inormation or them to go on Hername is Fiona Craig shersquos an archeologist who just arrived in Seattlelast night on a flight rom Greece she doesnrsquot live in Seattle and she vanished missing a couple o meetings she was supposed to have todayHis employer wants her ound ASAP

MacCallister will offer the runners 3000yen each or the jobRunners may negotiate and net hits will increase the pay by 200yen eachto a max o 5 hits

BOUNCERS (PROFESSIONAL RATING 3)(14 Human 10 Ork ( Add +3 Body +2 Strength) and 4 Troll (Add +4 Body +4 Strength

+1 Armor +1 Reach))

B A R S C I L W Ess Init IP Arm CM

5 3 4 5 3 3 2 3 6 7 1 64 11

Dice Pools Clubs 7 Dodge 8 Intimidation 6 Perception 7 Unarmed 8

Gear armored vest stun baton commlink (DR 3)

Weapons Stun Baton [clubs 6S(e) 0 AP 1 Reach]

SECURITY MAGE (PROFESSIONAL RATING 3)

B A R S C I L W Ess M Init IP Arm CM

3 4 4 2 5 4 5 6 6 6 8 1 119 10

Dice Pools Assensing 9 Conjuring 11Dodge 7 Perception 8 Spellcasting 11 Unarmed 7

Gear Sustaining Focus 3 (sustaining Armor Force 3) commlink (DR 3)

Spells Armor Heal Lightning Bolt Manaball Mob Mind Stunbolt Trid Phantasm

Bound Spirits 3 Guardian Spirits (Force 5)

MAX DUGGAN

B A R S C I L W Edg Ess Init IP Arm CM

3 3 3 2 4 4 3 3 3 6 7 1 00 10

Dice Pools Perception 6 Pistols 5 Unarmed Combat 5

Weapons Ares Predator III [Heavy Pistol 5P -1 AP 0 RC 15(c)]

GUARDIAN SPIRIT

B A R S C I L W Ess M Init IP CM

6 7 8 7 5 5 5 5 5 5 13 2 11

Dice Pools Assensing 10 Astral Combat 10 Blades 12 Clubs 12 Counterspelling 10

Dodge 13 Exotic Ranged Weapons 12 Perception 10 Unarmed Combat 12

Powers Astral Form Fear Guard Magical Guard Materialization Movement Sapience

(Optional Power Concealment)

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 9 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) Ares Predator IV wAPDS ammo Defiance EX Shocker Helmet

(+1+1 with built in mic headset and smartlink) Stun Baton Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c)] Defiance EX Shocker

[Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 103410 SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

I asked why MacCallister didnrsquot have the meeting earlier since itrsquosimportant to find the girl right away he explains that he was acting ashead o Security or Mercurialrsquos show tonight and he didnrsquot have thetime to hold a meeting with the runners any earlier

I asked how he knows Mercurial he simply says he did a avor orher once a long time ago and hersquos a big an

I asked about the MC showing up as a dragon under Assensinghe says that they must be mistaken and that he doesnrsquot know anything

about it

PUSHING THE ENVELOPEMaria Mercurial has been getting death threats Tis isnrsquot that unusualas a megacelebrity shersquos ofen the target o crazies and the obsessedHowever this time they were speciic enough that she called inMacCallister to handle and bee up security or this show Her worries prove to be well justified

Robert Kyde has been a an o Mercurialrsquos since she irstexploded onto the music scene Kyde is also a toxic shaman Aormer trickster and Coyote shaman years o sel-perceived ailurehave driven him insane and twisted his magical path In recent yearshe eels Mercurial finally sold out and that her newer music is just pandering to her audience instead o coming rom the heart like heroriginal music Rather than see her ade away and become another washed up has-been remembered or being ldquogood oncerdquo hersquos decidedthat i shersquos assassinated shersquoll become an instant legend like so manystars beore her have

As the runners are making their way backstage to meet withMacCallister our Force 6 Abominations (oxic Spirits o Beasts p144 Street Magic) will maniest and start wrecking havoc Te spiritsall resemble twisted bipedal cartoonish coyotes thin and starving with

a crazed look in their eyes Tey are silent but each holds a sign thatsays either ldquoYou sold outrdquo or has the word ldquoMercurialrdquo with a red circle

and cross though it Mercurialrsquos bodyguards step in ront o the singeras does MacCallister Te spirits have been ordered to kill Mercurialand anyone who tries to stop them

I the runners stay out o the fight the spirits will not engagethem Tey will suffer a ndash2 penalty to their negotiation tests withMacCallister though and i Mercurial is killed MacCallister will not

deal with them at all O course i MacCallister is killed the runners wonrsquot be hired either

DEBUGGINGI the runners cause trouble see Scene 1 Rock lsquon Roll Singer or secu-

rity details Also add in Mercurialrsquos two bodyguards to that as well anda third Force 5 Guardian Spirit that were protecting the backstage area

I the players balk at the lower payment let them know out ocharacter that there are other opportunities to make money I theyinsist upon more money in character stress that this should be an easy job just locate the missing woman and report back I they still reuseto take the job thank them or playing and let them go

MERCURIALrsquoS BODYGUARDS (PROFESSIONAL RATING 5)

B A R S C I L W Ess Init IP Arm CM

5 5 (7) 5 (7) 5 (7) 3 5 2 3 18 12 3 138 11

Dice Pools Clubs 12 Dodge 10 Intimidation 8 Perception 10 Automatic 14 Unarme

Augmentations Muscle Replacement 2 Wired Reflexes 2 Dermal Sheathing 2 (All

Betaware)

Gear armored vest half-body suit of form-fitting armor Ares Crusader w 2 clips Hi

Power rounds (+2 DV -1 AP p 156 War) stun baton commlink (DR 5) AR goggles

low-light thermal and smartlink)

Weapons Ares Crusader [Machine Pistol 6P -1 AP 3 RC (one point from strength)

40(c)] Stun Baton [clubs 6S(e) 0 AP 1 Reach]

TOXIC BEAST SPIRIT (FORCE 6)B A R S C I L W Ess M Init IP CM

8 7 8 8 6 6 6 6 6 6 14 2 12

Dice Pools Assensing 12 Astral Combat 12 Dodge 13 Exotic Ranged Weapons 13

Perception 12 Unarmed Combat 13

Powers Animal Control (Toxic Critters) Astral Form Corrosive Spit Enhanced Senses

(Hearing Low-Light Vision Smell) Materialization Movement Mutagen Sapience

(Optional Powers Fear Noxious Breath)

STREET SLANGDuring the lsquo50s and early part of the lsquo60s the streets had a lot of unique slang and lingo

to them By 2070 however their use had fallen mostly out of favor considered ldquoancientrdquo

and ldquoout of daterdquo Younger runners will still encounter it from time to time when dealing

with runners from that era Some of the terms are creeping back into the lexicon as well

thanks to the recent revival of the Karl Kombatmage trid series

Biz A job or business

Buzz Turbo Get out fast

Chip-truth The complete truth ldquoIrsquom telling you the chip-

truth chummerrdquo

Chummer Pal or buddy

Decker 2050rsquos era hacker so named for their cyberdeck

Drek Common curse word ldquoThis drek sucksrdquoFrag Common swear word ldquoIrsquoll fragginrsquo kick your hooprdquo

Geek To kill ldquoGeek the mage firstrdquo

Gillette Wired street samurai

Hoop Ass

Null Persp (or Null Sheen) Easy no sweat

Omae Japanese for friend

Slot Mild curse word ldquoGeek that slotrdquo

So ka Japanese for ldquoI understandrdquo

Wizard (or just Wiz) Great fantastic excellent ldquoThatrsquos so wizrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 113411SCENE 3 MONEY TALKS

SCENE 3 MONEY TALKSSCAN THIS With ver y li ttle inormation to go on the runners start to do some

legwork But as they leave Underworld 93 to begin the job theyrsquoreapproached with a second job offer

TELL IT TO THEM STRAIGHTArmed with little more than a name you head out o Underworld93 leaving the crowd and the music behind you Your ears ring in therelative silence o the cool city night As you begin to discuss yournext steps you see a well dressed dark-skinned dwar casually strollingtoward you When hersquos about 7 meters away rom the runners hersquollstop and hold out his hands palms out toward the runners

ldquoPeace riendsrdquo He says with a trace o a 983121uebecois accent ldquoIhave a job offer or yourdquo

BEHIND THE SCENESLaurent Nazaire will hand the runners his business card and tell themthat he represents the Atlantean Foundation Hersquos interested in track-ing down an item that Fiona Craig was having smuggled into SeattleHe has no interest in the woman hersel and hersquos airly certain that therunners were just hired to find her Hersquod like to hire them as well tobring him the item a fist sized shard made o obsidian Hersquos willing to pay the runners 2000 Nuyen each i they can recover it Runners cannegotiate to increase the ee with each net hit increasing it by 200yen with 10 net hits max

Laurent knows that Fiona is Moreaursquos daughter When Fionamissed her appointment last night and wasnrsquot answering her commlink

the dwar started having Moreau watched to see i she turned up

Laurentrsquos agents overheard Moreau calling MacCallister and askinghim to hire some shadowrunners Since then hersquos been staking out theork fixer waiting to see who he hired He will not explain any o thisto the runners but i asked simply says that he knew that MacCallister was hiring some runners to find Fiona and was waiting or whoever it was to come out o the club

I asked how he knew they were runners he laughs ldquoLook at yourselves A group like you Yoursquore certainly not a bunch o corpersout clubbing or some wageslaves I mean really You scream lsquorunnerrdquo

He doesnrsquot have any inormation on Fionarsquos whereabouts nor does

he have much inormation about the obsidian shard I pressed he getsslightly belligerent and says that i he knew what the rock was then he wouldnrsquot need the runners to find it so he could study it

Nazaire is polite so long as the runners are polite but i they treathim rudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

PUSHING THE ENVELOPETe Cutters have recently been making a push into the Chulos terri-

tory selling drugs on their tur Te Chulos have decided to hit backRumor has it some o the Cutters were planning to peddle to thecrowds outside Underworld 93 tonight so the Chulos have a drive-by planned

Right as the runners are leaving the club 12 Chulos hit the placeTeyrsquore all mounted on Harley Scorpions and carrying UZI IIIs andthey spray the crowd and the runners with bullets Te Chulos maketwo drive-by attacks once up the street and then once back downEach time they attack three random runners Unless theyrsquore engagedin combat by the runners they simply ride off afer the second attackI engaged they will stay and fight Tey flee either when six o theirgang are down or when the cops arrive in 10 combat turns

DEBUGGINGNazaire is polite so long as the runners are polite but i they treat himrudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

CHULOS GANG MEMBERS (PROFESSIONAL RATING 1)(4 Humans 6 Orks (Add +3 Body +2 Strength) 2 Elves (Add +1 Agility +2 Charisma)

B A R S C I L W Ess Init IP Arm CM

3 4 3 3 2 3 2 2 6 6 1 64 10

Dice Pools Athletics Skill Group 5 Blades 7 Dodge 6 Perception 6 Pistols 10 UnarmedCombat 7

Gear Armor vest knife commlink (DR 3) AR goggles (w low-light smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] knife [Blade (Str2+1)

P 0 AP 0 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 123412 SCENE 4 NIGHT PROWLER

SCENE 4 NIGHT PROWLERSCAN THISNow with two jobs in hand the runners need to start looking or Fiona

in earnest racking Fiona leads them to a hotel in Bellevue where shechecked in afer her flight touched down Clues in her apartment givethem the name o the Smuggler Jack urner and afer asking around abit they can find out he works out o the Ork Underground

TELL IT TO THEM STRAIGHTTerersquos not much inormation to start your search You have a nameFiona Craig and you know she flew into Sea-ac sometime yesterday Where do you start

BEHIND THE SCENESTe runners get a break rom having job offers thrown at them and getto explore the city do some legwork ask questions and generally tryto orient themselves

1 FINDING FIONArsquoS HOTEL

Fiona checked in to room 1408 at the Mulvihill Hotel at 3225 158thAvenue SE Bellevue at 430 PM Te runners will need to do askaround to find out this inormation See Legwork or details

2 BREAKING INTO THE MULVIHILL

Te Mulvihill is a mid-range hotel reasonably priced but posing asa more expensive hotel All the rooms are decent moderately pricedsuites that run about 150yen a night Tere isnrsquot a lot o security thoughobviously armed and armored runners or those oddly dressed or styled

are stopped and questioned unless theyrsquore a guest o the hotel Tehotel room keys all broadcast an RFID signal that signal security andthe bellhops to leave the guest be so unless the runners are activelydisturbing other guests they are lef alone

Te door to the room has a standard hotel maglock (Rating 3though it is relatively sturdy Armor Rating 6 Structure Rating 7)Optionally a hacker can try to slice the hotelrsquos security system and

either open the door manually or spoo the lock to accept their hotelkeycards (I they rented a hotel room)

Tere is an attractive young ork maid on the 4th floor and runners

could sweet talk or con her into letting them into the room as well

3 INSIDE FIONArsquoS ROOM

Fionarsquos room is a mess At first glance it looks like someone trashed it

searching the place but afer looking around a moment the runners will realize that itrsquos not been searched itrsquos just that Fionarsquos a slobPapers are everywhere a suitcase lies on the bed unpacked and a pile o dusty dirty clothes are balled up in one c orner o the roomTerersquos also a tray o hal-eaten ood lying on the dresser obviouslylef there the day beore

A Perception (2) test will uncover a small leather bound diaryfilled with notes and sketches One entry (see Handout 1 FionarsquosDiary ) has a sketch o a rock with the name ldquoMorel Stonerdquo underit with some notes in the margin In the margin is uesdayrsquos date with the note ldquoJack urner Seattle 2000rdquo Te rest o the papers areuseless Teyrsquore just Fionarsquos old research notes travel itineraries and acollection o take out menus rom around the world

4 FINDING JACK TURNER

Jack urner is airly well known in the criminal and shadow communi-ties so finding him shouldnrsquot be too diffi cult i the runners ask arounda little bit He operates out o Piratersquos Cove a small hidden grottoconnected to the Ork Underground popular with smugglers wantingto move contraband into the city

PUSHING THE ENVELOPEI the runners check into the hotel a snooty desk clerk could give therunners a hard time i theyrsquore dressed oddly or stand out as criminals(obvious armor cyberware nanotattoos weapons etc) He suggeststhat the runners may be more comortable at the ldquoMotel du Roachrdquoin Redmond and makes a big show o checking their SIN i they stillinsist on checking in (However the hotel only has a Rating 2 scanner)

NODE MULVIHILL HOTEL

Sculpting The sculpting resembles a fine upscale hotel The IC resembles bellhops

wearing classic early 20th century red bellhop uniforms complete with small brimless

bell-boy hats set jauntily on their heads Authentication

Node 1 Passcode

Privileges Admin

Attributes

Node 1 Firewall 6 Response 5 Signal 4 System 5

Spiders 1 Security Hacker

IC

Node 1 Attack IC Rating 5

Resident Programs

Node 1 Analyze Browse Edit (all at rating 5)

ARC

Node 1 Scramble Attack IC

Node 1 Alert Spider

SECURITY SPIDER (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP CM

3 2 4 2 3 4 5 4 50 7 2 10

Stats in the Matrix

Dice Pools Computer 9 (base skill 4) Data Search 8 (base 3) Cybercombat 9 (base 4)

Electronic Warfare 8 (base 3) Hacking 9 (base 4) Etiquette 6 Perception 6

Augmentations Commlink sim module datajack control rig

Gear Commlink (Firewall 6 Response 5 Signal 5 System 5 Programs Analyze 4 Armor

4 Attack 4 Blackout 4 Bio-Feedback Filter 4 Browse 4 Command 5 ECCM 4 Edit 4

Encrypt 4 Medic 5 Scan 4 Track 4)

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 133413SCENE 5 RUFF STUFF

Once checked in a young bellhop offers to carry their luggage totheir room i they have any and he insists on showing them where theroom is Hersquos new incredibly over eager and pesters the runners to geta big tip He can keep popping up to ask i they need room service ormore towels and he ollows them around trying to be helpul in themost annoying ways possible I the runners tip him hersquos very grateuland leaves but is back within minutes to ask i they need anything else

Finally the hotel detective suspects that theyrsquore up to something

and he attempts to discreetly spy on them Hersquos a bumbling idiotthough and was only hired because hersquos the managerrsquos cousin He actslike hersquos in a bad spy movie but can likewise be a thorn in the runnersrsquoside as they try to break into Fionarsquos room

DEBUGGINGTis scene is mainly a chance to do some roleplaying and do somelegwork It shouldnrsquot take a long time so gamemasters are encouragedto keep it moving I the runners cannot find the hotel no matter whatthey try MacCallister will call and check up on them afer 12 hours Ithey tell him theyrsquore having trouble he can produce the Hotel inorma-

tion or them an hour later

Runners that cause too much trouble or blatantly carry weaponsaround the hotel are asked to leave Violence results in Knight Errantbeing called in

SCENE 5 RUFF STUFFSCAN THISTe runners have a name and a possible location Jack urner in the

Underground Unortunately as soon as they enter the Undergroundthey end up in a three way fight between the Skraacha the RealityHackers and Knight Errant Te runners are more than likely detainedby Knight Errant which can give them their third job or the day

TELL IT TO THEM STRAIGHTTe Ork Underground Te very name conjures up a dozen differentimages Intricate Dwarven architecture damp musty caves an army ometahumans dark caves filled with devil rats and ghouls Te list goeson and on Tere are a lot o conflicting stories about what itrsquos like inthe Ork Underground and both all and none o these stories are trueA vast network o tunnels honeycombs the ground underneath Seattleand each section o the Underground is different Some are little more

than dirt and stone caves while in other sections i it werenrsquot or theceiling 2-3 stories above your head you would think you were on anynormal city street

Making your way into the Underground is easy Tere are twoeasily accessible public entrances one in the basement o Lordstrungrsquosdepartment store the other under the Big Rhino a restaurant thatserves ldquoauthenticrdquo ork cuisine Tere are supposedly numerous hiddenentrances all over the city but only residents o the Underground know

their location Lordstrungrsquos is the largest and most easily accessible othe two main public entrances and is the only one open 247

BEHIND THE SCENESTe Big Rhino entrance is a large stairwell in the back o the restau-

rant Tere are flyers and advertisements at the entrance and thestaff o the restaurant keeps an eye on the comings and goings intothe Underground Tis entrance is only open during the restaurantrsquosbusiness hours (10 AM to Midnight)

Te Lordstrungrsquos entrance is a pair o large double escalatorson one side o the first floor o the department store Tere is anentrance to the street here and the section can be sealed off when thedepartment store is closed Tere is a two-man Knight Errant poststationed here at all times and a pair o heavy security turrets guardthe entrance Lordstrungrsquos is heavily invested in the ourist Highwayand the tours that go through there but theyrsquove had problems with

some o the rougher elements o the OU spilling out into their storeTe adventure assumes the players use the Lordstrungrsquos entrance butgamemasters can modiy the scene to fit the smaller entrance

Te Lordstrungrsquos end o the ourist Highway suffered severe firedamage a month ago Some o the shops have yet to reopen and the walls are still blackened with soot and ash and the lingering scent osmoke still permeates the air Business has since gone back to normaland rebuilding is underway but itrsquos a slow process Te fire didnrsquot quitereach the escalators leading out o the Underground so the immediatearea near the escalators leading up and out are untouched but therunners can see rom the scorch marks that it was a close call

When the runners first arrive the area near whichever entrancethey use is crowded It appears that one o the guided tours (running4 times a day only 150yen an AR advertisement screams) is trying tohead back topside but there is a conrontation between a couple ogangs going on On one side are the Skraacha an all ork gang that

ofen acts as protectors o the Undergroundrsquos residents wearingmostly brown and grey gang colors On the other are a bunch oheavily chromed and bodymodded gangers wearing gold and chrome

Anyone with their AR displays running sees neon AR graffi ti literallycrawling across the entirety o the ourist Highway proclaiming thatthe ldquoReality Hackers rulerdquo ldquoReality is a lierdquo and that ldquoFor a goodtime call Gutterrsquos Momrdquo Most o the shops in the vicinity havehad their AR signs vandalized usually involving porn Te runners probably donrsquot know Gutterrsquos Mom but they can figure out thatchromed up gangers are the Reality Hackers a street gang that goesin or hacking and body modification Seconds afer the runners arrive and take all o this in gunsare drawn nailbats are swung and cyberspurs are popped Itrsquos an all

out gang war going on in ront o their eyes Te runners wonrsquot havea chance to do anything beore the fighting starts and once it doesthey need to decide what to do Te Skraacha are attacking anythingchromed looking or non ork or troll while the Reality Hackers areattacking everything else both physically and wirelessly via the matrixTe runnersrsquo commlinks will be targeted by them almost immediatelydrawing them into the fight

I the runners try to stay out o the fight they will be targetedhe Skraacha may assume theyrsquore a threat or that they are withthe Hackers Te Hackers will attack their commlinks Innocentbystanders may beg them or help Itrsquos possible to avoid the fight butnot easy

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 143414 SCENE 5 RUFF STUFF

Alarms sound and less than a minute afer the fight startsKnight Errant arrives he Reality Hackers didnrsquot just hit theUndergroundrsquos nodes but they also tagged either Lordstrungrsquos or theRhino (depending on which way the runners came in) so they hadalready called the cops in Knight Errant will detain everyone they seeregardless o whether or not they were fighting and the runners areobvious targets to be detained first

Te runners can sneak away rom this though thatrsquos diffi cultTere are a lot o residents o the Underground trying to flee deeperinto the Underground while there are several dozen tourists who are panicking and trying to reach the exit and in the middle o both isa gang fight Donrsquot make sneaking away easy to do Te gangers on

both sides will attack them as they try to get by and theyrsquoll be orcedto get physical with the residents and tourists to move them out othe way (either attacking them or picking them up or moving them)Creative use o spells spirit powers or a troll battering ram could getthem through beore KE shows up though

Unless the runners want to fight off two dozen heavily armed andarmored Knight Errant Special ask Force members they are morethan likely detained or questioning once the fighting is subdued(Which only takes a ew rounds as neither gang wants to take on KE)Most o the civilians are let go immediately but the runners are askedto step to one side where they are watched by several surly lookingoffi cers

PUSHING THE ENVELOPEo bee up and prolong the scene draw the runners into the fightSeveral o the RH gangers could hack multiple runnersrsquo commlinksand a technomancer can try to dazzle and ool them by attacking them with AR constructs (orcing them to turn AR off disabling things liketacnet or their smartlinks)

Knight Errant could initially assume theyrsquore part o the fight andattack them as well as the gangers I the runners severely injure anyo the KE offi cers osh will be much harsher in the next scene I therunners kill any KE offi cers osh wonrsquot deal with them at all and KE will instead try to arrest them

During the ight helpless innocents could be put in danger (asmall child a pregnant woman an elderly man) giving the runners achance to be a hero or simply ignore their plight

DEBUGGINGI the runners manage to sneak away or flee the scene beore KnightErrant detains them then skip Scene 6 Guns for Hire and go directlyto Scene 7 Shake a Leg

I the runners attack Knight Errant see Pushing the EnvelopeI the runners seriously injure or kill the Skraacha word spreads andthe residents are less likely to help the runners Double any bribesor payments necessary or the rest o this adventure while in theUnderground and apply a -2 modifier to all social tests due to hostilityrom the residents

NEON MECH REALITY HACKER LIEUTENANTHe was born in the OU and detests it considering it a backward

and primitive place With Matrix coverage so spotty and weak he enjoys periodically coming down into the OU to cause problems and wreakhavoc on what little wireless capability there is

B A R S C I L W Ess Edg Init IP Arm CM

8 5 4 (6) 7 4 5 5 5 06 2 9 (11) 1 (3) 119 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 10 (12)

Cybercombat 12 Dodge 8 Electronic Warfare 10 Hacking 10 Negotiation 7

Perception 9 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 2 Dermal Plating 3 Cybereyes 3 (w lowlight

therm vision mag vision enhancement 2 smartlink flare comp) retractable spurs

sim module (hot sim modified)

Gear Armor jacket commlink (Firewall 6 Response 6 Signal 5 System 6 Programs

Analyze 5 Armor 6 Attack 6 Blackout 5 Bio-Feedback Filter 6 Browse 5 Command

5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5 Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

THE ORK UNDERGROUNDThe Ork Underground is vast Following the Great Seattle Fire of 1889 the city opted

to simply build over the old Downtown Many of the buildings that could be repaired now

had their original first floor underground and even many of the streets remained intact

In the mid 20th century the Underground was partly restored as a tourist destination

After the Awakening and Goblinization it became a haven for many metahumans and

following the Night of Rage had become a refuge for a large portion of the metahuman

population of Seattle

By 2050 the Underground had been built up and expanded into a thriving districtin its own right though it has never been regarded as such by the City of Seattle It has its

own unofficial mayor its own police force (since Knight Errant and Lone Star before them

almost never step foot into the Underground) and entire commercial and residential sec-

tions The entire Underground network has never been properly mapped out and stretches

throughout Downtown and beyond

The citizens of the Underground still donrsquot trust ldquotopsidersrdquo as they call anyone

who lives on the surface They put up with the tourists since thatrsquos a major source of

income for many residents but theyrsquore not fond of people just randomly wandering

around the Underground especially outside of what they call the Tourist Highway

which is the public area of the Underground where tours run So getting information

can be difficult

Not long ago Alamos 20000 attacked the Ork Underground and set a large portion

of the Tourist Highway on fire The faint smell of smoke still lingers in the air many build-

ings are still fire-gutted ruins and the walls are blacked with soot

The Underground is constantly being expanded and under development In some

sections if it werenrsquot for the ever-present ceiling it would be easy to mistake it for neigh-

borhood streets topside Two and three story buildings markets stores factories and

even legitimate businesses all call the Underground home

In other sections crude tunnels and caves make up a maze that even lifelong resi-dents have trouble navigating Hidden entryways into basements and sewer lines litter

this area of the Underground Paranormal critters smugglers and the more common

criminals utilize these tunnels for their own ends

Many of the tunnels arenrsquot wide enough for vehicles so outside of some of the

larger areas vehicles other than motorcycles are rare Bicycles are very common however

and all along the Tourist Highway and other commercial areas you can find plenty of

bicycle taxis and plenty of bike rental places (10yenhour 150yen deposit required)

Humans and elves suffer a -2 to all social tests against any of the Undergrounds

residents and any information will cost them twice the Nuyen it normally would Many

of the residents are openly hostile outside to any topsiders that arenrsquot on the tour Orks

trolls and dwarves do not suffer this penalty but are still looked at with distrust

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 153415SCENE 5 RUFF STUFF

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM5 4 4 (5) 4 2 3 4 3 325 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9) Cybercombat 9

Dodge 7 Electronic Warfare 8 Hacking 9 Perception 9 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink (Firewall

6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6 Blackout 5

Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5

Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs [Blade

(Str2+3)P 0 AP 0 Reach]

HEZ SKRAACHA LIEUTENANTHez means ang in Orrsquozet which hersquos called because he only has

one tusk (Te other having been broken off in a fight years ago) Hersquos aLieutenant in the Skraacha and hates opsiders especially ones comingdown looking or trouble

B A R S C I L W Ess Edg Init IP Arm CM

7 4 5 (7) 7 5 4 3 4 275 3 9 (11) 1 (3) 86 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 9 (11) Dodge 7

Negotiation 8 Perception 8 Pistols 10 Unarmed Combat 7

Augmentations Wired Reflexes 2 hand razors

Gear Armor jacket AR contact lenses (w thermo smartlink and vision enhancement

3) commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] hand razors [Blade(Str2+1)P 0 AP 0 Reach]

SKRAACHA GANG MEMBERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

6 4 3 5 2 3 2 2 6 6 1 64 11

Dice Pools Athletics Skill Group 6 Clubs 8 Dodge 6 Perception 6 Pistols 10 Unarmed

Combat 4

Gear Armor vest nail bat AR sunglasses (thermo smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] nail bat [clubs

(Str2+2)P 0 AP 1 Reach]

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 8 (9) 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket Helmet (with built in mic headset and smartlink) Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo] Defiance

EX Shocker [Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1

Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

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httpslidepdfcomreaderfullsrm04-00-back-in-business 223422 LEGWORK

REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

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httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

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httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

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httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

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httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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httpslidepdfcomreaderfullsrm04-00-back-in-business 2834

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2934

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httpslidepdfcomreaderfullsrm04-00-back-in-business 3034

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

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httpslidepdfcomreaderfullsrm04-00-back-in-business 3234

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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httpslidepdfcomreaderfullsrm04-00-back-in-business 3334

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

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httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 3: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3343INTRODUCTION

INTRODUCTIONSRM 04-00 BACK IN BUSINESS is a Shadowrun Missions campaign

adventure Full inormation on Shadowrun Missions is available atshadowrun4commissions and includes a g uide to creating Missions

characters and a regularly updated FAQ All maps player handoutsand other playing aids are ound at the end o this document

PREPARING THE ADVENTURESRM 04-00 BACK IN BUSINESS is intended or use withShadowrun Twentieth Anniversary Edition and all character and rulesinormation reers to the ourth edition o the Shadowrun rules

ADVENTURE STRUCTURE

SRM 04-00 BACK IN BUSINESS consists o several scenes Tesescenes orm the basis o the adventure which should be completedin approximately our hours I you are running short on time you

should streamline each and be a little more generous with clues targetnumbers and other requirements to aid in guiding the players throughthe adventure

Each scene outlines the most likely sequence o events as well ashow to handle unexpected twists and turns that inevitably crop upEach one contains the ollowing subsections providing gamemasters with all the inormation necessary to run it

Scan is provides a quick synopsis o the scenersquos action allowing youto get a eel or the encounter at a glance

Tell It to em Straight is written to be read aloud to the playersdescribing what their characters experience upon entering the

scene You should eel ree to modiy the narrative as much asdesired to suit the group and the situation since the charactersmay arrive at the scene by different means or under differentcircumstances than the text assumes

Behind the Scenes covers the bulk o the scene describing whatrsquoshappening what the non-player characters are doing how they will react to the player charactersrsquo actions and so orth It alsocovers the setting o the encounter going over environmentalconditions and other properties o the location as well as providingany descriptions o important items

Pushing the Envelope looks at ways to make the encounter morechallenging or experienced or powerul characters and other ways you can add some ldquoextra spicerdquo to the scene Tis subsection should

usually only be used or home games or games where time is nota actor At most convention and Open Play events gamemastersshould omit this inormation It adds to the scene but does notcontain important inormation

Debugging offers solutions to potential problems that may crop upduring the encounter While itrsquos impossible to oresee everythingthat a group o player characters might do this section tries toanticipate common problems and other suggestions or dealing with them

RUNNING THE ADVENTUREGamemastering is more o an art than a science and every gamemaster

does things a bit differently Use your own style when it comes to pre- paring and running the adventure and do whatever you eel is best to provide the best Shadowrun game you can or your players Shadowrun

Missions adventures are designed to run in a standard our-hour con- vention time slot

Please keep this in mind when running the adventure You should

leave at least 15mdash 20 minutes at the end o the time slot to completeany necessary paperwork and pass out the playersrsquo Debriefing Logs(Make sure that you have enough copies o the Debriefing Log orthis adventure to give one copy to each player afer running theadventure) Tis section offers some guidelines you may find useulin preparing to run SRM 04-00 BACK IN BUSINESS (or anyShadowrun Missions adventure)

STEP 1 READ THE ADVENTURE

Careully read the adventure rom beginning to end Get a eel or theoverall plot and what happens in each scene Tat way i somethingdifferent happens you wonrsquot be caught off guard and you can adaptthings smoothly

STEP 2 TAKE NOTES

ake notes or yoursel while reading through the adventure that youcan reer to later on Possible things to note include major plot points(so you can see them all at a glance) the names o various non-playercharacters possible problems you notice situations where you think a particular character can shine and other things yoursquoll want to keep in

mind while running the adventure

STEP 3 KNOW THE CHARACTERS

Prior to the start o the adventure examine the PCsrsquo record sheetsand Debriefing Logs or your reerence and have basic inormationabout their important abilities handy so you can reer to it during playAlso go over the characters and keep their previous events listed onthe Debriefing Logs in mind when determining non-player characteractions in various scenes i such a dynamic has been included

STEP 4 DONrsquoT PANIC

Gamemastering involves juggling a lot o different things Sometimes

you drop the bal l and orget something or you just make a mistakeIt happens donrsquot worry about it Nobody is perect all o the timeand everybody makes mistakes Just pick up rom there and moveon Your players will understand and orget about it once you getback into the action

GENERAL ADVENTURE RULESShadowrun Missions adventures use the rules presented in Shadowrun

Twentieth Anniversary Edition (SR4A ) Standard rules such as successtests the Rules o One and Six and other common mechanics aredescribed in SR4A and are not repeated in this adventure

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 4344 INTRODUCTION

Please keep in mind when preparing or the adventure that thePCs will not necessarily comprise a ldquobalancedrdquo party Itrsquos entirely possible that the party will be made up entirely o technomancers orback-to-nature shamans I the characters run into a brick wall because

o such complications show flexibility and use your best judgment inhow you lead them back to the plot

NON-PLAYER CHARACTERS

Non-player characters (NPCs) are essential to any adventure Teyare the allies antagonists and background characters in the adventure

that interact with the player characters NPCs in this adventure havealready been created and can be ound throughout the adventure

Minor NPCs are ound in the individual scene that they appearin and generally have a brie write up noting only their importantskills and the gear they are carrying Note that their dice pools are pre-

calculated to save the gamemaster time

Major NPCs can be ound in the Cast of Shadows at the end othe adventure and have more detailed write ups and include most othe skills and the gear they have access to

Te NPCs in this adventure should generally stand up to theaverage player character but may need some adjustment to suit a particular group o characters especially a more experienc ed and powerul group he scenes and NPC descriptions oer tips onadjusting the NPCs to suit the abilities o the characters in yourgroup o adjust the power level o an NPC reer to the Prime Runner

Creation and Advancement able (p 285 SR4A ) ake the playercharactersrsquo abilities into consideration when assessing the NPCs inthis adventure and modiy them accordingly

MISSION DIFFICULTY

GMs are encouraged to use their own judgment and to adjust the di-ficulty o the encounter to take into account the abilities o the playersI the players have no magical support replace magical deenses withmundane ones I the players are weak on combat reduce the numbero enemies by one or two Conversely i theyrsquore steam-rolling theopposition add one or two enemies to the fight Missions should be a

challenge to the party but should never be insurmountable or a team playing it smart

CHOOSING SIDES

During the course o a scenario the PCs will be presented with optionsto choose sides between several Factions in the adventure Seattle is acity ull o conflict and is ull o opposing Factions who butt headsconstantly Characters can try to remain neutral but ofen any deci-sion they make will avor one Faction over another Tese choices willearn the character positive or negative Faction Reputation PositiveFaction Rep doesnrsquot mean that a runner has become a member o thatFaction but rather just notes that the Faction looks upon the characteravorably and is more inclined to deal with the runner High enough

Faction Rep will earn the character a avor rom that Faction at the endo the adventure (see Picking Up e Pieces or more inormation) I your Faction Rep drops low enough contacts that are members o thatFaction may not deal with you at all

Each Faction keeps tabs on its opposite and every organization isull o spies so any time a character deals with one Faction the otherside inevitably finds out about it Tis is tracked on an individual basisso even i one teammate sells out inormation to NewsNet you can sellout to KSAF and still earn KSAF Faction Rep

SRM 04-00 BACK IN BUSINESS touches on the main actionsor both the core plotlines to introduce them to the players FutureMissions adventures will ocus on one plotline or the other

A NOTE ON COMMLINKS

By 2070 commlinks have become a universal appliance Because justabout every NPC is going to have one they wonrsquot always be stattedout in the adventure text For NPCs who do not have a statted com-mlink assume it has all necessary ratings at 3 Tese commlinks willnot contain any valuable paydata

PAPERWORK

Afer running a Shadowrun Missions adventure there are severalimportant pieces o paperwork that need to be filled out

Te first is to make certain to distribute a copy o the adventurersquosDebriefing Log to each player As the GM please make certain to fill

this out and sign off on it or each character In the interests o time you may have each player fill out the sections with appropriate valuesthat you give them Please consider the PCs actions in the scenario when providing Reputation modifiers per those rules (p 265 SR4A )

Te second is to make sure that all players have updated theircharacterrsquos calendar PCs are allowed to go on one run per week Tecalendar is used to track the characterrsquos monthly liestyle expensesadventures and their downtime exploits

Finally certain modules will request that you use the webreporting orm available at shadowrun4commissions to report theoutcome o the Mission Future adventures will reflect the outcome othis one Without GM eedback the PCsrsquo exploits will be unable toaffect the campaign

MISSIONS FACTIONSBURIED UNDERGROUND PLOTLINE

Ork Rights Committee This faction is pushing to see the Ork Underground become a

full-fledged legitimate district of Seattle by any means necessary

Seattle Government The city of Seattle is hurting for money and sees the Underground

as a huge expense that they canrsquot afford with little to no gain from its largely SINless a popula-

tion and worries that making it a district would give legitimacy to the gangs crime rings and

smugglers that use the Underground as a base of operations

NewsNet Horizonrsquos flagship news outlet in Seattle NewsNet has long struggled to main-

tain its status as Seattlersquos top reporting agency against its primary rival KSAF

KSAF KSAF built a reputation on reporting the news sometimes before anyone knew

it was news Those days are past but with the brewing fight between the city and the Ork

Underground KSAF sees a chance to get the scoop and reclaim their glory days burying NewsNet

in the process

ARTIFACT RUSH PLOTLINEAtlantean Foundation This faction has long believed in a grandiose magical ldquoFourth

Agerdquo and the recent influx of magical artifacts being discovered lends their claims much

credence They are scrambling to be the first to gather these artifacts and unlock their secrets

Draco Foundation Founded after former president Dunklezahnrsquos death the Draco

Foundation has been searching out any number of strange things for research Rumor has it

that even 15 years after his death Dunklezahn is still guiding them from beyond the grave No

one knows their true motives but they will do whatever they can to get their hands on thesestrange artifacts and discover what they can do

Saeder-Krupp For now Lofwyr is content to sit back and watch as mortals scramble about

for baubles from a past life For the time being hersquos just gathering data

Lung Like Lofwyr Lung is watching and waiting to see what gets unearthed and what

the mortal races do with it

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httpslidepdfcomreaderfullsrm04-00-back-in-business 5345MISSION SYNOPSIS

MISSION SYNOPSISDr Fiona Craig an Arcanoarcheologist who specializes in pre-Awakening magical artiacts came across an interesting artiact duringa dig in Greece A shard o obsidian she theorized it was a piece o a

larger artiact she ound reerences to called a ldquomorel stonerdquo Unlikemost magical artiacts the item doesnrsquot have a magical aura but instead

appears to have a aint aura similar to that o living beings Tis madethe artiact unique and incredibly valuable So she decided to take theartiact to Seattle where the Draco Foundation and the AtlanteanFoundation had recently entered a state o corporate cold war and wereboth seeking to outdo each other seeking out artiacts

Fiona had the shard smuggled out o Greece and deliveredto Seattle where she planned to sell it to the highest bidder Shearrived in Seattle just ahead o the artiact and went down intothe Ork Underground to meet the smuggler shersquod hired She hada meeting with Laurent Nazaire rom the Atlantean Foundation planned or that evening breakast with her ather in the morning

to arrange or a meeting with the Draco Foundation and then wasmeeting with Saeder-Krupp Aztechnolog y and Lungrsquos Seattle repthe next day

Unortunately or her she was betrayed by the smuggler shersquodhired to bring the artiact in Jack urner wasnrsquot a ool and he didhis research on both his employer and the item she was bring in Hersquosdecided to sell the item himsel but he needs Fionarsquos connections to doit Hersquos currently holding her captive trying to orce her to cooperate with him and give him the names o her contacts

Aaron Craig Fionarsquos ather ran the shadows under the streetname rouble during the 50rsquos oday he works reelance or the DracoFoundation going under the name Moreau He knew his daughter was coming into town last night and when she missed her breakast

meeting he started making calls and ound that Fiona had beenmissing since early the previous night He turned to an old riend afixer named MacCallister to get some help in finding his daughterearing the worst

MacCallister is working security or Maria Mercurialrsquos show atUnderworld 93 so he contacts a group o shadowrunners Te earliesthe can meet them is immediately ollowing the concert so he invites

them to be his guest at the sold out show Afer the concert he lays outthe job or them

racking down Fiona isnrsquot too hard but there are a lot o olksinterested in her and more importantly in the artiact she wasbringing in Nazaire knows that something is up and like Moreauhersquos ound that shersquos gone missing Hersquos discovered that MacCallister

was hiring some runners to find Fiona so shortly afer the y acc eptthe job he contacts them himsel Hersquos not interested in Fionabut he wants to get his hands on the obsidian shard that she wassmuggling in He offers them up additional payment i theyrsquoll bringhim the artiact

racking Jack urner leads the runners to the Ork Underground where he operates out o Once there the runners end up in the

middle o a fighter between the Undergroundrsquos local protection gangthe Skraacha and the Reality Hackers a thrill-gang looking to causehavoc Knight Errantrsquos Special Crimes unit arrives on the scene tobreak things up and the runners have the opportunity to get a third job Te lead detective osh Athack rea lizes the runners are morethan just innocent bystanders and he puts them in touch with DistrictAttorney Dana Oaks DA Oaks has been trying to track down Jackurner as well but the city and Knight Errant donrsquot have jurisdictionin the Underground and itrsquos too dangerous to try to send in a squado offi cers She will tell the runners about a bounty on urner i theycan capture him and deliver him to Detective Athack or prosecution

Te runners then have to navigate the Underground and find where the smuggler is holed up Wordrsquos reached him that people are

looking or Fiona so hersquos hired some extra muscle Te runners haveto get the girl the artiact and the smuggler so they can get their various paydays

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 6346 SCENE 0 WALK ALL OVER YOU

SCENE 0 WALK ALL OVER YOUSCAN THISTis scene is only or runners who transer in rom New York I all or

none o the runners are transerring skip it Tis scene is to transitioncharacters to the new campaign

TELL IT TO THEM STRAIGHTIt started out as just another night in the Rotten Apple and thenthings went bad ast Te Neo-Anarchists in the erminal went crazyand started a revolution An Ares VPrsquos daughter was kidnapped andone o the Neo-Arsquos leaders launched a biological weapon into the hearto Manhattan It could have been worse the Neo-Arsquos were stoppedbeore too much damage was done but somehow the blame got pinned on you With the heat on in Manhattan your fixer Peacemansuggests that maybe itrsquos time to move

ldquoI hear Seattlersquos nice this time o yearrdquo he tells you ldquoI have a

riend out in the Emerald who can help out Irsquoll have him get intouch with yourdquo

BEHIND THE SCENESTis adventure reers to the events o SRM 03-12 ELEVATOR RIDE

TO HELL Check the runnersrsquo log sheets i they ran the adventureand see what their outcomes were and tailor this scene to that Ithe runners stopped Sid rom launching his bio-weapon then theNeo-Anarchists have put a sizable price on the runnersrsquo heads I therunners actively helped Sid then the MDC (Manhattan DevelopmentConsortium) has put a price on them I they tried to stop Sid but

ailed they donrsquot have a price on them but no onersquos happy with themand their name is currently mud in Manhattan

Tis scene is transitory and should be brie Despite Peacemanrsquos

ties to the Neo-Anarchists hersquos not one o their more radical membersand as such hersquos sympathetic to the runners He arranges to transportthem and their gear out o Manhattan and into Seattle with aminimum o uss He tells them to find an apartment and settle in Alocal fixer by the name o MacCallister will be giving them a call aboutsome work as soon as he has something

PUSHING THE ENVELOPEFor convention events or Open Play simply transition the Season 3characters as quickly as possible Use the Season 4 FAQ to help playerstranser characters over to Seattle

I this is a home game play up the transition You can have goonsquads rom the Neo-Anarchists or squads o corp security comingafer the runners in Manhattan Te runnersrsquo contacts wonrsquot deal withthem anymore Have un with this I the runners are hesitant to leavekeep hammering home the act that they are no longer welcome inNew York and that i they stay eventually someone will get luckyand take them out Eventually afer a ew attacks a lack o new workcoming in and their contacts reusing to deal with them theyrsquollhopeully get the hint

DEBUGGINGI the players reuse to leave New York have them make new

characters

SCENE 1 ROCK lsquoN ROLL SINGERSCAN THISTe runners are contacted by a Fixer known as MacCallister or a poten-

tial job Tey meet him at Underworld 93 and get to see a rare concert

TELL IT TO THEM STRAIGHTItrsquos just afer Noon on a Wednesday when your commlink chirpsChecking it you see a matrix icon that resembles the traditional smiley

ace image only red and cocked to one side with little jagged linesresembling tusks on the mouth o the icon Answering the call theicon is replaced by a grinning male ork His ace is lined with age hishair and goatee is touched with grey and a pair o golden datajacksgleam along his lef temple Wire-rame glasses sit upon his nosethe kind that correct your vision not tinted mirrorshades that make you look badass or even the more modern AR g lasses or goggles buthonest-to-ghost reading glasses

ldquoHoi chummersrdquo Te ork says with a cheerul grin ldquoI hear tell you might be interested in a bit o biz I yoursquore interested head onover to Underworld 93 tonight at 7 Terersquos a small concert going on

Let the doorman know yoursquore there to meet MacCallister and hersquoll get

you some good seats Afer the showrsquos over wersquoll have a chat and Irsquoll tell you a bit more Interestedrdquo

WHEN THE RUNNERS ACCEPT AND GO TO UNDERWORLD 93

Underworld doesnrsquot really look like much rom the outside a simpleerrocrete building that looks like it should be warehousing machin-ery not the location o a nightclub Te only distinguishing eatureso the club are a simple steel sign outside with the name and an AR

display that is ar more impressive blazing the name o the club inbright neon lettering along with the clubrsquos logo Charon steering aspeedboat across the river Styx At one time this was the place tobe or Seattlersquos whorsquos who Te attraction or the place has long sinceaded or younger crowds who are always looking or the next bigthing but the place still retains its reputation as being the place to see

some o the hottest music acts o yesterday and today Jetblack Shield

Wall Crimeime DarkVine Blitzkrieg the Psychedelic PhlegmmAll have graced the stage at one time or another and tonight looksto be another big name

Tere is a sizable crowd outside the building with a line o peoplestretching around the building A pair o intimidating troll bouncers

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 7347SCENE 1 ROCK lsquoN ROLL SINGER

wearing expensive tailored suits stand guard at the door ignoring themajority o the crowd as i they simply didnrsquot exist only occasionallyletting people into the club afer one o them consults an actual paper

list on a clipboard One way to make a guest list unhackable is to write it down An ARO in ront o the building explains the crowdMercurial is doing an unannounced concert at Underworld 93 tonightat 730

BEHIND THE SCENESMacCallister is working as head o security or Underworld 93 tonight

organizing the physical security and manning matrix security himselHersquos not normally involved with Underworld 93 but hersquos working theshow as a avor to Mercurial who has had some death threats againrecently He is unavailable until afer the show but has made arrange-ments or the runners to get good seats

Inside the main doors the large lobby is packed with people

chatting posing or the press and me-eeds or gawking at thememorabilia o music stars past and present that line the walls womore well dressed but obviously dangerous guards man a MADScanner (Rating 6) that patrons have to pass through to get into theclub A coat and weapons check room stands next to the scannerencased in bulletproo glass (Reinorced Barrier Amor 8 Structure9) Te runners will have to check any weapons and will be givenindividual claim tags or each item checked

Past the scanner is a long hallway where the restrooms are locatedas well as one o several spiral staircases and the entrance to the mainbar area Te staircases lead up to an intricate series o catwalks thatrun the length o the club and connect a number o balconies and

booths that are attached to the walls and hang suspended over the stage

and dance floor Te runners have a pair o booths reserved up hereand are escorted to them

Te bar itsel is manned by six bartenders and the seating areacontains a large number o tables packed in as tightly as possible Tetables are filled to capacity and a number o patrons are hoveringaround the seating area like vultures waiting to claim any table thatgoes unoccupied or even a nanosecond owering over the seatingarea is ldquothe Beastrdquo an enormous ten-meter high bald and bullet-headed statue that has served as the unoffi cial mascot o Underworld93 or over two decades Lasers shoot rom the statuersquos eyes smokebillows up around it neolux tubing running the length o the statuebathes it in an eerie neon glow and holograms and AR wrap thesculpture in glowing flashy effects From its belly a massive speakerblasts out music

Te stage itsel is set in the ar south wall and huge video displaysand state o the art AR displays provide dizzying imagery or Emerald

Cacophony a local SynthMetal band playing as a warm up orMercurial On the huge dance floor bodies writhe to the music

Afer a bit Emerald Cacophony finishes their set and exits to asmattering o applause A tall man in his late 40s with a lined acedark hair and goatee wearing an immaculately tailored suit gets upon the stage He smiles out over the crowd None o the runners willrecognize him but an Assensing (6) test will reveal something o ashock the man is actually a dragon He holds up his hands to quiet thecrowd down and says ldquoAlright you brain damaged re-wired mutantsHerersquos the reason yoursquove been sweating all over our nice clean floorsall evening Ladies and Gentlemen mdash i there are any out there mdash and

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 8348 SCENE 1 ROCK lsquoN ROLL SINGER

the rest o you trash as well I present to you the one the only MARIAMECURIALrdquo

Te crowd goes wild as the lights dim and then everything goesquiet as the first haunting synthesized notes o Mercurialrsquos hit songldquoake It o Misterrdquo swell up rom the speakers A spotlight comes onilluminating a slender lovely figure wearing a short dress o midnightblue Her legs and arms gleam with polished chrome rom hertrademark cyberlegs and arms Her voice is as lovely as ever and the

first lines o the song wash over youMercurial plays a two hour show beore wrapping up Several up

and coming bands go on afer her but itrsquos clear that a lot o the patronsconsider the concert over A waitress comes up and offers to escortthe runners down and into the backstage area where MacCallister is waiting or them in a small meeting room

PUSHING THE ENVELOPEMax Duggan has had a bad week Tree days ago he caught his wiesleeping with his best riend Yesterday he was fired rom his jobMercurial was his wiersquos avorite singer so he bought tickets rom ascalper weeks ago or our times their value Now hersquos at the showalone miserable angry and getting drunker by the minute Hersquos man-aged to sneak a gun in through security and shortly beore Mercurial

takes the stage he finally snaps afer watching a young couple makingout at a table next to him He shoots the boyriend in a rage and thengrabs the girl and holds her hostage in a panic Security is ready tomove in but the place is packed with people and they canrsquot get a clearshot I the runners ignore this MacCallister contacts the party andasks i they can do something to handle the situation peaceully and without casualties I the runners try to negotiate hersquoll simply say timeis o the essence and that hersquoll keep it in mind when negotiating or

their upcoming job offer I the runners handle things smoothly givethem +2 Dice or their negotiation with MacCallister in Scene 2Dirty Deeds Done Dirt Cheap I they ignore MacCallister or i theycause any o the club-goers to be injured (inadvertently or on purpose)MacCallister gets +2 Dice when negotiating against them

Tis isnrsquot a complex situation but Max is an emotional wreckand the runners risk setting off a bloodbath i they handle it poorlyAnything seen as an attack will set him off and itrsquos entirely possible one

or more people will die i that happensTe club has several Force 5 spirits with the Magical Guard power

patrolling the club and they have orders to magically aid anyone beingattacked with magic I the runners ask MacCallister he can have theircontrolling mage pull them back otherwise theyrsquoll assist Max i magic

is used against himIn his hysteria hersquos diffi cult to talk down Any runner attempting

to negotiate with him will need to make a Negotiate (4) or Fast alk(5) to get him to release his hostage and give himsel up

I the runners donrsquot intervene things are tense or almost 10minutes beore one o the security guards gets into position to get offa shot Hersquos unable to drop Max with a single bullet however and Maxshoots his hostage in the head beore being taken down

DEBUGGINGTis is a pretty simple scene Gamemasters should play up the atmo-sphere and ambiance o it and impress upon the players the history oUnderworld 93 and how big a show something like Mercurialrsquos concert

is Shersquos the Madonna or the Cher o the Sixth World Donrsquot let thescene drag on too long though itrsquos simply to acilitate the meet up with MacCallister

I the runners decide to cause problems at the club there are 4roll bouncers at the main doors and the scanners and there are twodozen other security personnel inside the club as well as two securitymages each with a bound Force 5 Guardian Spirit MacCallister willimmediately cal l Knight Errant who had offi cers patrolling nearbyin case there was the kind o trouble a novastar like Mercurial cansometimes attract (and the bad press that goes with that) Four KnightErrant patrolmen will arrive one minute afer the alarm is sounded and

a Knight Errant High Treat Response eam will arrive in 5 Finallyi the runners survive MacCallister reuses to work with them and

will find another team o runners to take the job I they spotted himearlier the dragon does not get involved

I the runners see through the MCrsquos Masking and realize hersquosa dragon and conront him he will deny it It they press the issue he will demand they leave ldquohis clubrdquo and call security to escort them outMacCallister will arrange to meet them at a McDougalrsquos down the streetin a little while (Modiy Scene 2 Dirty Deeds Done Dirt Cheap asnecessary) I the runners attack him he deends himsel with a Force12 Barrier spell (Combines both Physical and Mana Barrier) that he hasanchored with a Detect Harm spell as well as the two Force 5 GuardianSpirits and flees while security attempts to take down the runners

TAKE IT TO MISTERBy Maria Mecurial

Once long ago when troubles came your way

You couldnrsquot take them on yourself

But you knew just what to do

To find someone who would help

When they burn out the farm

Or ravish your sisterYou put your hat in your hand

And take it to Mister

Take it to Mister

Then as they will all these things changed their way

The ones who guarded you proved false

The lord the patron the grand seigneur

Helped themselves and no one else

So they ravished the land

And whored with your sister

They made you rip out your pride

And take it to Mister

Now we have learned there is another way

To face the future for ourselves

We all know what we must do

If you want to take back what they stole

Feed the rage in your heart

Till itrsquos ready to blister

Now put your gun in your hand

And TAKE IT TO MISTER

-rdquoTake It To Misterrdquo by Maria Mercurial

Copyright 2048 Mercurial Music

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 9349SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

SCENE 2DIRTY DEEDS DONE DIRT CHEAPSCAN THISMeeting with MacCallister the runners get hired to find a missing woman ASAP

TELL IT TO THEM STRAIGHTTe waitress leads you into the backstage area past a couple o large

and obviously chromed bodyguards who stand guard Near the ceiling you see a small Japanese boy floating and translucent obviously a mani-

ested spirit o some kind Security is tight but thatrsquos not surprisingconsidering the superstar in attendance Down the hall you can seeMacCallister talking with Mercurial He smiles and nods to her thenheads toward your group

ldquoHoi chummersrdquo He calls out ldquoTis way pleaserdquo He motions toa door to your right Inside is a small room with a table and a handulo chairs around it Itrsquos a tight squeeze but you manage to get the entiregroup inside and sit down Once the door is closed the roar o themusic and crowd cuts off thanks to soundproo walls

BEHIND THE SCENESMacCallister is an older ork appearing to be in his late 40s Hersquos wear-ing an old well worn and of-patched armored leather jacket a adedMercurial t-shirt and a pair o jeans Strapped to his lef arm is some-thing that looks like a keyboard a 2050s era cyberdeck the precursorto the commlink He doesnrsquot look much like your average fixer butrather looks like a tough old shadowrunner MacCallister peppers his

speech with 2050s era street slangOnce everyonersquos settled the ork gets down to business and

explains that he needs some runners to find a woman whorsquos gonemissing He doesnrsquot have much inormation or them to go on Hername is Fiona Craig shersquos an archeologist who just arrived in Seattlelast night on a flight rom Greece she doesnrsquot live in Seattle and she vanished missing a couple o meetings she was supposed to have todayHis employer wants her ound ASAP

MacCallister will offer the runners 3000yen each or the jobRunners may negotiate and net hits will increase the pay by 200yen eachto a max o 5 hits

BOUNCERS (PROFESSIONAL RATING 3)(14 Human 10 Ork ( Add +3 Body +2 Strength) and 4 Troll (Add +4 Body +4 Strength

+1 Armor +1 Reach))

B A R S C I L W Ess Init IP Arm CM

5 3 4 5 3 3 2 3 6 7 1 64 11

Dice Pools Clubs 7 Dodge 8 Intimidation 6 Perception 7 Unarmed 8

Gear armored vest stun baton commlink (DR 3)

Weapons Stun Baton [clubs 6S(e) 0 AP 1 Reach]

SECURITY MAGE (PROFESSIONAL RATING 3)

B A R S C I L W Ess M Init IP Arm CM

3 4 4 2 5 4 5 6 6 6 8 1 119 10

Dice Pools Assensing 9 Conjuring 11Dodge 7 Perception 8 Spellcasting 11 Unarmed 7

Gear Sustaining Focus 3 (sustaining Armor Force 3) commlink (DR 3)

Spells Armor Heal Lightning Bolt Manaball Mob Mind Stunbolt Trid Phantasm

Bound Spirits 3 Guardian Spirits (Force 5)

MAX DUGGAN

B A R S C I L W Edg Ess Init IP Arm CM

3 3 3 2 4 4 3 3 3 6 7 1 00 10

Dice Pools Perception 6 Pistols 5 Unarmed Combat 5

Weapons Ares Predator III [Heavy Pistol 5P -1 AP 0 RC 15(c)]

GUARDIAN SPIRIT

B A R S C I L W Ess M Init IP CM

6 7 8 7 5 5 5 5 5 5 13 2 11

Dice Pools Assensing 10 Astral Combat 10 Blades 12 Clubs 12 Counterspelling 10

Dodge 13 Exotic Ranged Weapons 12 Perception 10 Unarmed Combat 12

Powers Astral Form Fear Guard Magical Guard Materialization Movement Sapience

(Optional Power Concealment)

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 9 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) Ares Predator IV wAPDS ammo Defiance EX Shocker Helmet

(+1+1 with built in mic headset and smartlink) Stun Baton Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c)] Defiance EX Shocker

[Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 103410 SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

I asked why MacCallister didnrsquot have the meeting earlier since itrsquosimportant to find the girl right away he explains that he was acting ashead o Security or Mercurialrsquos show tonight and he didnrsquot have thetime to hold a meeting with the runners any earlier

I asked how he knows Mercurial he simply says he did a avor orher once a long time ago and hersquos a big an

I asked about the MC showing up as a dragon under Assensinghe says that they must be mistaken and that he doesnrsquot know anything

about it

PUSHING THE ENVELOPEMaria Mercurial has been getting death threats Tis isnrsquot that unusualas a megacelebrity shersquos ofen the target o crazies and the obsessedHowever this time they were speciic enough that she called inMacCallister to handle and bee up security or this show Her worries prove to be well justified

Robert Kyde has been a an o Mercurialrsquos since she irstexploded onto the music scene Kyde is also a toxic shaman Aormer trickster and Coyote shaman years o sel-perceived ailurehave driven him insane and twisted his magical path In recent yearshe eels Mercurial finally sold out and that her newer music is just pandering to her audience instead o coming rom the heart like heroriginal music Rather than see her ade away and become another washed up has-been remembered or being ldquogood oncerdquo hersquos decidedthat i shersquos assassinated shersquoll become an instant legend like so manystars beore her have

As the runners are making their way backstage to meet withMacCallister our Force 6 Abominations (oxic Spirits o Beasts p144 Street Magic) will maniest and start wrecking havoc Te spiritsall resemble twisted bipedal cartoonish coyotes thin and starving with

a crazed look in their eyes Tey are silent but each holds a sign thatsays either ldquoYou sold outrdquo or has the word ldquoMercurialrdquo with a red circle

and cross though it Mercurialrsquos bodyguards step in ront o the singeras does MacCallister Te spirits have been ordered to kill Mercurialand anyone who tries to stop them

I the runners stay out o the fight the spirits will not engagethem Tey will suffer a ndash2 penalty to their negotiation tests withMacCallister though and i Mercurial is killed MacCallister will not

deal with them at all O course i MacCallister is killed the runners wonrsquot be hired either

DEBUGGINGI the runners cause trouble see Scene 1 Rock lsquon Roll Singer or secu-

rity details Also add in Mercurialrsquos two bodyguards to that as well anda third Force 5 Guardian Spirit that were protecting the backstage area

I the players balk at the lower payment let them know out ocharacter that there are other opportunities to make money I theyinsist upon more money in character stress that this should be an easy job just locate the missing woman and report back I they still reuseto take the job thank them or playing and let them go

MERCURIALrsquoS BODYGUARDS (PROFESSIONAL RATING 5)

B A R S C I L W Ess Init IP Arm CM

5 5 (7) 5 (7) 5 (7) 3 5 2 3 18 12 3 138 11

Dice Pools Clubs 12 Dodge 10 Intimidation 8 Perception 10 Automatic 14 Unarme

Augmentations Muscle Replacement 2 Wired Reflexes 2 Dermal Sheathing 2 (All

Betaware)

Gear armored vest half-body suit of form-fitting armor Ares Crusader w 2 clips Hi

Power rounds (+2 DV -1 AP p 156 War) stun baton commlink (DR 5) AR goggles

low-light thermal and smartlink)

Weapons Ares Crusader [Machine Pistol 6P -1 AP 3 RC (one point from strength)

40(c)] Stun Baton [clubs 6S(e) 0 AP 1 Reach]

TOXIC BEAST SPIRIT (FORCE 6)B A R S C I L W Ess M Init IP CM

8 7 8 8 6 6 6 6 6 6 14 2 12

Dice Pools Assensing 12 Astral Combat 12 Dodge 13 Exotic Ranged Weapons 13

Perception 12 Unarmed Combat 13

Powers Animal Control (Toxic Critters) Astral Form Corrosive Spit Enhanced Senses

(Hearing Low-Light Vision Smell) Materialization Movement Mutagen Sapience

(Optional Powers Fear Noxious Breath)

STREET SLANGDuring the lsquo50s and early part of the lsquo60s the streets had a lot of unique slang and lingo

to them By 2070 however their use had fallen mostly out of favor considered ldquoancientrdquo

and ldquoout of daterdquo Younger runners will still encounter it from time to time when dealing

with runners from that era Some of the terms are creeping back into the lexicon as well

thanks to the recent revival of the Karl Kombatmage trid series

Biz A job or business

Buzz Turbo Get out fast

Chip-truth The complete truth ldquoIrsquom telling you the chip-

truth chummerrdquo

Chummer Pal or buddy

Decker 2050rsquos era hacker so named for their cyberdeck

Drek Common curse word ldquoThis drek sucksrdquoFrag Common swear word ldquoIrsquoll fragginrsquo kick your hooprdquo

Geek To kill ldquoGeek the mage firstrdquo

Gillette Wired street samurai

Hoop Ass

Null Persp (or Null Sheen) Easy no sweat

Omae Japanese for friend

Slot Mild curse word ldquoGeek that slotrdquo

So ka Japanese for ldquoI understandrdquo

Wizard (or just Wiz) Great fantastic excellent ldquoThatrsquos so wizrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 113411SCENE 3 MONEY TALKS

SCENE 3 MONEY TALKSSCAN THIS With ver y li ttle inormation to go on the runners start to do some

legwork But as they leave Underworld 93 to begin the job theyrsquoreapproached with a second job offer

TELL IT TO THEM STRAIGHTArmed with little more than a name you head out o Underworld93 leaving the crowd and the music behind you Your ears ring in therelative silence o the cool city night As you begin to discuss yournext steps you see a well dressed dark-skinned dwar casually strollingtoward you When hersquos about 7 meters away rom the runners hersquollstop and hold out his hands palms out toward the runners

ldquoPeace riendsrdquo He says with a trace o a 983121uebecois accent ldquoIhave a job offer or yourdquo

BEHIND THE SCENESLaurent Nazaire will hand the runners his business card and tell themthat he represents the Atlantean Foundation Hersquos interested in track-ing down an item that Fiona Craig was having smuggled into SeattleHe has no interest in the woman hersel and hersquos airly certain that therunners were just hired to find her Hersquod like to hire them as well tobring him the item a fist sized shard made o obsidian Hersquos willing to pay the runners 2000 Nuyen each i they can recover it Runners cannegotiate to increase the ee with each net hit increasing it by 200yen with 10 net hits max

Laurent knows that Fiona is Moreaursquos daughter When Fionamissed her appointment last night and wasnrsquot answering her commlink

the dwar started having Moreau watched to see i she turned up

Laurentrsquos agents overheard Moreau calling MacCallister and askinghim to hire some shadowrunners Since then hersquos been staking out theork fixer waiting to see who he hired He will not explain any o thisto the runners but i asked simply says that he knew that MacCallister was hiring some runners to find Fiona and was waiting or whoever it was to come out o the club

I asked how he knew they were runners he laughs ldquoLook at yourselves A group like you Yoursquore certainly not a bunch o corpersout clubbing or some wageslaves I mean really You scream lsquorunnerrdquo

He doesnrsquot have any inormation on Fionarsquos whereabouts nor does

he have much inormation about the obsidian shard I pressed he getsslightly belligerent and says that i he knew what the rock was then he wouldnrsquot need the runners to find it so he could study it

Nazaire is polite so long as the runners are polite but i they treathim rudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

PUSHING THE ENVELOPETe Cutters have recently been making a push into the Chulos terri-

tory selling drugs on their tur Te Chulos have decided to hit backRumor has it some o the Cutters were planning to peddle to thecrowds outside Underworld 93 tonight so the Chulos have a drive-by planned

Right as the runners are leaving the club 12 Chulos hit the placeTeyrsquore all mounted on Harley Scorpions and carrying UZI IIIs andthey spray the crowd and the runners with bullets Te Chulos maketwo drive-by attacks once up the street and then once back downEach time they attack three random runners Unless theyrsquore engagedin combat by the runners they simply ride off afer the second attackI engaged they will stay and fight Tey flee either when six o theirgang are down or when the cops arrive in 10 combat turns

DEBUGGINGNazaire is polite so long as the runners are polite but i they treat himrudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

CHULOS GANG MEMBERS (PROFESSIONAL RATING 1)(4 Humans 6 Orks (Add +3 Body +2 Strength) 2 Elves (Add +1 Agility +2 Charisma)

B A R S C I L W Ess Init IP Arm CM

3 4 3 3 2 3 2 2 6 6 1 64 10

Dice Pools Athletics Skill Group 5 Blades 7 Dodge 6 Perception 6 Pistols 10 UnarmedCombat 7

Gear Armor vest knife commlink (DR 3) AR goggles (w low-light smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] knife [Blade (Str2+1)

P 0 AP 0 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 123412 SCENE 4 NIGHT PROWLER

SCENE 4 NIGHT PROWLERSCAN THISNow with two jobs in hand the runners need to start looking or Fiona

in earnest racking Fiona leads them to a hotel in Bellevue where shechecked in afer her flight touched down Clues in her apartment givethem the name o the Smuggler Jack urner and afer asking around abit they can find out he works out o the Ork Underground

TELL IT TO THEM STRAIGHTTerersquos not much inormation to start your search You have a nameFiona Craig and you know she flew into Sea-ac sometime yesterday Where do you start

BEHIND THE SCENESTe runners get a break rom having job offers thrown at them and getto explore the city do some legwork ask questions and generally tryto orient themselves

1 FINDING FIONArsquoS HOTEL

Fiona checked in to room 1408 at the Mulvihill Hotel at 3225 158thAvenue SE Bellevue at 430 PM Te runners will need to do askaround to find out this inormation See Legwork or details

2 BREAKING INTO THE MULVIHILL

Te Mulvihill is a mid-range hotel reasonably priced but posing asa more expensive hotel All the rooms are decent moderately pricedsuites that run about 150yen a night Tere isnrsquot a lot o security thoughobviously armed and armored runners or those oddly dressed or styled

are stopped and questioned unless theyrsquore a guest o the hotel Tehotel room keys all broadcast an RFID signal that signal security andthe bellhops to leave the guest be so unless the runners are activelydisturbing other guests they are lef alone

Te door to the room has a standard hotel maglock (Rating 3though it is relatively sturdy Armor Rating 6 Structure Rating 7)Optionally a hacker can try to slice the hotelrsquos security system and

either open the door manually or spoo the lock to accept their hotelkeycards (I they rented a hotel room)

Tere is an attractive young ork maid on the 4th floor and runners

could sweet talk or con her into letting them into the room as well

3 INSIDE FIONArsquoS ROOM

Fionarsquos room is a mess At first glance it looks like someone trashed it

searching the place but afer looking around a moment the runners will realize that itrsquos not been searched itrsquos just that Fionarsquos a slobPapers are everywhere a suitcase lies on the bed unpacked and a pile o dusty dirty clothes are balled up in one c orner o the roomTerersquos also a tray o hal-eaten ood lying on the dresser obviouslylef there the day beore

A Perception (2) test will uncover a small leather bound diaryfilled with notes and sketches One entry (see Handout 1 FionarsquosDiary ) has a sketch o a rock with the name ldquoMorel Stonerdquo underit with some notes in the margin In the margin is uesdayrsquos date with the note ldquoJack urner Seattle 2000rdquo Te rest o the papers areuseless Teyrsquore just Fionarsquos old research notes travel itineraries and acollection o take out menus rom around the world

4 FINDING JACK TURNER

Jack urner is airly well known in the criminal and shadow communi-ties so finding him shouldnrsquot be too diffi cult i the runners ask arounda little bit He operates out o Piratersquos Cove a small hidden grottoconnected to the Ork Underground popular with smugglers wantingto move contraband into the city

PUSHING THE ENVELOPEI the runners check into the hotel a snooty desk clerk could give therunners a hard time i theyrsquore dressed oddly or stand out as criminals(obvious armor cyberware nanotattoos weapons etc) He suggeststhat the runners may be more comortable at the ldquoMotel du Roachrdquoin Redmond and makes a big show o checking their SIN i they stillinsist on checking in (However the hotel only has a Rating 2 scanner)

NODE MULVIHILL HOTEL

Sculpting The sculpting resembles a fine upscale hotel The IC resembles bellhops

wearing classic early 20th century red bellhop uniforms complete with small brimless

bell-boy hats set jauntily on their heads Authentication

Node 1 Passcode

Privileges Admin

Attributes

Node 1 Firewall 6 Response 5 Signal 4 System 5

Spiders 1 Security Hacker

IC

Node 1 Attack IC Rating 5

Resident Programs

Node 1 Analyze Browse Edit (all at rating 5)

ARC

Node 1 Scramble Attack IC

Node 1 Alert Spider

SECURITY SPIDER (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP CM

3 2 4 2 3 4 5 4 50 7 2 10

Stats in the Matrix

Dice Pools Computer 9 (base skill 4) Data Search 8 (base 3) Cybercombat 9 (base 4)

Electronic Warfare 8 (base 3) Hacking 9 (base 4) Etiquette 6 Perception 6

Augmentations Commlink sim module datajack control rig

Gear Commlink (Firewall 6 Response 5 Signal 5 System 5 Programs Analyze 4 Armor

4 Attack 4 Blackout 4 Bio-Feedback Filter 4 Browse 4 Command 5 ECCM 4 Edit 4

Encrypt 4 Medic 5 Scan 4 Track 4)

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 133413SCENE 5 RUFF STUFF

Once checked in a young bellhop offers to carry their luggage totheir room i they have any and he insists on showing them where theroom is Hersquos new incredibly over eager and pesters the runners to geta big tip He can keep popping up to ask i they need room service ormore towels and he ollows them around trying to be helpul in themost annoying ways possible I the runners tip him hersquos very grateuland leaves but is back within minutes to ask i they need anything else

Finally the hotel detective suspects that theyrsquore up to something

and he attempts to discreetly spy on them Hersquos a bumbling idiotthough and was only hired because hersquos the managerrsquos cousin He actslike hersquos in a bad spy movie but can likewise be a thorn in the runnersrsquoside as they try to break into Fionarsquos room

DEBUGGINGTis scene is mainly a chance to do some roleplaying and do somelegwork It shouldnrsquot take a long time so gamemasters are encouragedto keep it moving I the runners cannot find the hotel no matter whatthey try MacCallister will call and check up on them afer 12 hours Ithey tell him theyrsquore having trouble he can produce the Hotel inorma-

tion or them an hour later

Runners that cause too much trouble or blatantly carry weaponsaround the hotel are asked to leave Violence results in Knight Errantbeing called in

SCENE 5 RUFF STUFFSCAN THISTe runners have a name and a possible location Jack urner in the

Underground Unortunately as soon as they enter the Undergroundthey end up in a three way fight between the Skraacha the RealityHackers and Knight Errant Te runners are more than likely detainedby Knight Errant which can give them their third job or the day

TELL IT TO THEM STRAIGHTTe Ork Underground Te very name conjures up a dozen differentimages Intricate Dwarven architecture damp musty caves an army ometahumans dark caves filled with devil rats and ghouls Te list goeson and on Tere are a lot o conflicting stories about what itrsquos like inthe Ork Underground and both all and none o these stories are trueA vast network o tunnels honeycombs the ground underneath Seattleand each section o the Underground is different Some are little more

than dirt and stone caves while in other sections i it werenrsquot or theceiling 2-3 stories above your head you would think you were on anynormal city street

Making your way into the Underground is easy Tere are twoeasily accessible public entrances one in the basement o Lordstrungrsquosdepartment store the other under the Big Rhino a restaurant thatserves ldquoauthenticrdquo ork cuisine Tere are supposedly numerous hiddenentrances all over the city but only residents o the Underground know

their location Lordstrungrsquos is the largest and most easily accessible othe two main public entrances and is the only one open 247

BEHIND THE SCENESTe Big Rhino entrance is a large stairwell in the back o the restau-

rant Tere are flyers and advertisements at the entrance and thestaff o the restaurant keeps an eye on the comings and goings intothe Underground Tis entrance is only open during the restaurantrsquosbusiness hours (10 AM to Midnight)

Te Lordstrungrsquos entrance is a pair o large double escalatorson one side o the first floor o the department store Tere is anentrance to the street here and the section can be sealed off when thedepartment store is closed Tere is a two-man Knight Errant poststationed here at all times and a pair o heavy security turrets guardthe entrance Lordstrungrsquos is heavily invested in the ourist Highwayand the tours that go through there but theyrsquove had problems with

some o the rougher elements o the OU spilling out into their storeTe adventure assumes the players use the Lordstrungrsquos entrance butgamemasters can modiy the scene to fit the smaller entrance

Te Lordstrungrsquos end o the ourist Highway suffered severe firedamage a month ago Some o the shops have yet to reopen and the walls are still blackened with soot and ash and the lingering scent osmoke still permeates the air Business has since gone back to normaland rebuilding is underway but itrsquos a slow process Te fire didnrsquot quitereach the escalators leading out o the Underground so the immediatearea near the escalators leading up and out are untouched but therunners can see rom the scorch marks that it was a close call

When the runners first arrive the area near whichever entrancethey use is crowded It appears that one o the guided tours (running4 times a day only 150yen an AR advertisement screams) is trying tohead back topside but there is a conrontation between a couple ogangs going on On one side are the Skraacha an all ork gang that

ofen acts as protectors o the Undergroundrsquos residents wearingmostly brown and grey gang colors On the other are a bunch oheavily chromed and bodymodded gangers wearing gold and chrome

Anyone with their AR displays running sees neon AR graffi ti literallycrawling across the entirety o the ourist Highway proclaiming thatthe ldquoReality Hackers rulerdquo ldquoReality is a lierdquo and that ldquoFor a goodtime call Gutterrsquos Momrdquo Most o the shops in the vicinity havehad their AR signs vandalized usually involving porn Te runners probably donrsquot know Gutterrsquos Mom but they can figure out thatchromed up gangers are the Reality Hackers a street gang that goesin or hacking and body modification Seconds afer the runners arrive and take all o this in gunsare drawn nailbats are swung and cyberspurs are popped Itrsquos an all

out gang war going on in ront o their eyes Te runners wonrsquot havea chance to do anything beore the fighting starts and once it doesthey need to decide what to do Te Skraacha are attacking anythingchromed looking or non ork or troll while the Reality Hackers areattacking everything else both physically and wirelessly via the matrixTe runnersrsquo commlinks will be targeted by them almost immediatelydrawing them into the fight

I the runners try to stay out o the fight they will be targetedhe Skraacha may assume theyrsquore a threat or that they are withthe Hackers Te Hackers will attack their commlinks Innocentbystanders may beg them or help Itrsquos possible to avoid the fight butnot easy

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 143414 SCENE 5 RUFF STUFF

Alarms sound and less than a minute afer the fight startsKnight Errant arrives he Reality Hackers didnrsquot just hit theUndergroundrsquos nodes but they also tagged either Lordstrungrsquos or theRhino (depending on which way the runners came in) so they hadalready called the cops in Knight Errant will detain everyone they seeregardless o whether or not they were fighting and the runners areobvious targets to be detained first

Te runners can sneak away rom this though thatrsquos diffi cultTere are a lot o residents o the Underground trying to flee deeperinto the Underground while there are several dozen tourists who are panicking and trying to reach the exit and in the middle o both isa gang fight Donrsquot make sneaking away easy to do Te gangers on

both sides will attack them as they try to get by and theyrsquoll be orcedto get physical with the residents and tourists to move them out othe way (either attacking them or picking them up or moving them)Creative use o spells spirit powers or a troll battering ram could getthem through beore KE shows up though

Unless the runners want to fight off two dozen heavily armed andarmored Knight Errant Special ask Force members they are morethan likely detained or questioning once the fighting is subdued(Which only takes a ew rounds as neither gang wants to take on KE)Most o the civilians are let go immediately but the runners are askedto step to one side where they are watched by several surly lookingoffi cers

PUSHING THE ENVELOPEo bee up and prolong the scene draw the runners into the fightSeveral o the RH gangers could hack multiple runnersrsquo commlinksand a technomancer can try to dazzle and ool them by attacking them with AR constructs (orcing them to turn AR off disabling things liketacnet or their smartlinks)

Knight Errant could initially assume theyrsquore part o the fight andattack them as well as the gangers I the runners severely injure anyo the KE offi cers osh will be much harsher in the next scene I therunners kill any KE offi cers osh wonrsquot deal with them at all and KE will instead try to arrest them

During the ight helpless innocents could be put in danger (asmall child a pregnant woman an elderly man) giving the runners achance to be a hero or simply ignore their plight

DEBUGGINGI the runners manage to sneak away or flee the scene beore KnightErrant detains them then skip Scene 6 Guns for Hire and go directlyto Scene 7 Shake a Leg

I the runners attack Knight Errant see Pushing the EnvelopeI the runners seriously injure or kill the Skraacha word spreads andthe residents are less likely to help the runners Double any bribesor payments necessary or the rest o this adventure while in theUnderground and apply a -2 modifier to all social tests due to hostilityrom the residents

NEON MECH REALITY HACKER LIEUTENANTHe was born in the OU and detests it considering it a backward

and primitive place With Matrix coverage so spotty and weak he enjoys periodically coming down into the OU to cause problems and wreakhavoc on what little wireless capability there is

B A R S C I L W Ess Edg Init IP Arm CM

8 5 4 (6) 7 4 5 5 5 06 2 9 (11) 1 (3) 119 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 10 (12)

Cybercombat 12 Dodge 8 Electronic Warfare 10 Hacking 10 Negotiation 7

Perception 9 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 2 Dermal Plating 3 Cybereyes 3 (w lowlight

therm vision mag vision enhancement 2 smartlink flare comp) retractable spurs

sim module (hot sim modified)

Gear Armor jacket commlink (Firewall 6 Response 6 Signal 5 System 6 Programs

Analyze 5 Armor 6 Attack 6 Blackout 5 Bio-Feedback Filter 6 Browse 5 Command

5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5 Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

THE ORK UNDERGROUNDThe Ork Underground is vast Following the Great Seattle Fire of 1889 the city opted

to simply build over the old Downtown Many of the buildings that could be repaired now

had their original first floor underground and even many of the streets remained intact

In the mid 20th century the Underground was partly restored as a tourist destination

After the Awakening and Goblinization it became a haven for many metahumans and

following the Night of Rage had become a refuge for a large portion of the metahuman

population of Seattle

By 2050 the Underground had been built up and expanded into a thriving districtin its own right though it has never been regarded as such by the City of Seattle It has its

own unofficial mayor its own police force (since Knight Errant and Lone Star before them

almost never step foot into the Underground) and entire commercial and residential sec-

tions The entire Underground network has never been properly mapped out and stretches

throughout Downtown and beyond

The citizens of the Underground still donrsquot trust ldquotopsidersrdquo as they call anyone

who lives on the surface They put up with the tourists since thatrsquos a major source of

income for many residents but theyrsquore not fond of people just randomly wandering

around the Underground especially outside of what they call the Tourist Highway

which is the public area of the Underground where tours run So getting information

can be difficult

Not long ago Alamos 20000 attacked the Ork Underground and set a large portion

of the Tourist Highway on fire The faint smell of smoke still lingers in the air many build-

ings are still fire-gutted ruins and the walls are blacked with soot

The Underground is constantly being expanded and under development In some

sections if it werenrsquot for the ever-present ceiling it would be easy to mistake it for neigh-

borhood streets topside Two and three story buildings markets stores factories and

even legitimate businesses all call the Underground home

In other sections crude tunnels and caves make up a maze that even lifelong resi-dents have trouble navigating Hidden entryways into basements and sewer lines litter

this area of the Underground Paranormal critters smugglers and the more common

criminals utilize these tunnels for their own ends

Many of the tunnels arenrsquot wide enough for vehicles so outside of some of the

larger areas vehicles other than motorcycles are rare Bicycles are very common however

and all along the Tourist Highway and other commercial areas you can find plenty of

bicycle taxis and plenty of bike rental places (10yenhour 150yen deposit required)

Humans and elves suffer a -2 to all social tests against any of the Undergrounds

residents and any information will cost them twice the Nuyen it normally would Many

of the residents are openly hostile outside to any topsiders that arenrsquot on the tour Orks

trolls and dwarves do not suffer this penalty but are still looked at with distrust

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 153415SCENE 5 RUFF STUFF

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM5 4 4 (5) 4 2 3 4 3 325 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9) Cybercombat 9

Dodge 7 Electronic Warfare 8 Hacking 9 Perception 9 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink (Firewall

6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6 Blackout 5

Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5

Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs [Blade

(Str2+3)P 0 AP 0 Reach]

HEZ SKRAACHA LIEUTENANTHez means ang in Orrsquozet which hersquos called because he only has

one tusk (Te other having been broken off in a fight years ago) Hersquos aLieutenant in the Skraacha and hates opsiders especially ones comingdown looking or trouble

B A R S C I L W Ess Edg Init IP Arm CM

7 4 5 (7) 7 5 4 3 4 275 3 9 (11) 1 (3) 86 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 9 (11) Dodge 7

Negotiation 8 Perception 8 Pistols 10 Unarmed Combat 7

Augmentations Wired Reflexes 2 hand razors

Gear Armor jacket AR contact lenses (w thermo smartlink and vision enhancement

3) commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] hand razors [Blade(Str2+1)P 0 AP 0 Reach]

SKRAACHA GANG MEMBERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

6 4 3 5 2 3 2 2 6 6 1 64 11

Dice Pools Athletics Skill Group 6 Clubs 8 Dodge 6 Perception 6 Pistols 10 Unarmed

Combat 4

Gear Armor vest nail bat AR sunglasses (thermo smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] nail bat [clubs

(Str2+2)P 0 AP 1 Reach]

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 8 (9) 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket Helmet (with built in mic headset and smartlink) Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo] Defiance

EX Shocker [Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1

Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

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httpslidepdfcomreaderfullsrm04-00-back-in-business 223422 LEGWORK

REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

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httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

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httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

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httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

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httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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7262019 SRM04-00 Back in Business

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7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2934

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3034

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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httpslidepdfcomreaderfullsrm04-00-back-in-business 3134

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3234

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3334

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

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httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 4: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 4344 INTRODUCTION

Please keep in mind when preparing or the adventure that thePCs will not necessarily comprise a ldquobalancedrdquo party Itrsquos entirely possible that the party will be made up entirely o technomancers orback-to-nature shamans I the characters run into a brick wall because

o such complications show flexibility and use your best judgment inhow you lead them back to the plot

NON-PLAYER CHARACTERS

Non-player characters (NPCs) are essential to any adventure Teyare the allies antagonists and background characters in the adventure

that interact with the player characters NPCs in this adventure havealready been created and can be ound throughout the adventure

Minor NPCs are ound in the individual scene that they appearin and generally have a brie write up noting only their importantskills and the gear they are carrying Note that their dice pools are pre-

calculated to save the gamemaster time

Major NPCs can be ound in the Cast of Shadows at the end othe adventure and have more detailed write ups and include most othe skills and the gear they have access to

Te NPCs in this adventure should generally stand up to theaverage player character but may need some adjustment to suit a particular group o characters especially a more experienc ed and powerul group he scenes and NPC descriptions oer tips onadjusting the NPCs to suit the abilities o the characters in yourgroup o adjust the power level o an NPC reer to the Prime Runner

Creation and Advancement able (p 285 SR4A ) ake the playercharactersrsquo abilities into consideration when assessing the NPCs inthis adventure and modiy them accordingly

MISSION DIFFICULTY

GMs are encouraged to use their own judgment and to adjust the di-ficulty o the encounter to take into account the abilities o the playersI the players have no magical support replace magical deenses withmundane ones I the players are weak on combat reduce the numbero enemies by one or two Conversely i theyrsquore steam-rolling theopposition add one or two enemies to the fight Missions should be a

challenge to the party but should never be insurmountable or a team playing it smart

CHOOSING SIDES

During the course o a scenario the PCs will be presented with optionsto choose sides between several Factions in the adventure Seattle is acity ull o conflict and is ull o opposing Factions who butt headsconstantly Characters can try to remain neutral but ofen any deci-sion they make will avor one Faction over another Tese choices willearn the character positive or negative Faction Reputation PositiveFaction Rep doesnrsquot mean that a runner has become a member o thatFaction but rather just notes that the Faction looks upon the characteravorably and is more inclined to deal with the runner High enough

Faction Rep will earn the character a avor rom that Faction at the endo the adventure (see Picking Up e Pieces or more inormation) I your Faction Rep drops low enough contacts that are members o thatFaction may not deal with you at all

Each Faction keeps tabs on its opposite and every organization isull o spies so any time a character deals with one Faction the otherside inevitably finds out about it Tis is tracked on an individual basisso even i one teammate sells out inormation to NewsNet you can sellout to KSAF and still earn KSAF Faction Rep

SRM 04-00 BACK IN BUSINESS touches on the main actionsor both the core plotlines to introduce them to the players FutureMissions adventures will ocus on one plotline or the other

A NOTE ON COMMLINKS

By 2070 commlinks have become a universal appliance Because justabout every NPC is going to have one they wonrsquot always be stattedout in the adventure text For NPCs who do not have a statted com-mlink assume it has all necessary ratings at 3 Tese commlinks willnot contain any valuable paydata

PAPERWORK

Afer running a Shadowrun Missions adventure there are severalimportant pieces o paperwork that need to be filled out

Te first is to make certain to distribute a copy o the adventurersquosDebriefing Log to each player As the GM please make certain to fill

this out and sign off on it or each character In the interests o time you may have each player fill out the sections with appropriate valuesthat you give them Please consider the PCs actions in the scenario when providing Reputation modifiers per those rules (p 265 SR4A )

Te second is to make sure that all players have updated theircharacterrsquos calendar PCs are allowed to go on one run per week Tecalendar is used to track the characterrsquos monthly liestyle expensesadventures and their downtime exploits

Finally certain modules will request that you use the webreporting orm available at shadowrun4commissions to report theoutcome o the Mission Future adventures will reflect the outcome othis one Without GM eedback the PCsrsquo exploits will be unable toaffect the campaign

MISSIONS FACTIONSBURIED UNDERGROUND PLOTLINE

Ork Rights Committee This faction is pushing to see the Ork Underground become a

full-fledged legitimate district of Seattle by any means necessary

Seattle Government The city of Seattle is hurting for money and sees the Underground

as a huge expense that they canrsquot afford with little to no gain from its largely SINless a popula-

tion and worries that making it a district would give legitimacy to the gangs crime rings and

smugglers that use the Underground as a base of operations

NewsNet Horizonrsquos flagship news outlet in Seattle NewsNet has long struggled to main-

tain its status as Seattlersquos top reporting agency against its primary rival KSAF

KSAF KSAF built a reputation on reporting the news sometimes before anyone knew

it was news Those days are past but with the brewing fight between the city and the Ork

Underground KSAF sees a chance to get the scoop and reclaim their glory days burying NewsNet

in the process

ARTIFACT RUSH PLOTLINEAtlantean Foundation This faction has long believed in a grandiose magical ldquoFourth

Agerdquo and the recent influx of magical artifacts being discovered lends their claims much

credence They are scrambling to be the first to gather these artifacts and unlock their secrets

Draco Foundation Founded after former president Dunklezahnrsquos death the Draco

Foundation has been searching out any number of strange things for research Rumor has it

that even 15 years after his death Dunklezahn is still guiding them from beyond the grave No

one knows their true motives but they will do whatever they can to get their hands on thesestrange artifacts and discover what they can do

Saeder-Krupp For now Lofwyr is content to sit back and watch as mortals scramble about

for baubles from a past life For the time being hersquos just gathering data

Lung Like Lofwyr Lung is watching and waiting to see what gets unearthed and what

the mortal races do with it

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 5345MISSION SYNOPSIS

MISSION SYNOPSISDr Fiona Craig an Arcanoarcheologist who specializes in pre-Awakening magical artiacts came across an interesting artiact duringa dig in Greece A shard o obsidian she theorized it was a piece o a

larger artiact she ound reerences to called a ldquomorel stonerdquo Unlikemost magical artiacts the item doesnrsquot have a magical aura but instead

appears to have a aint aura similar to that o living beings Tis madethe artiact unique and incredibly valuable So she decided to take theartiact to Seattle where the Draco Foundation and the AtlanteanFoundation had recently entered a state o corporate cold war and wereboth seeking to outdo each other seeking out artiacts

Fiona had the shard smuggled out o Greece and deliveredto Seattle where she planned to sell it to the highest bidder Shearrived in Seattle just ahead o the artiact and went down intothe Ork Underground to meet the smuggler shersquod hired She hada meeting with Laurent Nazaire rom the Atlantean Foundation planned or that evening breakast with her ather in the morning

to arrange or a meeting with the Draco Foundation and then wasmeeting with Saeder-Krupp Aztechnolog y and Lungrsquos Seattle repthe next day

Unortunately or her she was betrayed by the smuggler shersquodhired to bring the artiact in Jack urner wasnrsquot a ool and he didhis research on both his employer and the item she was bring in Hersquosdecided to sell the item himsel but he needs Fionarsquos connections to doit Hersquos currently holding her captive trying to orce her to cooperate with him and give him the names o her contacts

Aaron Craig Fionarsquos ather ran the shadows under the streetname rouble during the 50rsquos oday he works reelance or the DracoFoundation going under the name Moreau He knew his daughter was coming into town last night and when she missed her breakast

meeting he started making calls and ound that Fiona had beenmissing since early the previous night He turned to an old riend afixer named MacCallister to get some help in finding his daughterearing the worst

MacCallister is working security or Maria Mercurialrsquos show atUnderworld 93 so he contacts a group o shadowrunners Te earliesthe can meet them is immediately ollowing the concert so he invites

them to be his guest at the sold out show Afer the concert he lays outthe job or them

racking down Fiona isnrsquot too hard but there are a lot o olksinterested in her and more importantly in the artiact she wasbringing in Nazaire knows that something is up and like Moreauhersquos ound that shersquos gone missing Hersquos discovered that MacCallister

was hiring some runners to find Fiona so shortly afer the y acc eptthe job he contacts them himsel Hersquos not interested in Fionabut he wants to get his hands on the obsidian shard that she wassmuggling in He offers them up additional payment i theyrsquoll bringhim the artiact

racking Jack urner leads the runners to the Ork Underground where he operates out o Once there the runners end up in the

middle o a fighter between the Undergroundrsquos local protection gangthe Skraacha and the Reality Hackers a thrill-gang looking to causehavoc Knight Errantrsquos Special Crimes unit arrives on the scene tobreak things up and the runners have the opportunity to get a third job Te lead detective osh Athack rea lizes the runners are morethan just innocent bystanders and he puts them in touch with DistrictAttorney Dana Oaks DA Oaks has been trying to track down Jackurner as well but the city and Knight Errant donrsquot have jurisdictionin the Underground and itrsquos too dangerous to try to send in a squado offi cers She will tell the runners about a bounty on urner i theycan capture him and deliver him to Detective Athack or prosecution

Te runners then have to navigate the Underground and find where the smuggler is holed up Wordrsquos reached him that people are

looking or Fiona so hersquos hired some extra muscle Te runners haveto get the girl the artiact and the smuggler so they can get their various paydays

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 6346 SCENE 0 WALK ALL OVER YOU

SCENE 0 WALK ALL OVER YOUSCAN THISTis scene is only or runners who transer in rom New York I all or

none o the runners are transerring skip it Tis scene is to transitioncharacters to the new campaign

TELL IT TO THEM STRAIGHTIt started out as just another night in the Rotten Apple and thenthings went bad ast Te Neo-Anarchists in the erminal went crazyand started a revolution An Ares VPrsquos daughter was kidnapped andone o the Neo-Arsquos leaders launched a biological weapon into the hearto Manhattan It could have been worse the Neo-Arsquos were stoppedbeore too much damage was done but somehow the blame got pinned on you With the heat on in Manhattan your fixer Peacemansuggests that maybe itrsquos time to move

ldquoI hear Seattlersquos nice this time o yearrdquo he tells you ldquoI have a

riend out in the Emerald who can help out Irsquoll have him get intouch with yourdquo

BEHIND THE SCENESTis adventure reers to the events o SRM 03-12 ELEVATOR RIDE

TO HELL Check the runnersrsquo log sheets i they ran the adventureand see what their outcomes were and tailor this scene to that Ithe runners stopped Sid rom launching his bio-weapon then theNeo-Anarchists have put a sizable price on the runnersrsquo heads I therunners actively helped Sid then the MDC (Manhattan DevelopmentConsortium) has put a price on them I they tried to stop Sid but

ailed they donrsquot have a price on them but no onersquos happy with themand their name is currently mud in Manhattan

Tis scene is transitory and should be brie Despite Peacemanrsquos

ties to the Neo-Anarchists hersquos not one o their more radical membersand as such hersquos sympathetic to the runners He arranges to transportthem and their gear out o Manhattan and into Seattle with aminimum o uss He tells them to find an apartment and settle in Alocal fixer by the name o MacCallister will be giving them a call aboutsome work as soon as he has something

PUSHING THE ENVELOPEFor convention events or Open Play simply transition the Season 3characters as quickly as possible Use the Season 4 FAQ to help playerstranser characters over to Seattle

I this is a home game play up the transition You can have goonsquads rom the Neo-Anarchists or squads o corp security comingafer the runners in Manhattan Te runnersrsquo contacts wonrsquot deal withthem anymore Have un with this I the runners are hesitant to leavekeep hammering home the act that they are no longer welcome inNew York and that i they stay eventually someone will get luckyand take them out Eventually afer a ew attacks a lack o new workcoming in and their contacts reusing to deal with them theyrsquollhopeully get the hint

DEBUGGINGI the players reuse to leave New York have them make new

characters

SCENE 1 ROCK lsquoN ROLL SINGERSCAN THISTe runners are contacted by a Fixer known as MacCallister or a poten-

tial job Tey meet him at Underworld 93 and get to see a rare concert

TELL IT TO THEM STRAIGHTItrsquos just afer Noon on a Wednesday when your commlink chirpsChecking it you see a matrix icon that resembles the traditional smiley

ace image only red and cocked to one side with little jagged linesresembling tusks on the mouth o the icon Answering the call theicon is replaced by a grinning male ork His ace is lined with age hishair and goatee is touched with grey and a pair o golden datajacksgleam along his lef temple Wire-rame glasses sit upon his nosethe kind that correct your vision not tinted mirrorshades that make you look badass or even the more modern AR g lasses or goggles buthonest-to-ghost reading glasses

ldquoHoi chummersrdquo Te ork says with a cheerul grin ldquoI hear tell you might be interested in a bit o biz I yoursquore interested head onover to Underworld 93 tonight at 7 Terersquos a small concert going on

Let the doorman know yoursquore there to meet MacCallister and hersquoll get

you some good seats Afer the showrsquos over wersquoll have a chat and Irsquoll tell you a bit more Interestedrdquo

WHEN THE RUNNERS ACCEPT AND GO TO UNDERWORLD 93

Underworld doesnrsquot really look like much rom the outside a simpleerrocrete building that looks like it should be warehousing machin-ery not the location o a nightclub Te only distinguishing eatureso the club are a simple steel sign outside with the name and an AR

display that is ar more impressive blazing the name o the club inbright neon lettering along with the clubrsquos logo Charon steering aspeedboat across the river Styx At one time this was the place tobe or Seattlersquos whorsquos who Te attraction or the place has long sinceaded or younger crowds who are always looking or the next bigthing but the place still retains its reputation as being the place to see

some o the hottest music acts o yesterday and today Jetblack Shield

Wall Crimeime DarkVine Blitzkrieg the Psychedelic PhlegmmAll have graced the stage at one time or another and tonight looksto be another big name

Tere is a sizable crowd outside the building with a line o peoplestretching around the building A pair o intimidating troll bouncers

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 7347SCENE 1 ROCK lsquoN ROLL SINGER

wearing expensive tailored suits stand guard at the door ignoring themajority o the crowd as i they simply didnrsquot exist only occasionallyletting people into the club afer one o them consults an actual paper

list on a clipboard One way to make a guest list unhackable is to write it down An ARO in ront o the building explains the crowdMercurial is doing an unannounced concert at Underworld 93 tonightat 730

BEHIND THE SCENESMacCallister is working as head o security or Underworld 93 tonight

organizing the physical security and manning matrix security himselHersquos not normally involved with Underworld 93 but hersquos working theshow as a avor to Mercurial who has had some death threats againrecently He is unavailable until afer the show but has made arrange-ments or the runners to get good seats

Inside the main doors the large lobby is packed with people

chatting posing or the press and me-eeds or gawking at thememorabilia o music stars past and present that line the walls womore well dressed but obviously dangerous guards man a MADScanner (Rating 6) that patrons have to pass through to get into theclub A coat and weapons check room stands next to the scannerencased in bulletproo glass (Reinorced Barrier Amor 8 Structure9) Te runners will have to check any weapons and will be givenindividual claim tags or each item checked

Past the scanner is a long hallway where the restrooms are locatedas well as one o several spiral staircases and the entrance to the mainbar area Te staircases lead up to an intricate series o catwalks thatrun the length o the club and connect a number o balconies and

booths that are attached to the walls and hang suspended over the stage

and dance floor Te runners have a pair o booths reserved up hereand are escorted to them

Te bar itsel is manned by six bartenders and the seating areacontains a large number o tables packed in as tightly as possible Tetables are filled to capacity and a number o patrons are hoveringaround the seating area like vultures waiting to claim any table thatgoes unoccupied or even a nanosecond owering over the seatingarea is ldquothe Beastrdquo an enormous ten-meter high bald and bullet-headed statue that has served as the unoffi cial mascot o Underworld93 or over two decades Lasers shoot rom the statuersquos eyes smokebillows up around it neolux tubing running the length o the statuebathes it in an eerie neon glow and holograms and AR wrap thesculpture in glowing flashy effects From its belly a massive speakerblasts out music

Te stage itsel is set in the ar south wall and huge video displaysand state o the art AR displays provide dizzying imagery or Emerald

Cacophony a local SynthMetal band playing as a warm up orMercurial On the huge dance floor bodies writhe to the music

Afer a bit Emerald Cacophony finishes their set and exits to asmattering o applause A tall man in his late 40s with a lined acedark hair and goatee wearing an immaculately tailored suit gets upon the stage He smiles out over the crowd None o the runners willrecognize him but an Assensing (6) test will reveal something o ashock the man is actually a dragon He holds up his hands to quiet thecrowd down and says ldquoAlright you brain damaged re-wired mutantsHerersquos the reason yoursquove been sweating all over our nice clean floorsall evening Ladies and Gentlemen mdash i there are any out there mdash and

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 8348 SCENE 1 ROCK lsquoN ROLL SINGER

the rest o you trash as well I present to you the one the only MARIAMECURIALrdquo

Te crowd goes wild as the lights dim and then everything goesquiet as the first haunting synthesized notes o Mercurialrsquos hit songldquoake It o Misterrdquo swell up rom the speakers A spotlight comes onilluminating a slender lovely figure wearing a short dress o midnightblue Her legs and arms gleam with polished chrome rom hertrademark cyberlegs and arms Her voice is as lovely as ever and the

first lines o the song wash over youMercurial plays a two hour show beore wrapping up Several up

and coming bands go on afer her but itrsquos clear that a lot o the patronsconsider the concert over A waitress comes up and offers to escortthe runners down and into the backstage area where MacCallister is waiting or them in a small meeting room

PUSHING THE ENVELOPEMax Duggan has had a bad week Tree days ago he caught his wiesleeping with his best riend Yesterday he was fired rom his jobMercurial was his wiersquos avorite singer so he bought tickets rom ascalper weeks ago or our times their value Now hersquos at the showalone miserable angry and getting drunker by the minute Hersquos man-aged to sneak a gun in through security and shortly beore Mercurial

takes the stage he finally snaps afer watching a young couple makingout at a table next to him He shoots the boyriend in a rage and thengrabs the girl and holds her hostage in a panic Security is ready tomove in but the place is packed with people and they canrsquot get a clearshot I the runners ignore this MacCallister contacts the party andasks i they can do something to handle the situation peaceully and without casualties I the runners try to negotiate hersquoll simply say timeis o the essence and that hersquoll keep it in mind when negotiating or

their upcoming job offer I the runners handle things smoothly givethem +2 Dice or their negotiation with MacCallister in Scene 2Dirty Deeds Done Dirt Cheap I they ignore MacCallister or i theycause any o the club-goers to be injured (inadvertently or on purpose)MacCallister gets +2 Dice when negotiating against them

Tis isnrsquot a complex situation but Max is an emotional wreckand the runners risk setting off a bloodbath i they handle it poorlyAnything seen as an attack will set him off and itrsquos entirely possible one

or more people will die i that happensTe club has several Force 5 spirits with the Magical Guard power

patrolling the club and they have orders to magically aid anyone beingattacked with magic I the runners ask MacCallister he can have theircontrolling mage pull them back otherwise theyrsquoll assist Max i magic

is used against himIn his hysteria hersquos diffi cult to talk down Any runner attempting

to negotiate with him will need to make a Negotiate (4) or Fast alk(5) to get him to release his hostage and give himsel up

I the runners donrsquot intervene things are tense or almost 10minutes beore one o the security guards gets into position to get offa shot Hersquos unable to drop Max with a single bullet however and Maxshoots his hostage in the head beore being taken down

DEBUGGINGTis is a pretty simple scene Gamemasters should play up the atmo-sphere and ambiance o it and impress upon the players the history oUnderworld 93 and how big a show something like Mercurialrsquos concert

is Shersquos the Madonna or the Cher o the Sixth World Donrsquot let thescene drag on too long though itrsquos simply to acilitate the meet up with MacCallister

I the runners decide to cause problems at the club there are 4roll bouncers at the main doors and the scanners and there are twodozen other security personnel inside the club as well as two securitymages each with a bound Force 5 Guardian Spirit MacCallister willimmediately cal l Knight Errant who had offi cers patrolling nearbyin case there was the kind o trouble a novastar like Mercurial cansometimes attract (and the bad press that goes with that) Four KnightErrant patrolmen will arrive one minute afer the alarm is sounded and

a Knight Errant High Treat Response eam will arrive in 5 Finallyi the runners survive MacCallister reuses to work with them and

will find another team o runners to take the job I they spotted himearlier the dragon does not get involved

I the runners see through the MCrsquos Masking and realize hersquosa dragon and conront him he will deny it It they press the issue he will demand they leave ldquohis clubrdquo and call security to escort them outMacCallister will arrange to meet them at a McDougalrsquos down the streetin a little while (Modiy Scene 2 Dirty Deeds Done Dirt Cheap asnecessary) I the runners attack him he deends himsel with a Force12 Barrier spell (Combines both Physical and Mana Barrier) that he hasanchored with a Detect Harm spell as well as the two Force 5 GuardianSpirits and flees while security attempts to take down the runners

TAKE IT TO MISTERBy Maria Mecurial

Once long ago when troubles came your way

You couldnrsquot take them on yourself

But you knew just what to do

To find someone who would help

When they burn out the farm

Or ravish your sisterYou put your hat in your hand

And take it to Mister

Take it to Mister

Then as they will all these things changed their way

The ones who guarded you proved false

The lord the patron the grand seigneur

Helped themselves and no one else

So they ravished the land

And whored with your sister

They made you rip out your pride

And take it to Mister

Now we have learned there is another way

To face the future for ourselves

We all know what we must do

If you want to take back what they stole

Feed the rage in your heart

Till itrsquos ready to blister

Now put your gun in your hand

And TAKE IT TO MISTER

-rdquoTake It To Misterrdquo by Maria Mercurial

Copyright 2048 Mercurial Music

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 9349SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

SCENE 2DIRTY DEEDS DONE DIRT CHEAPSCAN THISMeeting with MacCallister the runners get hired to find a missing woman ASAP

TELL IT TO THEM STRAIGHTTe waitress leads you into the backstage area past a couple o large

and obviously chromed bodyguards who stand guard Near the ceiling you see a small Japanese boy floating and translucent obviously a mani-

ested spirit o some kind Security is tight but thatrsquos not surprisingconsidering the superstar in attendance Down the hall you can seeMacCallister talking with Mercurial He smiles and nods to her thenheads toward your group

ldquoHoi chummersrdquo He calls out ldquoTis way pleaserdquo He motions toa door to your right Inside is a small room with a table and a handulo chairs around it Itrsquos a tight squeeze but you manage to get the entiregroup inside and sit down Once the door is closed the roar o themusic and crowd cuts off thanks to soundproo walls

BEHIND THE SCENESMacCallister is an older ork appearing to be in his late 40s Hersquos wear-ing an old well worn and of-patched armored leather jacket a adedMercurial t-shirt and a pair o jeans Strapped to his lef arm is some-thing that looks like a keyboard a 2050s era cyberdeck the precursorto the commlink He doesnrsquot look much like your average fixer butrather looks like a tough old shadowrunner MacCallister peppers his

speech with 2050s era street slangOnce everyonersquos settled the ork gets down to business and

explains that he needs some runners to find a woman whorsquos gonemissing He doesnrsquot have much inormation or them to go on Hername is Fiona Craig shersquos an archeologist who just arrived in Seattlelast night on a flight rom Greece she doesnrsquot live in Seattle and she vanished missing a couple o meetings she was supposed to have todayHis employer wants her ound ASAP

MacCallister will offer the runners 3000yen each or the jobRunners may negotiate and net hits will increase the pay by 200yen eachto a max o 5 hits

BOUNCERS (PROFESSIONAL RATING 3)(14 Human 10 Ork ( Add +3 Body +2 Strength) and 4 Troll (Add +4 Body +4 Strength

+1 Armor +1 Reach))

B A R S C I L W Ess Init IP Arm CM

5 3 4 5 3 3 2 3 6 7 1 64 11

Dice Pools Clubs 7 Dodge 8 Intimidation 6 Perception 7 Unarmed 8

Gear armored vest stun baton commlink (DR 3)

Weapons Stun Baton [clubs 6S(e) 0 AP 1 Reach]

SECURITY MAGE (PROFESSIONAL RATING 3)

B A R S C I L W Ess M Init IP Arm CM

3 4 4 2 5 4 5 6 6 6 8 1 119 10

Dice Pools Assensing 9 Conjuring 11Dodge 7 Perception 8 Spellcasting 11 Unarmed 7

Gear Sustaining Focus 3 (sustaining Armor Force 3) commlink (DR 3)

Spells Armor Heal Lightning Bolt Manaball Mob Mind Stunbolt Trid Phantasm

Bound Spirits 3 Guardian Spirits (Force 5)

MAX DUGGAN

B A R S C I L W Edg Ess Init IP Arm CM

3 3 3 2 4 4 3 3 3 6 7 1 00 10

Dice Pools Perception 6 Pistols 5 Unarmed Combat 5

Weapons Ares Predator III [Heavy Pistol 5P -1 AP 0 RC 15(c)]

GUARDIAN SPIRIT

B A R S C I L W Ess M Init IP CM

6 7 8 7 5 5 5 5 5 5 13 2 11

Dice Pools Assensing 10 Astral Combat 10 Blades 12 Clubs 12 Counterspelling 10

Dodge 13 Exotic Ranged Weapons 12 Perception 10 Unarmed Combat 12

Powers Astral Form Fear Guard Magical Guard Materialization Movement Sapience

(Optional Power Concealment)

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 9 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) Ares Predator IV wAPDS ammo Defiance EX Shocker Helmet

(+1+1 with built in mic headset and smartlink) Stun Baton Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c)] Defiance EX Shocker

[Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 103410 SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

I asked why MacCallister didnrsquot have the meeting earlier since itrsquosimportant to find the girl right away he explains that he was acting ashead o Security or Mercurialrsquos show tonight and he didnrsquot have thetime to hold a meeting with the runners any earlier

I asked how he knows Mercurial he simply says he did a avor orher once a long time ago and hersquos a big an

I asked about the MC showing up as a dragon under Assensinghe says that they must be mistaken and that he doesnrsquot know anything

about it

PUSHING THE ENVELOPEMaria Mercurial has been getting death threats Tis isnrsquot that unusualas a megacelebrity shersquos ofen the target o crazies and the obsessedHowever this time they were speciic enough that she called inMacCallister to handle and bee up security or this show Her worries prove to be well justified

Robert Kyde has been a an o Mercurialrsquos since she irstexploded onto the music scene Kyde is also a toxic shaman Aormer trickster and Coyote shaman years o sel-perceived ailurehave driven him insane and twisted his magical path In recent yearshe eels Mercurial finally sold out and that her newer music is just pandering to her audience instead o coming rom the heart like heroriginal music Rather than see her ade away and become another washed up has-been remembered or being ldquogood oncerdquo hersquos decidedthat i shersquos assassinated shersquoll become an instant legend like so manystars beore her have

As the runners are making their way backstage to meet withMacCallister our Force 6 Abominations (oxic Spirits o Beasts p144 Street Magic) will maniest and start wrecking havoc Te spiritsall resemble twisted bipedal cartoonish coyotes thin and starving with

a crazed look in their eyes Tey are silent but each holds a sign thatsays either ldquoYou sold outrdquo or has the word ldquoMercurialrdquo with a red circle

and cross though it Mercurialrsquos bodyguards step in ront o the singeras does MacCallister Te spirits have been ordered to kill Mercurialand anyone who tries to stop them

I the runners stay out o the fight the spirits will not engagethem Tey will suffer a ndash2 penalty to their negotiation tests withMacCallister though and i Mercurial is killed MacCallister will not

deal with them at all O course i MacCallister is killed the runners wonrsquot be hired either

DEBUGGINGI the runners cause trouble see Scene 1 Rock lsquon Roll Singer or secu-

rity details Also add in Mercurialrsquos two bodyguards to that as well anda third Force 5 Guardian Spirit that were protecting the backstage area

I the players balk at the lower payment let them know out ocharacter that there are other opportunities to make money I theyinsist upon more money in character stress that this should be an easy job just locate the missing woman and report back I they still reuseto take the job thank them or playing and let them go

MERCURIALrsquoS BODYGUARDS (PROFESSIONAL RATING 5)

B A R S C I L W Ess Init IP Arm CM

5 5 (7) 5 (7) 5 (7) 3 5 2 3 18 12 3 138 11

Dice Pools Clubs 12 Dodge 10 Intimidation 8 Perception 10 Automatic 14 Unarme

Augmentations Muscle Replacement 2 Wired Reflexes 2 Dermal Sheathing 2 (All

Betaware)

Gear armored vest half-body suit of form-fitting armor Ares Crusader w 2 clips Hi

Power rounds (+2 DV -1 AP p 156 War) stun baton commlink (DR 5) AR goggles

low-light thermal and smartlink)

Weapons Ares Crusader [Machine Pistol 6P -1 AP 3 RC (one point from strength)

40(c)] Stun Baton [clubs 6S(e) 0 AP 1 Reach]

TOXIC BEAST SPIRIT (FORCE 6)B A R S C I L W Ess M Init IP CM

8 7 8 8 6 6 6 6 6 6 14 2 12

Dice Pools Assensing 12 Astral Combat 12 Dodge 13 Exotic Ranged Weapons 13

Perception 12 Unarmed Combat 13

Powers Animal Control (Toxic Critters) Astral Form Corrosive Spit Enhanced Senses

(Hearing Low-Light Vision Smell) Materialization Movement Mutagen Sapience

(Optional Powers Fear Noxious Breath)

STREET SLANGDuring the lsquo50s and early part of the lsquo60s the streets had a lot of unique slang and lingo

to them By 2070 however their use had fallen mostly out of favor considered ldquoancientrdquo

and ldquoout of daterdquo Younger runners will still encounter it from time to time when dealing

with runners from that era Some of the terms are creeping back into the lexicon as well

thanks to the recent revival of the Karl Kombatmage trid series

Biz A job or business

Buzz Turbo Get out fast

Chip-truth The complete truth ldquoIrsquom telling you the chip-

truth chummerrdquo

Chummer Pal or buddy

Decker 2050rsquos era hacker so named for their cyberdeck

Drek Common curse word ldquoThis drek sucksrdquoFrag Common swear word ldquoIrsquoll fragginrsquo kick your hooprdquo

Geek To kill ldquoGeek the mage firstrdquo

Gillette Wired street samurai

Hoop Ass

Null Persp (or Null Sheen) Easy no sweat

Omae Japanese for friend

Slot Mild curse word ldquoGeek that slotrdquo

So ka Japanese for ldquoI understandrdquo

Wizard (or just Wiz) Great fantastic excellent ldquoThatrsquos so wizrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 113411SCENE 3 MONEY TALKS

SCENE 3 MONEY TALKSSCAN THIS With ver y li ttle inormation to go on the runners start to do some

legwork But as they leave Underworld 93 to begin the job theyrsquoreapproached with a second job offer

TELL IT TO THEM STRAIGHTArmed with little more than a name you head out o Underworld93 leaving the crowd and the music behind you Your ears ring in therelative silence o the cool city night As you begin to discuss yournext steps you see a well dressed dark-skinned dwar casually strollingtoward you When hersquos about 7 meters away rom the runners hersquollstop and hold out his hands palms out toward the runners

ldquoPeace riendsrdquo He says with a trace o a 983121uebecois accent ldquoIhave a job offer or yourdquo

BEHIND THE SCENESLaurent Nazaire will hand the runners his business card and tell themthat he represents the Atlantean Foundation Hersquos interested in track-ing down an item that Fiona Craig was having smuggled into SeattleHe has no interest in the woman hersel and hersquos airly certain that therunners were just hired to find her Hersquod like to hire them as well tobring him the item a fist sized shard made o obsidian Hersquos willing to pay the runners 2000 Nuyen each i they can recover it Runners cannegotiate to increase the ee with each net hit increasing it by 200yen with 10 net hits max

Laurent knows that Fiona is Moreaursquos daughter When Fionamissed her appointment last night and wasnrsquot answering her commlink

the dwar started having Moreau watched to see i she turned up

Laurentrsquos agents overheard Moreau calling MacCallister and askinghim to hire some shadowrunners Since then hersquos been staking out theork fixer waiting to see who he hired He will not explain any o thisto the runners but i asked simply says that he knew that MacCallister was hiring some runners to find Fiona and was waiting or whoever it was to come out o the club

I asked how he knew they were runners he laughs ldquoLook at yourselves A group like you Yoursquore certainly not a bunch o corpersout clubbing or some wageslaves I mean really You scream lsquorunnerrdquo

He doesnrsquot have any inormation on Fionarsquos whereabouts nor does

he have much inormation about the obsidian shard I pressed he getsslightly belligerent and says that i he knew what the rock was then he wouldnrsquot need the runners to find it so he could study it

Nazaire is polite so long as the runners are polite but i they treathim rudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

PUSHING THE ENVELOPETe Cutters have recently been making a push into the Chulos terri-

tory selling drugs on their tur Te Chulos have decided to hit backRumor has it some o the Cutters were planning to peddle to thecrowds outside Underworld 93 tonight so the Chulos have a drive-by planned

Right as the runners are leaving the club 12 Chulos hit the placeTeyrsquore all mounted on Harley Scorpions and carrying UZI IIIs andthey spray the crowd and the runners with bullets Te Chulos maketwo drive-by attacks once up the street and then once back downEach time they attack three random runners Unless theyrsquore engagedin combat by the runners they simply ride off afer the second attackI engaged they will stay and fight Tey flee either when six o theirgang are down or when the cops arrive in 10 combat turns

DEBUGGINGNazaire is polite so long as the runners are polite but i they treat himrudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

CHULOS GANG MEMBERS (PROFESSIONAL RATING 1)(4 Humans 6 Orks (Add +3 Body +2 Strength) 2 Elves (Add +1 Agility +2 Charisma)

B A R S C I L W Ess Init IP Arm CM

3 4 3 3 2 3 2 2 6 6 1 64 10

Dice Pools Athletics Skill Group 5 Blades 7 Dodge 6 Perception 6 Pistols 10 UnarmedCombat 7

Gear Armor vest knife commlink (DR 3) AR goggles (w low-light smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] knife [Blade (Str2+1)

P 0 AP 0 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 123412 SCENE 4 NIGHT PROWLER

SCENE 4 NIGHT PROWLERSCAN THISNow with two jobs in hand the runners need to start looking or Fiona

in earnest racking Fiona leads them to a hotel in Bellevue where shechecked in afer her flight touched down Clues in her apartment givethem the name o the Smuggler Jack urner and afer asking around abit they can find out he works out o the Ork Underground

TELL IT TO THEM STRAIGHTTerersquos not much inormation to start your search You have a nameFiona Craig and you know she flew into Sea-ac sometime yesterday Where do you start

BEHIND THE SCENESTe runners get a break rom having job offers thrown at them and getto explore the city do some legwork ask questions and generally tryto orient themselves

1 FINDING FIONArsquoS HOTEL

Fiona checked in to room 1408 at the Mulvihill Hotel at 3225 158thAvenue SE Bellevue at 430 PM Te runners will need to do askaround to find out this inormation See Legwork or details

2 BREAKING INTO THE MULVIHILL

Te Mulvihill is a mid-range hotel reasonably priced but posing asa more expensive hotel All the rooms are decent moderately pricedsuites that run about 150yen a night Tere isnrsquot a lot o security thoughobviously armed and armored runners or those oddly dressed or styled

are stopped and questioned unless theyrsquore a guest o the hotel Tehotel room keys all broadcast an RFID signal that signal security andthe bellhops to leave the guest be so unless the runners are activelydisturbing other guests they are lef alone

Te door to the room has a standard hotel maglock (Rating 3though it is relatively sturdy Armor Rating 6 Structure Rating 7)Optionally a hacker can try to slice the hotelrsquos security system and

either open the door manually or spoo the lock to accept their hotelkeycards (I they rented a hotel room)

Tere is an attractive young ork maid on the 4th floor and runners

could sweet talk or con her into letting them into the room as well

3 INSIDE FIONArsquoS ROOM

Fionarsquos room is a mess At first glance it looks like someone trashed it

searching the place but afer looking around a moment the runners will realize that itrsquos not been searched itrsquos just that Fionarsquos a slobPapers are everywhere a suitcase lies on the bed unpacked and a pile o dusty dirty clothes are balled up in one c orner o the roomTerersquos also a tray o hal-eaten ood lying on the dresser obviouslylef there the day beore

A Perception (2) test will uncover a small leather bound diaryfilled with notes and sketches One entry (see Handout 1 FionarsquosDiary ) has a sketch o a rock with the name ldquoMorel Stonerdquo underit with some notes in the margin In the margin is uesdayrsquos date with the note ldquoJack urner Seattle 2000rdquo Te rest o the papers areuseless Teyrsquore just Fionarsquos old research notes travel itineraries and acollection o take out menus rom around the world

4 FINDING JACK TURNER

Jack urner is airly well known in the criminal and shadow communi-ties so finding him shouldnrsquot be too diffi cult i the runners ask arounda little bit He operates out o Piratersquos Cove a small hidden grottoconnected to the Ork Underground popular with smugglers wantingto move contraband into the city

PUSHING THE ENVELOPEI the runners check into the hotel a snooty desk clerk could give therunners a hard time i theyrsquore dressed oddly or stand out as criminals(obvious armor cyberware nanotattoos weapons etc) He suggeststhat the runners may be more comortable at the ldquoMotel du Roachrdquoin Redmond and makes a big show o checking their SIN i they stillinsist on checking in (However the hotel only has a Rating 2 scanner)

NODE MULVIHILL HOTEL

Sculpting The sculpting resembles a fine upscale hotel The IC resembles bellhops

wearing classic early 20th century red bellhop uniforms complete with small brimless

bell-boy hats set jauntily on their heads Authentication

Node 1 Passcode

Privileges Admin

Attributes

Node 1 Firewall 6 Response 5 Signal 4 System 5

Spiders 1 Security Hacker

IC

Node 1 Attack IC Rating 5

Resident Programs

Node 1 Analyze Browse Edit (all at rating 5)

ARC

Node 1 Scramble Attack IC

Node 1 Alert Spider

SECURITY SPIDER (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP CM

3 2 4 2 3 4 5 4 50 7 2 10

Stats in the Matrix

Dice Pools Computer 9 (base skill 4) Data Search 8 (base 3) Cybercombat 9 (base 4)

Electronic Warfare 8 (base 3) Hacking 9 (base 4) Etiquette 6 Perception 6

Augmentations Commlink sim module datajack control rig

Gear Commlink (Firewall 6 Response 5 Signal 5 System 5 Programs Analyze 4 Armor

4 Attack 4 Blackout 4 Bio-Feedback Filter 4 Browse 4 Command 5 ECCM 4 Edit 4

Encrypt 4 Medic 5 Scan 4 Track 4)

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 133413SCENE 5 RUFF STUFF

Once checked in a young bellhop offers to carry their luggage totheir room i they have any and he insists on showing them where theroom is Hersquos new incredibly over eager and pesters the runners to geta big tip He can keep popping up to ask i they need room service ormore towels and he ollows them around trying to be helpul in themost annoying ways possible I the runners tip him hersquos very grateuland leaves but is back within minutes to ask i they need anything else

Finally the hotel detective suspects that theyrsquore up to something

and he attempts to discreetly spy on them Hersquos a bumbling idiotthough and was only hired because hersquos the managerrsquos cousin He actslike hersquos in a bad spy movie but can likewise be a thorn in the runnersrsquoside as they try to break into Fionarsquos room

DEBUGGINGTis scene is mainly a chance to do some roleplaying and do somelegwork It shouldnrsquot take a long time so gamemasters are encouragedto keep it moving I the runners cannot find the hotel no matter whatthey try MacCallister will call and check up on them afer 12 hours Ithey tell him theyrsquore having trouble he can produce the Hotel inorma-

tion or them an hour later

Runners that cause too much trouble or blatantly carry weaponsaround the hotel are asked to leave Violence results in Knight Errantbeing called in

SCENE 5 RUFF STUFFSCAN THISTe runners have a name and a possible location Jack urner in the

Underground Unortunately as soon as they enter the Undergroundthey end up in a three way fight between the Skraacha the RealityHackers and Knight Errant Te runners are more than likely detainedby Knight Errant which can give them their third job or the day

TELL IT TO THEM STRAIGHTTe Ork Underground Te very name conjures up a dozen differentimages Intricate Dwarven architecture damp musty caves an army ometahumans dark caves filled with devil rats and ghouls Te list goeson and on Tere are a lot o conflicting stories about what itrsquos like inthe Ork Underground and both all and none o these stories are trueA vast network o tunnels honeycombs the ground underneath Seattleand each section o the Underground is different Some are little more

than dirt and stone caves while in other sections i it werenrsquot or theceiling 2-3 stories above your head you would think you were on anynormal city street

Making your way into the Underground is easy Tere are twoeasily accessible public entrances one in the basement o Lordstrungrsquosdepartment store the other under the Big Rhino a restaurant thatserves ldquoauthenticrdquo ork cuisine Tere are supposedly numerous hiddenentrances all over the city but only residents o the Underground know

their location Lordstrungrsquos is the largest and most easily accessible othe two main public entrances and is the only one open 247

BEHIND THE SCENESTe Big Rhino entrance is a large stairwell in the back o the restau-

rant Tere are flyers and advertisements at the entrance and thestaff o the restaurant keeps an eye on the comings and goings intothe Underground Tis entrance is only open during the restaurantrsquosbusiness hours (10 AM to Midnight)

Te Lordstrungrsquos entrance is a pair o large double escalatorson one side o the first floor o the department store Tere is anentrance to the street here and the section can be sealed off when thedepartment store is closed Tere is a two-man Knight Errant poststationed here at all times and a pair o heavy security turrets guardthe entrance Lordstrungrsquos is heavily invested in the ourist Highwayand the tours that go through there but theyrsquove had problems with

some o the rougher elements o the OU spilling out into their storeTe adventure assumes the players use the Lordstrungrsquos entrance butgamemasters can modiy the scene to fit the smaller entrance

Te Lordstrungrsquos end o the ourist Highway suffered severe firedamage a month ago Some o the shops have yet to reopen and the walls are still blackened with soot and ash and the lingering scent osmoke still permeates the air Business has since gone back to normaland rebuilding is underway but itrsquos a slow process Te fire didnrsquot quitereach the escalators leading out o the Underground so the immediatearea near the escalators leading up and out are untouched but therunners can see rom the scorch marks that it was a close call

When the runners first arrive the area near whichever entrancethey use is crowded It appears that one o the guided tours (running4 times a day only 150yen an AR advertisement screams) is trying tohead back topside but there is a conrontation between a couple ogangs going on On one side are the Skraacha an all ork gang that

ofen acts as protectors o the Undergroundrsquos residents wearingmostly brown and grey gang colors On the other are a bunch oheavily chromed and bodymodded gangers wearing gold and chrome

Anyone with their AR displays running sees neon AR graffi ti literallycrawling across the entirety o the ourist Highway proclaiming thatthe ldquoReality Hackers rulerdquo ldquoReality is a lierdquo and that ldquoFor a goodtime call Gutterrsquos Momrdquo Most o the shops in the vicinity havehad their AR signs vandalized usually involving porn Te runners probably donrsquot know Gutterrsquos Mom but they can figure out thatchromed up gangers are the Reality Hackers a street gang that goesin or hacking and body modification Seconds afer the runners arrive and take all o this in gunsare drawn nailbats are swung and cyberspurs are popped Itrsquos an all

out gang war going on in ront o their eyes Te runners wonrsquot havea chance to do anything beore the fighting starts and once it doesthey need to decide what to do Te Skraacha are attacking anythingchromed looking or non ork or troll while the Reality Hackers areattacking everything else both physically and wirelessly via the matrixTe runnersrsquo commlinks will be targeted by them almost immediatelydrawing them into the fight

I the runners try to stay out o the fight they will be targetedhe Skraacha may assume theyrsquore a threat or that they are withthe Hackers Te Hackers will attack their commlinks Innocentbystanders may beg them or help Itrsquos possible to avoid the fight butnot easy

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 143414 SCENE 5 RUFF STUFF

Alarms sound and less than a minute afer the fight startsKnight Errant arrives he Reality Hackers didnrsquot just hit theUndergroundrsquos nodes but they also tagged either Lordstrungrsquos or theRhino (depending on which way the runners came in) so they hadalready called the cops in Knight Errant will detain everyone they seeregardless o whether or not they were fighting and the runners areobvious targets to be detained first

Te runners can sneak away rom this though thatrsquos diffi cultTere are a lot o residents o the Underground trying to flee deeperinto the Underground while there are several dozen tourists who are panicking and trying to reach the exit and in the middle o both isa gang fight Donrsquot make sneaking away easy to do Te gangers on

both sides will attack them as they try to get by and theyrsquoll be orcedto get physical with the residents and tourists to move them out othe way (either attacking them or picking them up or moving them)Creative use o spells spirit powers or a troll battering ram could getthem through beore KE shows up though

Unless the runners want to fight off two dozen heavily armed andarmored Knight Errant Special ask Force members they are morethan likely detained or questioning once the fighting is subdued(Which only takes a ew rounds as neither gang wants to take on KE)Most o the civilians are let go immediately but the runners are askedto step to one side where they are watched by several surly lookingoffi cers

PUSHING THE ENVELOPEo bee up and prolong the scene draw the runners into the fightSeveral o the RH gangers could hack multiple runnersrsquo commlinksand a technomancer can try to dazzle and ool them by attacking them with AR constructs (orcing them to turn AR off disabling things liketacnet or their smartlinks)

Knight Errant could initially assume theyrsquore part o the fight andattack them as well as the gangers I the runners severely injure anyo the KE offi cers osh will be much harsher in the next scene I therunners kill any KE offi cers osh wonrsquot deal with them at all and KE will instead try to arrest them

During the ight helpless innocents could be put in danger (asmall child a pregnant woman an elderly man) giving the runners achance to be a hero or simply ignore their plight

DEBUGGINGI the runners manage to sneak away or flee the scene beore KnightErrant detains them then skip Scene 6 Guns for Hire and go directlyto Scene 7 Shake a Leg

I the runners attack Knight Errant see Pushing the EnvelopeI the runners seriously injure or kill the Skraacha word spreads andthe residents are less likely to help the runners Double any bribesor payments necessary or the rest o this adventure while in theUnderground and apply a -2 modifier to all social tests due to hostilityrom the residents

NEON MECH REALITY HACKER LIEUTENANTHe was born in the OU and detests it considering it a backward

and primitive place With Matrix coverage so spotty and weak he enjoys periodically coming down into the OU to cause problems and wreakhavoc on what little wireless capability there is

B A R S C I L W Ess Edg Init IP Arm CM

8 5 4 (6) 7 4 5 5 5 06 2 9 (11) 1 (3) 119 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 10 (12)

Cybercombat 12 Dodge 8 Electronic Warfare 10 Hacking 10 Negotiation 7

Perception 9 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 2 Dermal Plating 3 Cybereyes 3 (w lowlight

therm vision mag vision enhancement 2 smartlink flare comp) retractable spurs

sim module (hot sim modified)

Gear Armor jacket commlink (Firewall 6 Response 6 Signal 5 System 6 Programs

Analyze 5 Armor 6 Attack 6 Blackout 5 Bio-Feedback Filter 6 Browse 5 Command

5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5 Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

THE ORK UNDERGROUNDThe Ork Underground is vast Following the Great Seattle Fire of 1889 the city opted

to simply build over the old Downtown Many of the buildings that could be repaired now

had their original first floor underground and even many of the streets remained intact

In the mid 20th century the Underground was partly restored as a tourist destination

After the Awakening and Goblinization it became a haven for many metahumans and

following the Night of Rage had become a refuge for a large portion of the metahuman

population of Seattle

By 2050 the Underground had been built up and expanded into a thriving districtin its own right though it has never been regarded as such by the City of Seattle It has its

own unofficial mayor its own police force (since Knight Errant and Lone Star before them

almost never step foot into the Underground) and entire commercial and residential sec-

tions The entire Underground network has never been properly mapped out and stretches

throughout Downtown and beyond

The citizens of the Underground still donrsquot trust ldquotopsidersrdquo as they call anyone

who lives on the surface They put up with the tourists since thatrsquos a major source of

income for many residents but theyrsquore not fond of people just randomly wandering

around the Underground especially outside of what they call the Tourist Highway

which is the public area of the Underground where tours run So getting information

can be difficult

Not long ago Alamos 20000 attacked the Ork Underground and set a large portion

of the Tourist Highway on fire The faint smell of smoke still lingers in the air many build-

ings are still fire-gutted ruins and the walls are blacked with soot

The Underground is constantly being expanded and under development In some

sections if it werenrsquot for the ever-present ceiling it would be easy to mistake it for neigh-

borhood streets topside Two and three story buildings markets stores factories and

even legitimate businesses all call the Underground home

In other sections crude tunnels and caves make up a maze that even lifelong resi-dents have trouble navigating Hidden entryways into basements and sewer lines litter

this area of the Underground Paranormal critters smugglers and the more common

criminals utilize these tunnels for their own ends

Many of the tunnels arenrsquot wide enough for vehicles so outside of some of the

larger areas vehicles other than motorcycles are rare Bicycles are very common however

and all along the Tourist Highway and other commercial areas you can find plenty of

bicycle taxis and plenty of bike rental places (10yenhour 150yen deposit required)

Humans and elves suffer a -2 to all social tests against any of the Undergrounds

residents and any information will cost them twice the Nuyen it normally would Many

of the residents are openly hostile outside to any topsiders that arenrsquot on the tour Orks

trolls and dwarves do not suffer this penalty but are still looked at with distrust

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 153415SCENE 5 RUFF STUFF

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM5 4 4 (5) 4 2 3 4 3 325 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9) Cybercombat 9

Dodge 7 Electronic Warfare 8 Hacking 9 Perception 9 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink (Firewall

6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6 Blackout 5

Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5

Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs [Blade

(Str2+3)P 0 AP 0 Reach]

HEZ SKRAACHA LIEUTENANTHez means ang in Orrsquozet which hersquos called because he only has

one tusk (Te other having been broken off in a fight years ago) Hersquos aLieutenant in the Skraacha and hates opsiders especially ones comingdown looking or trouble

B A R S C I L W Ess Edg Init IP Arm CM

7 4 5 (7) 7 5 4 3 4 275 3 9 (11) 1 (3) 86 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 9 (11) Dodge 7

Negotiation 8 Perception 8 Pistols 10 Unarmed Combat 7

Augmentations Wired Reflexes 2 hand razors

Gear Armor jacket AR contact lenses (w thermo smartlink and vision enhancement

3) commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] hand razors [Blade(Str2+1)P 0 AP 0 Reach]

SKRAACHA GANG MEMBERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

6 4 3 5 2 3 2 2 6 6 1 64 11

Dice Pools Athletics Skill Group 6 Clubs 8 Dodge 6 Perception 6 Pistols 10 Unarmed

Combat 4

Gear Armor vest nail bat AR sunglasses (thermo smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] nail bat [clubs

(Str2+2)P 0 AP 1 Reach]

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 8 (9) 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket Helmet (with built in mic headset and smartlink) Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo] Defiance

EX Shocker [Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1

Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

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httpslidepdfcomreaderfullsrm04-00-back-in-business 223422 LEGWORK

REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

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httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

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httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

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httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

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httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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httpslidepdfcomreaderfullsrm04-00-back-in-business 2834

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2934

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3034

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

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httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 5: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 5345MISSION SYNOPSIS

MISSION SYNOPSISDr Fiona Craig an Arcanoarcheologist who specializes in pre-Awakening magical artiacts came across an interesting artiact duringa dig in Greece A shard o obsidian she theorized it was a piece o a

larger artiact she ound reerences to called a ldquomorel stonerdquo Unlikemost magical artiacts the item doesnrsquot have a magical aura but instead

appears to have a aint aura similar to that o living beings Tis madethe artiact unique and incredibly valuable So she decided to take theartiact to Seattle where the Draco Foundation and the AtlanteanFoundation had recently entered a state o corporate cold war and wereboth seeking to outdo each other seeking out artiacts

Fiona had the shard smuggled out o Greece and deliveredto Seattle where she planned to sell it to the highest bidder Shearrived in Seattle just ahead o the artiact and went down intothe Ork Underground to meet the smuggler shersquod hired She hada meeting with Laurent Nazaire rom the Atlantean Foundation planned or that evening breakast with her ather in the morning

to arrange or a meeting with the Draco Foundation and then wasmeeting with Saeder-Krupp Aztechnolog y and Lungrsquos Seattle repthe next day

Unortunately or her she was betrayed by the smuggler shersquodhired to bring the artiact in Jack urner wasnrsquot a ool and he didhis research on both his employer and the item she was bring in Hersquosdecided to sell the item himsel but he needs Fionarsquos connections to doit Hersquos currently holding her captive trying to orce her to cooperate with him and give him the names o her contacts

Aaron Craig Fionarsquos ather ran the shadows under the streetname rouble during the 50rsquos oday he works reelance or the DracoFoundation going under the name Moreau He knew his daughter was coming into town last night and when she missed her breakast

meeting he started making calls and ound that Fiona had beenmissing since early the previous night He turned to an old riend afixer named MacCallister to get some help in finding his daughterearing the worst

MacCallister is working security or Maria Mercurialrsquos show atUnderworld 93 so he contacts a group o shadowrunners Te earliesthe can meet them is immediately ollowing the concert so he invites

them to be his guest at the sold out show Afer the concert he lays outthe job or them

racking down Fiona isnrsquot too hard but there are a lot o olksinterested in her and more importantly in the artiact she wasbringing in Nazaire knows that something is up and like Moreauhersquos ound that shersquos gone missing Hersquos discovered that MacCallister

was hiring some runners to find Fiona so shortly afer the y acc eptthe job he contacts them himsel Hersquos not interested in Fionabut he wants to get his hands on the obsidian shard that she wassmuggling in He offers them up additional payment i theyrsquoll bringhim the artiact

racking Jack urner leads the runners to the Ork Underground where he operates out o Once there the runners end up in the

middle o a fighter between the Undergroundrsquos local protection gangthe Skraacha and the Reality Hackers a thrill-gang looking to causehavoc Knight Errantrsquos Special Crimes unit arrives on the scene tobreak things up and the runners have the opportunity to get a third job Te lead detective osh Athack rea lizes the runners are morethan just innocent bystanders and he puts them in touch with DistrictAttorney Dana Oaks DA Oaks has been trying to track down Jackurner as well but the city and Knight Errant donrsquot have jurisdictionin the Underground and itrsquos too dangerous to try to send in a squado offi cers She will tell the runners about a bounty on urner i theycan capture him and deliver him to Detective Athack or prosecution

Te runners then have to navigate the Underground and find where the smuggler is holed up Wordrsquos reached him that people are

looking or Fiona so hersquos hired some extra muscle Te runners haveto get the girl the artiact and the smuggler so they can get their various paydays

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 6346 SCENE 0 WALK ALL OVER YOU

SCENE 0 WALK ALL OVER YOUSCAN THISTis scene is only or runners who transer in rom New York I all or

none o the runners are transerring skip it Tis scene is to transitioncharacters to the new campaign

TELL IT TO THEM STRAIGHTIt started out as just another night in the Rotten Apple and thenthings went bad ast Te Neo-Anarchists in the erminal went crazyand started a revolution An Ares VPrsquos daughter was kidnapped andone o the Neo-Arsquos leaders launched a biological weapon into the hearto Manhattan It could have been worse the Neo-Arsquos were stoppedbeore too much damage was done but somehow the blame got pinned on you With the heat on in Manhattan your fixer Peacemansuggests that maybe itrsquos time to move

ldquoI hear Seattlersquos nice this time o yearrdquo he tells you ldquoI have a

riend out in the Emerald who can help out Irsquoll have him get intouch with yourdquo

BEHIND THE SCENESTis adventure reers to the events o SRM 03-12 ELEVATOR RIDE

TO HELL Check the runnersrsquo log sheets i they ran the adventureand see what their outcomes were and tailor this scene to that Ithe runners stopped Sid rom launching his bio-weapon then theNeo-Anarchists have put a sizable price on the runnersrsquo heads I therunners actively helped Sid then the MDC (Manhattan DevelopmentConsortium) has put a price on them I they tried to stop Sid but

ailed they donrsquot have a price on them but no onersquos happy with themand their name is currently mud in Manhattan

Tis scene is transitory and should be brie Despite Peacemanrsquos

ties to the Neo-Anarchists hersquos not one o their more radical membersand as such hersquos sympathetic to the runners He arranges to transportthem and their gear out o Manhattan and into Seattle with aminimum o uss He tells them to find an apartment and settle in Alocal fixer by the name o MacCallister will be giving them a call aboutsome work as soon as he has something

PUSHING THE ENVELOPEFor convention events or Open Play simply transition the Season 3characters as quickly as possible Use the Season 4 FAQ to help playerstranser characters over to Seattle

I this is a home game play up the transition You can have goonsquads rom the Neo-Anarchists or squads o corp security comingafer the runners in Manhattan Te runnersrsquo contacts wonrsquot deal withthem anymore Have un with this I the runners are hesitant to leavekeep hammering home the act that they are no longer welcome inNew York and that i they stay eventually someone will get luckyand take them out Eventually afer a ew attacks a lack o new workcoming in and their contacts reusing to deal with them theyrsquollhopeully get the hint

DEBUGGINGI the players reuse to leave New York have them make new

characters

SCENE 1 ROCK lsquoN ROLL SINGERSCAN THISTe runners are contacted by a Fixer known as MacCallister or a poten-

tial job Tey meet him at Underworld 93 and get to see a rare concert

TELL IT TO THEM STRAIGHTItrsquos just afer Noon on a Wednesday when your commlink chirpsChecking it you see a matrix icon that resembles the traditional smiley

ace image only red and cocked to one side with little jagged linesresembling tusks on the mouth o the icon Answering the call theicon is replaced by a grinning male ork His ace is lined with age hishair and goatee is touched with grey and a pair o golden datajacksgleam along his lef temple Wire-rame glasses sit upon his nosethe kind that correct your vision not tinted mirrorshades that make you look badass or even the more modern AR g lasses or goggles buthonest-to-ghost reading glasses

ldquoHoi chummersrdquo Te ork says with a cheerul grin ldquoI hear tell you might be interested in a bit o biz I yoursquore interested head onover to Underworld 93 tonight at 7 Terersquos a small concert going on

Let the doorman know yoursquore there to meet MacCallister and hersquoll get

you some good seats Afer the showrsquos over wersquoll have a chat and Irsquoll tell you a bit more Interestedrdquo

WHEN THE RUNNERS ACCEPT AND GO TO UNDERWORLD 93

Underworld doesnrsquot really look like much rom the outside a simpleerrocrete building that looks like it should be warehousing machin-ery not the location o a nightclub Te only distinguishing eatureso the club are a simple steel sign outside with the name and an AR

display that is ar more impressive blazing the name o the club inbright neon lettering along with the clubrsquos logo Charon steering aspeedboat across the river Styx At one time this was the place tobe or Seattlersquos whorsquos who Te attraction or the place has long sinceaded or younger crowds who are always looking or the next bigthing but the place still retains its reputation as being the place to see

some o the hottest music acts o yesterday and today Jetblack Shield

Wall Crimeime DarkVine Blitzkrieg the Psychedelic PhlegmmAll have graced the stage at one time or another and tonight looksto be another big name

Tere is a sizable crowd outside the building with a line o peoplestretching around the building A pair o intimidating troll bouncers

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httpslidepdfcomreaderfullsrm04-00-back-in-business 7347SCENE 1 ROCK lsquoN ROLL SINGER

wearing expensive tailored suits stand guard at the door ignoring themajority o the crowd as i they simply didnrsquot exist only occasionallyletting people into the club afer one o them consults an actual paper

list on a clipboard One way to make a guest list unhackable is to write it down An ARO in ront o the building explains the crowdMercurial is doing an unannounced concert at Underworld 93 tonightat 730

BEHIND THE SCENESMacCallister is working as head o security or Underworld 93 tonight

organizing the physical security and manning matrix security himselHersquos not normally involved with Underworld 93 but hersquos working theshow as a avor to Mercurial who has had some death threats againrecently He is unavailable until afer the show but has made arrange-ments or the runners to get good seats

Inside the main doors the large lobby is packed with people

chatting posing or the press and me-eeds or gawking at thememorabilia o music stars past and present that line the walls womore well dressed but obviously dangerous guards man a MADScanner (Rating 6) that patrons have to pass through to get into theclub A coat and weapons check room stands next to the scannerencased in bulletproo glass (Reinorced Barrier Amor 8 Structure9) Te runners will have to check any weapons and will be givenindividual claim tags or each item checked

Past the scanner is a long hallway where the restrooms are locatedas well as one o several spiral staircases and the entrance to the mainbar area Te staircases lead up to an intricate series o catwalks thatrun the length o the club and connect a number o balconies and

booths that are attached to the walls and hang suspended over the stage

and dance floor Te runners have a pair o booths reserved up hereand are escorted to them

Te bar itsel is manned by six bartenders and the seating areacontains a large number o tables packed in as tightly as possible Tetables are filled to capacity and a number o patrons are hoveringaround the seating area like vultures waiting to claim any table thatgoes unoccupied or even a nanosecond owering over the seatingarea is ldquothe Beastrdquo an enormous ten-meter high bald and bullet-headed statue that has served as the unoffi cial mascot o Underworld93 or over two decades Lasers shoot rom the statuersquos eyes smokebillows up around it neolux tubing running the length o the statuebathes it in an eerie neon glow and holograms and AR wrap thesculpture in glowing flashy effects From its belly a massive speakerblasts out music

Te stage itsel is set in the ar south wall and huge video displaysand state o the art AR displays provide dizzying imagery or Emerald

Cacophony a local SynthMetal band playing as a warm up orMercurial On the huge dance floor bodies writhe to the music

Afer a bit Emerald Cacophony finishes their set and exits to asmattering o applause A tall man in his late 40s with a lined acedark hair and goatee wearing an immaculately tailored suit gets upon the stage He smiles out over the crowd None o the runners willrecognize him but an Assensing (6) test will reveal something o ashock the man is actually a dragon He holds up his hands to quiet thecrowd down and says ldquoAlright you brain damaged re-wired mutantsHerersquos the reason yoursquove been sweating all over our nice clean floorsall evening Ladies and Gentlemen mdash i there are any out there mdash and

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 8348 SCENE 1 ROCK lsquoN ROLL SINGER

the rest o you trash as well I present to you the one the only MARIAMECURIALrdquo

Te crowd goes wild as the lights dim and then everything goesquiet as the first haunting synthesized notes o Mercurialrsquos hit songldquoake It o Misterrdquo swell up rom the speakers A spotlight comes onilluminating a slender lovely figure wearing a short dress o midnightblue Her legs and arms gleam with polished chrome rom hertrademark cyberlegs and arms Her voice is as lovely as ever and the

first lines o the song wash over youMercurial plays a two hour show beore wrapping up Several up

and coming bands go on afer her but itrsquos clear that a lot o the patronsconsider the concert over A waitress comes up and offers to escortthe runners down and into the backstage area where MacCallister is waiting or them in a small meeting room

PUSHING THE ENVELOPEMax Duggan has had a bad week Tree days ago he caught his wiesleeping with his best riend Yesterday he was fired rom his jobMercurial was his wiersquos avorite singer so he bought tickets rom ascalper weeks ago or our times their value Now hersquos at the showalone miserable angry and getting drunker by the minute Hersquos man-aged to sneak a gun in through security and shortly beore Mercurial

takes the stage he finally snaps afer watching a young couple makingout at a table next to him He shoots the boyriend in a rage and thengrabs the girl and holds her hostage in a panic Security is ready tomove in but the place is packed with people and they canrsquot get a clearshot I the runners ignore this MacCallister contacts the party andasks i they can do something to handle the situation peaceully and without casualties I the runners try to negotiate hersquoll simply say timeis o the essence and that hersquoll keep it in mind when negotiating or

their upcoming job offer I the runners handle things smoothly givethem +2 Dice or their negotiation with MacCallister in Scene 2Dirty Deeds Done Dirt Cheap I they ignore MacCallister or i theycause any o the club-goers to be injured (inadvertently or on purpose)MacCallister gets +2 Dice when negotiating against them

Tis isnrsquot a complex situation but Max is an emotional wreckand the runners risk setting off a bloodbath i they handle it poorlyAnything seen as an attack will set him off and itrsquos entirely possible one

or more people will die i that happensTe club has several Force 5 spirits with the Magical Guard power

patrolling the club and they have orders to magically aid anyone beingattacked with magic I the runners ask MacCallister he can have theircontrolling mage pull them back otherwise theyrsquoll assist Max i magic

is used against himIn his hysteria hersquos diffi cult to talk down Any runner attempting

to negotiate with him will need to make a Negotiate (4) or Fast alk(5) to get him to release his hostage and give himsel up

I the runners donrsquot intervene things are tense or almost 10minutes beore one o the security guards gets into position to get offa shot Hersquos unable to drop Max with a single bullet however and Maxshoots his hostage in the head beore being taken down

DEBUGGINGTis is a pretty simple scene Gamemasters should play up the atmo-sphere and ambiance o it and impress upon the players the history oUnderworld 93 and how big a show something like Mercurialrsquos concert

is Shersquos the Madonna or the Cher o the Sixth World Donrsquot let thescene drag on too long though itrsquos simply to acilitate the meet up with MacCallister

I the runners decide to cause problems at the club there are 4roll bouncers at the main doors and the scanners and there are twodozen other security personnel inside the club as well as two securitymages each with a bound Force 5 Guardian Spirit MacCallister willimmediately cal l Knight Errant who had offi cers patrolling nearbyin case there was the kind o trouble a novastar like Mercurial cansometimes attract (and the bad press that goes with that) Four KnightErrant patrolmen will arrive one minute afer the alarm is sounded and

a Knight Errant High Treat Response eam will arrive in 5 Finallyi the runners survive MacCallister reuses to work with them and

will find another team o runners to take the job I they spotted himearlier the dragon does not get involved

I the runners see through the MCrsquos Masking and realize hersquosa dragon and conront him he will deny it It they press the issue he will demand they leave ldquohis clubrdquo and call security to escort them outMacCallister will arrange to meet them at a McDougalrsquos down the streetin a little while (Modiy Scene 2 Dirty Deeds Done Dirt Cheap asnecessary) I the runners attack him he deends himsel with a Force12 Barrier spell (Combines both Physical and Mana Barrier) that he hasanchored with a Detect Harm spell as well as the two Force 5 GuardianSpirits and flees while security attempts to take down the runners

TAKE IT TO MISTERBy Maria Mecurial

Once long ago when troubles came your way

You couldnrsquot take them on yourself

But you knew just what to do

To find someone who would help

When they burn out the farm

Or ravish your sisterYou put your hat in your hand

And take it to Mister

Take it to Mister

Then as they will all these things changed their way

The ones who guarded you proved false

The lord the patron the grand seigneur

Helped themselves and no one else

So they ravished the land

And whored with your sister

They made you rip out your pride

And take it to Mister

Now we have learned there is another way

To face the future for ourselves

We all know what we must do

If you want to take back what they stole

Feed the rage in your heart

Till itrsquos ready to blister

Now put your gun in your hand

And TAKE IT TO MISTER

-rdquoTake It To Misterrdquo by Maria Mercurial

Copyright 2048 Mercurial Music

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 9349SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

SCENE 2DIRTY DEEDS DONE DIRT CHEAPSCAN THISMeeting with MacCallister the runners get hired to find a missing woman ASAP

TELL IT TO THEM STRAIGHTTe waitress leads you into the backstage area past a couple o large

and obviously chromed bodyguards who stand guard Near the ceiling you see a small Japanese boy floating and translucent obviously a mani-

ested spirit o some kind Security is tight but thatrsquos not surprisingconsidering the superstar in attendance Down the hall you can seeMacCallister talking with Mercurial He smiles and nods to her thenheads toward your group

ldquoHoi chummersrdquo He calls out ldquoTis way pleaserdquo He motions toa door to your right Inside is a small room with a table and a handulo chairs around it Itrsquos a tight squeeze but you manage to get the entiregroup inside and sit down Once the door is closed the roar o themusic and crowd cuts off thanks to soundproo walls

BEHIND THE SCENESMacCallister is an older ork appearing to be in his late 40s Hersquos wear-ing an old well worn and of-patched armored leather jacket a adedMercurial t-shirt and a pair o jeans Strapped to his lef arm is some-thing that looks like a keyboard a 2050s era cyberdeck the precursorto the commlink He doesnrsquot look much like your average fixer butrather looks like a tough old shadowrunner MacCallister peppers his

speech with 2050s era street slangOnce everyonersquos settled the ork gets down to business and

explains that he needs some runners to find a woman whorsquos gonemissing He doesnrsquot have much inormation or them to go on Hername is Fiona Craig shersquos an archeologist who just arrived in Seattlelast night on a flight rom Greece she doesnrsquot live in Seattle and she vanished missing a couple o meetings she was supposed to have todayHis employer wants her ound ASAP

MacCallister will offer the runners 3000yen each or the jobRunners may negotiate and net hits will increase the pay by 200yen eachto a max o 5 hits

BOUNCERS (PROFESSIONAL RATING 3)(14 Human 10 Ork ( Add +3 Body +2 Strength) and 4 Troll (Add +4 Body +4 Strength

+1 Armor +1 Reach))

B A R S C I L W Ess Init IP Arm CM

5 3 4 5 3 3 2 3 6 7 1 64 11

Dice Pools Clubs 7 Dodge 8 Intimidation 6 Perception 7 Unarmed 8

Gear armored vest stun baton commlink (DR 3)

Weapons Stun Baton [clubs 6S(e) 0 AP 1 Reach]

SECURITY MAGE (PROFESSIONAL RATING 3)

B A R S C I L W Ess M Init IP Arm CM

3 4 4 2 5 4 5 6 6 6 8 1 119 10

Dice Pools Assensing 9 Conjuring 11Dodge 7 Perception 8 Spellcasting 11 Unarmed 7

Gear Sustaining Focus 3 (sustaining Armor Force 3) commlink (DR 3)

Spells Armor Heal Lightning Bolt Manaball Mob Mind Stunbolt Trid Phantasm

Bound Spirits 3 Guardian Spirits (Force 5)

MAX DUGGAN

B A R S C I L W Edg Ess Init IP Arm CM

3 3 3 2 4 4 3 3 3 6 7 1 00 10

Dice Pools Perception 6 Pistols 5 Unarmed Combat 5

Weapons Ares Predator III [Heavy Pistol 5P -1 AP 0 RC 15(c)]

GUARDIAN SPIRIT

B A R S C I L W Ess M Init IP CM

6 7 8 7 5 5 5 5 5 5 13 2 11

Dice Pools Assensing 10 Astral Combat 10 Blades 12 Clubs 12 Counterspelling 10

Dodge 13 Exotic Ranged Weapons 12 Perception 10 Unarmed Combat 12

Powers Astral Form Fear Guard Magical Guard Materialization Movement Sapience

(Optional Power Concealment)

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 9 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) Ares Predator IV wAPDS ammo Defiance EX Shocker Helmet

(+1+1 with built in mic headset and smartlink) Stun Baton Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c)] Defiance EX Shocker

[Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 103410 SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

I asked why MacCallister didnrsquot have the meeting earlier since itrsquosimportant to find the girl right away he explains that he was acting ashead o Security or Mercurialrsquos show tonight and he didnrsquot have thetime to hold a meeting with the runners any earlier

I asked how he knows Mercurial he simply says he did a avor orher once a long time ago and hersquos a big an

I asked about the MC showing up as a dragon under Assensinghe says that they must be mistaken and that he doesnrsquot know anything

about it

PUSHING THE ENVELOPEMaria Mercurial has been getting death threats Tis isnrsquot that unusualas a megacelebrity shersquos ofen the target o crazies and the obsessedHowever this time they were speciic enough that she called inMacCallister to handle and bee up security or this show Her worries prove to be well justified

Robert Kyde has been a an o Mercurialrsquos since she irstexploded onto the music scene Kyde is also a toxic shaman Aormer trickster and Coyote shaman years o sel-perceived ailurehave driven him insane and twisted his magical path In recent yearshe eels Mercurial finally sold out and that her newer music is just pandering to her audience instead o coming rom the heart like heroriginal music Rather than see her ade away and become another washed up has-been remembered or being ldquogood oncerdquo hersquos decidedthat i shersquos assassinated shersquoll become an instant legend like so manystars beore her have

As the runners are making their way backstage to meet withMacCallister our Force 6 Abominations (oxic Spirits o Beasts p144 Street Magic) will maniest and start wrecking havoc Te spiritsall resemble twisted bipedal cartoonish coyotes thin and starving with

a crazed look in their eyes Tey are silent but each holds a sign thatsays either ldquoYou sold outrdquo or has the word ldquoMercurialrdquo with a red circle

and cross though it Mercurialrsquos bodyguards step in ront o the singeras does MacCallister Te spirits have been ordered to kill Mercurialand anyone who tries to stop them

I the runners stay out o the fight the spirits will not engagethem Tey will suffer a ndash2 penalty to their negotiation tests withMacCallister though and i Mercurial is killed MacCallister will not

deal with them at all O course i MacCallister is killed the runners wonrsquot be hired either

DEBUGGINGI the runners cause trouble see Scene 1 Rock lsquon Roll Singer or secu-

rity details Also add in Mercurialrsquos two bodyguards to that as well anda third Force 5 Guardian Spirit that were protecting the backstage area

I the players balk at the lower payment let them know out ocharacter that there are other opportunities to make money I theyinsist upon more money in character stress that this should be an easy job just locate the missing woman and report back I they still reuseto take the job thank them or playing and let them go

MERCURIALrsquoS BODYGUARDS (PROFESSIONAL RATING 5)

B A R S C I L W Ess Init IP Arm CM

5 5 (7) 5 (7) 5 (7) 3 5 2 3 18 12 3 138 11

Dice Pools Clubs 12 Dodge 10 Intimidation 8 Perception 10 Automatic 14 Unarme

Augmentations Muscle Replacement 2 Wired Reflexes 2 Dermal Sheathing 2 (All

Betaware)

Gear armored vest half-body suit of form-fitting armor Ares Crusader w 2 clips Hi

Power rounds (+2 DV -1 AP p 156 War) stun baton commlink (DR 5) AR goggles

low-light thermal and smartlink)

Weapons Ares Crusader [Machine Pistol 6P -1 AP 3 RC (one point from strength)

40(c)] Stun Baton [clubs 6S(e) 0 AP 1 Reach]

TOXIC BEAST SPIRIT (FORCE 6)B A R S C I L W Ess M Init IP CM

8 7 8 8 6 6 6 6 6 6 14 2 12

Dice Pools Assensing 12 Astral Combat 12 Dodge 13 Exotic Ranged Weapons 13

Perception 12 Unarmed Combat 13

Powers Animal Control (Toxic Critters) Astral Form Corrosive Spit Enhanced Senses

(Hearing Low-Light Vision Smell) Materialization Movement Mutagen Sapience

(Optional Powers Fear Noxious Breath)

STREET SLANGDuring the lsquo50s and early part of the lsquo60s the streets had a lot of unique slang and lingo

to them By 2070 however their use had fallen mostly out of favor considered ldquoancientrdquo

and ldquoout of daterdquo Younger runners will still encounter it from time to time when dealing

with runners from that era Some of the terms are creeping back into the lexicon as well

thanks to the recent revival of the Karl Kombatmage trid series

Biz A job or business

Buzz Turbo Get out fast

Chip-truth The complete truth ldquoIrsquom telling you the chip-

truth chummerrdquo

Chummer Pal or buddy

Decker 2050rsquos era hacker so named for their cyberdeck

Drek Common curse word ldquoThis drek sucksrdquoFrag Common swear word ldquoIrsquoll fragginrsquo kick your hooprdquo

Geek To kill ldquoGeek the mage firstrdquo

Gillette Wired street samurai

Hoop Ass

Null Persp (or Null Sheen) Easy no sweat

Omae Japanese for friend

Slot Mild curse word ldquoGeek that slotrdquo

So ka Japanese for ldquoI understandrdquo

Wizard (or just Wiz) Great fantastic excellent ldquoThatrsquos so wizrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 113411SCENE 3 MONEY TALKS

SCENE 3 MONEY TALKSSCAN THIS With ver y li ttle inormation to go on the runners start to do some

legwork But as they leave Underworld 93 to begin the job theyrsquoreapproached with a second job offer

TELL IT TO THEM STRAIGHTArmed with little more than a name you head out o Underworld93 leaving the crowd and the music behind you Your ears ring in therelative silence o the cool city night As you begin to discuss yournext steps you see a well dressed dark-skinned dwar casually strollingtoward you When hersquos about 7 meters away rom the runners hersquollstop and hold out his hands palms out toward the runners

ldquoPeace riendsrdquo He says with a trace o a 983121uebecois accent ldquoIhave a job offer or yourdquo

BEHIND THE SCENESLaurent Nazaire will hand the runners his business card and tell themthat he represents the Atlantean Foundation Hersquos interested in track-ing down an item that Fiona Craig was having smuggled into SeattleHe has no interest in the woman hersel and hersquos airly certain that therunners were just hired to find her Hersquod like to hire them as well tobring him the item a fist sized shard made o obsidian Hersquos willing to pay the runners 2000 Nuyen each i they can recover it Runners cannegotiate to increase the ee with each net hit increasing it by 200yen with 10 net hits max

Laurent knows that Fiona is Moreaursquos daughter When Fionamissed her appointment last night and wasnrsquot answering her commlink

the dwar started having Moreau watched to see i she turned up

Laurentrsquos agents overheard Moreau calling MacCallister and askinghim to hire some shadowrunners Since then hersquos been staking out theork fixer waiting to see who he hired He will not explain any o thisto the runners but i asked simply says that he knew that MacCallister was hiring some runners to find Fiona and was waiting or whoever it was to come out o the club

I asked how he knew they were runners he laughs ldquoLook at yourselves A group like you Yoursquore certainly not a bunch o corpersout clubbing or some wageslaves I mean really You scream lsquorunnerrdquo

He doesnrsquot have any inormation on Fionarsquos whereabouts nor does

he have much inormation about the obsidian shard I pressed he getsslightly belligerent and says that i he knew what the rock was then he wouldnrsquot need the runners to find it so he could study it

Nazaire is polite so long as the runners are polite but i they treathim rudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

PUSHING THE ENVELOPETe Cutters have recently been making a push into the Chulos terri-

tory selling drugs on their tur Te Chulos have decided to hit backRumor has it some o the Cutters were planning to peddle to thecrowds outside Underworld 93 tonight so the Chulos have a drive-by planned

Right as the runners are leaving the club 12 Chulos hit the placeTeyrsquore all mounted on Harley Scorpions and carrying UZI IIIs andthey spray the crowd and the runners with bullets Te Chulos maketwo drive-by attacks once up the street and then once back downEach time they attack three random runners Unless theyrsquore engagedin combat by the runners they simply ride off afer the second attackI engaged they will stay and fight Tey flee either when six o theirgang are down or when the cops arrive in 10 combat turns

DEBUGGINGNazaire is polite so long as the runners are polite but i they treat himrudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

CHULOS GANG MEMBERS (PROFESSIONAL RATING 1)(4 Humans 6 Orks (Add +3 Body +2 Strength) 2 Elves (Add +1 Agility +2 Charisma)

B A R S C I L W Ess Init IP Arm CM

3 4 3 3 2 3 2 2 6 6 1 64 10

Dice Pools Athletics Skill Group 5 Blades 7 Dodge 6 Perception 6 Pistols 10 UnarmedCombat 7

Gear Armor vest knife commlink (DR 3) AR goggles (w low-light smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] knife [Blade (Str2+1)

P 0 AP 0 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 123412 SCENE 4 NIGHT PROWLER

SCENE 4 NIGHT PROWLERSCAN THISNow with two jobs in hand the runners need to start looking or Fiona

in earnest racking Fiona leads them to a hotel in Bellevue where shechecked in afer her flight touched down Clues in her apartment givethem the name o the Smuggler Jack urner and afer asking around abit they can find out he works out o the Ork Underground

TELL IT TO THEM STRAIGHTTerersquos not much inormation to start your search You have a nameFiona Craig and you know she flew into Sea-ac sometime yesterday Where do you start

BEHIND THE SCENESTe runners get a break rom having job offers thrown at them and getto explore the city do some legwork ask questions and generally tryto orient themselves

1 FINDING FIONArsquoS HOTEL

Fiona checked in to room 1408 at the Mulvihill Hotel at 3225 158thAvenue SE Bellevue at 430 PM Te runners will need to do askaround to find out this inormation See Legwork or details

2 BREAKING INTO THE MULVIHILL

Te Mulvihill is a mid-range hotel reasonably priced but posing asa more expensive hotel All the rooms are decent moderately pricedsuites that run about 150yen a night Tere isnrsquot a lot o security thoughobviously armed and armored runners or those oddly dressed or styled

are stopped and questioned unless theyrsquore a guest o the hotel Tehotel room keys all broadcast an RFID signal that signal security andthe bellhops to leave the guest be so unless the runners are activelydisturbing other guests they are lef alone

Te door to the room has a standard hotel maglock (Rating 3though it is relatively sturdy Armor Rating 6 Structure Rating 7)Optionally a hacker can try to slice the hotelrsquos security system and

either open the door manually or spoo the lock to accept their hotelkeycards (I they rented a hotel room)

Tere is an attractive young ork maid on the 4th floor and runners

could sweet talk or con her into letting them into the room as well

3 INSIDE FIONArsquoS ROOM

Fionarsquos room is a mess At first glance it looks like someone trashed it

searching the place but afer looking around a moment the runners will realize that itrsquos not been searched itrsquos just that Fionarsquos a slobPapers are everywhere a suitcase lies on the bed unpacked and a pile o dusty dirty clothes are balled up in one c orner o the roomTerersquos also a tray o hal-eaten ood lying on the dresser obviouslylef there the day beore

A Perception (2) test will uncover a small leather bound diaryfilled with notes and sketches One entry (see Handout 1 FionarsquosDiary ) has a sketch o a rock with the name ldquoMorel Stonerdquo underit with some notes in the margin In the margin is uesdayrsquos date with the note ldquoJack urner Seattle 2000rdquo Te rest o the papers areuseless Teyrsquore just Fionarsquos old research notes travel itineraries and acollection o take out menus rom around the world

4 FINDING JACK TURNER

Jack urner is airly well known in the criminal and shadow communi-ties so finding him shouldnrsquot be too diffi cult i the runners ask arounda little bit He operates out o Piratersquos Cove a small hidden grottoconnected to the Ork Underground popular with smugglers wantingto move contraband into the city

PUSHING THE ENVELOPEI the runners check into the hotel a snooty desk clerk could give therunners a hard time i theyrsquore dressed oddly or stand out as criminals(obvious armor cyberware nanotattoos weapons etc) He suggeststhat the runners may be more comortable at the ldquoMotel du Roachrdquoin Redmond and makes a big show o checking their SIN i they stillinsist on checking in (However the hotel only has a Rating 2 scanner)

NODE MULVIHILL HOTEL

Sculpting The sculpting resembles a fine upscale hotel The IC resembles bellhops

wearing classic early 20th century red bellhop uniforms complete with small brimless

bell-boy hats set jauntily on their heads Authentication

Node 1 Passcode

Privileges Admin

Attributes

Node 1 Firewall 6 Response 5 Signal 4 System 5

Spiders 1 Security Hacker

IC

Node 1 Attack IC Rating 5

Resident Programs

Node 1 Analyze Browse Edit (all at rating 5)

ARC

Node 1 Scramble Attack IC

Node 1 Alert Spider

SECURITY SPIDER (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP CM

3 2 4 2 3 4 5 4 50 7 2 10

Stats in the Matrix

Dice Pools Computer 9 (base skill 4) Data Search 8 (base 3) Cybercombat 9 (base 4)

Electronic Warfare 8 (base 3) Hacking 9 (base 4) Etiquette 6 Perception 6

Augmentations Commlink sim module datajack control rig

Gear Commlink (Firewall 6 Response 5 Signal 5 System 5 Programs Analyze 4 Armor

4 Attack 4 Blackout 4 Bio-Feedback Filter 4 Browse 4 Command 5 ECCM 4 Edit 4

Encrypt 4 Medic 5 Scan 4 Track 4)

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 133413SCENE 5 RUFF STUFF

Once checked in a young bellhop offers to carry their luggage totheir room i they have any and he insists on showing them where theroom is Hersquos new incredibly over eager and pesters the runners to geta big tip He can keep popping up to ask i they need room service ormore towels and he ollows them around trying to be helpul in themost annoying ways possible I the runners tip him hersquos very grateuland leaves but is back within minutes to ask i they need anything else

Finally the hotel detective suspects that theyrsquore up to something

and he attempts to discreetly spy on them Hersquos a bumbling idiotthough and was only hired because hersquos the managerrsquos cousin He actslike hersquos in a bad spy movie but can likewise be a thorn in the runnersrsquoside as they try to break into Fionarsquos room

DEBUGGINGTis scene is mainly a chance to do some roleplaying and do somelegwork It shouldnrsquot take a long time so gamemasters are encouragedto keep it moving I the runners cannot find the hotel no matter whatthey try MacCallister will call and check up on them afer 12 hours Ithey tell him theyrsquore having trouble he can produce the Hotel inorma-

tion or them an hour later

Runners that cause too much trouble or blatantly carry weaponsaround the hotel are asked to leave Violence results in Knight Errantbeing called in

SCENE 5 RUFF STUFFSCAN THISTe runners have a name and a possible location Jack urner in the

Underground Unortunately as soon as they enter the Undergroundthey end up in a three way fight between the Skraacha the RealityHackers and Knight Errant Te runners are more than likely detainedby Knight Errant which can give them their third job or the day

TELL IT TO THEM STRAIGHTTe Ork Underground Te very name conjures up a dozen differentimages Intricate Dwarven architecture damp musty caves an army ometahumans dark caves filled with devil rats and ghouls Te list goeson and on Tere are a lot o conflicting stories about what itrsquos like inthe Ork Underground and both all and none o these stories are trueA vast network o tunnels honeycombs the ground underneath Seattleand each section o the Underground is different Some are little more

than dirt and stone caves while in other sections i it werenrsquot or theceiling 2-3 stories above your head you would think you were on anynormal city street

Making your way into the Underground is easy Tere are twoeasily accessible public entrances one in the basement o Lordstrungrsquosdepartment store the other under the Big Rhino a restaurant thatserves ldquoauthenticrdquo ork cuisine Tere are supposedly numerous hiddenentrances all over the city but only residents o the Underground know

their location Lordstrungrsquos is the largest and most easily accessible othe two main public entrances and is the only one open 247

BEHIND THE SCENESTe Big Rhino entrance is a large stairwell in the back o the restau-

rant Tere are flyers and advertisements at the entrance and thestaff o the restaurant keeps an eye on the comings and goings intothe Underground Tis entrance is only open during the restaurantrsquosbusiness hours (10 AM to Midnight)

Te Lordstrungrsquos entrance is a pair o large double escalatorson one side o the first floor o the department store Tere is anentrance to the street here and the section can be sealed off when thedepartment store is closed Tere is a two-man Knight Errant poststationed here at all times and a pair o heavy security turrets guardthe entrance Lordstrungrsquos is heavily invested in the ourist Highwayand the tours that go through there but theyrsquove had problems with

some o the rougher elements o the OU spilling out into their storeTe adventure assumes the players use the Lordstrungrsquos entrance butgamemasters can modiy the scene to fit the smaller entrance

Te Lordstrungrsquos end o the ourist Highway suffered severe firedamage a month ago Some o the shops have yet to reopen and the walls are still blackened with soot and ash and the lingering scent osmoke still permeates the air Business has since gone back to normaland rebuilding is underway but itrsquos a slow process Te fire didnrsquot quitereach the escalators leading out o the Underground so the immediatearea near the escalators leading up and out are untouched but therunners can see rom the scorch marks that it was a close call

When the runners first arrive the area near whichever entrancethey use is crowded It appears that one o the guided tours (running4 times a day only 150yen an AR advertisement screams) is trying tohead back topside but there is a conrontation between a couple ogangs going on On one side are the Skraacha an all ork gang that

ofen acts as protectors o the Undergroundrsquos residents wearingmostly brown and grey gang colors On the other are a bunch oheavily chromed and bodymodded gangers wearing gold and chrome

Anyone with their AR displays running sees neon AR graffi ti literallycrawling across the entirety o the ourist Highway proclaiming thatthe ldquoReality Hackers rulerdquo ldquoReality is a lierdquo and that ldquoFor a goodtime call Gutterrsquos Momrdquo Most o the shops in the vicinity havehad their AR signs vandalized usually involving porn Te runners probably donrsquot know Gutterrsquos Mom but they can figure out thatchromed up gangers are the Reality Hackers a street gang that goesin or hacking and body modification Seconds afer the runners arrive and take all o this in gunsare drawn nailbats are swung and cyberspurs are popped Itrsquos an all

out gang war going on in ront o their eyes Te runners wonrsquot havea chance to do anything beore the fighting starts and once it doesthey need to decide what to do Te Skraacha are attacking anythingchromed looking or non ork or troll while the Reality Hackers areattacking everything else both physically and wirelessly via the matrixTe runnersrsquo commlinks will be targeted by them almost immediatelydrawing them into the fight

I the runners try to stay out o the fight they will be targetedhe Skraacha may assume theyrsquore a threat or that they are withthe Hackers Te Hackers will attack their commlinks Innocentbystanders may beg them or help Itrsquos possible to avoid the fight butnot easy

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 143414 SCENE 5 RUFF STUFF

Alarms sound and less than a minute afer the fight startsKnight Errant arrives he Reality Hackers didnrsquot just hit theUndergroundrsquos nodes but they also tagged either Lordstrungrsquos or theRhino (depending on which way the runners came in) so they hadalready called the cops in Knight Errant will detain everyone they seeregardless o whether or not they were fighting and the runners areobvious targets to be detained first

Te runners can sneak away rom this though thatrsquos diffi cultTere are a lot o residents o the Underground trying to flee deeperinto the Underground while there are several dozen tourists who are panicking and trying to reach the exit and in the middle o both isa gang fight Donrsquot make sneaking away easy to do Te gangers on

both sides will attack them as they try to get by and theyrsquoll be orcedto get physical with the residents and tourists to move them out othe way (either attacking them or picking them up or moving them)Creative use o spells spirit powers or a troll battering ram could getthem through beore KE shows up though

Unless the runners want to fight off two dozen heavily armed andarmored Knight Errant Special ask Force members they are morethan likely detained or questioning once the fighting is subdued(Which only takes a ew rounds as neither gang wants to take on KE)Most o the civilians are let go immediately but the runners are askedto step to one side where they are watched by several surly lookingoffi cers

PUSHING THE ENVELOPEo bee up and prolong the scene draw the runners into the fightSeveral o the RH gangers could hack multiple runnersrsquo commlinksand a technomancer can try to dazzle and ool them by attacking them with AR constructs (orcing them to turn AR off disabling things liketacnet or their smartlinks)

Knight Errant could initially assume theyrsquore part o the fight andattack them as well as the gangers I the runners severely injure anyo the KE offi cers osh will be much harsher in the next scene I therunners kill any KE offi cers osh wonrsquot deal with them at all and KE will instead try to arrest them

During the ight helpless innocents could be put in danger (asmall child a pregnant woman an elderly man) giving the runners achance to be a hero or simply ignore their plight

DEBUGGINGI the runners manage to sneak away or flee the scene beore KnightErrant detains them then skip Scene 6 Guns for Hire and go directlyto Scene 7 Shake a Leg

I the runners attack Knight Errant see Pushing the EnvelopeI the runners seriously injure or kill the Skraacha word spreads andthe residents are less likely to help the runners Double any bribesor payments necessary or the rest o this adventure while in theUnderground and apply a -2 modifier to all social tests due to hostilityrom the residents

NEON MECH REALITY HACKER LIEUTENANTHe was born in the OU and detests it considering it a backward

and primitive place With Matrix coverage so spotty and weak he enjoys periodically coming down into the OU to cause problems and wreakhavoc on what little wireless capability there is

B A R S C I L W Ess Edg Init IP Arm CM

8 5 4 (6) 7 4 5 5 5 06 2 9 (11) 1 (3) 119 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 10 (12)

Cybercombat 12 Dodge 8 Electronic Warfare 10 Hacking 10 Negotiation 7

Perception 9 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 2 Dermal Plating 3 Cybereyes 3 (w lowlight

therm vision mag vision enhancement 2 smartlink flare comp) retractable spurs

sim module (hot sim modified)

Gear Armor jacket commlink (Firewall 6 Response 6 Signal 5 System 6 Programs

Analyze 5 Armor 6 Attack 6 Blackout 5 Bio-Feedback Filter 6 Browse 5 Command

5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5 Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

THE ORK UNDERGROUNDThe Ork Underground is vast Following the Great Seattle Fire of 1889 the city opted

to simply build over the old Downtown Many of the buildings that could be repaired now

had their original first floor underground and even many of the streets remained intact

In the mid 20th century the Underground was partly restored as a tourist destination

After the Awakening and Goblinization it became a haven for many metahumans and

following the Night of Rage had become a refuge for a large portion of the metahuman

population of Seattle

By 2050 the Underground had been built up and expanded into a thriving districtin its own right though it has never been regarded as such by the City of Seattle It has its

own unofficial mayor its own police force (since Knight Errant and Lone Star before them

almost never step foot into the Underground) and entire commercial and residential sec-

tions The entire Underground network has never been properly mapped out and stretches

throughout Downtown and beyond

The citizens of the Underground still donrsquot trust ldquotopsidersrdquo as they call anyone

who lives on the surface They put up with the tourists since thatrsquos a major source of

income for many residents but theyrsquore not fond of people just randomly wandering

around the Underground especially outside of what they call the Tourist Highway

which is the public area of the Underground where tours run So getting information

can be difficult

Not long ago Alamos 20000 attacked the Ork Underground and set a large portion

of the Tourist Highway on fire The faint smell of smoke still lingers in the air many build-

ings are still fire-gutted ruins and the walls are blacked with soot

The Underground is constantly being expanded and under development In some

sections if it werenrsquot for the ever-present ceiling it would be easy to mistake it for neigh-

borhood streets topside Two and three story buildings markets stores factories and

even legitimate businesses all call the Underground home

In other sections crude tunnels and caves make up a maze that even lifelong resi-dents have trouble navigating Hidden entryways into basements and sewer lines litter

this area of the Underground Paranormal critters smugglers and the more common

criminals utilize these tunnels for their own ends

Many of the tunnels arenrsquot wide enough for vehicles so outside of some of the

larger areas vehicles other than motorcycles are rare Bicycles are very common however

and all along the Tourist Highway and other commercial areas you can find plenty of

bicycle taxis and plenty of bike rental places (10yenhour 150yen deposit required)

Humans and elves suffer a -2 to all social tests against any of the Undergrounds

residents and any information will cost them twice the Nuyen it normally would Many

of the residents are openly hostile outside to any topsiders that arenrsquot on the tour Orks

trolls and dwarves do not suffer this penalty but are still looked at with distrust

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 153415SCENE 5 RUFF STUFF

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM5 4 4 (5) 4 2 3 4 3 325 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9) Cybercombat 9

Dodge 7 Electronic Warfare 8 Hacking 9 Perception 9 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink (Firewall

6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6 Blackout 5

Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5

Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs [Blade

(Str2+3)P 0 AP 0 Reach]

HEZ SKRAACHA LIEUTENANTHez means ang in Orrsquozet which hersquos called because he only has

one tusk (Te other having been broken off in a fight years ago) Hersquos aLieutenant in the Skraacha and hates opsiders especially ones comingdown looking or trouble

B A R S C I L W Ess Edg Init IP Arm CM

7 4 5 (7) 7 5 4 3 4 275 3 9 (11) 1 (3) 86 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 9 (11) Dodge 7

Negotiation 8 Perception 8 Pistols 10 Unarmed Combat 7

Augmentations Wired Reflexes 2 hand razors

Gear Armor jacket AR contact lenses (w thermo smartlink and vision enhancement

3) commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] hand razors [Blade(Str2+1)P 0 AP 0 Reach]

SKRAACHA GANG MEMBERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

6 4 3 5 2 3 2 2 6 6 1 64 11

Dice Pools Athletics Skill Group 6 Clubs 8 Dodge 6 Perception 6 Pistols 10 Unarmed

Combat 4

Gear Armor vest nail bat AR sunglasses (thermo smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] nail bat [clubs

(Str2+2)P 0 AP 1 Reach]

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 8 (9) 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket Helmet (with built in mic headset and smartlink) Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo] Defiance

EX Shocker [Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1

Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

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REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

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httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

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httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

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httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

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MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 6: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 6346 SCENE 0 WALK ALL OVER YOU

SCENE 0 WALK ALL OVER YOUSCAN THISTis scene is only or runners who transer in rom New York I all or

none o the runners are transerring skip it Tis scene is to transitioncharacters to the new campaign

TELL IT TO THEM STRAIGHTIt started out as just another night in the Rotten Apple and thenthings went bad ast Te Neo-Anarchists in the erminal went crazyand started a revolution An Ares VPrsquos daughter was kidnapped andone o the Neo-Arsquos leaders launched a biological weapon into the hearto Manhattan It could have been worse the Neo-Arsquos were stoppedbeore too much damage was done but somehow the blame got pinned on you With the heat on in Manhattan your fixer Peacemansuggests that maybe itrsquos time to move

ldquoI hear Seattlersquos nice this time o yearrdquo he tells you ldquoI have a

riend out in the Emerald who can help out Irsquoll have him get intouch with yourdquo

BEHIND THE SCENESTis adventure reers to the events o SRM 03-12 ELEVATOR RIDE

TO HELL Check the runnersrsquo log sheets i they ran the adventureand see what their outcomes were and tailor this scene to that Ithe runners stopped Sid rom launching his bio-weapon then theNeo-Anarchists have put a sizable price on the runnersrsquo heads I therunners actively helped Sid then the MDC (Manhattan DevelopmentConsortium) has put a price on them I they tried to stop Sid but

ailed they donrsquot have a price on them but no onersquos happy with themand their name is currently mud in Manhattan

Tis scene is transitory and should be brie Despite Peacemanrsquos

ties to the Neo-Anarchists hersquos not one o their more radical membersand as such hersquos sympathetic to the runners He arranges to transportthem and their gear out o Manhattan and into Seattle with aminimum o uss He tells them to find an apartment and settle in Alocal fixer by the name o MacCallister will be giving them a call aboutsome work as soon as he has something

PUSHING THE ENVELOPEFor convention events or Open Play simply transition the Season 3characters as quickly as possible Use the Season 4 FAQ to help playerstranser characters over to Seattle

I this is a home game play up the transition You can have goonsquads rom the Neo-Anarchists or squads o corp security comingafer the runners in Manhattan Te runnersrsquo contacts wonrsquot deal withthem anymore Have un with this I the runners are hesitant to leavekeep hammering home the act that they are no longer welcome inNew York and that i they stay eventually someone will get luckyand take them out Eventually afer a ew attacks a lack o new workcoming in and their contacts reusing to deal with them theyrsquollhopeully get the hint

DEBUGGINGI the players reuse to leave New York have them make new

characters

SCENE 1 ROCK lsquoN ROLL SINGERSCAN THISTe runners are contacted by a Fixer known as MacCallister or a poten-

tial job Tey meet him at Underworld 93 and get to see a rare concert

TELL IT TO THEM STRAIGHTItrsquos just afer Noon on a Wednesday when your commlink chirpsChecking it you see a matrix icon that resembles the traditional smiley

ace image only red and cocked to one side with little jagged linesresembling tusks on the mouth o the icon Answering the call theicon is replaced by a grinning male ork His ace is lined with age hishair and goatee is touched with grey and a pair o golden datajacksgleam along his lef temple Wire-rame glasses sit upon his nosethe kind that correct your vision not tinted mirrorshades that make you look badass or even the more modern AR g lasses or goggles buthonest-to-ghost reading glasses

ldquoHoi chummersrdquo Te ork says with a cheerul grin ldquoI hear tell you might be interested in a bit o biz I yoursquore interested head onover to Underworld 93 tonight at 7 Terersquos a small concert going on

Let the doorman know yoursquore there to meet MacCallister and hersquoll get

you some good seats Afer the showrsquos over wersquoll have a chat and Irsquoll tell you a bit more Interestedrdquo

WHEN THE RUNNERS ACCEPT AND GO TO UNDERWORLD 93

Underworld doesnrsquot really look like much rom the outside a simpleerrocrete building that looks like it should be warehousing machin-ery not the location o a nightclub Te only distinguishing eatureso the club are a simple steel sign outside with the name and an AR

display that is ar more impressive blazing the name o the club inbright neon lettering along with the clubrsquos logo Charon steering aspeedboat across the river Styx At one time this was the place tobe or Seattlersquos whorsquos who Te attraction or the place has long sinceaded or younger crowds who are always looking or the next bigthing but the place still retains its reputation as being the place to see

some o the hottest music acts o yesterday and today Jetblack Shield

Wall Crimeime DarkVine Blitzkrieg the Psychedelic PhlegmmAll have graced the stage at one time or another and tonight looksto be another big name

Tere is a sizable crowd outside the building with a line o peoplestretching around the building A pair o intimidating troll bouncers

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 7347SCENE 1 ROCK lsquoN ROLL SINGER

wearing expensive tailored suits stand guard at the door ignoring themajority o the crowd as i they simply didnrsquot exist only occasionallyletting people into the club afer one o them consults an actual paper

list on a clipboard One way to make a guest list unhackable is to write it down An ARO in ront o the building explains the crowdMercurial is doing an unannounced concert at Underworld 93 tonightat 730

BEHIND THE SCENESMacCallister is working as head o security or Underworld 93 tonight

organizing the physical security and manning matrix security himselHersquos not normally involved with Underworld 93 but hersquos working theshow as a avor to Mercurial who has had some death threats againrecently He is unavailable until afer the show but has made arrange-ments or the runners to get good seats

Inside the main doors the large lobby is packed with people

chatting posing or the press and me-eeds or gawking at thememorabilia o music stars past and present that line the walls womore well dressed but obviously dangerous guards man a MADScanner (Rating 6) that patrons have to pass through to get into theclub A coat and weapons check room stands next to the scannerencased in bulletproo glass (Reinorced Barrier Amor 8 Structure9) Te runners will have to check any weapons and will be givenindividual claim tags or each item checked

Past the scanner is a long hallway where the restrooms are locatedas well as one o several spiral staircases and the entrance to the mainbar area Te staircases lead up to an intricate series o catwalks thatrun the length o the club and connect a number o balconies and

booths that are attached to the walls and hang suspended over the stage

and dance floor Te runners have a pair o booths reserved up hereand are escorted to them

Te bar itsel is manned by six bartenders and the seating areacontains a large number o tables packed in as tightly as possible Tetables are filled to capacity and a number o patrons are hoveringaround the seating area like vultures waiting to claim any table thatgoes unoccupied or even a nanosecond owering over the seatingarea is ldquothe Beastrdquo an enormous ten-meter high bald and bullet-headed statue that has served as the unoffi cial mascot o Underworld93 or over two decades Lasers shoot rom the statuersquos eyes smokebillows up around it neolux tubing running the length o the statuebathes it in an eerie neon glow and holograms and AR wrap thesculpture in glowing flashy effects From its belly a massive speakerblasts out music

Te stage itsel is set in the ar south wall and huge video displaysand state o the art AR displays provide dizzying imagery or Emerald

Cacophony a local SynthMetal band playing as a warm up orMercurial On the huge dance floor bodies writhe to the music

Afer a bit Emerald Cacophony finishes their set and exits to asmattering o applause A tall man in his late 40s with a lined acedark hair and goatee wearing an immaculately tailored suit gets upon the stage He smiles out over the crowd None o the runners willrecognize him but an Assensing (6) test will reveal something o ashock the man is actually a dragon He holds up his hands to quiet thecrowd down and says ldquoAlright you brain damaged re-wired mutantsHerersquos the reason yoursquove been sweating all over our nice clean floorsall evening Ladies and Gentlemen mdash i there are any out there mdash and

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 8348 SCENE 1 ROCK lsquoN ROLL SINGER

the rest o you trash as well I present to you the one the only MARIAMECURIALrdquo

Te crowd goes wild as the lights dim and then everything goesquiet as the first haunting synthesized notes o Mercurialrsquos hit songldquoake It o Misterrdquo swell up rom the speakers A spotlight comes onilluminating a slender lovely figure wearing a short dress o midnightblue Her legs and arms gleam with polished chrome rom hertrademark cyberlegs and arms Her voice is as lovely as ever and the

first lines o the song wash over youMercurial plays a two hour show beore wrapping up Several up

and coming bands go on afer her but itrsquos clear that a lot o the patronsconsider the concert over A waitress comes up and offers to escortthe runners down and into the backstage area where MacCallister is waiting or them in a small meeting room

PUSHING THE ENVELOPEMax Duggan has had a bad week Tree days ago he caught his wiesleeping with his best riend Yesterday he was fired rom his jobMercurial was his wiersquos avorite singer so he bought tickets rom ascalper weeks ago or our times their value Now hersquos at the showalone miserable angry and getting drunker by the minute Hersquos man-aged to sneak a gun in through security and shortly beore Mercurial

takes the stage he finally snaps afer watching a young couple makingout at a table next to him He shoots the boyriend in a rage and thengrabs the girl and holds her hostage in a panic Security is ready tomove in but the place is packed with people and they canrsquot get a clearshot I the runners ignore this MacCallister contacts the party andasks i they can do something to handle the situation peaceully and without casualties I the runners try to negotiate hersquoll simply say timeis o the essence and that hersquoll keep it in mind when negotiating or

their upcoming job offer I the runners handle things smoothly givethem +2 Dice or their negotiation with MacCallister in Scene 2Dirty Deeds Done Dirt Cheap I they ignore MacCallister or i theycause any o the club-goers to be injured (inadvertently or on purpose)MacCallister gets +2 Dice when negotiating against them

Tis isnrsquot a complex situation but Max is an emotional wreckand the runners risk setting off a bloodbath i they handle it poorlyAnything seen as an attack will set him off and itrsquos entirely possible one

or more people will die i that happensTe club has several Force 5 spirits with the Magical Guard power

patrolling the club and they have orders to magically aid anyone beingattacked with magic I the runners ask MacCallister he can have theircontrolling mage pull them back otherwise theyrsquoll assist Max i magic

is used against himIn his hysteria hersquos diffi cult to talk down Any runner attempting

to negotiate with him will need to make a Negotiate (4) or Fast alk(5) to get him to release his hostage and give himsel up

I the runners donrsquot intervene things are tense or almost 10minutes beore one o the security guards gets into position to get offa shot Hersquos unable to drop Max with a single bullet however and Maxshoots his hostage in the head beore being taken down

DEBUGGINGTis is a pretty simple scene Gamemasters should play up the atmo-sphere and ambiance o it and impress upon the players the history oUnderworld 93 and how big a show something like Mercurialrsquos concert

is Shersquos the Madonna or the Cher o the Sixth World Donrsquot let thescene drag on too long though itrsquos simply to acilitate the meet up with MacCallister

I the runners decide to cause problems at the club there are 4roll bouncers at the main doors and the scanners and there are twodozen other security personnel inside the club as well as two securitymages each with a bound Force 5 Guardian Spirit MacCallister willimmediately cal l Knight Errant who had offi cers patrolling nearbyin case there was the kind o trouble a novastar like Mercurial cansometimes attract (and the bad press that goes with that) Four KnightErrant patrolmen will arrive one minute afer the alarm is sounded and

a Knight Errant High Treat Response eam will arrive in 5 Finallyi the runners survive MacCallister reuses to work with them and

will find another team o runners to take the job I they spotted himearlier the dragon does not get involved

I the runners see through the MCrsquos Masking and realize hersquosa dragon and conront him he will deny it It they press the issue he will demand they leave ldquohis clubrdquo and call security to escort them outMacCallister will arrange to meet them at a McDougalrsquos down the streetin a little while (Modiy Scene 2 Dirty Deeds Done Dirt Cheap asnecessary) I the runners attack him he deends himsel with a Force12 Barrier spell (Combines both Physical and Mana Barrier) that he hasanchored with a Detect Harm spell as well as the two Force 5 GuardianSpirits and flees while security attempts to take down the runners

TAKE IT TO MISTERBy Maria Mecurial

Once long ago when troubles came your way

You couldnrsquot take them on yourself

But you knew just what to do

To find someone who would help

When they burn out the farm

Or ravish your sisterYou put your hat in your hand

And take it to Mister

Take it to Mister

Then as they will all these things changed their way

The ones who guarded you proved false

The lord the patron the grand seigneur

Helped themselves and no one else

So they ravished the land

And whored with your sister

They made you rip out your pride

And take it to Mister

Now we have learned there is another way

To face the future for ourselves

We all know what we must do

If you want to take back what they stole

Feed the rage in your heart

Till itrsquos ready to blister

Now put your gun in your hand

And TAKE IT TO MISTER

-rdquoTake It To Misterrdquo by Maria Mercurial

Copyright 2048 Mercurial Music

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 9349SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

SCENE 2DIRTY DEEDS DONE DIRT CHEAPSCAN THISMeeting with MacCallister the runners get hired to find a missing woman ASAP

TELL IT TO THEM STRAIGHTTe waitress leads you into the backstage area past a couple o large

and obviously chromed bodyguards who stand guard Near the ceiling you see a small Japanese boy floating and translucent obviously a mani-

ested spirit o some kind Security is tight but thatrsquos not surprisingconsidering the superstar in attendance Down the hall you can seeMacCallister talking with Mercurial He smiles and nods to her thenheads toward your group

ldquoHoi chummersrdquo He calls out ldquoTis way pleaserdquo He motions toa door to your right Inside is a small room with a table and a handulo chairs around it Itrsquos a tight squeeze but you manage to get the entiregroup inside and sit down Once the door is closed the roar o themusic and crowd cuts off thanks to soundproo walls

BEHIND THE SCENESMacCallister is an older ork appearing to be in his late 40s Hersquos wear-ing an old well worn and of-patched armored leather jacket a adedMercurial t-shirt and a pair o jeans Strapped to his lef arm is some-thing that looks like a keyboard a 2050s era cyberdeck the precursorto the commlink He doesnrsquot look much like your average fixer butrather looks like a tough old shadowrunner MacCallister peppers his

speech with 2050s era street slangOnce everyonersquos settled the ork gets down to business and

explains that he needs some runners to find a woman whorsquos gonemissing He doesnrsquot have much inormation or them to go on Hername is Fiona Craig shersquos an archeologist who just arrived in Seattlelast night on a flight rom Greece she doesnrsquot live in Seattle and she vanished missing a couple o meetings she was supposed to have todayHis employer wants her ound ASAP

MacCallister will offer the runners 3000yen each or the jobRunners may negotiate and net hits will increase the pay by 200yen eachto a max o 5 hits

BOUNCERS (PROFESSIONAL RATING 3)(14 Human 10 Ork ( Add +3 Body +2 Strength) and 4 Troll (Add +4 Body +4 Strength

+1 Armor +1 Reach))

B A R S C I L W Ess Init IP Arm CM

5 3 4 5 3 3 2 3 6 7 1 64 11

Dice Pools Clubs 7 Dodge 8 Intimidation 6 Perception 7 Unarmed 8

Gear armored vest stun baton commlink (DR 3)

Weapons Stun Baton [clubs 6S(e) 0 AP 1 Reach]

SECURITY MAGE (PROFESSIONAL RATING 3)

B A R S C I L W Ess M Init IP Arm CM

3 4 4 2 5 4 5 6 6 6 8 1 119 10

Dice Pools Assensing 9 Conjuring 11Dodge 7 Perception 8 Spellcasting 11 Unarmed 7

Gear Sustaining Focus 3 (sustaining Armor Force 3) commlink (DR 3)

Spells Armor Heal Lightning Bolt Manaball Mob Mind Stunbolt Trid Phantasm

Bound Spirits 3 Guardian Spirits (Force 5)

MAX DUGGAN

B A R S C I L W Edg Ess Init IP Arm CM

3 3 3 2 4 4 3 3 3 6 7 1 00 10

Dice Pools Perception 6 Pistols 5 Unarmed Combat 5

Weapons Ares Predator III [Heavy Pistol 5P -1 AP 0 RC 15(c)]

GUARDIAN SPIRIT

B A R S C I L W Ess M Init IP CM

6 7 8 7 5 5 5 5 5 5 13 2 11

Dice Pools Assensing 10 Astral Combat 10 Blades 12 Clubs 12 Counterspelling 10

Dodge 13 Exotic Ranged Weapons 12 Perception 10 Unarmed Combat 12

Powers Astral Form Fear Guard Magical Guard Materialization Movement Sapience

(Optional Power Concealment)

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 9 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) Ares Predator IV wAPDS ammo Defiance EX Shocker Helmet

(+1+1 with built in mic headset and smartlink) Stun Baton Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c)] Defiance EX Shocker

[Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 103410 SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

I asked why MacCallister didnrsquot have the meeting earlier since itrsquosimportant to find the girl right away he explains that he was acting ashead o Security or Mercurialrsquos show tonight and he didnrsquot have thetime to hold a meeting with the runners any earlier

I asked how he knows Mercurial he simply says he did a avor orher once a long time ago and hersquos a big an

I asked about the MC showing up as a dragon under Assensinghe says that they must be mistaken and that he doesnrsquot know anything

about it

PUSHING THE ENVELOPEMaria Mercurial has been getting death threats Tis isnrsquot that unusualas a megacelebrity shersquos ofen the target o crazies and the obsessedHowever this time they were speciic enough that she called inMacCallister to handle and bee up security or this show Her worries prove to be well justified

Robert Kyde has been a an o Mercurialrsquos since she irstexploded onto the music scene Kyde is also a toxic shaman Aormer trickster and Coyote shaman years o sel-perceived ailurehave driven him insane and twisted his magical path In recent yearshe eels Mercurial finally sold out and that her newer music is just pandering to her audience instead o coming rom the heart like heroriginal music Rather than see her ade away and become another washed up has-been remembered or being ldquogood oncerdquo hersquos decidedthat i shersquos assassinated shersquoll become an instant legend like so manystars beore her have

As the runners are making their way backstage to meet withMacCallister our Force 6 Abominations (oxic Spirits o Beasts p144 Street Magic) will maniest and start wrecking havoc Te spiritsall resemble twisted bipedal cartoonish coyotes thin and starving with

a crazed look in their eyes Tey are silent but each holds a sign thatsays either ldquoYou sold outrdquo or has the word ldquoMercurialrdquo with a red circle

and cross though it Mercurialrsquos bodyguards step in ront o the singeras does MacCallister Te spirits have been ordered to kill Mercurialand anyone who tries to stop them

I the runners stay out o the fight the spirits will not engagethem Tey will suffer a ndash2 penalty to their negotiation tests withMacCallister though and i Mercurial is killed MacCallister will not

deal with them at all O course i MacCallister is killed the runners wonrsquot be hired either

DEBUGGINGI the runners cause trouble see Scene 1 Rock lsquon Roll Singer or secu-

rity details Also add in Mercurialrsquos two bodyguards to that as well anda third Force 5 Guardian Spirit that were protecting the backstage area

I the players balk at the lower payment let them know out ocharacter that there are other opportunities to make money I theyinsist upon more money in character stress that this should be an easy job just locate the missing woman and report back I they still reuseto take the job thank them or playing and let them go

MERCURIALrsquoS BODYGUARDS (PROFESSIONAL RATING 5)

B A R S C I L W Ess Init IP Arm CM

5 5 (7) 5 (7) 5 (7) 3 5 2 3 18 12 3 138 11

Dice Pools Clubs 12 Dodge 10 Intimidation 8 Perception 10 Automatic 14 Unarme

Augmentations Muscle Replacement 2 Wired Reflexes 2 Dermal Sheathing 2 (All

Betaware)

Gear armored vest half-body suit of form-fitting armor Ares Crusader w 2 clips Hi

Power rounds (+2 DV -1 AP p 156 War) stun baton commlink (DR 5) AR goggles

low-light thermal and smartlink)

Weapons Ares Crusader [Machine Pistol 6P -1 AP 3 RC (one point from strength)

40(c)] Stun Baton [clubs 6S(e) 0 AP 1 Reach]

TOXIC BEAST SPIRIT (FORCE 6)B A R S C I L W Ess M Init IP CM

8 7 8 8 6 6 6 6 6 6 14 2 12

Dice Pools Assensing 12 Astral Combat 12 Dodge 13 Exotic Ranged Weapons 13

Perception 12 Unarmed Combat 13

Powers Animal Control (Toxic Critters) Astral Form Corrosive Spit Enhanced Senses

(Hearing Low-Light Vision Smell) Materialization Movement Mutagen Sapience

(Optional Powers Fear Noxious Breath)

STREET SLANGDuring the lsquo50s and early part of the lsquo60s the streets had a lot of unique slang and lingo

to them By 2070 however their use had fallen mostly out of favor considered ldquoancientrdquo

and ldquoout of daterdquo Younger runners will still encounter it from time to time when dealing

with runners from that era Some of the terms are creeping back into the lexicon as well

thanks to the recent revival of the Karl Kombatmage trid series

Biz A job or business

Buzz Turbo Get out fast

Chip-truth The complete truth ldquoIrsquom telling you the chip-

truth chummerrdquo

Chummer Pal or buddy

Decker 2050rsquos era hacker so named for their cyberdeck

Drek Common curse word ldquoThis drek sucksrdquoFrag Common swear word ldquoIrsquoll fragginrsquo kick your hooprdquo

Geek To kill ldquoGeek the mage firstrdquo

Gillette Wired street samurai

Hoop Ass

Null Persp (or Null Sheen) Easy no sweat

Omae Japanese for friend

Slot Mild curse word ldquoGeek that slotrdquo

So ka Japanese for ldquoI understandrdquo

Wizard (or just Wiz) Great fantastic excellent ldquoThatrsquos so wizrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 113411SCENE 3 MONEY TALKS

SCENE 3 MONEY TALKSSCAN THIS With ver y li ttle inormation to go on the runners start to do some

legwork But as they leave Underworld 93 to begin the job theyrsquoreapproached with a second job offer

TELL IT TO THEM STRAIGHTArmed with little more than a name you head out o Underworld93 leaving the crowd and the music behind you Your ears ring in therelative silence o the cool city night As you begin to discuss yournext steps you see a well dressed dark-skinned dwar casually strollingtoward you When hersquos about 7 meters away rom the runners hersquollstop and hold out his hands palms out toward the runners

ldquoPeace riendsrdquo He says with a trace o a 983121uebecois accent ldquoIhave a job offer or yourdquo

BEHIND THE SCENESLaurent Nazaire will hand the runners his business card and tell themthat he represents the Atlantean Foundation Hersquos interested in track-ing down an item that Fiona Craig was having smuggled into SeattleHe has no interest in the woman hersel and hersquos airly certain that therunners were just hired to find her Hersquod like to hire them as well tobring him the item a fist sized shard made o obsidian Hersquos willing to pay the runners 2000 Nuyen each i they can recover it Runners cannegotiate to increase the ee with each net hit increasing it by 200yen with 10 net hits max

Laurent knows that Fiona is Moreaursquos daughter When Fionamissed her appointment last night and wasnrsquot answering her commlink

the dwar started having Moreau watched to see i she turned up

Laurentrsquos agents overheard Moreau calling MacCallister and askinghim to hire some shadowrunners Since then hersquos been staking out theork fixer waiting to see who he hired He will not explain any o thisto the runners but i asked simply says that he knew that MacCallister was hiring some runners to find Fiona and was waiting or whoever it was to come out o the club

I asked how he knew they were runners he laughs ldquoLook at yourselves A group like you Yoursquore certainly not a bunch o corpersout clubbing or some wageslaves I mean really You scream lsquorunnerrdquo

He doesnrsquot have any inormation on Fionarsquos whereabouts nor does

he have much inormation about the obsidian shard I pressed he getsslightly belligerent and says that i he knew what the rock was then he wouldnrsquot need the runners to find it so he could study it

Nazaire is polite so long as the runners are polite but i they treathim rudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

PUSHING THE ENVELOPETe Cutters have recently been making a push into the Chulos terri-

tory selling drugs on their tur Te Chulos have decided to hit backRumor has it some o the Cutters were planning to peddle to thecrowds outside Underworld 93 tonight so the Chulos have a drive-by planned

Right as the runners are leaving the club 12 Chulos hit the placeTeyrsquore all mounted on Harley Scorpions and carrying UZI IIIs andthey spray the crowd and the runners with bullets Te Chulos maketwo drive-by attacks once up the street and then once back downEach time they attack three random runners Unless theyrsquore engagedin combat by the runners they simply ride off afer the second attackI engaged they will stay and fight Tey flee either when six o theirgang are down or when the cops arrive in 10 combat turns

DEBUGGINGNazaire is polite so long as the runners are polite but i they treat himrudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

CHULOS GANG MEMBERS (PROFESSIONAL RATING 1)(4 Humans 6 Orks (Add +3 Body +2 Strength) 2 Elves (Add +1 Agility +2 Charisma)

B A R S C I L W Ess Init IP Arm CM

3 4 3 3 2 3 2 2 6 6 1 64 10

Dice Pools Athletics Skill Group 5 Blades 7 Dodge 6 Perception 6 Pistols 10 UnarmedCombat 7

Gear Armor vest knife commlink (DR 3) AR goggles (w low-light smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] knife [Blade (Str2+1)

P 0 AP 0 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 123412 SCENE 4 NIGHT PROWLER

SCENE 4 NIGHT PROWLERSCAN THISNow with two jobs in hand the runners need to start looking or Fiona

in earnest racking Fiona leads them to a hotel in Bellevue where shechecked in afer her flight touched down Clues in her apartment givethem the name o the Smuggler Jack urner and afer asking around abit they can find out he works out o the Ork Underground

TELL IT TO THEM STRAIGHTTerersquos not much inormation to start your search You have a nameFiona Craig and you know she flew into Sea-ac sometime yesterday Where do you start

BEHIND THE SCENESTe runners get a break rom having job offers thrown at them and getto explore the city do some legwork ask questions and generally tryto orient themselves

1 FINDING FIONArsquoS HOTEL

Fiona checked in to room 1408 at the Mulvihill Hotel at 3225 158thAvenue SE Bellevue at 430 PM Te runners will need to do askaround to find out this inormation See Legwork or details

2 BREAKING INTO THE MULVIHILL

Te Mulvihill is a mid-range hotel reasonably priced but posing asa more expensive hotel All the rooms are decent moderately pricedsuites that run about 150yen a night Tere isnrsquot a lot o security thoughobviously armed and armored runners or those oddly dressed or styled

are stopped and questioned unless theyrsquore a guest o the hotel Tehotel room keys all broadcast an RFID signal that signal security andthe bellhops to leave the guest be so unless the runners are activelydisturbing other guests they are lef alone

Te door to the room has a standard hotel maglock (Rating 3though it is relatively sturdy Armor Rating 6 Structure Rating 7)Optionally a hacker can try to slice the hotelrsquos security system and

either open the door manually or spoo the lock to accept their hotelkeycards (I they rented a hotel room)

Tere is an attractive young ork maid on the 4th floor and runners

could sweet talk or con her into letting them into the room as well

3 INSIDE FIONArsquoS ROOM

Fionarsquos room is a mess At first glance it looks like someone trashed it

searching the place but afer looking around a moment the runners will realize that itrsquos not been searched itrsquos just that Fionarsquos a slobPapers are everywhere a suitcase lies on the bed unpacked and a pile o dusty dirty clothes are balled up in one c orner o the roomTerersquos also a tray o hal-eaten ood lying on the dresser obviouslylef there the day beore

A Perception (2) test will uncover a small leather bound diaryfilled with notes and sketches One entry (see Handout 1 FionarsquosDiary ) has a sketch o a rock with the name ldquoMorel Stonerdquo underit with some notes in the margin In the margin is uesdayrsquos date with the note ldquoJack urner Seattle 2000rdquo Te rest o the papers areuseless Teyrsquore just Fionarsquos old research notes travel itineraries and acollection o take out menus rom around the world

4 FINDING JACK TURNER

Jack urner is airly well known in the criminal and shadow communi-ties so finding him shouldnrsquot be too diffi cult i the runners ask arounda little bit He operates out o Piratersquos Cove a small hidden grottoconnected to the Ork Underground popular with smugglers wantingto move contraband into the city

PUSHING THE ENVELOPEI the runners check into the hotel a snooty desk clerk could give therunners a hard time i theyrsquore dressed oddly or stand out as criminals(obvious armor cyberware nanotattoos weapons etc) He suggeststhat the runners may be more comortable at the ldquoMotel du Roachrdquoin Redmond and makes a big show o checking their SIN i they stillinsist on checking in (However the hotel only has a Rating 2 scanner)

NODE MULVIHILL HOTEL

Sculpting The sculpting resembles a fine upscale hotel The IC resembles bellhops

wearing classic early 20th century red bellhop uniforms complete with small brimless

bell-boy hats set jauntily on their heads Authentication

Node 1 Passcode

Privileges Admin

Attributes

Node 1 Firewall 6 Response 5 Signal 4 System 5

Spiders 1 Security Hacker

IC

Node 1 Attack IC Rating 5

Resident Programs

Node 1 Analyze Browse Edit (all at rating 5)

ARC

Node 1 Scramble Attack IC

Node 1 Alert Spider

SECURITY SPIDER (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP CM

3 2 4 2 3 4 5 4 50 7 2 10

Stats in the Matrix

Dice Pools Computer 9 (base skill 4) Data Search 8 (base 3) Cybercombat 9 (base 4)

Electronic Warfare 8 (base 3) Hacking 9 (base 4) Etiquette 6 Perception 6

Augmentations Commlink sim module datajack control rig

Gear Commlink (Firewall 6 Response 5 Signal 5 System 5 Programs Analyze 4 Armor

4 Attack 4 Blackout 4 Bio-Feedback Filter 4 Browse 4 Command 5 ECCM 4 Edit 4

Encrypt 4 Medic 5 Scan 4 Track 4)

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 133413SCENE 5 RUFF STUFF

Once checked in a young bellhop offers to carry their luggage totheir room i they have any and he insists on showing them where theroom is Hersquos new incredibly over eager and pesters the runners to geta big tip He can keep popping up to ask i they need room service ormore towels and he ollows them around trying to be helpul in themost annoying ways possible I the runners tip him hersquos very grateuland leaves but is back within minutes to ask i they need anything else

Finally the hotel detective suspects that theyrsquore up to something

and he attempts to discreetly spy on them Hersquos a bumbling idiotthough and was only hired because hersquos the managerrsquos cousin He actslike hersquos in a bad spy movie but can likewise be a thorn in the runnersrsquoside as they try to break into Fionarsquos room

DEBUGGINGTis scene is mainly a chance to do some roleplaying and do somelegwork It shouldnrsquot take a long time so gamemasters are encouragedto keep it moving I the runners cannot find the hotel no matter whatthey try MacCallister will call and check up on them afer 12 hours Ithey tell him theyrsquore having trouble he can produce the Hotel inorma-

tion or them an hour later

Runners that cause too much trouble or blatantly carry weaponsaround the hotel are asked to leave Violence results in Knight Errantbeing called in

SCENE 5 RUFF STUFFSCAN THISTe runners have a name and a possible location Jack urner in the

Underground Unortunately as soon as they enter the Undergroundthey end up in a three way fight between the Skraacha the RealityHackers and Knight Errant Te runners are more than likely detainedby Knight Errant which can give them their third job or the day

TELL IT TO THEM STRAIGHTTe Ork Underground Te very name conjures up a dozen differentimages Intricate Dwarven architecture damp musty caves an army ometahumans dark caves filled with devil rats and ghouls Te list goeson and on Tere are a lot o conflicting stories about what itrsquos like inthe Ork Underground and both all and none o these stories are trueA vast network o tunnels honeycombs the ground underneath Seattleand each section o the Underground is different Some are little more

than dirt and stone caves while in other sections i it werenrsquot or theceiling 2-3 stories above your head you would think you were on anynormal city street

Making your way into the Underground is easy Tere are twoeasily accessible public entrances one in the basement o Lordstrungrsquosdepartment store the other under the Big Rhino a restaurant thatserves ldquoauthenticrdquo ork cuisine Tere are supposedly numerous hiddenentrances all over the city but only residents o the Underground know

their location Lordstrungrsquos is the largest and most easily accessible othe two main public entrances and is the only one open 247

BEHIND THE SCENESTe Big Rhino entrance is a large stairwell in the back o the restau-

rant Tere are flyers and advertisements at the entrance and thestaff o the restaurant keeps an eye on the comings and goings intothe Underground Tis entrance is only open during the restaurantrsquosbusiness hours (10 AM to Midnight)

Te Lordstrungrsquos entrance is a pair o large double escalatorson one side o the first floor o the department store Tere is anentrance to the street here and the section can be sealed off when thedepartment store is closed Tere is a two-man Knight Errant poststationed here at all times and a pair o heavy security turrets guardthe entrance Lordstrungrsquos is heavily invested in the ourist Highwayand the tours that go through there but theyrsquove had problems with

some o the rougher elements o the OU spilling out into their storeTe adventure assumes the players use the Lordstrungrsquos entrance butgamemasters can modiy the scene to fit the smaller entrance

Te Lordstrungrsquos end o the ourist Highway suffered severe firedamage a month ago Some o the shops have yet to reopen and the walls are still blackened with soot and ash and the lingering scent osmoke still permeates the air Business has since gone back to normaland rebuilding is underway but itrsquos a slow process Te fire didnrsquot quitereach the escalators leading out o the Underground so the immediatearea near the escalators leading up and out are untouched but therunners can see rom the scorch marks that it was a close call

When the runners first arrive the area near whichever entrancethey use is crowded It appears that one o the guided tours (running4 times a day only 150yen an AR advertisement screams) is trying tohead back topside but there is a conrontation between a couple ogangs going on On one side are the Skraacha an all ork gang that

ofen acts as protectors o the Undergroundrsquos residents wearingmostly brown and grey gang colors On the other are a bunch oheavily chromed and bodymodded gangers wearing gold and chrome

Anyone with their AR displays running sees neon AR graffi ti literallycrawling across the entirety o the ourist Highway proclaiming thatthe ldquoReality Hackers rulerdquo ldquoReality is a lierdquo and that ldquoFor a goodtime call Gutterrsquos Momrdquo Most o the shops in the vicinity havehad their AR signs vandalized usually involving porn Te runners probably donrsquot know Gutterrsquos Mom but they can figure out thatchromed up gangers are the Reality Hackers a street gang that goesin or hacking and body modification Seconds afer the runners arrive and take all o this in gunsare drawn nailbats are swung and cyberspurs are popped Itrsquos an all

out gang war going on in ront o their eyes Te runners wonrsquot havea chance to do anything beore the fighting starts and once it doesthey need to decide what to do Te Skraacha are attacking anythingchromed looking or non ork or troll while the Reality Hackers areattacking everything else both physically and wirelessly via the matrixTe runnersrsquo commlinks will be targeted by them almost immediatelydrawing them into the fight

I the runners try to stay out o the fight they will be targetedhe Skraacha may assume theyrsquore a threat or that they are withthe Hackers Te Hackers will attack their commlinks Innocentbystanders may beg them or help Itrsquos possible to avoid the fight butnot easy

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 143414 SCENE 5 RUFF STUFF

Alarms sound and less than a minute afer the fight startsKnight Errant arrives he Reality Hackers didnrsquot just hit theUndergroundrsquos nodes but they also tagged either Lordstrungrsquos or theRhino (depending on which way the runners came in) so they hadalready called the cops in Knight Errant will detain everyone they seeregardless o whether or not they were fighting and the runners areobvious targets to be detained first

Te runners can sneak away rom this though thatrsquos diffi cultTere are a lot o residents o the Underground trying to flee deeperinto the Underground while there are several dozen tourists who are panicking and trying to reach the exit and in the middle o both isa gang fight Donrsquot make sneaking away easy to do Te gangers on

both sides will attack them as they try to get by and theyrsquoll be orcedto get physical with the residents and tourists to move them out othe way (either attacking them or picking them up or moving them)Creative use o spells spirit powers or a troll battering ram could getthem through beore KE shows up though

Unless the runners want to fight off two dozen heavily armed andarmored Knight Errant Special ask Force members they are morethan likely detained or questioning once the fighting is subdued(Which only takes a ew rounds as neither gang wants to take on KE)Most o the civilians are let go immediately but the runners are askedto step to one side where they are watched by several surly lookingoffi cers

PUSHING THE ENVELOPEo bee up and prolong the scene draw the runners into the fightSeveral o the RH gangers could hack multiple runnersrsquo commlinksand a technomancer can try to dazzle and ool them by attacking them with AR constructs (orcing them to turn AR off disabling things liketacnet or their smartlinks)

Knight Errant could initially assume theyrsquore part o the fight andattack them as well as the gangers I the runners severely injure anyo the KE offi cers osh will be much harsher in the next scene I therunners kill any KE offi cers osh wonrsquot deal with them at all and KE will instead try to arrest them

During the ight helpless innocents could be put in danger (asmall child a pregnant woman an elderly man) giving the runners achance to be a hero or simply ignore their plight

DEBUGGINGI the runners manage to sneak away or flee the scene beore KnightErrant detains them then skip Scene 6 Guns for Hire and go directlyto Scene 7 Shake a Leg

I the runners attack Knight Errant see Pushing the EnvelopeI the runners seriously injure or kill the Skraacha word spreads andthe residents are less likely to help the runners Double any bribesor payments necessary or the rest o this adventure while in theUnderground and apply a -2 modifier to all social tests due to hostilityrom the residents

NEON MECH REALITY HACKER LIEUTENANTHe was born in the OU and detests it considering it a backward

and primitive place With Matrix coverage so spotty and weak he enjoys periodically coming down into the OU to cause problems and wreakhavoc on what little wireless capability there is

B A R S C I L W Ess Edg Init IP Arm CM

8 5 4 (6) 7 4 5 5 5 06 2 9 (11) 1 (3) 119 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 10 (12)

Cybercombat 12 Dodge 8 Electronic Warfare 10 Hacking 10 Negotiation 7

Perception 9 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 2 Dermal Plating 3 Cybereyes 3 (w lowlight

therm vision mag vision enhancement 2 smartlink flare comp) retractable spurs

sim module (hot sim modified)

Gear Armor jacket commlink (Firewall 6 Response 6 Signal 5 System 6 Programs

Analyze 5 Armor 6 Attack 6 Blackout 5 Bio-Feedback Filter 6 Browse 5 Command

5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5 Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

THE ORK UNDERGROUNDThe Ork Underground is vast Following the Great Seattle Fire of 1889 the city opted

to simply build over the old Downtown Many of the buildings that could be repaired now

had their original first floor underground and even many of the streets remained intact

In the mid 20th century the Underground was partly restored as a tourist destination

After the Awakening and Goblinization it became a haven for many metahumans and

following the Night of Rage had become a refuge for a large portion of the metahuman

population of Seattle

By 2050 the Underground had been built up and expanded into a thriving districtin its own right though it has never been regarded as such by the City of Seattle It has its

own unofficial mayor its own police force (since Knight Errant and Lone Star before them

almost never step foot into the Underground) and entire commercial and residential sec-

tions The entire Underground network has never been properly mapped out and stretches

throughout Downtown and beyond

The citizens of the Underground still donrsquot trust ldquotopsidersrdquo as they call anyone

who lives on the surface They put up with the tourists since thatrsquos a major source of

income for many residents but theyrsquore not fond of people just randomly wandering

around the Underground especially outside of what they call the Tourist Highway

which is the public area of the Underground where tours run So getting information

can be difficult

Not long ago Alamos 20000 attacked the Ork Underground and set a large portion

of the Tourist Highway on fire The faint smell of smoke still lingers in the air many build-

ings are still fire-gutted ruins and the walls are blacked with soot

The Underground is constantly being expanded and under development In some

sections if it werenrsquot for the ever-present ceiling it would be easy to mistake it for neigh-

borhood streets topside Two and three story buildings markets stores factories and

even legitimate businesses all call the Underground home

In other sections crude tunnels and caves make up a maze that even lifelong resi-dents have trouble navigating Hidden entryways into basements and sewer lines litter

this area of the Underground Paranormal critters smugglers and the more common

criminals utilize these tunnels for their own ends

Many of the tunnels arenrsquot wide enough for vehicles so outside of some of the

larger areas vehicles other than motorcycles are rare Bicycles are very common however

and all along the Tourist Highway and other commercial areas you can find plenty of

bicycle taxis and plenty of bike rental places (10yenhour 150yen deposit required)

Humans and elves suffer a -2 to all social tests against any of the Undergrounds

residents and any information will cost them twice the Nuyen it normally would Many

of the residents are openly hostile outside to any topsiders that arenrsquot on the tour Orks

trolls and dwarves do not suffer this penalty but are still looked at with distrust

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 153415SCENE 5 RUFF STUFF

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM5 4 4 (5) 4 2 3 4 3 325 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9) Cybercombat 9

Dodge 7 Electronic Warfare 8 Hacking 9 Perception 9 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink (Firewall

6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6 Blackout 5

Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5

Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs [Blade

(Str2+3)P 0 AP 0 Reach]

HEZ SKRAACHA LIEUTENANTHez means ang in Orrsquozet which hersquos called because he only has

one tusk (Te other having been broken off in a fight years ago) Hersquos aLieutenant in the Skraacha and hates opsiders especially ones comingdown looking or trouble

B A R S C I L W Ess Edg Init IP Arm CM

7 4 5 (7) 7 5 4 3 4 275 3 9 (11) 1 (3) 86 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 9 (11) Dodge 7

Negotiation 8 Perception 8 Pistols 10 Unarmed Combat 7

Augmentations Wired Reflexes 2 hand razors

Gear Armor jacket AR contact lenses (w thermo smartlink and vision enhancement

3) commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] hand razors [Blade(Str2+1)P 0 AP 0 Reach]

SKRAACHA GANG MEMBERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

6 4 3 5 2 3 2 2 6 6 1 64 11

Dice Pools Athletics Skill Group 6 Clubs 8 Dodge 6 Perception 6 Pistols 10 Unarmed

Combat 4

Gear Armor vest nail bat AR sunglasses (thermo smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] nail bat [clubs

(Str2+2)P 0 AP 1 Reach]

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 8 (9) 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket Helmet (with built in mic headset and smartlink) Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo] Defiance

EX Shocker [Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1

Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 223422 LEGWORK

REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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httpslidepdfcomreaderfullsrm04-00-back-in-business 3134

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

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PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 7: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 7347SCENE 1 ROCK lsquoN ROLL SINGER

wearing expensive tailored suits stand guard at the door ignoring themajority o the crowd as i they simply didnrsquot exist only occasionallyletting people into the club afer one o them consults an actual paper

list on a clipboard One way to make a guest list unhackable is to write it down An ARO in ront o the building explains the crowdMercurial is doing an unannounced concert at Underworld 93 tonightat 730

BEHIND THE SCENESMacCallister is working as head o security or Underworld 93 tonight

organizing the physical security and manning matrix security himselHersquos not normally involved with Underworld 93 but hersquos working theshow as a avor to Mercurial who has had some death threats againrecently He is unavailable until afer the show but has made arrange-ments or the runners to get good seats

Inside the main doors the large lobby is packed with people

chatting posing or the press and me-eeds or gawking at thememorabilia o music stars past and present that line the walls womore well dressed but obviously dangerous guards man a MADScanner (Rating 6) that patrons have to pass through to get into theclub A coat and weapons check room stands next to the scannerencased in bulletproo glass (Reinorced Barrier Amor 8 Structure9) Te runners will have to check any weapons and will be givenindividual claim tags or each item checked

Past the scanner is a long hallway where the restrooms are locatedas well as one o several spiral staircases and the entrance to the mainbar area Te staircases lead up to an intricate series o catwalks thatrun the length o the club and connect a number o balconies and

booths that are attached to the walls and hang suspended over the stage

and dance floor Te runners have a pair o booths reserved up hereand are escorted to them

Te bar itsel is manned by six bartenders and the seating areacontains a large number o tables packed in as tightly as possible Tetables are filled to capacity and a number o patrons are hoveringaround the seating area like vultures waiting to claim any table thatgoes unoccupied or even a nanosecond owering over the seatingarea is ldquothe Beastrdquo an enormous ten-meter high bald and bullet-headed statue that has served as the unoffi cial mascot o Underworld93 or over two decades Lasers shoot rom the statuersquos eyes smokebillows up around it neolux tubing running the length o the statuebathes it in an eerie neon glow and holograms and AR wrap thesculpture in glowing flashy effects From its belly a massive speakerblasts out music

Te stage itsel is set in the ar south wall and huge video displaysand state o the art AR displays provide dizzying imagery or Emerald

Cacophony a local SynthMetal band playing as a warm up orMercurial On the huge dance floor bodies writhe to the music

Afer a bit Emerald Cacophony finishes their set and exits to asmattering o applause A tall man in his late 40s with a lined acedark hair and goatee wearing an immaculately tailored suit gets upon the stage He smiles out over the crowd None o the runners willrecognize him but an Assensing (6) test will reveal something o ashock the man is actually a dragon He holds up his hands to quiet thecrowd down and says ldquoAlright you brain damaged re-wired mutantsHerersquos the reason yoursquove been sweating all over our nice clean floorsall evening Ladies and Gentlemen mdash i there are any out there mdash and

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 8348 SCENE 1 ROCK lsquoN ROLL SINGER

the rest o you trash as well I present to you the one the only MARIAMECURIALrdquo

Te crowd goes wild as the lights dim and then everything goesquiet as the first haunting synthesized notes o Mercurialrsquos hit songldquoake It o Misterrdquo swell up rom the speakers A spotlight comes onilluminating a slender lovely figure wearing a short dress o midnightblue Her legs and arms gleam with polished chrome rom hertrademark cyberlegs and arms Her voice is as lovely as ever and the

first lines o the song wash over youMercurial plays a two hour show beore wrapping up Several up

and coming bands go on afer her but itrsquos clear that a lot o the patronsconsider the concert over A waitress comes up and offers to escortthe runners down and into the backstage area where MacCallister is waiting or them in a small meeting room

PUSHING THE ENVELOPEMax Duggan has had a bad week Tree days ago he caught his wiesleeping with his best riend Yesterday he was fired rom his jobMercurial was his wiersquos avorite singer so he bought tickets rom ascalper weeks ago or our times their value Now hersquos at the showalone miserable angry and getting drunker by the minute Hersquos man-aged to sneak a gun in through security and shortly beore Mercurial

takes the stage he finally snaps afer watching a young couple makingout at a table next to him He shoots the boyriend in a rage and thengrabs the girl and holds her hostage in a panic Security is ready tomove in but the place is packed with people and they canrsquot get a clearshot I the runners ignore this MacCallister contacts the party andasks i they can do something to handle the situation peaceully and without casualties I the runners try to negotiate hersquoll simply say timeis o the essence and that hersquoll keep it in mind when negotiating or

their upcoming job offer I the runners handle things smoothly givethem +2 Dice or their negotiation with MacCallister in Scene 2Dirty Deeds Done Dirt Cheap I they ignore MacCallister or i theycause any o the club-goers to be injured (inadvertently or on purpose)MacCallister gets +2 Dice when negotiating against them

Tis isnrsquot a complex situation but Max is an emotional wreckand the runners risk setting off a bloodbath i they handle it poorlyAnything seen as an attack will set him off and itrsquos entirely possible one

or more people will die i that happensTe club has several Force 5 spirits with the Magical Guard power

patrolling the club and they have orders to magically aid anyone beingattacked with magic I the runners ask MacCallister he can have theircontrolling mage pull them back otherwise theyrsquoll assist Max i magic

is used against himIn his hysteria hersquos diffi cult to talk down Any runner attempting

to negotiate with him will need to make a Negotiate (4) or Fast alk(5) to get him to release his hostage and give himsel up

I the runners donrsquot intervene things are tense or almost 10minutes beore one o the security guards gets into position to get offa shot Hersquos unable to drop Max with a single bullet however and Maxshoots his hostage in the head beore being taken down

DEBUGGINGTis is a pretty simple scene Gamemasters should play up the atmo-sphere and ambiance o it and impress upon the players the history oUnderworld 93 and how big a show something like Mercurialrsquos concert

is Shersquos the Madonna or the Cher o the Sixth World Donrsquot let thescene drag on too long though itrsquos simply to acilitate the meet up with MacCallister

I the runners decide to cause problems at the club there are 4roll bouncers at the main doors and the scanners and there are twodozen other security personnel inside the club as well as two securitymages each with a bound Force 5 Guardian Spirit MacCallister willimmediately cal l Knight Errant who had offi cers patrolling nearbyin case there was the kind o trouble a novastar like Mercurial cansometimes attract (and the bad press that goes with that) Four KnightErrant patrolmen will arrive one minute afer the alarm is sounded and

a Knight Errant High Treat Response eam will arrive in 5 Finallyi the runners survive MacCallister reuses to work with them and

will find another team o runners to take the job I they spotted himearlier the dragon does not get involved

I the runners see through the MCrsquos Masking and realize hersquosa dragon and conront him he will deny it It they press the issue he will demand they leave ldquohis clubrdquo and call security to escort them outMacCallister will arrange to meet them at a McDougalrsquos down the streetin a little while (Modiy Scene 2 Dirty Deeds Done Dirt Cheap asnecessary) I the runners attack him he deends himsel with a Force12 Barrier spell (Combines both Physical and Mana Barrier) that he hasanchored with a Detect Harm spell as well as the two Force 5 GuardianSpirits and flees while security attempts to take down the runners

TAKE IT TO MISTERBy Maria Mecurial

Once long ago when troubles came your way

You couldnrsquot take them on yourself

But you knew just what to do

To find someone who would help

When they burn out the farm

Or ravish your sisterYou put your hat in your hand

And take it to Mister

Take it to Mister

Then as they will all these things changed their way

The ones who guarded you proved false

The lord the patron the grand seigneur

Helped themselves and no one else

So they ravished the land

And whored with your sister

They made you rip out your pride

And take it to Mister

Now we have learned there is another way

To face the future for ourselves

We all know what we must do

If you want to take back what they stole

Feed the rage in your heart

Till itrsquos ready to blister

Now put your gun in your hand

And TAKE IT TO MISTER

-rdquoTake It To Misterrdquo by Maria Mercurial

Copyright 2048 Mercurial Music

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 9349SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

SCENE 2DIRTY DEEDS DONE DIRT CHEAPSCAN THISMeeting with MacCallister the runners get hired to find a missing woman ASAP

TELL IT TO THEM STRAIGHTTe waitress leads you into the backstage area past a couple o large

and obviously chromed bodyguards who stand guard Near the ceiling you see a small Japanese boy floating and translucent obviously a mani-

ested spirit o some kind Security is tight but thatrsquos not surprisingconsidering the superstar in attendance Down the hall you can seeMacCallister talking with Mercurial He smiles and nods to her thenheads toward your group

ldquoHoi chummersrdquo He calls out ldquoTis way pleaserdquo He motions toa door to your right Inside is a small room with a table and a handulo chairs around it Itrsquos a tight squeeze but you manage to get the entiregroup inside and sit down Once the door is closed the roar o themusic and crowd cuts off thanks to soundproo walls

BEHIND THE SCENESMacCallister is an older ork appearing to be in his late 40s Hersquos wear-ing an old well worn and of-patched armored leather jacket a adedMercurial t-shirt and a pair o jeans Strapped to his lef arm is some-thing that looks like a keyboard a 2050s era cyberdeck the precursorto the commlink He doesnrsquot look much like your average fixer butrather looks like a tough old shadowrunner MacCallister peppers his

speech with 2050s era street slangOnce everyonersquos settled the ork gets down to business and

explains that he needs some runners to find a woman whorsquos gonemissing He doesnrsquot have much inormation or them to go on Hername is Fiona Craig shersquos an archeologist who just arrived in Seattlelast night on a flight rom Greece she doesnrsquot live in Seattle and she vanished missing a couple o meetings she was supposed to have todayHis employer wants her ound ASAP

MacCallister will offer the runners 3000yen each or the jobRunners may negotiate and net hits will increase the pay by 200yen eachto a max o 5 hits

BOUNCERS (PROFESSIONAL RATING 3)(14 Human 10 Ork ( Add +3 Body +2 Strength) and 4 Troll (Add +4 Body +4 Strength

+1 Armor +1 Reach))

B A R S C I L W Ess Init IP Arm CM

5 3 4 5 3 3 2 3 6 7 1 64 11

Dice Pools Clubs 7 Dodge 8 Intimidation 6 Perception 7 Unarmed 8

Gear armored vest stun baton commlink (DR 3)

Weapons Stun Baton [clubs 6S(e) 0 AP 1 Reach]

SECURITY MAGE (PROFESSIONAL RATING 3)

B A R S C I L W Ess M Init IP Arm CM

3 4 4 2 5 4 5 6 6 6 8 1 119 10

Dice Pools Assensing 9 Conjuring 11Dodge 7 Perception 8 Spellcasting 11 Unarmed 7

Gear Sustaining Focus 3 (sustaining Armor Force 3) commlink (DR 3)

Spells Armor Heal Lightning Bolt Manaball Mob Mind Stunbolt Trid Phantasm

Bound Spirits 3 Guardian Spirits (Force 5)

MAX DUGGAN

B A R S C I L W Edg Ess Init IP Arm CM

3 3 3 2 4 4 3 3 3 6 7 1 00 10

Dice Pools Perception 6 Pistols 5 Unarmed Combat 5

Weapons Ares Predator III [Heavy Pistol 5P -1 AP 0 RC 15(c)]

GUARDIAN SPIRIT

B A R S C I L W Ess M Init IP CM

6 7 8 7 5 5 5 5 5 5 13 2 11

Dice Pools Assensing 10 Astral Combat 10 Blades 12 Clubs 12 Counterspelling 10

Dodge 13 Exotic Ranged Weapons 12 Perception 10 Unarmed Combat 12

Powers Astral Form Fear Guard Magical Guard Materialization Movement Sapience

(Optional Power Concealment)

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 9 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) Ares Predator IV wAPDS ammo Defiance EX Shocker Helmet

(+1+1 with built in mic headset and smartlink) Stun Baton Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c)] Defiance EX Shocker

[Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 103410 SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

I asked why MacCallister didnrsquot have the meeting earlier since itrsquosimportant to find the girl right away he explains that he was acting ashead o Security or Mercurialrsquos show tonight and he didnrsquot have thetime to hold a meeting with the runners any earlier

I asked how he knows Mercurial he simply says he did a avor orher once a long time ago and hersquos a big an

I asked about the MC showing up as a dragon under Assensinghe says that they must be mistaken and that he doesnrsquot know anything

about it

PUSHING THE ENVELOPEMaria Mercurial has been getting death threats Tis isnrsquot that unusualas a megacelebrity shersquos ofen the target o crazies and the obsessedHowever this time they were speciic enough that she called inMacCallister to handle and bee up security or this show Her worries prove to be well justified

Robert Kyde has been a an o Mercurialrsquos since she irstexploded onto the music scene Kyde is also a toxic shaman Aormer trickster and Coyote shaman years o sel-perceived ailurehave driven him insane and twisted his magical path In recent yearshe eels Mercurial finally sold out and that her newer music is just pandering to her audience instead o coming rom the heart like heroriginal music Rather than see her ade away and become another washed up has-been remembered or being ldquogood oncerdquo hersquos decidedthat i shersquos assassinated shersquoll become an instant legend like so manystars beore her have

As the runners are making their way backstage to meet withMacCallister our Force 6 Abominations (oxic Spirits o Beasts p144 Street Magic) will maniest and start wrecking havoc Te spiritsall resemble twisted bipedal cartoonish coyotes thin and starving with

a crazed look in their eyes Tey are silent but each holds a sign thatsays either ldquoYou sold outrdquo or has the word ldquoMercurialrdquo with a red circle

and cross though it Mercurialrsquos bodyguards step in ront o the singeras does MacCallister Te spirits have been ordered to kill Mercurialand anyone who tries to stop them

I the runners stay out o the fight the spirits will not engagethem Tey will suffer a ndash2 penalty to their negotiation tests withMacCallister though and i Mercurial is killed MacCallister will not

deal with them at all O course i MacCallister is killed the runners wonrsquot be hired either

DEBUGGINGI the runners cause trouble see Scene 1 Rock lsquon Roll Singer or secu-

rity details Also add in Mercurialrsquos two bodyguards to that as well anda third Force 5 Guardian Spirit that were protecting the backstage area

I the players balk at the lower payment let them know out ocharacter that there are other opportunities to make money I theyinsist upon more money in character stress that this should be an easy job just locate the missing woman and report back I they still reuseto take the job thank them or playing and let them go

MERCURIALrsquoS BODYGUARDS (PROFESSIONAL RATING 5)

B A R S C I L W Ess Init IP Arm CM

5 5 (7) 5 (7) 5 (7) 3 5 2 3 18 12 3 138 11

Dice Pools Clubs 12 Dodge 10 Intimidation 8 Perception 10 Automatic 14 Unarme

Augmentations Muscle Replacement 2 Wired Reflexes 2 Dermal Sheathing 2 (All

Betaware)

Gear armored vest half-body suit of form-fitting armor Ares Crusader w 2 clips Hi

Power rounds (+2 DV -1 AP p 156 War) stun baton commlink (DR 5) AR goggles

low-light thermal and smartlink)

Weapons Ares Crusader [Machine Pistol 6P -1 AP 3 RC (one point from strength)

40(c)] Stun Baton [clubs 6S(e) 0 AP 1 Reach]

TOXIC BEAST SPIRIT (FORCE 6)B A R S C I L W Ess M Init IP CM

8 7 8 8 6 6 6 6 6 6 14 2 12

Dice Pools Assensing 12 Astral Combat 12 Dodge 13 Exotic Ranged Weapons 13

Perception 12 Unarmed Combat 13

Powers Animal Control (Toxic Critters) Astral Form Corrosive Spit Enhanced Senses

(Hearing Low-Light Vision Smell) Materialization Movement Mutagen Sapience

(Optional Powers Fear Noxious Breath)

STREET SLANGDuring the lsquo50s and early part of the lsquo60s the streets had a lot of unique slang and lingo

to them By 2070 however their use had fallen mostly out of favor considered ldquoancientrdquo

and ldquoout of daterdquo Younger runners will still encounter it from time to time when dealing

with runners from that era Some of the terms are creeping back into the lexicon as well

thanks to the recent revival of the Karl Kombatmage trid series

Biz A job or business

Buzz Turbo Get out fast

Chip-truth The complete truth ldquoIrsquom telling you the chip-

truth chummerrdquo

Chummer Pal or buddy

Decker 2050rsquos era hacker so named for their cyberdeck

Drek Common curse word ldquoThis drek sucksrdquoFrag Common swear word ldquoIrsquoll fragginrsquo kick your hooprdquo

Geek To kill ldquoGeek the mage firstrdquo

Gillette Wired street samurai

Hoop Ass

Null Persp (or Null Sheen) Easy no sweat

Omae Japanese for friend

Slot Mild curse word ldquoGeek that slotrdquo

So ka Japanese for ldquoI understandrdquo

Wizard (or just Wiz) Great fantastic excellent ldquoThatrsquos so wizrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 113411SCENE 3 MONEY TALKS

SCENE 3 MONEY TALKSSCAN THIS With ver y li ttle inormation to go on the runners start to do some

legwork But as they leave Underworld 93 to begin the job theyrsquoreapproached with a second job offer

TELL IT TO THEM STRAIGHTArmed with little more than a name you head out o Underworld93 leaving the crowd and the music behind you Your ears ring in therelative silence o the cool city night As you begin to discuss yournext steps you see a well dressed dark-skinned dwar casually strollingtoward you When hersquos about 7 meters away rom the runners hersquollstop and hold out his hands palms out toward the runners

ldquoPeace riendsrdquo He says with a trace o a 983121uebecois accent ldquoIhave a job offer or yourdquo

BEHIND THE SCENESLaurent Nazaire will hand the runners his business card and tell themthat he represents the Atlantean Foundation Hersquos interested in track-ing down an item that Fiona Craig was having smuggled into SeattleHe has no interest in the woman hersel and hersquos airly certain that therunners were just hired to find her Hersquod like to hire them as well tobring him the item a fist sized shard made o obsidian Hersquos willing to pay the runners 2000 Nuyen each i they can recover it Runners cannegotiate to increase the ee with each net hit increasing it by 200yen with 10 net hits max

Laurent knows that Fiona is Moreaursquos daughter When Fionamissed her appointment last night and wasnrsquot answering her commlink

the dwar started having Moreau watched to see i she turned up

Laurentrsquos agents overheard Moreau calling MacCallister and askinghim to hire some shadowrunners Since then hersquos been staking out theork fixer waiting to see who he hired He will not explain any o thisto the runners but i asked simply says that he knew that MacCallister was hiring some runners to find Fiona and was waiting or whoever it was to come out o the club

I asked how he knew they were runners he laughs ldquoLook at yourselves A group like you Yoursquore certainly not a bunch o corpersout clubbing or some wageslaves I mean really You scream lsquorunnerrdquo

He doesnrsquot have any inormation on Fionarsquos whereabouts nor does

he have much inormation about the obsidian shard I pressed he getsslightly belligerent and says that i he knew what the rock was then he wouldnrsquot need the runners to find it so he could study it

Nazaire is polite so long as the runners are polite but i they treathim rudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

PUSHING THE ENVELOPETe Cutters have recently been making a push into the Chulos terri-

tory selling drugs on their tur Te Chulos have decided to hit backRumor has it some o the Cutters were planning to peddle to thecrowds outside Underworld 93 tonight so the Chulos have a drive-by planned

Right as the runners are leaving the club 12 Chulos hit the placeTeyrsquore all mounted on Harley Scorpions and carrying UZI IIIs andthey spray the crowd and the runners with bullets Te Chulos maketwo drive-by attacks once up the street and then once back downEach time they attack three random runners Unless theyrsquore engagedin combat by the runners they simply ride off afer the second attackI engaged they will stay and fight Tey flee either when six o theirgang are down or when the cops arrive in 10 combat turns

DEBUGGINGNazaire is polite so long as the runners are polite but i they treat himrudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

CHULOS GANG MEMBERS (PROFESSIONAL RATING 1)(4 Humans 6 Orks (Add +3 Body +2 Strength) 2 Elves (Add +1 Agility +2 Charisma)

B A R S C I L W Ess Init IP Arm CM

3 4 3 3 2 3 2 2 6 6 1 64 10

Dice Pools Athletics Skill Group 5 Blades 7 Dodge 6 Perception 6 Pistols 10 UnarmedCombat 7

Gear Armor vest knife commlink (DR 3) AR goggles (w low-light smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] knife [Blade (Str2+1)

P 0 AP 0 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 123412 SCENE 4 NIGHT PROWLER

SCENE 4 NIGHT PROWLERSCAN THISNow with two jobs in hand the runners need to start looking or Fiona

in earnest racking Fiona leads them to a hotel in Bellevue where shechecked in afer her flight touched down Clues in her apartment givethem the name o the Smuggler Jack urner and afer asking around abit they can find out he works out o the Ork Underground

TELL IT TO THEM STRAIGHTTerersquos not much inormation to start your search You have a nameFiona Craig and you know she flew into Sea-ac sometime yesterday Where do you start

BEHIND THE SCENESTe runners get a break rom having job offers thrown at them and getto explore the city do some legwork ask questions and generally tryto orient themselves

1 FINDING FIONArsquoS HOTEL

Fiona checked in to room 1408 at the Mulvihill Hotel at 3225 158thAvenue SE Bellevue at 430 PM Te runners will need to do askaround to find out this inormation See Legwork or details

2 BREAKING INTO THE MULVIHILL

Te Mulvihill is a mid-range hotel reasonably priced but posing asa more expensive hotel All the rooms are decent moderately pricedsuites that run about 150yen a night Tere isnrsquot a lot o security thoughobviously armed and armored runners or those oddly dressed or styled

are stopped and questioned unless theyrsquore a guest o the hotel Tehotel room keys all broadcast an RFID signal that signal security andthe bellhops to leave the guest be so unless the runners are activelydisturbing other guests they are lef alone

Te door to the room has a standard hotel maglock (Rating 3though it is relatively sturdy Armor Rating 6 Structure Rating 7)Optionally a hacker can try to slice the hotelrsquos security system and

either open the door manually or spoo the lock to accept their hotelkeycards (I they rented a hotel room)

Tere is an attractive young ork maid on the 4th floor and runners

could sweet talk or con her into letting them into the room as well

3 INSIDE FIONArsquoS ROOM

Fionarsquos room is a mess At first glance it looks like someone trashed it

searching the place but afer looking around a moment the runners will realize that itrsquos not been searched itrsquos just that Fionarsquos a slobPapers are everywhere a suitcase lies on the bed unpacked and a pile o dusty dirty clothes are balled up in one c orner o the roomTerersquos also a tray o hal-eaten ood lying on the dresser obviouslylef there the day beore

A Perception (2) test will uncover a small leather bound diaryfilled with notes and sketches One entry (see Handout 1 FionarsquosDiary ) has a sketch o a rock with the name ldquoMorel Stonerdquo underit with some notes in the margin In the margin is uesdayrsquos date with the note ldquoJack urner Seattle 2000rdquo Te rest o the papers areuseless Teyrsquore just Fionarsquos old research notes travel itineraries and acollection o take out menus rom around the world

4 FINDING JACK TURNER

Jack urner is airly well known in the criminal and shadow communi-ties so finding him shouldnrsquot be too diffi cult i the runners ask arounda little bit He operates out o Piratersquos Cove a small hidden grottoconnected to the Ork Underground popular with smugglers wantingto move contraband into the city

PUSHING THE ENVELOPEI the runners check into the hotel a snooty desk clerk could give therunners a hard time i theyrsquore dressed oddly or stand out as criminals(obvious armor cyberware nanotattoos weapons etc) He suggeststhat the runners may be more comortable at the ldquoMotel du Roachrdquoin Redmond and makes a big show o checking their SIN i they stillinsist on checking in (However the hotel only has a Rating 2 scanner)

NODE MULVIHILL HOTEL

Sculpting The sculpting resembles a fine upscale hotel The IC resembles bellhops

wearing classic early 20th century red bellhop uniforms complete with small brimless

bell-boy hats set jauntily on their heads Authentication

Node 1 Passcode

Privileges Admin

Attributes

Node 1 Firewall 6 Response 5 Signal 4 System 5

Spiders 1 Security Hacker

IC

Node 1 Attack IC Rating 5

Resident Programs

Node 1 Analyze Browse Edit (all at rating 5)

ARC

Node 1 Scramble Attack IC

Node 1 Alert Spider

SECURITY SPIDER (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP CM

3 2 4 2 3 4 5 4 50 7 2 10

Stats in the Matrix

Dice Pools Computer 9 (base skill 4) Data Search 8 (base 3) Cybercombat 9 (base 4)

Electronic Warfare 8 (base 3) Hacking 9 (base 4) Etiquette 6 Perception 6

Augmentations Commlink sim module datajack control rig

Gear Commlink (Firewall 6 Response 5 Signal 5 System 5 Programs Analyze 4 Armor

4 Attack 4 Blackout 4 Bio-Feedback Filter 4 Browse 4 Command 5 ECCM 4 Edit 4

Encrypt 4 Medic 5 Scan 4 Track 4)

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 133413SCENE 5 RUFF STUFF

Once checked in a young bellhop offers to carry their luggage totheir room i they have any and he insists on showing them where theroom is Hersquos new incredibly over eager and pesters the runners to geta big tip He can keep popping up to ask i they need room service ormore towels and he ollows them around trying to be helpul in themost annoying ways possible I the runners tip him hersquos very grateuland leaves but is back within minutes to ask i they need anything else

Finally the hotel detective suspects that theyrsquore up to something

and he attempts to discreetly spy on them Hersquos a bumbling idiotthough and was only hired because hersquos the managerrsquos cousin He actslike hersquos in a bad spy movie but can likewise be a thorn in the runnersrsquoside as they try to break into Fionarsquos room

DEBUGGINGTis scene is mainly a chance to do some roleplaying and do somelegwork It shouldnrsquot take a long time so gamemasters are encouragedto keep it moving I the runners cannot find the hotel no matter whatthey try MacCallister will call and check up on them afer 12 hours Ithey tell him theyrsquore having trouble he can produce the Hotel inorma-

tion or them an hour later

Runners that cause too much trouble or blatantly carry weaponsaround the hotel are asked to leave Violence results in Knight Errantbeing called in

SCENE 5 RUFF STUFFSCAN THISTe runners have a name and a possible location Jack urner in the

Underground Unortunately as soon as they enter the Undergroundthey end up in a three way fight between the Skraacha the RealityHackers and Knight Errant Te runners are more than likely detainedby Knight Errant which can give them their third job or the day

TELL IT TO THEM STRAIGHTTe Ork Underground Te very name conjures up a dozen differentimages Intricate Dwarven architecture damp musty caves an army ometahumans dark caves filled with devil rats and ghouls Te list goeson and on Tere are a lot o conflicting stories about what itrsquos like inthe Ork Underground and both all and none o these stories are trueA vast network o tunnels honeycombs the ground underneath Seattleand each section o the Underground is different Some are little more

than dirt and stone caves while in other sections i it werenrsquot or theceiling 2-3 stories above your head you would think you were on anynormal city street

Making your way into the Underground is easy Tere are twoeasily accessible public entrances one in the basement o Lordstrungrsquosdepartment store the other under the Big Rhino a restaurant thatserves ldquoauthenticrdquo ork cuisine Tere are supposedly numerous hiddenentrances all over the city but only residents o the Underground know

their location Lordstrungrsquos is the largest and most easily accessible othe two main public entrances and is the only one open 247

BEHIND THE SCENESTe Big Rhino entrance is a large stairwell in the back o the restau-

rant Tere are flyers and advertisements at the entrance and thestaff o the restaurant keeps an eye on the comings and goings intothe Underground Tis entrance is only open during the restaurantrsquosbusiness hours (10 AM to Midnight)

Te Lordstrungrsquos entrance is a pair o large double escalatorson one side o the first floor o the department store Tere is anentrance to the street here and the section can be sealed off when thedepartment store is closed Tere is a two-man Knight Errant poststationed here at all times and a pair o heavy security turrets guardthe entrance Lordstrungrsquos is heavily invested in the ourist Highwayand the tours that go through there but theyrsquove had problems with

some o the rougher elements o the OU spilling out into their storeTe adventure assumes the players use the Lordstrungrsquos entrance butgamemasters can modiy the scene to fit the smaller entrance

Te Lordstrungrsquos end o the ourist Highway suffered severe firedamage a month ago Some o the shops have yet to reopen and the walls are still blackened with soot and ash and the lingering scent osmoke still permeates the air Business has since gone back to normaland rebuilding is underway but itrsquos a slow process Te fire didnrsquot quitereach the escalators leading out o the Underground so the immediatearea near the escalators leading up and out are untouched but therunners can see rom the scorch marks that it was a close call

When the runners first arrive the area near whichever entrancethey use is crowded It appears that one o the guided tours (running4 times a day only 150yen an AR advertisement screams) is trying tohead back topside but there is a conrontation between a couple ogangs going on On one side are the Skraacha an all ork gang that

ofen acts as protectors o the Undergroundrsquos residents wearingmostly brown and grey gang colors On the other are a bunch oheavily chromed and bodymodded gangers wearing gold and chrome

Anyone with their AR displays running sees neon AR graffi ti literallycrawling across the entirety o the ourist Highway proclaiming thatthe ldquoReality Hackers rulerdquo ldquoReality is a lierdquo and that ldquoFor a goodtime call Gutterrsquos Momrdquo Most o the shops in the vicinity havehad their AR signs vandalized usually involving porn Te runners probably donrsquot know Gutterrsquos Mom but they can figure out thatchromed up gangers are the Reality Hackers a street gang that goesin or hacking and body modification Seconds afer the runners arrive and take all o this in gunsare drawn nailbats are swung and cyberspurs are popped Itrsquos an all

out gang war going on in ront o their eyes Te runners wonrsquot havea chance to do anything beore the fighting starts and once it doesthey need to decide what to do Te Skraacha are attacking anythingchromed looking or non ork or troll while the Reality Hackers areattacking everything else both physically and wirelessly via the matrixTe runnersrsquo commlinks will be targeted by them almost immediatelydrawing them into the fight

I the runners try to stay out o the fight they will be targetedhe Skraacha may assume theyrsquore a threat or that they are withthe Hackers Te Hackers will attack their commlinks Innocentbystanders may beg them or help Itrsquos possible to avoid the fight butnot easy

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 143414 SCENE 5 RUFF STUFF

Alarms sound and less than a minute afer the fight startsKnight Errant arrives he Reality Hackers didnrsquot just hit theUndergroundrsquos nodes but they also tagged either Lordstrungrsquos or theRhino (depending on which way the runners came in) so they hadalready called the cops in Knight Errant will detain everyone they seeregardless o whether or not they were fighting and the runners areobvious targets to be detained first

Te runners can sneak away rom this though thatrsquos diffi cultTere are a lot o residents o the Underground trying to flee deeperinto the Underground while there are several dozen tourists who are panicking and trying to reach the exit and in the middle o both isa gang fight Donrsquot make sneaking away easy to do Te gangers on

both sides will attack them as they try to get by and theyrsquoll be orcedto get physical with the residents and tourists to move them out othe way (either attacking them or picking them up or moving them)Creative use o spells spirit powers or a troll battering ram could getthem through beore KE shows up though

Unless the runners want to fight off two dozen heavily armed andarmored Knight Errant Special ask Force members they are morethan likely detained or questioning once the fighting is subdued(Which only takes a ew rounds as neither gang wants to take on KE)Most o the civilians are let go immediately but the runners are askedto step to one side where they are watched by several surly lookingoffi cers

PUSHING THE ENVELOPEo bee up and prolong the scene draw the runners into the fightSeveral o the RH gangers could hack multiple runnersrsquo commlinksand a technomancer can try to dazzle and ool them by attacking them with AR constructs (orcing them to turn AR off disabling things liketacnet or their smartlinks)

Knight Errant could initially assume theyrsquore part o the fight andattack them as well as the gangers I the runners severely injure anyo the KE offi cers osh will be much harsher in the next scene I therunners kill any KE offi cers osh wonrsquot deal with them at all and KE will instead try to arrest them

During the ight helpless innocents could be put in danger (asmall child a pregnant woman an elderly man) giving the runners achance to be a hero or simply ignore their plight

DEBUGGINGI the runners manage to sneak away or flee the scene beore KnightErrant detains them then skip Scene 6 Guns for Hire and go directlyto Scene 7 Shake a Leg

I the runners attack Knight Errant see Pushing the EnvelopeI the runners seriously injure or kill the Skraacha word spreads andthe residents are less likely to help the runners Double any bribesor payments necessary or the rest o this adventure while in theUnderground and apply a -2 modifier to all social tests due to hostilityrom the residents

NEON MECH REALITY HACKER LIEUTENANTHe was born in the OU and detests it considering it a backward

and primitive place With Matrix coverage so spotty and weak he enjoys periodically coming down into the OU to cause problems and wreakhavoc on what little wireless capability there is

B A R S C I L W Ess Edg Init IP Arm CM

8 5 4 (6) 7 4 5 5 5 06 2 9 (11) 1 (3) 119 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 10 (12)

Cybercombat 12 Dodge 8 Electronic Warfare 10 Hacking 10 Negotiation 7

Perception 9 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 2 Dermal Plating 3 Cybereyes 3 (w lowlight

therm vision mag vision enhancement 2 smartlink flare comp) retractable spurs

sim module (hot sim modified)

Gear Armor jacket commlink (Firewall 6 Response 6 Signal 5 System 6 Programs

Analyze 5 Armor 6 Attack 6 Blackout 5 Bio-Feedback Filter 6 Browse 5 Command

5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5 Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

THE ORK UNDERGROUNDThe Ork Underground is vast Following the Great Seattle Fire of 1889 the city opted

to simply build over the old Downtown Many of the buildings that could be repaired now

had their original first floor underground and even many of the streets remained intact

In the mid 20th century the Underground was partly restored as a tourist destination

After the Awakening and Goblinization it became a haven for many metahumans and

following the Night of Rage had become a refuge for a large portion of the metahuman

population of Seattle

By 2050 the Underground had been built up and expanded into a thriving districtin its own right though it has never been regarded as such by the City of Seattle It has its

own unofficial mayor its own police force (since Knight Errant and Lone Star before them

almost never step foot into the Underground) and entire commercial and residential sec-

tions The entire Underground network has never been properly mapped out and stretches

throughout Downtown and beyond

The citizens of the Underground still donrsquot trust ldquotopsidersrdquo as they call anyone

who lives on the surface They put up with the tourists since thatrsquos a major source of

income for many residents but theyrsquore not fond of people just randomly wandering

around the Underground especially outside of what they call the Tourist Highway

which is the public area of the Underground where tours run So getting information

can be difficult

Not long ago Alamos 20000 attacked the Ork Underground and set a large portion

of the Tourist Highway on fire The faint smell of smoke still lingers in the air many build-

ings are still fire-gutted ruins and the walls are blacked with soot

The Underground is constantly being expanded and under development In some

sections if it werenrsquot for the ever-present ceiling it would be easy to mistake it for neigh-

borhood streets topside Two and three story buildings markets stores factories and

even legitimate businesses all call the Underground home

In other sections crude tunnels and caves make up a maze that even lifelong resi-dents have trouble navigating Hidden entryways into basements and sewer lines litter

this area of the Underground Paranormal critters smugglers and the more common

criminals utilize these tunnels for their own ends

Many of the tunnels arenrsquot wide enough for vehicles so outside of some of the

larger areas vehicles other than motorcycles are rare Bicycles are very common however

and all along the Tourist Highway and other commercial areas you can find plenty of

bicycle taxis and plenty of bike rental places (10yenhour 150yen deposit required)

Humans and elves suffer a -2 to all social tests against any of the Undergrounds

residents and any information will cost them twice the Nuyen it normally would Many

of the residents are openly hostile outside to any topsiders that arenrsquot on the tour Orks

trolls and dwarves do not suffer this penalty but are still looked at with distrust

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 153415SCENE 5 RUFF STUFF

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM5 4 4 (5) 4 2 3 4 3 325 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9) Cybercombat 9

Dodge 7 Electronic Warfare 8 Hacking 9 Perception 9 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink (Firewall

6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6 Blackout 5

Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5

Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs [Blade

(Str2+3)P 0 AP 0 Reach]

HEZ SKRAACHA LIEUTENANTHez means ang in Orrsquozet which hersquos called because he only has

one tusk (Te other having been broken off in a fight years ago) Hersquos aLieutenant in the Skraacha and hates opsiders especially ones comingdown looking or trouble

B A R S C I L W Ess Edg Init IP Arm CM

7 4 5 (7) 7 5 4 3 4 275 3 9 (11) 1 (3) 86 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 9 (11) Dodge 7

Negotiation 8 Perception 8 Pistols 10 Unarmed Combat 7

Augmentations Wired Reflexes 2 hand razors

Gear Armor jacket AR contact lenses (w thermo smartlink and vision enhancement

3) commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] hand razors [Blade(Str2+1)P 0 AP 0 Reach]

SKRAACHA GANG MEMBERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

6 4 3 5 2 3 2 2 6 6 1 64 11

Dice Pools Athletics Skill Group 6 Clubs 8 Dodge 6 Perception 6 Pistols 10 Unarmed

Combat 4

Gear Armor vest nail bat AR sunglasses (thermo smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] nail bat [clubs

(Str2+2)P 0 AP 1 Reach]

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 8 (9) 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket Helmet (with built in mic headset and smartlink) Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo] Defiance

EX Shocker [Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1

Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

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REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

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httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

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httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

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httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

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httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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7262019 SRM04-00 Back in Business

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httpslidepdfcomreaderfullsrm04-00-back-in-business 3034

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3334

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 8: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 8348 SCENE 1 ROCK lsquoN ROLL SINGER

the rest o you trash as well I present to you the one the only MARIAMECURIALrdquo

Te crowd goes wild as the lights dim and then everything goesquiet as the first haunting synthesized notes o Mercurialrsquos hit songldquoake It o Misterrdquo swell up rom the speakers A spotlight comes onilluminating a slender lovely figure wearing a short dress o midnightblue Her legs and arms gleam with polished chrome rom hertrademark cyberlegs and arms Her voice is as lovely as ever and the

first lines o the song wash over youMercurial plays a two hour show beore wrapping up Several up

and coming bands go on afer her but itrsquos clear that a lot o the patronsconsider the concert over A waitress comes up and offers to escortthe runners down and into the backstage area where MacCallister is waiting or them in a small meeting room

PUSHING THE ENVELOPEMax Duggan has had a bad week Tree days ago he caught his wiesleeping with his best riend Yesterday he was fired rom his jobMercurial was his wiersquos avorite singer so he bought tickets rom ascalper weeks ago or our times their value Now hersquos at the showalone miserable angry and getting drunker by the minute Hersquos man-aged to sneak a gun in through security and shortly beore Mercurial

takes the stage he finally snaps afer watching a young couple makingout at a table next to him He shoots the boyriend in a rage and thengrabs the girl and holds her hostage in a panic Security is ready tomove in but the place is packed with people and they canrsquot get a clearshot I the runners ignore this MacCallister contacts the party andasks i they can do something to handle the situation peaceully and without casualties I the runners try to negotiate hersquoll simply say timeis o the essence and that hersquoll keep it in mind when negotiating or

their upcoming job offer I the runners handle things smoothly givethem +2 Dice or their negotiation with MacCallister in Scene 2Dirty Deeds Done Dirt Cheap I they ignore MacCallister or i theycause any o the club-goers to be injured (inadvertently or on purpose)MacCallister gets +2 Dice when negotiating against them

Tis isnrsquot a complex situation but Max is an emotional wreckand the runners risk setting off a bloodbath i they handle it poorlyAnything seen as an attack will set him off and itrsquos entirely possible one

or more people will die i that happensTe club has several Force 5 spirits with the Magical Guard power

patrolling the club and they have orders to magically aid anyone beingattacked with magic I the runners ask MacCallister he can have theircontrolling mage pull them back otherwise theyrsquoll assist Max i magic

is used against himIn his hysteria hersquos diffi cult to talk down Any runner attempting

to negotiate with him will need to make a Negotiate (4) or Fast alk(5) to get him to release his hostage and give himsel up

I the runners donrsquot intervene things are tense or almost 10minutes beore one o the security guards gets into position to get offa shot Hersquos unable to drop Max with a single bullet however and Maxshoots his hostage in the head beore being taken down

DEBUGGINGTis is a pretty simple scene Gamemasters should play up the atmo-sphere and ambiance o it and impress upon the players the history oUnderworld 93 and how big a show something like Mercurialrsquos concert

is Shersquos the Madonna or the Cher o the Sixth World Donrsquot let thescene drag on too long though itrsquos simply to acilitate the meet up with MacCallister

I the runners decide to cause problems at the club there are 4roll bouncers at the main doors and the scanners and there are twodozen other security personnel inside the club as well as two securitymages each with a bound Force 5 Guardian Spirit MacCallister willimmediately cal l Knight Errant who had offi cers patrolling nearbyin case there was the kind o trouble a novastar like Mercurial cansometimes attract (and the bad press that goes with that) Four KnightErrant patrolmen will arrive one minute afer the alarm is sounded and

a Knight Errant High Treat Response eam will arrive in 5 Finallyi the runners survive MacCallister reuses to work with them and

will find another team o runners to take the job I they spotted himearlier the dragon does not get involved

I the runners see through the MCrsquos Masking and realize hersquosa dragon and conront him he will deny it It they press the issue he will demand they leave ldquohis clubrdquo and call security to escort them outMacCallister will arrange to meet them at a McDougalrsquos down the streetin a little while (Modiy Scene 2 Dirty Deeds Done Dirt Cheap asnecessary) I the runners attack him he deends himsel with a Force12 Barrier spell (Combines both Physical and Mana Barrier) that he hasanchored with a Detect Harm spell as well as the two Force 5 GuardianSpirits and flees while security attempts to take down the runners

TAKE IT TO MISTERBy Maria Mecurial

Once long ago when troubles came your way

You couldnrsquot take them on yourself

But you knew just what to do

To find someone who would help

When they burn out the farm

Or ravish your sisterYou put your hat in your hand

And take it to Mister

Take it to Mister

Then as they will all these things changed their way

The ones who guarded you proved false

The lord the patron the grand seigneur

Helped themselves and no one else

So they ravished the land

And whored with your sister

They made you rip out your pride

And take it to Mister

Now we have learned there is another way

To face the future for ourselves

We all know what we must do

If you want to take back what they stole

Feed the rage in your heart

Till itrsquos ready to blister

Now put your gun in your hand

And TAKE IT TO MISTER

-rdquoTake It To Misterrdquo by Maria Mercurial

Copyright 2048 Mercurial Music

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 9349SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

SCENE 2DIRTY DEEDS DONE DIRT CHEAPSCAN THISMeeting with MacCallister the runners get hired to find a missing woman ASAP

TELL IT TO THEM STRAIGHTTe waitress leads you into the backstage area past a couple o large

and obviously chromed bodyguards who stand guard Near the ceiling you see a small Japanese boy floating and translucent obviously a mani-

ested spirit o some kind Security is tight but thatrsquos not surprisingconsidering the superstar in attendance Down the hall you can seeMacCallister talking with Mercurial He smiles and nods to her thenheads toward your group

ldquoHoi chummersrdquo He calls out ldquoTis way pleaserdquo He motions toa door to your right Inside is a small room with a table and a handulo chairs around it Itrsquos a tight squeeze but you manage to get the entiregroup inside and sit down Once the door is closed the roar o themusic and crowd cuts off thanks to soundproo walls

BEHIND THE SCENESMacCallister is an older ork appearing to be in his late 40s Hersquos wear-ing an old well worn and of-patched armored leather jacket a adedMercurial t-shirt and a pair o jeans Strapped to his lef arm is some-thing that looks like a keyboard a 2050s era cyberdeck the precursorto the commlink He doesnrsquot look much like your average fixer butrather looks like a tough old shadowrunner MacCallister peppers his

speech with 2050s era street slangOnce everyonersquos settled the ork gets down to business and

explains that he needs some runners to find a woman whorsquos gonemissing He doesnrsquot have much inormation or them to go on Hername is Fiona Craig shersquos an archeologist who just arrived in Seattlelast night on a flight rom Greece she doesnrsquot live in Seattle and she vanished missing a couple o meetings she was supposed to have todayHis employer wants her ound ASAP

MacCallister will offer the runners 3000yen each or the jobRunners may negotiate and net hits will increase the pay by 200yen eachto a max o 5 hits

BOUNCERS (PROFESSIONAL RATING 3)(14 Human 10 Ork ( Add +3 Body +2 Strength) and 4 Troll (Add +4 Body +4 Strength

+1 Armor +1 Reach))

B A R S C I L W Ess Init IP Arm CM

5 3 4 5 3 3 2 3 6 7 1 64 11

Dice Pools Clubs 7 Dodge 8 Intimidation 6 Perception 7 Unarmed 8

Gear armored vest stun baton commlink (DR 3)

Weapons Stun Baton [clubs 6S(e) 0 AP 1 Reach]

SECURITY MAGE (PROFESSIONAL RATING 3)

B A R S C I L W Ess M Init IP Arm CM

3 4 4 2 5 4 5 6 6 6 8 1 119 10

Dice Pools Assensing 9 Conjuring 11Dodge 7 Perception 8 Spellcasting 11 Unarmed 7

Gear Sustaining Focus 3 (sustaining Armor Force 3) commlink (DR 3)

Spells Armor Heal Lightning Bolt Manaball Mob Mind Stunbolt Trid Phantasm

Bound Spirits 3 Guardian Spirits (Force 5)

MAX DUGGAN

B A R S C I L W Edg Ess Init IP Arm CM

3 3 3 2 4 4 3 3 3 6 7 1 00 10

Dice Pools Perception 6 Pistols 5 Unarmed Combat 5

Weapons Ares Predator III [Heavy Pistol 5P -1 AP 0 RC 15(c)]

GUARDIAN SPIRIT

B A R S C I L W Ess M Init IP CM

6 7 8 7 5 5 5 5 5 5 13 2 11

Dice Pools Assensing 10 Astral Combat 10 Blades 12 Clubs 12 Counterspelling 10

Dodge 13 Exotic Ranged Weapons 12 Perception 10 Unarmed Combat 12

Powers Astral Form Fear Guard Magical Guard Materialization Movement Sapience

(Optional Power Concealment)

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 9 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) Ares Predator IV wAPDS ammo Defiance EX Shocker Helmet

(+1+1 with built in mic headset and smartlink) Stun Baton Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c)] Defiance EX Shocker

[Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 103410 SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

I asked why MacCallister didnrsquot have the meeting earlier since itrsquosimportant to find the girl right away he explains that he was acting ashead o Security or Mercurialrsquos show tonight and he didnrsquot have thetime to hold a meeting with the runners any earlier

I asked how he knows Mercurial he simply says he did a avor orher once a long time ago and hersquos a big an

I asked about the MC showing up as a dragon under Assensinghe says that they must be mistaken and that he doesnrsquot know anything

about it

PUSHING THE ENVELOPEMaria Mercurial has been getting death threats Tis isnrsquot that unusualas a megacelebrity shersquos ofen the target o crazies and the obsessedHowever this time they were speciic enough that she called inMacCallister to handle and bee up security or this show Her worries prove to be well justified

Robert Kyde has been a an o Mercurialrsquos since she irstexploded onto the music scene Kyde is also a toxic shaman Aormer trickster and Coyote shaman years o sel-perceived ailurehave driven him insane and twisted his magical path In recent yearshe eels Mercurial finally sold out and that her newer music is just pandering to her audience instead o coming rom the heart like heroriginal music Rather than see her ade away and become another washed up has-been remembered or being ldquogood oncerdquo hersquos decidedthat i shersquos assassinated shersquoll become an instant legend like so manystars beore her have

As the runners are making their way backstage to meet withMacCallister our Force 6 Abominations (oxic Spirits o Beasts p144 Street Magic) will maniest and start wrecking havoc Te spiritsall resemble twisted bipedal cartoonish coyotes thin and starving with

a crazed look in their eyes Tey are silent but each holds a sign thatsays either ldquoYou sold outrdquo or has the word ldquoMercurialrdquo with a red circle

and cross though it Mercurialrsquos bodyguards step in ront o the singeras does MacCallister Te spirits have been ordered to kill Mercurialand anyone who tries to stop them

I the runners stay out o the fight the spirits will not engagethem Tey will suffer a ndash2 penalty to their negotiation tests withMacCallister though and i Mercurial is killed MacCallister will not

deal with them at all O course i MacCallister is killed the runners wonrsquot be hired either

DEBUGGINGI the runners cause trouble see Scene 1 Rock lsquon Roll Singer or secu-

rity details Also add in Mercurialrsquos two bodyguards to that as well anda third Force 5 Guardian Spirit that were protecting the backstage area

I the players balk at the lower payment let them know out ocharacter that there are other opportunities to make money I theyinsist upon more money in character stress that this should be an easy job just locate the missing woman and report back I they still reuseto take the job thank them or playing and let them go

MERCURIALrsquoS BODYGUARDS (PROFESSIONAL RATING 5)

B A R S C I L W Ess Init IP Arm CM

5 5 (7) 5 (7) 5 (7) 3 5 2 3 18 12 3 138 11

Dice Pools Clubs 12 Dodge 10 Intimidation 8 Perception 10 Automatic 14 Unarme

Augmentations Muscle Replacement 2 Wired Reflexes 2 Dermal Sheathing 2 (All

Betaware)

Gear armored vest half-body suit of form-fitting armor Ares Crusader w 2 clips Hi

Power rounds (+2 DV -1 AP p 156 War) stun baton commlink (DR 5) AR goggles

low-light thermal and smartlink)

Weapons Ares Crusader [Machine Pistol 6P -1 AP 3 RC (one point from strength)

40(c)] Stun Baton [clubs 6S(e) 0 AP 1 Reach]

TOXIC BEAST SPIRIT (FORCE 6)B A R S C I L W Ess M Init IP CM

8 7 8 8 6 6 6 6 6 6 14 2 12

Dice Pools Assensing 12 Astral Combat 12 Dodge 13 Exotic Ranged Weapons 13

Perception 12 Unarmed Combat 13

Powers Animal Control (Toxic Critters) Astral Form Corrosive Spit Enhanced Senses

(Hearing Low-Light Vision Smell) Materialization Movement Mutagen Sapience

(Optional Powers Fear Noxious Breath)

STREET SLANGDuring the lsquo50s and early part of the lsquo60s the streets had a lot of unique slang and lingo

to them By 2070 however their use had fallen mostly out of favor considered ldquoancientrdquo

and ldquoout of daterdquo Younger runners will still encounter it from time to time when dealing

with runners from that era Some of the terms are creeping back into the lexicon as well

thanks to the recent revival of the Karl Kombatmage trid series

Biz A job or business

Buzz Turbo Get out fast

Chip-truth The complete truth ldquoIrsquom telling you the chip-

truth chummerrdquo

Chummer Pal or buddy

Decker 2050rsquos era hacker so named for their cyberdeck

Drek Common curse word ldquoThis drek sucksrdquoFrag Common swear word ldquoIrsquoll fragginrsquo kick your hooprdquo

Geek To kill ldquoGeek the mage firstrdquo

Gillette Wired street samurai

Hoop Ass

Null Persp (or Null Sheen) Easy no sweat

Omae Japanese for friend

Slot Mild curse word ldquoGeek that slotrdquo

So ka Japanese for ldquoI understandrdquo

Wizard (or just Wiz) Great fantastic excellent ldquoThatrsquos so wizrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 113411SCENE 3 MONEY TALKS

SCENE 3 MONEY TALKSSCAN THIS With ver y li ttle inormation to go on the runners start to do some

legwork But as they leave Underworld 93 to begin the job theyrsquoreapproached with a second job offer

TELL IT TO THEM STRAIGHTArmed with little more than a name you head out o Underworld93 leaving the crowd and the music behind you Your ears ring in therelative silence o the cool city night As you begin to discuss yournext steps you see a well dressed dark-skinned dwar casually strollingtoward you When hersquos about 7 meters away rom the runners hersquollstop and hold out his hands palms out toward the runners

ldquoPeace riendsrdquo He says with a trace o a 983121uebecois accent ldquoIhave a job offer or yourdquo

BEHIND THE SCENESLaurent Nazaire will hand the runners his business card and tell themthat he represents the Atlantean Foundation Hersquos interested in track-ing down an item that Fiona Craig was having smuggled into SeattleHe has no interest in the woman hersel and hersquos airly certain that therunners were just hired to find her Hersquod like to hire them as well tobring him the item a fist sized shard made o obsidian Hersquos willing to pay the runners 2000 Nuyen each i they can recover it Runners cannegotiate to increase the ee with each net hit increasing it by 200yen with 10 net hits max

Laurent knows that Fiona is Moreaursquos daughter When Fionamissed her appointment last night and wasnrsquot answering her commlink

the dwar started having Moreau watched to see i she turned up

Laurentrsquos agents overheard Moreau calling MacCallister and askinghim to hire some shadowrunners Since then hersquos been staking out theork fixer waiting to see who he hired He will not explain any o thisto the runners but i asked simply says that he knew that MacCallister was hiring some runners to find Fiona and was waiting or whoever it was to come out o the club

I asked how he knew they were runners he laughs ldquoLook at yourselves A group like you Yoursquore certainly not a bunch o corpersout clubbing or some wageslaves I mean really You scream lsquorunnerrdquo

He doesnrsquot have any inormation on Fionarsquos whereabouts nor does

he have much inormation about the obsidian shard I pressed he getsslightly belligerent and says that i he knew what the rock was then he wouldnrsquot need the runners to find it so he could study it

Nazaire is polite so long as the runners are polite but i they treathim rudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

PUSHING THE ENVELOPETe Cutters have recently been making a push into the Chulos terri-

tory selling drugs on their tur Te Chulos have decided to hit backRumor has it some o the Cutters were planning to peddle to thecrowds outside Underworld 93 tonight so the Chulos have a drive-by planned

Right as the runners are leaving the club 12 Chulos hit the placeTeyrsquore all mounted on Harley Scorpions and carrying UZI IIIs andthey spray the crowd and the runners with bullets Te Chulos maketwo drive-by attacks once up the street and then once back downEach time they attack three random runners Unless theyrsquore engagedin combat by the runners they simply ride off afer the second attackI engaged they will stay and fight Tey flee either when six o theirgang are down or when the cops arrive in 10 combat turns

DEBUGGINGNazaire is polite so long as the runners are polite but i they treat himrudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

CHULOS GANG MEMBERS (PROFESSIONAL RATING 1)(4 Humans 6 Orks (Add +3 Body +2 Strength) 2 Elves (Add +1 Agility +2 Charisma)

B A R S C I L W Ess Init IP Arm CM

3 4 3 3 2 3 2 2 6 6 1 64 10

Dice Pools Athletics Skill Group 5 Blades 7 Dodge 6 Perception 6 Pistols 10 UnarmedCombat 7

Gear Armor vest knife commlink (DR 3) AR goggles (w low-light smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] knife [Blade (Str2+1)

P 0 AP 0 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 123412 SCENE 4 NIGHT PROWLER

SCENE 4 NIGHT PROWLERSCAN THISNow with two jobs in hand the runners need to start looking or Fiona

in earnest racking Fiona leads them to a hotel in Bellevue where shechecked in afer her flight touched down Clues in her apartment givethem the name o the Smuggler Jack urner and afer asking around abit they can find out he works out o the Ork Underground

TELL IT TO THEM STRAIGHTTerersquos not much inormation to start your search You have a nameFiona Craig and you know she flew into Sea-ac sometime yesterday Where do you start

BEHIND THE SCENESTe runners get a break rom having job offers thrown at them and getto explore the city do some legwork ask questions and generally tryto orient themselves

1 FINDING FIONArsquoS HOTEL

Fiona checked in to room 1408 at the Mulvihill Hotel at 3225 158thAvenue SE Bellevue at 430 PM Te runners will need to do askaround to find out this inormation See Legwork or details

2 BREAKING INTO THE MULVIHILL

Te Mulvihill is a mid-range hotel reasonably priced but posing asa more expensive hotel All the rooms are decent moderately pricedsuites that run about 150yen a night Tere isnrsquot a lot o security thoughobviously armed and armored runners or those oddly dressed or styled

are stopped and questioned unless theyrsquore a guest o the hotel Tehotel room keys all broadcast an RFID signal that signal security andthe bellhops to leave the guest be so unless the runners are activelydisturbing other guests they are lef alone

Te door to the room has a standard hotel maglock (Rating 3though it is relatively sturdy Armor Rating 6 Structure Rating 7)Optionally a hacker can try to slice the hotelrsquos security system and

either open the door manually or spoo the lock to accept their hotelkeycards (I they rented a hotel room)

Tere is an attractive young ork maid on the 4th floor and runners

could sweet talk or con her into letting them into the room as well

3 INSIDE FIONArsquoS ROOM

Fionarsquos room is a mess At first glance it looks like someone trashed it

searching the place but afer looking around a moment the runners will realize that itrsquos not been searched itrsquos just that Fionarsquos a slobPapers are everywhere a suitcase lies on the bed unpacked and a pile o dusty dirty clothes are balled up in one c orner o the roomTerersquos also a tray o hal-eaten ood lying on the dresser obviouslylef there the day beore

A Perception (2) test will uncover a small leather bound diaryfilled with notes and sketches One entry (see Handout 1 FionarsquosDiary ) has a sketch o a rock with the name ldquoMorel Stonerdquo underit with some notes in the margin In the margin is uesdayrsquos date with the note ldquoJack urner Seattle 2000rdquo Te rest o the papers areuseless Teyrsquore just Fionarsquos old research notes travel itineraries and acollection o take out menus rom around the world

4 FINDING JACK TURNER

Jack urner is airly well known in the criminal and shadow communi-ties so finding him shouldnrsquot be too diffi cult i the runners ask arounda little bit He operates out o Piratersquos Cove a small hidden grottoconnected to the Ork Underground popular with smugglers wantingto move contraband into the city

PUSHING THE ENVELOPEI the runners check into the hotel a snooty desk clerk could give therunners a hard time i theyrsquore dressed oddly or stand out as criminals(obvious armor cyberware nanotattoos weapons etc) He suggeststhat the runners may be more comortable at the ldquoMotel du Roachrdquoin Redmond and makes a big show o checking their SIN i they stillinsist on checking in (However the hotel only has a Rating 2 scanner)

NODE MULVIHILL HOTEL

Sculpting The sculpting resembles a fine upscale hotel The IC resembles bellhops

wearing classic early 20th century red bellhop uniforms complete with small brimless

bell-boy hats set jauntily on their heads Authentication

Node 1 Passcode

Privileges Admin

Attributes

Node 1 Firewall 6 Response 5 Signal 4 System 5

Spiders 1 Security Hacker

IC

Node 1 Attack IC Rating 5

Resident Programs

Node 1 Analyze Browse Edit (all at rating 5)

ARC

Node 1 Scramble Attack IC

Node 1 Alert Spider

SECURITY SPIDER (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP CM

3 2 4 2 3 4 5 4 50 7 2 10

Stats in the Matrix

Dice Pools Computer 9 (base skill 4) Data Search 8 (base 3) Cybercombat 9 (base 4)

Electronic Warfare 8 (base 3) Hacking 9 (base 4) Etiquette 6 Perception 6

Augmentations Commlink sim module datajack control rig

Gear Commlink (Firewall 6 Response 5 Signal 5 System 5 Programs Analyze 4 Armor

4 Attack 4 Blackout 4 Bio-Feedback Filter 4 Browse 4 Command 5 ECCM 4 Edit 4

Encrypt 4 Medic 5 Scan 4 Track 4)

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 133413SCENE 5 RUFF STUFF

Once checked in a young bellhop offers to carry their luggage totheir room i they have any and he insists on showing them where theroom is Hersquos new incredibly over eager and pesters the runners to geta big tip He can keep popping up to ask i they need room service ormore towels and he ollows them around trying to be helpul in themost annoying ways possible I the runners tip him hersquos very grateuland leaves but is back within minutes to ask i they need anything else

Finally the hotel detective suspects that theyrsquore up to something

and he attempts to discreetly spy on them Hersquos a bumbling idiotthough and was only hired because hersquos the managerrsquos cousin He actslike hersquos in a bad spy movie but can likewise be a thorn in the runnersrsquoside as they try to break into Fionarsquos room

DEBUGGINGTis scene is mainly a chance to do some roleplaying and do somelegwork It shouldnrsquot take a long time so gamemasters are encouragedto keep it moving I the runners cannot find the hotel no matter whatthey try MacCallister will call and check up on them afer 12 hours Ithey tell him theyrsquore having trouble he can produce the Hotel inorma-

tion or them an hour later

Runners that cause too much trouble or blatantly carry weaponsaround the hotel are asked to leave Violence results in Knight Errantbeing called in

SCENE 5 RUFF STUFFSCAN THISTe runners have a name and a possible location Jack urner in the

Underground Unortunately as soon as they enter the Undergroundthey end up in a three way fight between the Skraacha the RealityHackers and Knight Errant Te runners are more than likely detainedby Knight Errant which can give them their third job or the day

TELL IT TO THEM STRAIGHTTe Ork Underground Te very name conjures up a dozen differentimages Intricate Dwarven architecture damp musty caves an army ometahumans dark caves filled with devil rats and ghouls Te list goeson and on Tere are a lot o conflicting stories about what itrsquos like inthe Ork Underground and both all and none o these stories are trueA vast network o tunnels honeycombs the ground underneath Seattleand each section o the Underground is different Some are little more

than dirt and stone caves while in other sections i it werenrsquot or theceiling 2-3 stories above your head you would think you were on anynormal city street

Making your way into the Underground is easy Tere are twoeasily accessible public entrances one in the basement o Lordstrungrsquosdepartment store the other under the Big Rhino a restaurant thatserves ldquoauthenticrdquo ork cuisine Tere are supposedly numerous hiddenentrances all over the city but only residents o the Underground know

their location Lordstrungrsquos is the largest and most easily accessible othe two main public entrances and is the only one open 247

BEHIND THE SCENESTe Big Rhino entrance is a large stairwell in the back o the restau-

rant Tere are flyers and advertisements at the entrance and thestaff o the restaurant keeps an eye on the comings and goings intothe Underground Tis entrance is only open during the restaurantrsquosbusiness hours (10 AM to Midnight)

Te Lordstrungrsquos entrance is a pair o large double escalatorson one side o the first floor o the department store Tere is anentrance to the street here and the section can be sealed off when thedepartment store is closed Tere is a two-man Knight Errant poststationed here at all times and a pair o heavy security turrets guardthe entrance Lordstrungrsquos is heavily invested in the ourist Highwayand the tours that go through there but theyrsquove had problems with

some o the rougher elements o the OU spilling out into their storeTe adventure assumes the players use the Lordstrungrsquos entrance butgamemasters can modiy the scene to fit the smaller entrance

Te Lordstrungrsquos end o the ourist Highway suffered severe firedamage a month ago Some o the shops have yet to reopen and the walls are still blackened with soot and ash and the lingering scent osmoke still permeates the air Business has since gone back to normaland rebuilding is underway but itrsquos a slow process Te fire didnrsquot quitereach the escalators leading out o the Underground so the immediatearea near the escalators leading up and out are untouched but therunners can see rom the scorch marks that it was a close call

When the runners first arrive the area near whichever entrancethey use is crowded It appears that one o the guided tours (running4 times a day only 150yen an AR advertisement screams) is trying tohead back topside but there is a conrontation between a couple ogangs going on On one side are the Skraacha an all ork gang that

ofen acts as protectors o the Undergroundrsquos residents wearingmostly brown and grey gang colors On the other are a bunch oheavily chromed and bodymodded gangers wearing gold and chrome

Anyone with their AR displays running sees neon AR graffi ti literallycrawling across the entirety o the ourist Highway proclaiming thatthe ldquoReality Hackers rulerdquo ldquoReality is a lierdquo and that ldquoFor a goodtime call Gutterrsquos Momrdquo Most o the shops in the vicinity havehad their AR signs vandalized usually involving porn Te runners probably donrsquot know Gutterrsquos Mom but they can figure out thatchromed up gangers are the Reality Hackers a street gang that goesin or hacking and body modification Seconds afer the runners arrive and take all o this in gunsare drawn nailbats are swung and cyberspurs are popped Itrsquos an all

out gang war going on in ront o their eyes Te runners wonrsquot havea chance to do anything beore the fighting starts and once it doesthey need to decide what to do Te Skraacha are attacking anythingchromed looking or non ork or troll while the Reality Hackers areattacking everything else both physically and wirelessly via the matrixTe runnersrsquo commlinks will be targeted by them almost immediatelydrawing them into the fight

I the runners try to stay out o the fight they will be targetedhe Skraacha may assume theyrsquore a threat or that they are withthe Hackers Te Hackers will attack their commlinks Innocentbystanders may beg them or help Itrsquos possible to avoid the fight butnot easy

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 143414 SCENE 5 RUFF STUFF

Alarms sound and less than a minute afer the fight startsKnight Errant arrives he Reality Hackers didnrsquot just hit theUndergroundrsquos nodes but they also tagged either Lordstrungrsquos or theRhino (depending on which way the runners came in) so they hadalready called the cops in Knight Errant will detain everyone they seeregardless o whether or not they were fighting and the runners areobvious targets to be detained first

Te runners can sneak away rom this though thatrsquos diffi cultTere are a lot o residents o the Underground trying to flee deeperinto the Underground while there are several dozen tourists who are panicking and trying to reach the exit and in the middle o both isa gang fight Donrsquot make sneaking away easy to do Te gangers on

both sides will attack them as they try to get by and theyrsquoll be orcedto get physical with the residents and tourists to move them out othe way (either attacking them or picking them up or moving them)Creative use o spells spirit powers or a troll battering ram could getthem through beore KE shows up though

Unless the runners want to fight off two dozen heavily armed andarmored Knight Errant Special ask Force members they are morethan likely detained or questioning once the fighting is subdued(Which only takes a ew rounds as neither gang wants to take on KE)Most o the civilians are let go immediately but the runners are askedto step to one side where they are watched by several surly lookingoffi cers

PUSHING THE ENVELOPEo bee up and prolong the scene draw the runners into the fightSeveral o the RH gangers could hack multiple runnersrsquo commlinksand a technomancer can try to dazzle and ool them by attacking them with AR constructs (orcing them to turn AR off disabling things liketacnet or their smartlinks)

Knight Errant could initially assume theyrsquore part o the fight andattack them as well as the gangers I the runners severely injure anyo the KE offi cers osh will be much harsher in the next scene I therunners kill any KE offi cers osh wonrsquot deal with them at all and KE will instead try to arrest them

During the ight helpless innocents could be put in danger (asmall child a pregnant woman an elderly man) giving the runners achance to be a hero or simply ignore their plight

DEBUGGINGI the runners manage to sneak away or flee the scene beore KnightErrant detains them then skip Scene 6 Guns for Hire and go directlyto Scene 7 Shake a Leg

I the runners attack Knight Errant see Pushing the EnvelopeI the runners seriously injure or kill the Skraacha word spreads andthe residents are less likely to help the runners Double any bribesor payments necessary or the rest o this adventure while in theUnderground and apply a -2 modifier to all social tests due to hostilityrom the residents

NEON MECH REALITY HACKER LIEUTENANTHe was born in the OU and detests it considering it a backward

and primitive place With Matrix coverage so spotty and weak he enjoys periodically coming down into the OU to cause problems and wreakhavoc on what little wireless capability there is

B A R S C I L W Ess Edg Init IP Arm CM

8 5 4 (6) 7 4 5 5 5 06 2 9 (11) 1 (3) 119 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 10 (12)

Cybercombat 12 Dodge 8 Electronic Warfare 10 Hacking 10 Negotiation 7

Perception 9 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 2 Dermal Plating 3 Cybereyes 3 (w lowlight

therm vision mag vision enhancement 2 smartlink flare comp) retractable spurs

sim module (hot sim modified)

Gear Armor jacket commlink (Firewall 6 Response 6 Signal 5 System 6 Programs

Analyze 5 Armor 6 Attack 6 Blackout 5 Bio-Feedback Filter 6 Browse 5 Command

5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5 Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

THE ORK UNDERGROUNDThe Ork Underground is vast Following the Great Seattle Fire of 1889 the city opted

to simply build over the old Downtown Many of the buildings that could be repaired now

had their original first floor underground and even many of the streets remained intact

In the mid 20th century the Underground was partly restored as a tourist destination

After the Awakening and Goblinization it became a haven for many metahumans and

following the Night of Rage had become a refuge for a large portion of the metahuman

population of Seattle

By 2050 the Underground had been built up and expanded into a thriving districtin its own right though it has never been regarded as such by the City of Seattle It has its

own unofficial mayor its own police force (since Knight Errant and Lone Star before them

almost never step foot into the Underground) and entire commercial and residential sec-

tions The entire Underground network has never been properly mapped out and stretches

throughout Downtown and beyond

The citizens of the Underground still donrsquot trust ldquotopsidersrdquo as they call anyone

who lives on the surface They put up with the tourists since thatrsquos a major source of

income for many residents but theyrsquore not fond of people just randomly wandering

around the Underground especially outside of what they call the Tourist Highway

which is the public area of the Underground where tours run So getting information

can be difficult

Not long ago Alamos 20000 attacked the Ork Underground and set a large portion

of the Tourist Highway on fire The faint smell of smoke still lingers in the air many build-

ings are still fire-gutted ruins and the walls are blacked with soot

The Underground is constantly being expanded and under development In some

sections if it werenrsquot for the ever-present ceiling it would be easy to mistake it for neigh-

borhood streets topside Two and three story buildings markets stores factories and

even legitimate businesses all call the Underground home

In other sections crude tunnels and caves make up a maze that even lifelong resi-dents have trouble navigating Hidden entryways into basements and sewer lines litter

this area of the Underground Paranormal critters smugglers and the more common

criminals utilize these tunnels for their own ends

Many of the tunnels arenrsquot wide enough for vehicles so outside of some of the

larger areas vehicles other than motorcycles are rare Bicycles are very common however

and all along the Tourist Highway and other commercial areas you can find plenty of

bicycle taxis and plenty of bike rental places (10yenhour 150yen deposit required)

Humans and elves suffer a -2 to all social tests against any of the Undergrounds

residents and any information will cost them twice the Nuyen it normally would Many

of the residents are openly hostile outside to any topsiders that arenrsquot on the tour Orks

trolls and dwarves do not suffer this penalty but are still looked at with distrust

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 153415SCENE 5 RUFF STUFF

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM5 4 4 (5) 4 2 3 4 3 325 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9) Cybercombat 9

Dodge 7 Electronic Warfare 8 Hacking 9 Perception 9 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink (Firewall

6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6 Blackout 5

Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5

Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs [Blade

(Str2+3)P 0 AP 0 Reach]

HEZ SKRAACHA LIEUTENANTHez means ang in Orrsquozet which hersquos called because he only has

one tusk (Te other having been broken off in a fight years ago) Hersquos aLieutenant in the Skraacha and hates opsiders especially ones comingdown looking or trouble

B A R S C I L W Ess Edg Init IP Arm CM

7 4 5 (7) 7 5 4 3 4 275 3 9 (11) 1 (3) 86 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 9 (11) Dodge 7

Negotiation 8 Perception 8 Pistols 10 Unarmed Combat 7

Augmentations Wired Reflexes 2 hand razors

Gear Armor jacket AR contact lenses (w thermo smartlink and vision enhancement

3) commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] hand razors [Blade(Str2+1)P 0 AP 0 Reach]

SKRAACHA GANG MEMBERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

6 4 3 5 2 3 2 2 6 6 1 64 11

Dice Pools Athletics Skill Group 6 Clubs 8 Dodge 6 Perception 6 Pistols 10 Unarmed

Combat 4

Gear Armor vest nail bat AR sunglasses (thermo smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] nail bat [clubs

(Str2+2)P 0 AP 1 Reach]

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 8 (9) 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket Helmet (with built in mic headset and smartlink) Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo] Defiance

EX Shocker [Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1

Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

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httpslidepdfcomreaderfullsrm04-00-back-in-business 223422 LEGWORK

REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

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httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

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httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

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httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

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httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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7262019 SRM04-00 Back in Business

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7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2934

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3034

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3134

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3234

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3334

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 9: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 9349SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

SCENE 2DIRTY DEEDS DONE DIRT CHEAPSCAN THISMeeting with MacCallister the runners get hired to find a missing woman ASAP

TELL IT TO THEM STRAIGHTTe waitress leads you into the backstage area past a couple o large

and obviously chromed bodyguards who stand guard Near the ceiling you see a small Japanese boy floating and translucent obviously a mani-

ested spirit o some kind Security is tight but thatrsquos not surprisingconsidering the superstar in attendance Down the hall you can seeMacCallister talking with Mercurial He smiles and nods to her thenheads toward your group

ldquoHoi chummersrdquo He calls out ldquoTis way pleaserdquo He motions toa door to your right Inside is a small room with a table and a handulo chairs around it Itrsquos a tight squeeze but you manage to get the entiregroup inside and sit down Once the door is closed the roar o themusic and crowd cuts off thanks to soundproo walls

BEHIND THE SCENESMacCallister is an older ork appearing to be in his late 40s Hersquos wear-ing an old well worn and of-patched armored leather jacket a adedMercurial t-shirt and a pair o jeans Strapped to his lef arm is some-thing that looks like a keyboard a 2050s era cyberdeck the precursorto the commlink He doesnrsquot look much like your average fixer butrather looks like a tough old shadowrunner MacCallister peppers his

speech with 2050s era street slangOnce everyonersquos settled the ork gets down to business and

explains that he needs some runners to find a woman whorsquos gonemissing He doesnrsquot have much inormation or them to go on Hername is Fiona Craig shersquos an archeologist who just arrived in Seattlelast night on a flight rom Greece she doesnrsquot live in Seattle and she vanished missing a couple o meetings she was supposed to have todayHis employer wants her ound ASAP

MacCallister will offer the runners 3000yen each or the jobRunners may negotiate and net hits will increase the pay by 200yen eachto a max o 5 hits

BOUNCERS (PROFESSIONAL RATING 3)(14 Human 10 Ork ( Add +3 Body +2 Strength) and 4 Troll (Add +4 Body +4 Strength

+1 Armor +1 Reach))

B A R S C I L W Ess Init IP Arm CM

5 3 4 5 3 3 2 3 6 7 1 64 11

Dice Pools Clubs 7 Dodge 8 Intimidation 6 Perception 7 Unarmed 8

Gear armored vest stun baton commlink (DR 3)

Weapons Stun Baton [clubs 6S(e) 0 AP 1 Reach]

SECURITY MAGE (PROFESSIONAL RATING 3)

B A R S C I L W Ess M Init IP Arm CM

3 4 4 2 5 4 5 6 6 6 8 1 119 10

Dice Pools Assensing 9 Conjuring 11Dodge 7 Perception 8 Spellcasting 11 Unarmed 7

Gear Sustaining Focus 3 (sustaining Armor Force 3) commlink (DR 3)

Spells Armor Heal Lightning Bolt Manaball Mob Mind Stunbolt Trid Phantasm

Bound Spirits 3 Guardian Spirits (Force 5)

MAX DUGGAN

B A R S C I L W Edg Ess Init IP Arm CM

3 3 3 2 4 4 3 3 3 6 7 1 00 10

Dice Pools Perception 6 Pistols 5 Unarmed Combat 5

Weapons Ares Predator III [Heavy Pistol 5P -1 AP 0 RC 15(c)]

GUARDIAN SPIRIT

B A R S C I L W Ess M Init IP CM

6 7 8 7 5 5 5 5 5 5 13 2 11

Dice Pools Assensing 10 Astral Combat 10 Blades 12 Clubs 12 Counterspelling 10

Dodge 13 Exotic Ranged Weapons 12 Perception 10 Unarmed Combat 12

Powers Astral Form Fear Guard Magical Guard Materialization Movement Sapience

(Optional Power Concealment)

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 9 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) Ares Predator IV wAPDS ammo Defiance EX Shocker Helmet

(+1+1 with built in mic headset and smartlink) Stun Baton Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c)] Defiance EX Shocker

[Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 103410 SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

I asked why MacCallister didnrsquot have the meeting earlier since itrsquosimportant to find the girl right away he explains that he was acting ashead o Security or Mercurialrsquos show tonight and he didnrsquot have thetime to hold a meeting with the runners any earlier

I asked how he knows Mercurial he simply says he did a avor orher once a long time ago and hersquos a big an

I asked about the MC showing up as a dragon under Assensinghe says that they must be mistaken and that he doesnrsquot know anything

about it

PUSHING THE ENVELOPEMaria Mercurial has been getting death threats Tis isnrsquot that unusualas a megacelebrity shersquos ofen the target o crazies and the obsessedHowever this time they were speciic enough that she called inMacCallister to handle and bee up security or this show Her worries prove to be well justified

Robert Kyde has been a an o Mercurialrsquos since she irstexploded onto the music scene Kyde is also a toxic shaman Aormer trickster and Coyote shaman years o sel-perceived ailurehave driven him insane and twisted his magical path In recent yearshe eels Mercurial finally sold out and that her newer music is just pandering to her audience instead o coming rom the heart like heroriginal music Rather than see her ade away and become another washed up has-been remembered or being ldquogood oncerdquo hersquos decidedthat i shersquos assassinated shersquoll become an instant legend like so manystars beore her have

As the runners are making their way backstage to meet withMacCallister our Force 6 Abominations (oxic Spirits o Beasts p144 Street Magic) will maniest and start wrecking havoc Te spiritsall resemble twisted bipedal cartoonish coyotes thin and starving with

a crazed look in their eyes Tey are silent but each holds a sign thatsays either ldquoYou sold outrdquo or has the word ldquoMercurialrdquo with a red circle

and cross though it Mercurialrsquos bodyguards step in ront o the singeras does MacCallister Te spirits have been ordered to kill Mercurialand anyone who tries to stop them

I the runners stay out o the fight the spirits will not engagethem Tey will suffer a ndash2 penalty to their negotiation tests withMacCallister though and i Mercurial is killed MacCallister will not

deal with them at all O course i MacCallister is killed the runners wonrsquot be hired either

DEBUGGINGI the runners cause trouble see Scene 1 Rock lsquon Roll Singer or secu-

rity details Also add in Mercurialrsquos two bodyguards to that as well anda third Force 5 Guardian Spirit that were protecting the backstage area

I the players balk at the lower payment let them know out ocharacter that there are other opportunities to make money I theyinsist upon more money in character stress that this should be an easy job just locate the missing woman and report back I they still reuseto take the job thank them or playing and let them go

MERCURIALrsquoS BODYGUARDS (PROFESSIONAL RATING 5)

B A R S C I L W Ess Init IP Arm CM

5 5 (7) 5 (7) 5 (7) 3 5 2 3 18 12 3 138 11

Dice Pools Clubs 12 Dodge 10 Intimidation 8 Perception 10 Automatic 14 Unarme

Augmentations Muscle Replacement 2 Wired Reflexes 2 Dermal Sheathing 2 (All

Betaware)

Gear armored vest half-body suit of form-fitting armor Ares Crusader w 2 clips Hi

Power rounds (+2 DV -1 AP p 156 War) stun baton commlink (DR 5) AR goggles

low-light thermal and smartlink)

Weapons Ares Crusader [Machine Pistol 6P -1 AP 3 RC (one point from strength)

40(c)] Stun Baton [clubs 6S(e) 0 AP 1 Reach]

TOXIC BEAST SPIRIT (FORCE 6)B A R S C I L W Ess M Init IP CM

8 7 8 8 6 6 6 6 6 6 14 2 12

Dice Pools Assensing 12 Astral Combat 12 Dodge 13 Exotic Ranged Weapons 13

Perception 12 Unarmed Combat 13

Powers Animal Control (Toxic Critters) Astral Form Corrosive Spit Enhanced Senses

(Hearing Low-Light Vision Smell) Materialization Movement Mutagen Sapience

(Optional Powers Fear Noxious Breath)

STREET SLANGDuring the lsquo50s and early part of the lsquo60s the streets had a lot of unique slang and lingo

to them By 2070 however their use had fallen mostly out of favor considered ldquoancientrdquo

and ldquoout of daterdquo Younger runners will still encounter it from time to time when dealing

with runners from that era Some of the terms are creeping back into the lexicon as well

thanks to the recent revival of the Karl Kombatmage trid series

Biz A job or business

Buzz Turbo Get out fast

Chip-truth The complete truth ldquoIrsquom telling you the chip-

truth chummerrdquo

Chummer Pal or buddy

Decker 2050rsquos era hacker so named for their cyberdeck

Drek Common curse word ldquoThis drek sucksrdquoFrag Common swear word ldquoIrsquoll fragginrsquo kick your hooprdquo

Geek To kill ldquoGeek the mage firstrdquo

Gillette Wired street samurai

Hoop Ass

Null Persp (or Null Sheen) Easy no sweat

Omae Japanese for friend

Slot Mild curse word ldquoGeek that slotrdquo

So ka Japanese for ldquoI understandrdquo

Wizard (or just Wiz) Great fantastic excellent ldquoThatrsquos so wizrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 113411SCENE 3 MONEY TALKS

SCENE 3 MONEY TALKSSCAN THIS With ver y li ttle inormation to go on the runners start to do some

legwork But as they leave Underworld 93 to begin the job theyrsquoreapproached with a second job offer

TELL IT TO THEM STRAIGHTArmed with little more than a name you head out o Underworld93 leaving the crowd and the music behind you Your ears ring in therelative silence o the cool city night As you begin to discuss yournext steps you see a well dressed dark-skinned dwar casually strollingtoward you When hersquos about 7 meters away rom the runners hersquollstop and hold out his hands palms out toward the runners

ldquoPeace riendsrdquo He says with a trace o a 983121uebecois accent ldquoIhave a job offer or yourdquo

BEHIND THE SCENESLaurent Nazaire will hand the runners his business card and tell themthat he represents the Atlantean Foundation Hersquos interested in track-ing down an item that Fiona Craig was having smuggled into SeattleHe has no interest in the woman hersel and hersquos airly certain that therunners were just hired to find her Hersquod like to hire them as well tobring him the item a fist sized shard made o obsidian Hersquos willing to pay the runners 2000 Nuyen each i they can recover it Runners cannegotiate to increase the ee with each net hit increasing it by 200yen with 10 net hits max

Laurent knows that Fiona is Moreaursquos daughter When Fionamissed her appointment last night and wasnrsquot answering her commlink

the dwar started having Moreau watched to see i she turned up

Laurentrsquos agents overheard Moreau calling MacCallister and askinghim to hire some shadowrunners Since then hersquos been staking out theork fixer waiting to see who he hired He will not explain any o thisto the runners but i asked simply says that he knew that MacCallister was hiring some runners to find Fiona and was waiting or whoever it was to come out o the club

I asked how he knew they were runners he laughs ldquoLook at yourselves A group like you Yoursquore certainly not a bunch o corpersout clubbing or some wageslaves I mean really You scream lsquorunnerrdquo

He doesnrsquot have any inormation on Fionarsquos whereabouts nor does

he have much inormation about the obsidian shard I pressed he getsslightly belligerent and says that i he knew what the rock was then he wouldnrsquot need the runners to find it so he could study it

Nazaire is polite so long as the runners are polite but i they treathim rudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

PUSHING THE ENVELOPETe Cutters have recently been making a push into the Chulos terri-

tory selling drugs on their tur Te Chulos have decided to hit backRumor has it some o the Cutters were planning to peddle to thecrowds outside Underworld 93 tonight so the Chulos have a drive-by planned

Right as the runners are leaving the club 12 Chulos hit the placeTeyrsquore all mounted on Harley Scorpions and carrying UZI IIIs andthey spray the crowd and the runners with bullets Te Chulos maketwo drive-by attacks once up the street and then once back downEach time they attack three random runners Unless theyrsquore engagedin combat by the runners they simply ride off afer the second attackI engaged they will stay and fight Tey flee either when six o theirgang are down or when the cops arrive in 10 combat turns

DEBUGGINGNazaire is polite so long as the runners are polite but i they treat himrudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

CHULOS GANG MEMBERS (PROFESSIONAL RATING 1)(4 Humans 6 Orks (Add +3 Body +2 Strength) 2 Elves (Add +1 Agility +2 Charisma)

B A R S C I L W Ess Init IP Arm CM

3 4 3 3 2 3 2 2 6 6 1 64 10

Dice Pools Athletics Skill Group 5 Blades 7 Dodge 6 Perception 6 Pistols 10 UnarmedCombat 7

Gear Armor vest knife commlink (DR 3) AR goggles (w low-light smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] knife [Blade (Str2+1)

P 0 AP 0 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 123412 SCENE 4 NIGHT PROWLER

SCENE 4 NIGHT PROWLERSCAN THISNow with two jobs in hand the runners need to start looking or Fiona

in earnest racking Fiona leads them to a hotel in Bellevue where shechecked in afer her flight touched down Clues in her apartment givethem the name o the Smuggler Jack urner and afer asking around abit they can find out he works out o the Ork Underground

TELL IT TO THEM STRAIGHTTerersquos not much inormation to start your search You have a nameFiona Craig and you know she flew into Sea-ac sometime yesterday Where do you start

BEHIND THE SCENESTe runners get a break rom having job offers thrown at them and getto explore the city do some legwork ask questions and generally tryto orient themselves

1 FINDING FIONArsquoS HOTEL

Fiona checked in to room 1408 at the Mulvihill Hotel at 3225 158thAvenue SE Bellevue at 430 PM Te runners will need to do askaround to find out this inormation See Legwork or details

2 BREAKING INTO THE MULVIHILL

Te Mulvihill is a mid-range hotel reasonably priced but posing asa more expensive hotel All the rooms are decent moderately pricedsuites that run about 150yen a night Tere isnrsquot a lot o security thoughobviously armed and armored runners or those oddly dressed or styled

are stopped and questioned unless theyrsquore a guest o the hotel Tehotel room keys all broadcast an RFID signal that signal security andthe bellhops to leave the guest be so unless the runners are activelydisturbing other guests they are lef alone

Te door to the room has a standard hotel maglock (Rating 3though it is relatively sturdy Armor Rating 6 Structure Rating 7)Optionally a hacker can try to slice the hotelrsquos security system and

either open the door manually or spoo the lock to accept their hotelkeycards (I they rented a hotel room)

Tere is an attractive young ork maid on the 4th floor and runners

could sweet talk or con her into letting them into the room as well

3 INSIDE FIONArsquoS ROOM

Fionarsquos room is a mess At first glance it looks like someone trashed it

searching the place but afer looking around a moment the runners will realize that itrsquos not been searched itrsquos just that Fionarsquos a slobPapers are everywhere a suitcase lies on the bed unpacked and a pile o dusty dirty clothes are balled up in one c orner o the roomTerersquos also a tray o hal-eaten ood lying on the dresser obviouslylef there the day beore

A Perception (2) test will uncover a small leather bound diaryfilled with notes and sketches One entry (see Handout 1 FionarsquosDiary ) has a sketch o a rock with the name ldquoMorel Stonerdquo underit with some notes in the margin In the margin is uesdayrsquos date with the note ldquoJack urner Seattle 2000rdquo Te rest o the papers areuseless Teyrsquore just Fionarsquos old research notes travel itineraries and acollection o take out menus rom around the world

4 FINDING JACK TURNER

Jack urner is airly well known in the criminal and shadow communi-ties so finding him shouldnrsquot be too diffi cult i the runners ask arounda little bit He operates out o Piratersquos Cove a small hidden grottoconnected to the Ork Underground popular with smugglers wantingto move contraband into the city

PUSHING THE ENVELOPEI the runners check into the hotel a snooty desk clerk could give therunners a hard time i theyrsquore dressed oddly or stand out as criminals(obvious armor cyberware nanotattoos weapons etc) He suggeststhat the runners may be more comortable at the ldquoMotel du Roachrdquoin Redmond and makes a big show o checking their SIN i they stillinsist on checking in (However the hotel only has a Rating 2 scanner)

NODE MULVIHILL HOTEL

Sculpting The sculpting resembles a fine upscale hotel The IC resembles bellhops

wearing classic early 20th century red bellhop uniforms complete with small brimless

bell-boy hats set jauntily on their heads Authentication

Node 1 Passcode

Privileges Admin

Attributes

Node 1 Firewall 6 Response 5 Signal 4 System 5

Spiders 1 Security Hacker

IC

Node 1 Attack IC Rating 5

Resident Programs

Node 1 Analyze Browse Edit (all at rating 5)

ARC

Node 1 Scramble Attack IC

Node 1 Alert Spider

SECURITY SPIDER (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP CM

3 2 4 2 3 4 5 4 50 7 2 10

Stats in the Matrix

Dice Pools Computer 9 (base skill 4) Data Search 8 (base 3) Cybercombat 9 (base 4)

Electronic Warfare 8 (base 3) Hacking 9 (base 4) Etiquette 6 Perception 6

Augmentations Commlink sim module datajack control rig

Gear Commlink (Firewall 6 Response 5 Signal 5 System 5 Programs Analyze 4 Armor

4 Attack 4 Blackout 4 Bio-Feedback Filter 4 Browse 4 Command 5 ECCM 4 Edit 4

Encrypt 4 Medic 5 Scan 4 Track 4)

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 133413SCENE 5 RUFF STUFF

Once checked in a young bellhop offers to carry their luggage totheir room i they have any and he insists on showing them where theroom is Hersquos new incredibly over eager and pesters the runners to geta big tip He can keep popping up to ask i they need room service ormore towels and he ollows them around trying to be helpul in themost annoying ways possible I the runners tip him hersquos very grateuland leaves but is back within minutes to ask i they need anything else

Finally the hotel detective suspects that theyrsquore up to something

and he attempts to discreetly spy on them Hersquos a bumbling idiotthough and was only hired because hersquos the managerrsquos cousin He actslike hersquos in a bad spy movie but can likewise be a thorn in the runnersrsquoside as they try to break into Fionarsquos room

DEBUGGINGTis scene is mainly a chance to do some roleplaying and do somelegwork It shouldnrsquot take a long time so gamemasters are encouragedto keep it moving I the runners cannot find the hotel no matter whatthey try MacCallister will call and check up on them afer 12 hours Ithey tell him theyrsquore having trouble he can produce the Hotel inorma-

tion or them an hour later

Runners that cause too much trouble or blatantly carry weaponsaround the hotel are asked to leave Violence results in Knight Errantbeing called in

SCENE 5 RUFF STUFFSCAN THISTe runners have a name and a possible location Jack urner in the

Underground Unortunately as soon as they enter the Undergroundthey end up in a three way fight between the Skraacha the RealityHackers and Knight Errant Te runners are more than likely detainedby Knight Errant which can give them their third job or the day

TELL IT TO THEM STRAIGHTTe Ork Underground Te very name conjures up a dozen differentimages Intricate Dwarven architecture damp musty caves an army ometahumans dark caves filled with devil rats and ghouls Te list goeson and on Tere are a lot o conflicting stories about what itrsquos like inthe Ork Underground and both all and none o these stories are trueA vast network o tunnels honeycombs the ground underneath Seattleand each section o the Underground is different Some are little more

than dirt and stone caves while in other sections i it werenrsquot or theceiling 2-3 stories above your head you would think you were on anynormal city street

Making your way into the Underground is easy Tere are twoeasily accessible public entrances one in the basement o Lordstrungrsquosdepartment store the other under the Big Rhino a restaurant thatserves ldquoauthenticrdquo ork cuisine Tere are supposedly numerous hiddenentrances all over the city but only residents o the Underground know

their location Lordstrungrsquos is the largest and most easily accessible othe two main public entrances and is the only one open 247

BEHIND THE SCENESTe Big Rhino entrance is a large stairwell in the back o the restau-

rant Tere are flyers and advertisements at the entrance and thestaff o the restaurant keeps an eye on the comings and goings intothe Underground Tis entrance is only open during the restaurantrsquosbusiness hours (10 AM to Midnight)

Te Lordstrungrsquos entrance is a pair o large double escalatorson one side o the first floor o the department store Tere is anentrance to the street here and the section can be sealed off when thedepartment store is closed Tere is a two-man Knight Errant poststationed here at all times and a pair o heavy security turrets guardthe entrance Lordstrungrsquos is heavily invested in the ourist Highwayand the tours that go through there but theyrsquove had problems with

some o the rougher elements o the OU spilling out into their storeTe adventure assumes the players use the Lordstrungrsquos entrance butgamemasters can modiy the scene to fit the smaller entrance

Te Lordstrungrsquos end o the ourist Highway suffered severe firedamage a month ago Some o the shops have yet to reopen and the walls are still blackened with soot and ash and the lingering scent osmoke still permeates the air Business has since gone back to normaland rebuilding is underway but itrsquos a slow process Te fire didnrsquot quitereach the escalators leading out o the Underground so the immediatearea near the escalators leading up and out are untouched but therunners can see rom the scorch marks that it was a close call

When the runners first arrive the area near whichever entrancethey use is crowded It appears that one o the guided tours (running4 times a day only 150yen an AR advertisement screams) is trying tohead back topside but there is a conrontation between a couple ogangs going on On one side are the Skraacha an all ork gang that

ofen acts as protectors o the Undergroundrsquos residents wearingmostly brown and grey gang colors On the other are a bunch oheavily chromed and bodymodded gangers wearing gold and chrome

Anyone with their AR displays running sees neon AR graffi ti literallycrawling across the entirety o the ourist Highway proclaiming thatthe ldquoReality Hackers rulerdquo ldquoReality is a lierdquo and that ldquoFor a goodtime call Gutterrsquos Momrdquo Most o the shops in the vicinity havehad their AR signs vandalized usually involving porn Te runners probably donrsquot know Gutterrsquos Mom but they can figure out thatchromed up gangers are the Reality Hackers a street gang that goesin or hacking and body modification Seconds afer the runners arrive and take all o this in gunsare drawn nailbats are swung and cyberspurs are popped Itrsquos an all

out gang war going on in ront o their eyes Te runners wonrsquot havea chance to do anything beore the fighting starts and once it doesthey need to decide what to do Te Skraacha are attacking anythingchromed looking or non ork or troll while the Reality Hackers areattacking everything else both physically and wirelessly via the matrixTe runnersrsquo commlinks will be targeted by them almost immediatelydrawing them into the fight

I the runners try to stay out o the fight they will be targetedhe Skraacha may assume theyrsquore a threat or that they are withthe Hackers Te Hackers will attack their commlinks Innocentbystanders may beg them or help Itrsquos possible to avoid the fight butnot easy

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 143414 SCENE 5 RUFF STUFF

Alarms sound and less than a minute afer the fight startsKnight Errant arrives he Reality Hackers didnrsquot just hit theUndergroundrsquos nodes but they also tagged either Lordstrungrsquos or theRhino (depending on which way the runners came in) so they hadalready called the cops in Knight Errant will detain everyone they seeregardless o whether or not they were fighting and the runners areobvious targets to be detained first

Te runners can sneak away rom this though thatrsquos diffi cultTere are a lot o residents o the Underground trying to flee deeperinto the Underground while there are several dozen tourists who are panicking and trying to reach the exit and in the middle o both isa gang fight Donrsquot make sneaking away easy to do Te gangers on

both sides will attack them as they try to get by and theyrsquoll be orcedto get physical with the residents and tourists to move them out othe way (either attacking them or picking them up or moving them)Creative use o spells spirit powers or a troll battering ram could getthem through beore KE shows up though

Unless the runners want to fight off two dozen heavily armed andarmored Knight Errant Special ask Force members they are morethan likely detained or questioning once the fighting is subdued(Which only takes a ew rounds as neither gang wants to take on KE)Most o the civilians are let go immediately but the runners are askedto step to one side where they are watched by several surly lookingoffi cers

PUSHING THE ENVELOPEo bee up and prolong the scene draw the runners into the fightSeveral o the RH gangers could hack multiple runnersrsquo commlinksand a technomancer can try to dazzle and ool them by attacking them with AR constructs (orcing them to turn AR off disabling things liketacnet or their smartlinks)

Knight Errant could initially assume theyrsquore part o the fight andattack them as well as the gangers I the runners severely injure anyo the KE offi cers osh will be much harsher in the next scene I therunners kill any KE offi cers osh wonrsquot deal with them at all and KE will instead try to arrest them

During the ight helpless innocents could be put in danger (asmall child a pregnant woman an elderly man) giving the runners achance to be a hero or simply ignore their plight

DEBUGGINGI the runners manage to sneak away or flee the scene beore KnightErrant detains them then skip Scene 6 Guns for Hire and go directlyto Scene 7 Shake a Leg

I the runners attack Knight Errant see Pushing the EnvelopeI the runners seriously injure or kill the Skraacha word spreads andthe residents are less likely to help the runners Double any bribesor payments necessary or the rest o this adventure while in theUnderground and apply a -2 modifier to all social tests due to hostilityrom the residents

NEON MECH REALITY HACKER LIEUTENANTHe was born in the OU and detests it considering it a backward

and primitive place With Matrix coverage so spotty and weak he enjoys periodically coming down into the OU to cause problems and wreakhavoc on what little wireless capability there is

B A R S C I L W Ess Edg Init IP Arm CM

8 5 4 (6) 7 4 5 5 5 06 2 9 (11) 1 (3) 119 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 10 (12)

Cybercombat 12 Dodge 8 Electronic Warfare 10 Hacking 10 Negotiation 7

Perception 9 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 2 Dermal Plating 3 Cybereyes 3 (w lowlight

therm vision mag vision enhancement 2 smartlink flare comp) retractable spurs

sim module (hot sim modified)

Gear Armor jacket commlink (Firewall 6 Response 6 Signal 5 System 6 Programs

Analyze 5 Armor 6 Attack 6 Blackout 5 Bio-Feedback Filter 6 Browse 5 Command

5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5 Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

THE ORK UNDERGROUNDThe Ork Underground is vast Following the Great Seattle Fire of 1889 the city opted

to simply build over the old Downtown Many of the buildings that could be repaired now

had their original first floor underground and even many of the streets remained intact

In the mid 20th century the Underground was partly restored as a tourist destination

After the Awakening and Goblinization it became a haven for many metahumans and

following the Night of Rage had become a refuge for a large portion of the metahuman

population of Seattle

By 2050 the Underground had been built up and expanded into a thriving districtin its own right though it has never been regarded as such by the City of Seattle It has its

own unofficial mayor its own police force (since Knight Errant and Lone Star before them

almost never step foot into the Underground) and entire commercial and residential sec-

tions The entire Underground network has never been properly mapped out and stretches

throughout Downtown and beyond

The citizens of the Underground still donrsquot trust ldquotopsidersrdquo as they call anyone

who lives on the surface They put up with the tourists since thatrsquos a major source of

income for many residents but theyrsquore not fond of people just randomly wandering

around the Underground especially outside of what they call the Tourist Highway

which is the public area of the Underground where tours run So getting information

can be difficult

Not long ago Alamos 20000 attacked the Ork Underground and set a large portion

of the Tourist Highway on fire The faint smell of smoke still lingers in the air many build-

ings are still fire-gutted ruins and the walls are blacked with soot

The Underground is constantly being expanded and under development In some

sections if it werenrsquot for the ever-present ceiling it would be easy to mistake it for neigh-

borhood streets topside Two and three story buildings markets stores factories and

even legitimate businesses all call the Underground home

In other sections crude tunnels and caves make up a maze that even lifelong resi-dents have trouble navigating Hidden entryways into basements and sewer lines litter

this area of the Underground Paranormal critters smugglers and the more common

criminals utilize these tunnels for their own ends

Many of the tunnels arenrsquot wide enough for vehicles so outside of some of the

larger areas vehicles other than motorcycles are rare Bicycles are very common however

and all along the Tourist Highway and other commercial areas you can find plenty of

bicycle taxis and plenty of bike rental places (10yenhour 150yen deposit required)

Humans and elves suffer a -2 to all social tests against any of the Undergrounds

residents and any information will cost them twice the Nuyen it normally would Many

of the residents are openly hostile outside to any topsiders that arenrsquot on the tour Orks

trolls and dwarves do not suffer this penalty but are still looked at with distrust

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httpslidepdfcomreaderfullsrm04-00-back-in-business 153415SCENE 5 RUFF STUFF

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM5 4 4 (5) 4 2 3 4 3 325 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9) Cybercombat 9

Dodge 7 Electronic Warfare 8 Hacking 9 Perception 9 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink (Firewall

6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6 Blackout 5

Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5

Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs [Blade

(Str2+3)P 0 AP 0 Reach]

HEZ SKRAACHA LIEUTENANTHez means ang in Orrsquozet which hersquos called because he only has

one tusk (Te other having been broken off in a fight years ago) Hersquos aLieutenant in the Skraacha and hates opsiders especially ones comingdown looking or trouble

B A R S C I L W Ess Edg Init IP Arm CM

7 4 5 (7) 7 5 4 3 4 275 3 9 (11) 1 (3) 86 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 9 (11) Dodge 7

Negotiation 8 Perception 8 Pistols 10 Unarmed Combat 7

Augmentations Wired Reflexes 2 hand razors

Gear Armor jacket AR contact lenses (w thermo smartlink and vision enhancement

3) commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] hand razors [Blade(Str2+1)P 0 AP 0 Reach]

SKRAACHA GANG MEMBERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

6 4 3 5 2 3 2 2 6 6 1 64 11

Dice Pools Athletics Skill Group 6 Clubs 8 Dodge 6 Perception 6 Pistols 10 Unarmed

Combat 4

Gear Armor vest nail bat AR sunglasses (thermo smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] nail bat [clubs

(Str2+2)P 0 AP 1 Reach]

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 8 (9) 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket Helmet (with built in mic headset and smartlink) Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo] Defiance

EX Shocker [Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1

Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

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httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 223422 LEGWORK

REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

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PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 10: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 103410 SCENE 2 DIRTY DEEDS DONE DIRT CHEAP

I asked why MacCallister didnrsquot have the meeting earlier since itrsquosimportant to find the girl right away he explains that he was acting ashead o Security or Mercurialrsquos show tonight and he didnrsquot have thetime to hold a meeting with the runners any earlier

I asked how he knows Mercurial he simply says he did a avor orher once a long time ago and hersquos a big an

I asked about the MC showing up as a dragon under Assensinghe says that they must be mistaken and that he doesnrsquot know anything

about it

PUSHING THE ENVELOPEMaria Mercurial has been getting death threats Tis isnrsquot that unusualas a megacelebrity shersquos ofen the target o crazies and the obsessedHowever this time they were speciic enough that she called inMacCallister to handle and bee up security or this show Her worries prove to be well justified

Robert Kyde has been a an o Mercurialrsquos since she irstexploded onto the music scene Kyde is also a toxic shaman Aormer trickster and Coyote shaman years o sel-perceived ailurehave driven him insane and twisted his magical path In recent yearshe eels Mercurial finally sold out and that her newer music is just pandering to her audience instead o coming rom the heart like heroriginal music Rather than see her ade away and become another washed up has-been remembered or being ldquogood oncerdquo hersquos decidedthat i shersquos assassinated shersquoll become an instant legend like so manystars beore her have

As the runners are making their way backstage to meet withMacCallister our Force 6 Abominations (oxic Spirits o Beasts p144 Street Magic) will maniest and start wrecking havoc Te spiritsall resemble twisted bipedal cartoonish coyotes thin and starving with

a crazed look in their eyes Tey are silent but each holds a sign thatsays either ldquoYou sold outrdquo or has the word ldquoMercurialrdquo with a red circle

and cross though it Mercurialrsquos bodyguards step in ront o the singeras does MacCallister Te spirits have been ordered to kill Mercurialand anyone who tries to stop them

I the runners stay out o the fight the spirits will not engagethem Tey will suffer a ndash2 penalty to their negotiation tests withMacCallister though and i Mercurial is killed MacCallister will not

deal with them at all O course i MacCallister is killed the runners wonrsquot be hired either

DEBUGGINGI the runners cause trouble see Scene 1 Rock lsquon Roll Singer or secu-

rity details Also add in Mercurialrsquos two bodyguards to that as well anda third Force 5 Guardian Spirit that were protecting the backstage area

I the players balk at the lower payment let them know out ocharacter that there are other opportunities to make money I theyinsist upon more money in character stress that this should be an easy job just locate the missing woman and report back I they still reuseto take the job thank them or playing and let them go

MERCURIALrsquoS BODYGUARDS (PROFESSIONAL RATING 5)

B A R S C I L W Ess Init IP Arm CM

5 5 (7) 5 (7) 5 (7) 3 5 2 3 18 12 3 138 11

Dice Pools Clubs 12 Dodge 10 Intimidation 8 Perception 10 Automatic 14 Unarme

Augmentations Muscle Replacement 2 Wired Reflexes 2 Dermal Sheathing 2 (All

Betaware)

Gear armored vest half-body suit of form-fitting armor Ares Crusader w 2 clips Hi

Power rounds (+2 DV -1 AP p 156 War) stun baton commlink (DR 5) AR goggles

low-light thermal and smartlink)

Weapons Ares Crusader [Machine Pistol 6P -1 AP 3 RC (one point from strength)

40(c)] Stun Baton [clubs 6S(e) 0 AP 1 Reach]

TOXIC BEAST SPIRIT (FORCE 6)B A R S C I L W Ess M Init IP CM

8 7 8 8 6 6 6 6 6 6 14 2 12

Dice Pools Assensing 12 Astral Combat 12 Dodge 13 Exotic Ranged Weapons 13

Perception 12 Unarmed Combat 13

Powers Animal Control (Toxic Critters) Astral Form Corrosive Spit Enhanced Senses

(Hearing Low-Light Vision Smell) Materialization Movement Mutagen Sapience

(Optional Powers Fear Noxious Breath)

STREET SLANGDuring the lsquo50s and early part of the lsquo60s the streets had a lot of unique slang and lingo

to them By 2070 however their use had fallen mostly out of favor considered ldquoancientrdquo

and ldquoout of daterdquo Younger runners will still encounter it from time to time when dealing

with runners from that era Some of the terms are creeping back into the lexicon as well

thanks to the recent revival of the Karl Kombatmage trid series

Biz A job or business

Buzz Turbo Get out fast

Chip-truth The complete truth ldquoIrsquom telling you the chip-

truth chummerrdquo

Chummer Pal or buddy

Decker 2050rsquos era hacker so named for their cyberdeck

Drek Common curse word ldquoThis drek sucksrdquoFrag Common swear word ldquoIrsquoll fragginrsquo kick your hooprdquo

Geek To kill ldquoGeek the mage firstrdquo

Gillette Wired street samurai

Hoop Ass

Null Persp (or Null Sheen) Easy no sweat

Omae Japanese for friend

Slot Mild curse word ldquoGeek that slotrdquo

So ka Japanese for ldquoI understandrdquo

Wizard (or just Wiz) Great fantastic excellent ldquoThatrsquos so wizrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 113411SCENE 3 MONEY TALKS

SCENE 3 MONEY TALKSSCAN THIS With ver y li ttle inormation to go on the runners start to do some

legwork But as they leave Underworld 93 to begin the job theyrsquoreapproached with a second job offer

TELL IT TO THEM STRAIGHTArmed with little more than a name you head out o Underworld93 leaving the crowd and the music behind you Your ears ring in therelative silence o the cool city night As you begin to discuss yournext steps you see a well dressed dark-skinned dwar casually strollingtoward you When hersquos about 7 meters away rom the runners hersquollstop and hold out his hands palms out toward the runners

ldquoPeace riendsrdquo He says with a trace o a 983121uebecois accent ldquoIhave a job offer or yourdquo

BEHIND THE SCENESLaurent Nazaire will hand the runners his business card and tell themthat he represents the Atlantean Foundation Hersquos interested in track-ing down an item that Fiona Craig was having smuggled into SeattleHe has no interest in the woman hersel and hersquos airly certain that therunners were just hired to find her Hersquod like to hire them as well tobring him the item a fist sized shard made o obsidian Hersquos willing to pay the runners 2000 Nuyen each i they can recover it Runners cannegotiate to increase the ee with each net hit increasing it by 200yen with 10 net hits max

Laurent knows that Fiona is Moreaursquos daughter When Fionamissed her appointment last night and wasnrsquot answering her commlink

the dwar started having Moreau watched to see i she turned up

Laurentrsquos agents overheard Moreau calling MacCallister and askinghim to hire some shadowrunners Since then hersquos been staking out theork fixer waiting to see who he hired He will not explain any o thisto the runners but i asked simply says that he knew that MacCallister was hiring some runners to find Fiona and was waiting or whoever it was to come out o the club

I asked how he knew they were runners he laughs ldquoLook at yourselves A group like you Yoursquore certainly not a bunch o corpersout clubbing or some wageslaves I mean really You scream lsquorunnerrdquo

He doesnrsquot have any inormation on Fionarsquos whereabouts nor does

he have much inormation about the obsidian shard I pressed he getsslightly belligerent and says that i he knew what the rock was then he wouldnrsquot need the runners to find it so he could study it

Nazaire is polite so long as the runners are polite but i they treathim rudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

PUSHING THE ENVELOPETe Cutters have recently been making a push into the Chulos terri-

tory selling drugs on their tur Te Chulos have decided to hit backRumor has it some o the Cutters were planning to peddle to thecrowds outside Underworld 93 tonight so the Chulos have a drive-by planned

Right as the runners are leaving the club 12 Chulos hit the placeTeyrsquore all mounted on Harley Scorpions and carrying UZI IIIs andthey spray the crowd and the runners with bullets Te Chulos maketwo drive-by attacks once up the street and then once back downEach time they attack three random runners Unless theyrsquore engagedin combat by the runners they simply ride off afer the second attackI engaged they will stay and fight Tey flee either when six o theirgang are down or when the cops arrive in 10 combat turns

DEBUGGINGNazaire is polite so long as the runners are polite but i they treat himrudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

CHULOS GANG MEMBERS (PROFESSIONAL RATING 1)(4 Humans 6 Orks (Add +3 Body +2 Strength) 2 Elves (Add +1 Agility +2 Charisma)

B A R S C I L W Ess Init IP Arm CM

3 4 3 3 2 3 2 2 6 6 1 64 10

Dice Pools Athletics Skill Group 5 Blades 7 Dodge 6 Perception 6 Pistols 10 UnarmedCombat 7

Gear Armor vest knife commlink (DR 3) AR goggles (w low-light smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] knife [Blade (Str2+1)

P 0 AP 0 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 123412 SCENE 4 NIGHT PROWLER

SCENE 4 NIGHT PROWLERSCAN THISNow with two jobs in hand the runners need to start looking or Fiona

in earnest racking Fiona leads them to a hotel in Bellevue where shechecked in afer her flight touched down Clues in her apartment givethem the name o the Smuggler Jack urner and afer asking around abit they can find out he works out o the Ork Underground

TELL IT TO THEM STRAIGHTTerersquos not much inormation to start your search You have a nameFiona Craig and you know she flew into Sea-ac sometime yesterday Where do you start

BEHIND THE SCENESTe runners get a break rom having job offers thrown at them and getto explore the city do some legwork ask questions and generally tryto orient themselves

1 FINDING FIONArsquoS HOTEL

Fiona checked in to room 1408 at the Mulvihill Hotel at 3225 158thAvenue SE Bellevue at 430 PM Te runners will need to do askaround to find out this inormation See Legwork or details

2 BREAKING INTO THE MULVIHILL

Te Mulvihill is a mid-range hotel reasonably priced but posing asa more expensive hotel All the rooms are decent moderately pricedsuites that run about 150yen a night Tere isnrsquot a lot o security thoughobviously armed and armored runners or those oddly dressed or styled

are stopped and questioned unless theyrsquore a guest o the hotel Tehotel room keys all broadcast an RFID signal that signal security andthe bellhops to leave the guest be so unless the runners are activelydisturbing other guests they are lef alone

Te door to the room has a standard hotel maglock (Rating 3though it is relatively sturdy Armor Rating 6 Structure Rating 7)Optionally a hacker can try to slice the hotelrsquos security system and

either open the door manually or spoo the lock to accept their hotelkeycards (I they rented a hotel room)

Tere is an attractive young ork maid on the 4th floor and runners

could sweet talk or con her into letting them into the room as well

3 INSIDE FIONArsquoS ROOM

Fionarsquos room is a mess At first glance it looks like someone trashed it

searching the place but afer looking around a moment the runners will realize that itrsquos not been searched itrsquos just that Fionarsquos a slobPapers are everywhere a suitcase lies on the bed unpacked and a pile o dusty dirty clothes are balled up in one c orner o the roomTerersquos also a tray o hal-eaten ood lying on the dresser obviouslylef there the day beore

A Perception (2) test will uncover a small leather bound diaryfilled with notes and sketches One entry (see Handout 1 FionarsquosDiary ) has a sketch o a rock with the name ldquoMorel Stonerdquo underit with some notes in the margin In the margin is uesdayrsquos date with the note ldquoJack urner Seattle 2000rdquo Te rest o the papers areuseless Teyrsquore just Fionarsquos old research notes travel itineraries and acollection o take out menus rom around the world

4 FINDING JACK TURNER

Jack urner is airly well known in the criminal and shadow communi-ties so finding him shouldnrsquot be too diffi cult i the runners ask arounda little bit He operates out o Piratersquos Cove a small hidden grottoconnected to the Ork Underground popular with smugglers wantingto move contraband into the city

PUSHING THE ENVELOPEI the runners check into the hotel a snooty desk clerk could give therunners a hard time i theyrsquore dressed oddly or stand out as criminals(obvious armor cyberware nanotattoos weapons etc) He suggeststhat the runners may be more comortable at the ldquoMotel du Roachrdquoin Redmond and makes a big show o checking their SIN i they stillinsist on checking in (However the hotel only has a Rating 2 scanner)

NODE MULVIHILL HOTEL

Sculpting The sculpting resembles a fine upscale hotel The IC resembles bellhops

wearing classic early 20th century red bellhop uniforms complete with small brimless

bell-boy hats set jauntily on their heads Authentication

Node 1 Passcode

Privileges Admin

Attributes

Node 1 Firewall 6 Response 5 Signal 4 System 5

Spiders 1 Security Hacker

IC

Node 1 Attack IC Rating 5

Resident Programs

Node 1 Analyze Browse Edit (all at rating 5)

ARC

Node 1 Scramble Attack IC

Node 1 Alert Spider

SECURITY SPIDER (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP CM

3 2 4 2 3 4 5 4 50 7 2 10

Stats in the Matrix

Dice Pools Computer 9 (base skill 4) Data Search 8 (base 3) Cybercombat 9 (base 4)

Electronic Warfare 8 (base 3) Hacking 9 (base 4) Etiquette 6 Perception 6

Augmentations Commlink sim module datajack control rig

Gear Commlink (Firewall 6 Response 5 Signal 5 System 5 Programs Analyze 4 Armor

4 Attack 4 Blackout 4 Bio-Feedback Filter 4 Browse 4 Command 5 ECCM 4 Edit 4

Encrypt 4 Medic 5 Scan 4 Track 4)

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 133413SCENE 5 RUFF STUFF

Once checked in a young bellhop offers to carry their luggage totheir room i they have any and he insists on showing them where theroom is Hersquos new incredibly over eager and pesters the runners to geta big tip He can keep popping up to ask i they need room service ormore towels and he ollows them around trying to be helpul in themost annoying ways possible I the runners tip him hersquos very grateuland leaves but is back within minutes to ask i they need anything else

Finally the hotel detective suspects that theyrsquore up to something

and he attempts to discreetly spy on them Hersquos a bumbling idiotthough and was only hired because hersquos the managerrsquos cousin He actslike hersquos in a bad spy movie but can likewise be a thorn in the runnersrsquoside as they try to break into Fionarsquos room

DEBUGGINGTis scene is mainly a chance to do some roleplaying and do somelegwork It shouldnrsquot take a long time so gamemasters are encouragedto keep it moving I the runners cannot find the hotel no matter whatthey try MacCallister will call and check up on them afer 12 hours Ithey tell him theyrsquore having trouble he can produce the Hotel inorma-

tion or them an hour later

Runners that cause too much trouble or blatantly carry weaponsaround the hotel are asked to leave Violence results in Knight Errantbeing called in

SCENE 5 RUFF STUFFSCAN THISTe runners have a name and a possible location Jack urner in the

Underground Unortunately as soon as they enter the Undergroundthey end up in a three way fight between the Skraacha the RealityHackers and Knight Errant Te runners are more than likely detainedby Knight Errant which can give them their third job or the day

TELL IT TO THEM STRAIGHTTe Ork Underground Te very name conjures up a dozen differentimages Intricate Dwarven architecture damp musty caves an army ometahumans dark caves filled with devil rats and ghouls Te list goeson and on Tere are a lot o conflicting stories about what itrsquos like inthe Ork Underground and both all and none o these stories are trueA vast network o tunnels honeycombs the ground underneath Seattleand each section o the Underground is different Some are little more

than dirt and stone caves while in other sections i it werenrsquot or theceiling 2-3 stories above your head you would think you were on anynormal city street

Making your way into the Underground is easy Tere are twoeasily accessible public entrances one in the basement o Lordstrungrsquosdepartment store the other under the Big Rhino a restaurant thatserves ldquoauthenticrdquo ork cuisine Tere are supposedly numerous hiddenentrances all over the city but only residents o the Underground know

their location Lordstrungrsquos is the largest and most easily accessible othe two main public entrances and is the only one open 247

BEHIND THE SCENESTe Big Rhino entrance is a large stairwell in the back o the restau-

rant Tere are flyers and advertisements at the entrance and thestaff o the restaurant keeps an eye on the comings and goings intothe Underground Tis entrance is only open during the restaurantrsquosbusiness hours (10 AM to Midnight)

Te Lordstrungrsquos entrance is a pair o large double escalatorson one side o the first floor o the department store Tere is anentrance to the street here and the section can be sealed off when thedepartment store is closed Tere is a two-man Knight Errant poststationed here at all times and a pair o heavy security turrets guardthe entrance Lordstrungrsquos is heavily invested in the ourist Highwayand the tours that go through there but theyrsquove had problems with

some o the rougher elements o the OU spilling out into their storeTe adventure assumes the players use the Lordstrungrsquos entrance butgamemasters can modiy the scene to fit the smaller entrance

Te Lordstrungrsquos end o the ourist Highway suffered severe firedamage a month ago Some o the shops have yet to reopen and the walls are still blackened with soot and ash and the lingering scent osmoke still permeates the air Business has since gone back to normaland rebuilding is underway but itrsquos a slow process Te fire didnrsquot quitereach the escalators leading out o the Underground so the immediatearea near the escalators leading up and out are untouched but therunners can see rom the scorch marks that it was a close call

When the runners first arrive the area near whichever entrancethey use is crowded It appears that one o the guided tours (running4 times a day only 150yen an AR advertisement screams) is trying tohead back topside but there is a conrontation between a couple ogangs going on On one side are the Skraacha an all ork gang that

ofen acts as protectors o the Undergroundrsquos residents wearingmostly brown and grey gang colors On the other are a bunch oheavily chromed and bodymodded gangers wearing gold and chrome

Anyone with their AR displays running sees neon AR graffi ti literallycrawling across the entirety o the ourist Highway proclaiming thatthe ldquoReality Hackers rulerdquo ldquoReality is a lierdquo and that ldquoFor a goodtime call Gutterrsquos Momrdquo Most o the shops in the vicinity havehad their AR signs vandalized usually involving porn Te runners probably donrsquot know Gutterrsquos Mom but they can figure out thatchromed up gangers are the Reality Hackers a street gang that goesin or hacking and body modification Seconds afer the runners arrive and take all o this in gunsare drawn nailbats are swung and cyberspurs are popped Itrsquos an all

out gang war going on in ront o their eyes Te runners wonrsquot havea chance to do anything beore the fighting starts and once it doesthey need to decide what to do Te Skraacha are attacking anythingchromed looking or non ork or troll while the Reality Hackers areattacking everything else both physically and wirelessly via the matrixTe runnersrsquo commlinks will be targeted by them almost immediatelydrawing them into the fight

I the runners try to stay out o the fight they will be targetedhe Skraacha may assume theyrsquore a threat or that they are withthe Hackers Te Hackers will attack their commlinks Innocentbystanders may beg them or help Itrsquos possible to avoid the fight butnot easy

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 143414 SCENE 5 RUFF STUFF

Alarms sound and less than a minute afer the fight startsKnight Errant arrives he Reality Hackers didnrsquot just hit theUndergroundrsquos nodes but they also tagged either Lordstrungrsquos or theRhino (depending on which way the runners came in) so they hadalready called the cops in Knight Errant will detain everyone they seeregardless o whether or not they were fighting and the runners areobvious targets to be detained first

Te runners can sneak away rom this though thatrsquos diffi cultTere are a lot o residents o the Underground trying to flee deeperinto the Underground while there are several dozen tourists who are panicking and trying to reach the exit and in the middle o both isa gang fight Donrsquot make sneaking away easy to do Te gangers on

both sides will attack them as they try to get by and theyrsquoll be orcedto get physical with the residents and tourists to move them out othe way (either attacking them or picking them up or moving them)Creative use o spells spirit powers or a troll battering ram could getthem through beore KE shows up though

Unless the runners want to fight off two dozen heavily armed andarmored Knight Errant Special ask Force members they are morethan likely detained or questioning once the fighting is subdued(Which only takes a ew rounds as neither gang wants to take on KE)Most o the civilians are let go immediately but the runners are askedto step to one side where they are watched by several surly lookingoffi cers

PUSHING THE ENVELOPEo bee up and prolong the scene draw the runners into the fightSeveral o the RH gangers could hack multiple runnersrsquo commlinksand a technomancer can try to dazzle and ool them by attacking them with AR constructs (orcing them to turn AR off disabling things liketacnet or their smartlinks)

Knight Errant could initially assume theyrsquore part o the fight andattack them as well as the gangers I the runners severely injure anyo the KE offi cers osh will be much harsher in the next scene I therunners kill any KE offi cers osh wonrsquot deal with them at all and KE will instead try to arrest them

During the ight helpless innocents could be put in danger (asmall child a pregnant woman an elderly man) giving the runners achance to be a hero or simply ignore their plight

DEBUGGINGI the runners manage to sneak away or flee the scene beore KnightErrant detains them then skip Scene 6 Guns for Hire and go directlyto Scene 7 Shake a Leg

I the runners attack Knight Errant see Pushing the EnvelopeI the runners seriously injure or kill the Skraacha word spreads andthe residents are less likely to help the runners Double any bribesor payments necessary or the rest o this adventure while in theUnderground and apply a -2 modifier to all social tests due to hostilityrom the residents

NEON MECH REALITY HACKER LIEUTENANTHe was born in the OU and detests it considering it a backward

and primitive place With Matrix coverage so spotty and weak he enjoys periodically coming down into the OU to cause problems and wreakhavoc on what little wireless capability there is

B A R S C I L W Ess Edg Init IP Arm CM

8 5 4 (6) 7 4 5 5 5 06 2 9 (11) 1 (3) 119 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 10 (12)

Cybercombat 12 Dodge 8 Electronic Warfare 10 Hacking 10 Negotiation 7

Perception 9 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 2 Dermal Plating 3 Cybereyes 3 (w lowlight

therm vision mag vision enhancement 2 smartlink flare comp) retractable spurs

sim module (hot sim modified)

Gear Armor jacket commlink (Firewall 6 Response 6 Signal 5 System 6 Programs

Analyze 5 Armor 6 Attack 6 Blackout 5 Bio-Feedback Filter 6 Browse 5 Command

5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5 Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

THE ORK UNDERGROUNDThe Ork Underground is vast Following the Great Seattle Fire of 1889 the city opted

to simply build over the old Downtown Many of the buildings that could be repaired now

had their original first floor underground and even many of the streets remained intact

In the mid 20th century the Underground was partly restored as a tourist destination

After the Awakening and Goblinization it became a haven for many metahumans and

following the Night of Rage had become a refuge for a large portion of the metahuman

population of Seattle

By 2050 the Underground had been built up and expanded into a thriving districtin its own right though it has never been regarded as such by the City of Seattle It has its

own unofficial mayor its own police force (since Knight Errant and Lone Star before them

almost never step foot into the Underground) and entire commercial and residential sec-

tions The entire Underground network has never been properly mapped out and stretches

throughout Downtown and beyond

The citizens of the Underground still donrsquot trust ldquotopsidersrdquo as they call anyone

who lives on the surface They put up with the tourists since thatrsquos a major source of

income for many residents but theyrsquore not fond of people just randomly wandering

around the Underground especially outside of what they call the Tourist Highway

which is the public area of the Underground where tours run So getting information

can be difficult

Not long ago Alamos 20000 attacked the Ork Underground and set a large portion

of the Tourist Highway on fire The faint smell of smoke still lingers in the air many build-

ings are still fire-gutted ruins and the walls are blacked with soot

The Underground is constantly being expanded and under development In some

sections if it werenrsquot for the ever-present ceiling it would be easy to mistake it for neigh-

borhood streets topside Two and three story buildings markets stores factories and

even legitimate businesses all call the Underground home

In other sections crude tunnels and caves make up a maze that even lifelong resi-dents have trouble navigating Hidden entryways into basements and sewer lines litter

this area of the Underground Paranormal critters smugglers and the more common

criminals utilize these tunnels for their own ends

Many of the tunnels arenrsquot wide enough for vehicles so outside of some of the

larger areas vehicles other than motorcycles are rare Bicycles are very common however

and all along the Tourist Highway and other commercial areas you can find plenty of

bicycle taxis and plenty of bike rental places (10yenhour 150yen deposit required)

Humans and elves suffer a -2 to all social tests against any of the Undergrounds

residents and any information will cost them twice the Nuyen it normally would Many

of the residents are openly hostile outside to any topsiders that arenrsquot on the tour Orks

trolls and dwarves do not suffer this penalty but are still looked at with distrust

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httpslidepdfcomreaderfullsrm04-00-back-in-business 153415SCENE 5 RUFF STUFF

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM5 4 4 (5) 4 2 3 4 3 325 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9) Cybercombat 9

Dodge 7 Electronic Warfare 8 Hacking 9 Perception 9 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink (Firewall

6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6 Blackout 5

Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5

Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs [Blade

(Str2+3)P 0 AP 0 Reach]

HEZ SKRAACHA LIEUTENANTHez means ang in Orrsquozet which hersquos called because he only has

one tusk (Te other having been broken off in a fight years ago) Hersquos aLieutenant in the Skraacha and hates opsiders especially ones comingdown looking or trouble

B A R S C I L W Ess Edg Init IP Arm CM

7 4 5 (7) 7 5 4 3 4 275 3 9 (11) 1 (3) 86 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 9 (11) Dodge 7

Negotiation 8 Perception 8 Pistols 10 Unarmed Combat 7

Augmentations Wired Reflexes 2 hand razors

Gear Armor jacket AR contact lenses (w thermo smartlink and vision enhancement

3) commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] hand razors [Blade(Str2+1)P 0 AP 0 Reach]

SKRAACHA GANG MEMBERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

6 4 3 5 2 3 2 2 6 6 1 64 11

Dice Pools Athletics Skill Group 6 Clubs 8 Dodge 6 Perception 6 Pistols 10 Unarmed

Combat 4

Gear Armor vest nail bat AR sunglasses (thermo smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] nail bat [clubs

(Str2+2)P 0 AP 1 Reach]

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 8 (9) 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket Helmet (with built in mic headset and smartlink) Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo] Defiance

EX Shocker [Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1

Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

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httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 223422 LEGWORK

REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

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PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 11: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 113411SCENE 3 MONEY TALKS

SCENE 3 MONEY TALKSSCAN THIS With ver y li ttle inormation to go on the runners start to do some

legwork But as they leave Underworld 93 to begin the job theyrsquoreapproached with a second job offer

TELL IT TO THEM STRAIGHTArmed with little more than a name you head out o Underworld93 leaving the crowd and the music behind you Your ears ring in therelative silence o the cool city night As you begin to discuss yournext steps you see a well dressed dark-skinned dwar casually strollingtoward you When hersquos about 7 meters away rom the runners hersquollstop and hold out his hands palms out toward the runners

ldquoPeace riendsrdquo He says with a trace o a 983121uebecois accent ldquoIhave a job offer or yourdquo

BEHIND THE SCENESLaurent Nazaire will hand the runners his business card and tell themthat he represents the Atlantean Foundation Hersquos interested in track-ing down an item that Fiona Craig was having smuggled into SeattleHe has no interest in the woman hersel and hersquos airly certain that therunners were just hired to find her Hersquod like to hire them as well tobring him the item a fist sized shard made o obsidian Hersquos willing to pay the runners 2000 Nuyen each i they can recover it Runners cannegotiate to increase the ee with each net hit increasing it by 200yen with 10 net hits max

Laurent knows that Fiona is Moreaursquos daughter When Fionamissed her appointment last night and wasnrsquot answering her commlink

the dwar started having Moreau watched to see i she turned up

Laurentrsquos agents overheard Moreau calling MacCallister and askinghim to hire some shadowrunners Since then hersquos been staking out theork fixer waiting to see who he hired He will not explain any o thisto the runners but i asked simply says that he knew that MacCallister was hiring some runners to find Fiona and was waiting or whoever it was to come out o the club

I asked how he knew they were runners he laughs ldquoLook at yourselves A group like you Yoursquore certainly not a bunch o corpersout clubbing or some wageslaves I mean really You scream lsquorunnerrdquo

He doesnrsquot have any inormation on Fionarsquos whereabouts nor does

he have much inormation about the obsidian shard I pressed he getsslightly belligerent and says that i he knew what the rock was then he wouldnrsquot need the runners to find it so he could study it

Nazaire is polite so long as the runners are polite but i they treathim rudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

PUSHING THE ENVELOPETe Cutters have recently been making a push into the Chulos terri-

tory selling drugs on their tur Te Chulos have decided to hit backRumor has it some o the Cutters were planning to peddle to thecrowds outside Underworld 93 tonight so the Chulos have a drive-by planned

Right as the runners are leaving the club 12 Chulos hit the placeTeyrsquore all mounted on Harley Scorpions and carrying UZI IIIs andthey spray the crowd and the runners with bullets Te Chulos maketwo drive-by attacks once up the street and then once back downEach time they attack three random runners Unless theyrsquore engagedin combat by the runners they simply ride off afer the second attackI engaged they will stay and fight Tey flee either when six o theirgang are down or when the cops arrive in 10 combat turns

DEBUGGINGNazaire is polite so long as the runners are polite but i they treat himrudely or dismissively hersquoll get irritated with them I they push himtoo ar hersquoll walk and tell them hersquoll find someone else to get the stone

CHULOS GANG MEMBERS (PROFESSIONAL RATING 1)(4 Humans 6 Orks (Add +3 Body +2 Strength) 2 Elves (Add +1 Agility +2 Charisma)

B A R S C I L W Ess Init IP Arm CM

3 4 3 3 2 3 2 2 6 6 1 64 10

Dice Pools Athletics Skill Group 5 Blades 7 Dodge 6 Perception 6 Pistols 10 UnarmedCombat 7

Gear Armor vest knife commlink (DR 3) AR goggles (w low-light smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] knife [Blade (Str2+1)

P 0 AP 0 Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 123412 SCENE 4 NIGHT PROWLER

SCENE 4 NIGHT PROWLERSCAN THISNow with two jobs in hand the runners need to start looking or Fiona

in earnest racking Fiona leads them to a hotel in Bellevue where shechecked in afer her flight touched down Clues in her apartment givethem the name o the Smuggler Jack urner and afer asking around abit they can find out he works out o the Ork Underground

TELL IT TO THEM STRAIGHTTerersquos not much inormation to start your search You have a nameFiona Craig and you know she flew into Sea-ac sometime yesterday Where do you start

BEHIND THE SCENESTe runners get a break rom having job offers thrown at them and getto explore the city do some legwork ask questions and generally tryto orient themselves

1 FINDING FIONArsquoS HOTEL

Fiona checked in to room 1408 at the Mulvihill Hotel at 3225 158thAvenue SE Bellevue at 430 PM Te runners will need to do askaround to find out this inormation See Legwork or details

2 BREAKING INTO THE MULVIHILL

Te Mulvihill is a mid-range hotel reasonably priced but posing asa more expensive hotel All the rooms are decent moderately pricedsuites that run about 150yen a night Tere isnrsquot a lot o security thoughobviously armed and armored runners or those oddly dressed or styled

are stopped and questioned unless theyrsquore a guest o the hotel Tehotel room keys all broadcast an RFID signal that signal security andthe bellhops to leave the guest be so unless the runners are activelydisturbing other guests they are lef alone

Te door to the room has a standard hotel maglock (Rating 3though it is relatively sturdy Armor Rating 6 Structure Rating 7)Optionally a hacker can try to slice the hotelrsquos security system and

either open the door manually or spoo the lock to accept their hotelkeycards (I they rented a hotel room)

Tere is an attractive young ork maid on the 4th floor and runners

could sweet talk or con her into letting them into the room as well

3 INSIDE FIONArsquoS ROOM

Fionarsquos room is a mess At first glance it looks like someone trashed it

searching the place but afer looking around a moment the runners will realize that itrsquos not been searched itrsquos just that Fionarsquos a slobPapers are everywhere a suitcase lies on the bed unpacked and a pile o dusty dirty clothes are balled up in one c orner o the roomTerersquos also a tray o hal-eaten ood lying on the dresser obviouslylef there the day beore

A Perception (2) test will uncover a small leather bound diaryfilled with notes and sketches One entry (see Handout 1 FionarsquosDiary ) has a sketch o a rock with the name ldquoMorel Stonerdquo underit with some notes in the margin In the margin is uesdayrsquos date with the note ldquoJack urner Seattle 2000rdquo Te rest o the papers areuseless Teyrsquore just Fionarsquos old research notes travel itineraries and acollection o take out menus rom around the world

4 FINDING JACK TURNER

Jack urner is airly well known in the criminal and shadow communi-ties so finding him shouldnrsquot be too diffi cult i the runners ask arounda little bit He operates out o Piratersquos Cove a small hidden grottoconnected to the Ork Underground popular with smugglers wantingto move contraband into the city

PUSHING THE ENVELOPEI the runners check into the hotel a snooty desk clerk could give therunners a hard time i theyrsquore dressed oddly or stand out as criminals(obvious armor cyberware nanotattoos weapons etc) He suggeststhat the runners may be more comortable at the ldquoMotel du Roachrdquoin Redmond and makes a big show o checking their SIN i they stillinsist on checking in (However the hotel only has a Rating 2 scanner)

NODE MULVIHILL HOTEL

Sculpting The sculpting resembles a fine upscale hotel The IC resembles bellhops

wearing classic early 20th century red bellhop uniforms complete with small brimless

bell-boy hats set jauntily on their heads Authentication

Node 1 Passcode

Privileges Admin

Attributes

Node 1 Firewall 6 Response 5 Signal 4 System 5

Spiders 1 Security Hacker

IC

Node 1 Attack IC Rating 5

Resident Programs

Node 1 Analyze Browse Edit (all at rating 5)

ARC

Node 1 Scramble Attack IC

Node 1 Alert Spider

SECURITY SPIDER (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP CM

3 2 4 2 3 4 5 4 50 7 2 10

Stats in the Matrix

Dice Pools Computer 9 (base skill 4) Data Search 8 (base 3) Cybercombat 9 (base 4)

Electronic Warfare 8 (base 3) Hacking 9 (base 4) Etiquette 6 Perception 6

Augmentations Commlink sim module datajack control rig

Gear Commlink (Firewall 6 Response 5 Signal 5 System 5 Programs Analyze 4 Armor

4 Attack 4 Blackout 4 Bio-Feedback Filter 4 Browse 4 Command 5 ECCM 4 Edit 4

Encrypt 4 Medic 5 Scan 4 Track 4)

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 133413SCENE 5 RUFF STUFF

Once checked in a young bellhop offers to carry their luggage totheir room i they have any and he insists on showing them where theroom is Hersquos new incredibly over eager and pesters the runners to geta big tip He can keep popping up to ask i they need room service ormore towels and he ollows them around trying to be helpul in themost annoying ways possible I the runners tip him hersquos very grateuland leaves but is back within minutes to ask i they need anything else

Finally the hotel detective suspects that theyrsquore up to something

and he attempts to discreetly spy on them Hersquos a bumbling idiotthough and was only hired because hersquos the managerrsquos cousin He actslike hersquos in a bad spy movie but can likewise be a thorn in the runnersrsquoside as they try to break into Fionarsquos room

DEBUGGINGTis scene is mainly a chance to do some roleplaying and do somelegwork It shouldnrsquot take a long time so gamemasters are encouragedto keep it moving I the runners cannot find the hotel no matter whatthey try MacCallister will call and check up on them afer 12 hours Ithey tell him theyrsquore having trouble he can produce the Hotel inorma-

tion or them an hour later

Runners that cause too much trouble or blatantly carry weaponsaround the hotel are asked to leave Violence results in Knight Errantbeing called in

SCENE 5 RUFF STUFFSCAN THISTe runners have a name and a possible location Jack urner in the

Underground Unortunately as soon as they enter the Undergroundthey end up in a three way fight between the Skraacha the RealityHackers and Knight Errant Te runners are more than likely detainedby Knight Errant which can give them their third job or the day

TELL IT TO THEM STRAIGHTTe Ork Underground Te very name conjures up a dozen differentimages Intricate Dwarven architecture damp musty caves an army ometahumans dark caves filled with devil rats and ghouls Te list goeson and on Tere are a lot o conflicting stories about what itrsquos like inthe Ork Underground and both all and none o these stories are trueA vast network o tunnels honeycombs the ground underneath Seattleand each section o the Underground is different Some are little more

than dirt and stone caves while in other sections i it werenrsquot or theceiling 2-3 stories above your head you would think you were on anynormal city street

Making your way into the Underground is easy Tere are twoeasily accessible public entrances one in the basement o Lordstrungrsquosdepartment store the other under the Big Rhino a restaurant thatserves ldquoauthenticrdquo ork cuisine Tere are supposedly numerous hiddenentrances all over the city but only residents o the Underground know

their location Lordstrungrsquos is the largest and most easily accessible othe two main public entrances and is the only one open 247

BEHIND THE SCENESTe Big Rhino entrance is a large stairwell in the back o the restau-

rant Tere are flyers and advertisements at the entrance and thestaff o the restaurant keeps an eye on the comings and goings intothe Underground Tis entrance is only open during the restaurantrsquosbusiness hours (10 AM to Midnight)

Te Lordstrungrsquos entrance is a pair o large double escalatorson one side o the first floor o the department store Tere is anentrance to the street here and the section can be sealed off when thedepartment store is closed Tere is a two-man Knight Errant poststationed here at all times and a pair o heavy security turrets guardthe entrance Lordstrungrsquos is heavily invested in the ourist Highwayand the tours that go through there but theyrsquove had problems with

some o the rougher elements o the OU spilling out into their storeTe adventure assumes the players use the Lordstrungrsquos entrance butgamemasters can modiy the scene to fit the smaller entrance

Te Lordstrungrsquos end o the ourist Highway suffered severe firedamage a month ago Some o the shops have yet to reopen and the walls are still blackened with soot and ash and the lingering scent osmoke still permeates the air Business has since gone back to normaland rebuilding is underway but itrsquos a slow process Te fire didnrsquot quitereach the escalators leading out o the Underground so the immediatearea near the escalators leading up and out are untouched but therunners can see rom the scorch marks that it was a close call

When the runners first arrive the area near whichever entrancethey use is crowded It appears that one o the guided tours (running4 times a day only 150yen an AR advertisement screams) is trying tohead back topside but there is a conrontation between a couple ogangs going on On one side are the Skraacha an all ork gang that

ofen acts as protectors o the Undergroundrsquos residents wearingmostly brown and grey gang colors On the other are a bunch oheavily chromed and bodymodded gangers wearing gold and chrome

Anyone with their AR displays running sees neon AR graffi ti literallycrawling across the entirety o the ourist Highway proclaiming thatthe ldquoReality Hackers rulerdquo ldquoReality is a lierdquo and that ldquoFor a goodtime call Gutterrsquos Momrdquo Most o the shops in the vicinity havehad their AR signs vandalized usually involving porn Te runners probably donrsquot know Gutterrsquos Mom but they can figure out thatchromed up gangers are the Reality Hackers a street gang that goesin or hacking and body modification Seconds afer the runners arrive and take all o this in gunsare drawn nailbats are swung and cyberspurs are popped Itrsquos an all

out gang war going on in ront o their eyes Te runners wonrsquot havea chance to do anything beore the fighting starts and once it doesthey need to decide what to do Te Skraacha are attacking anythingchromed looking or non ork or troll while the Reality Hackers areattacking everything else both physically and wirelessly via the matrixTe runnersrsquo commlinks will be targeted by them almost immediatelydrawing them into the fight

I the runners try to stay out o the fight they will be targetedhe Skraacha may assume theyrsquore a threat or that they are withthe Hackers Te Hackers will attack their commlinks Innocentbystanders may beg them or help Itrsquos possible to avoid the fight butnot easy

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 143414 SCENE 5 RUFF STUFF

Alarms sound and less than a minute afer the fight startsKnight Errant arrives he Reality Hackers didnrsquot just hit theUndergroundrsquos nodes but they also tagged either Lordstrungrsquos or theRhino (depending on which way the runners came in) so they hadalready called the cops in Knight Errant will detain everyone they seeregardless o whether or not they were fighting and the runners areobvious targets to be detained first

Te runners can sneak away rom this though thatrsquos diffi cultTere are a lot o residents o the Underground trying to flee deeperinto the Underground while there are several dozen tourists who are panicking and trying to reach the exit and in the middle o both isa gang fight Donrsquot make sneaking away easy to do Te gangers on

both sides will attack them as they try to get by and theyrsquoll be orcedto get physical with the residents and tourists to move them out othe way (either attacking them or picking them up or moving them)Creative use o spells spirit powers or a troll battering ram could getthem through beore KE shows up though

Unless the runners want to fight off two dozen heavily armed andarmored Knight Errant Special ask Force members they are morethan likely detained or questioning once the fighting is subdued(Which only takes a ew rounds as neither gang wants to take on KE)Most o the civilians are let go immediately but the runners are askedto step to one side where they are watched by several surly lookingoffi cers

PUSHING THE ENVELOPEo bee up and prolong the scene draw the runners into the fightSeveral o the RH gangers could hack multiple runnersrsquo commlinksand a technomancer can try to dazzle and ool them by attacking them with AR constructs (orcing them to turn AR off disabling things liketacnet or their smartlinks)

Knight Errant could initially assume theyrsquore part o the fight andattack them as well as the gangers I the runners severely injure anyo the KE offi cers osh will be much harsher in the next scene I therunners kill any KE offi cers osh wonrsquot deal with them at all and KE will instead try to arrest them

During the ight helpless innocents could be put in danger (asmall child a pregnant woman an elderly man) giving the runners achance to be a hero or simply ignore their plight

DEBUGGINGI the runners manage to sneak away or flee the scene beore KnightErrant detains them then skip Scene 6 Guns for Hire and go directlyto Scene 7 Shake a Leg

I the runners attack Knight Errant see Pushing the EnvelopeI the runners seriously injure or kill the Skraacha word spreads andthe residents are less likely to help the runners Double any bribesor payments necessary or the rest o this adventure while in theUnderground and apply a -2 modifier to all social tests due to hostilityrom the residents

NEON MECH REALITY HACKER LIEUTENANTHe was born in the OU and detests it considering it a backward

and primitive place With Matrix coverage so spotty and weak he enjoys periodically coming down into the OU to cause problems and wreakhavoc on what little wireless capability there is

B A R S C I L W Ess Edg Init IP Arm CM

8 5 4 (6) 7 4 5 5 5 06 2 9 (11) 1 (3) 119 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 10 (12)

Cybercombat 12 Dodge 8 Electronic Warfare 10 Hacking 10 Negotiation 7

Perception 9 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 2 Dermal Plating 3 Cybereyes 3 (w lowlight

therm vision mag vision enhancement 2 smartlink flare comp) retractable spurs

sim module (hot sim modified)

Gear Armor jacket commlink (Firewall 6 Response 6 Signal 5 System 6 Programs

Analyze 5 Armor 6 Attack 6 Blackout 5 Bio-Feedback Filter 6 Browse 5 Command

5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5 Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

THE ORK UNDERGROUNDThe Ork Underground is vast Following the Great Seattle Fire of 1889 the city opted

to simply build over the old Downtown Many of the buildings that could be repaired now

had their original first floor underground and even many of the streets remained intact

In the mid 20th century the Underground was partly restored as a tourist destination

After the Awakening and Goblinization it became a haven for many metahumans and

following the Night of Rage had become a refuge for a large portion of the metahuman

population of Seattle

By 2050 the Underground had been built up and expanded into a thriving districtin its own right though it has never been regarded as such by the City of Seattle It has its

own unofficial mayor its own police force (since Knight Errant and Lone Star before them

almost never step foot into the Underground) and entire commercial and residential sec-

tions The entire Underground network has never been properly mapped out and stretches

throughout Downtown and beyond

The citizens of the Underground still donrsquot trust ldquotopsidersrdquo as they call anyone

who lives on the surface They put up with the tourists since thatrsquos a major source of

income for many residents but theyrsquore not fond of people just randomly wandering

around the Underground especially outside of what they call the Tourist Highway

which is the public area of the Underground where tours run So getting information

can be difficult

Not long ago Alamos 20000 attacked the Ork Underground and set a large portion

of the Tourist Highway on fire The faint smell of smoke still lingers in the air many build-

ings are still fire-gutted ruins and the walls are blacked with soot

The Underground is constantly being expanded and under development In some

sections if it werenrsquot for the ever-present ceiling it would be easy to mistake it for neigh-

borhood streets topside Two and three story buildings markets stores factories and

even legitimate businesses all call the Underground home

In other sections crude tunnels and caves make up a maze that even lifelong resi-dents have trouble navigating Hidden entryways into basements and sewer lines litter

this area of the Underground Paranormal critters smugglers and the more common

criminals utilize these tunnels for their own ends

Many of the tunnels arenrsquot wide enough for vehicles so outside of some of the

larger areas vehicles other than motorcycles are rare Bicycles are very common however

and all along the Tourist Highway and other commercial areas you can find plenty of

bicycle taxis and plenty of bike rental places (10yenhour 150yen deposit required)

Humans and elves suffer a -2 to all social tests against any of the Undergrounds

residents and any information will cost them twice the Nuyen it normally would Many

of the residents are openly hostile outside to any topsiders that arenrsquot on the tour Orks

trolls and dwarves do not suffer this penalty but are still looked at with distrust

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 153415SCENE 5 RUFF STUFF

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM5 4 4 (5) 4 2 3 4 3 325 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9) Cybercombat 9

Dodge 7 Electronic Warfare 8 Hacking 9 Perception 9 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink (Firewall

6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6 Blackout 5

Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5

Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs [Blade

(Str2+3)P 0 AP 0 Reach]

HEZ SKRAACHA LIEUTENANTHez means ang in Orrsquozet which hersquos called because he only has

one tusk (Te other having been broken off in a fight years ago) Hersquos aLieutenant in the Skraacha and hates opsiders especially ones comingdown looking or trouble

B A R S C I L W Ess Edg Init IP Arm CM

7 4 5 (7) 7 5 4 3 4 275 3 9 (11) 1 (3) 86 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 9 (11) Dodge 7

Negotiation 8 Perception 8 Pistols 10 Unarmed Combat 7

Augmentations Wired Reflexes 2 hand razors

Gear Armor jacket AR contact lenses (w thermo smartlink and vision enhancement

3) commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] hand razors [Blade(Str2+1)P 0 AP 0 Reach]

SKRAACHA GANG MEMBERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

6 4 3 5 2 3 2 2 6 6 1 64 11

Dice Pools Athletics Skill Group 6 Clubs 8 Dodge 6 Perception 6 Pistols 10 Unarmed

Combat 4

Gear Armor vest nail bat AR sunglasses (thermo smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] nail bat [clubs

(Str2+2)P 0 AP 1 Reach]

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 8 (9) 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket Helmet (with built in mic headset and smartlink) Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo] Defiance

EX Shocker [Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1

Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

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httpslidepdfcomreaderfullsrm04-00-back-in-business 223422 LEGWORK

REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

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httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

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httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

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httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

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httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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7262019 SRM04-00 Back in Business

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

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PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 12: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 123412 SCENE 4 NIGHT PROWLER

SCENE 4 NIGHT PROWLERSCAN THISNow with two jobs in hand the runners need to start looking or Fiona

in earnest racking Fiona leads them to a hotel in Bellevue where shechecked in afer her flight touched down Clues in her apartment givethem the name o the Smuggler Jack urner and afer asking around abit they can find out he works out o the Ork Underground

TELL IT TO THEM STRAIGHTTerersquos not much inormation to start your search You have a nameFiona Craig and you know she flew into Sea-ac sometime yesterday Where do you start

BEHIND THE SCENESTe runners get a break rom having job offers thrown at them and getto explore the city do some legwork ask questions and generally tryto orient themselves

1 FINDING FIONArsquoS HOTEL

Fiona checked in to room 1408 at the Mulvihill Hotel at 3225 158thAvenue SE Bellevue at 430 PM Te runners will need to do askaround to find out this inormation See Legwork or details

2 BREAKING INTO THE MULVIHILL

Te Mulvihill is a mid-range hotel reasonably priced but posing asa more expensive hotel All the rooms are decent moderately pricedsuites that run about 150yen a night Tere isnrsquot a lot o security thoughobviously armed and armored runners or those oddly dressed or styled

are stopped and questioned unless theyrsquore a guest o the hotel Tehotel room keys all broadcast an RFID signal that signal security andthe bellhops to leave the guest be so unless the runners are activelydisturbing other guests they are lef alone

Te door to the room has a standard hotel maglock (Rating 3though it is relatively sturdy Armor Rating 6 Structure Rating 7)Optionally a hacker can try to slice the hotelrsquos security system and

either open the door manually or spoo the lock to accept their hotelkeycards (I they rented a hotel room)

Tere is an attractive young ork maid on the 4th floor and runners

could sweet talk or con her into letting them into the room as well

3 INSIDE FIONArsquoS ROOM

Fionarsquos room is a mess At first glance it looks like someone trashed it

searching the place but afer looking around a moment the runners will realize that itrsquos not been searched itrsquos just that Fionarsquos a slobPapers are everywhere a suitcase lies on the bed unpacked and a pile o dusty dirty clothes are balled up in one c orner o the roomTerersquos also a tray o hal-eaten ood lying on the dresser obviouslylef there the day beore

A Perception (2) test will uncover a small leather bound diaryfilled with notes and sketches One entry (see Handout 1 FionarsquosDiary ) has a sketch o a rock with the name ldquoMorel Stonerdquo underit with some notes in the margin In the margin is uesdayrsquos date with the note ldquoJack urner Seattle 2000rdquo Te rest o the papers areuseless Teyrsquore just Fionarsquos old research notes travel itineraries and acollection o take out menus rom around the world

4 FINDING JACK TURNER

Jack urner is airly well known in the criminal and shadow communi-ties so finding him shouldnrsquot be too diffi cult i the runners ask arounda little bit He operates out o Piratersquos Cove a small hidden grottoconnected to the Ork Underground popular with smugglers wantingto move contraband into the city

PUSHING THE ENVELOPEI the runners check into the hotel a snooty desk clerk could give therunners a hard time i theyrsquore dressed oddly or stand out as criminals(obvious armor cyberware nanotattoos weapons etc) He suggeststhat the runners may be more comortable at the ldquoMotel du Roachrdquoin Redmond and makes a big show o checking their SIN i they stillinsist on checking in (However the hotel only has a Rating 2 scanner)

NODE MULVIHILL HOTEL

Sculpting The sculpting resembles a fine upscale hotel The IC resembles bellhops

wearing classic early 20th century red bellhop uniforms complete with small brimless

bell-boy hats set jauntily on their heads Authentication

Node 1 Passcode

Privileges Admin

Attributes

Node 1 Firewall 6 Response 5 Signal 4 System 5

Spiders 1 Security Hacker

IC

Node 1 Attack IC Rating 5

Resident Programs

Node 1 Analyze Browse Edit (all at rating 5)

ARC

Node 1 Scramble Attack IC

Node 1 Alert Spider

SECURITY SPIDER (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP CM

3 2 4 2 3 4 5 4 50 7 2 10

Stats in the Matrix

Dice Pools Computer 9 (base skill 4) Data Search 8 (base 3) Cybercombat 9 (base 4)

Electronic Warfare 8 (base 3) Hacking 9 (base 4) Etiquette 6 Perception 6

Augmentations Commlink sim module datajack control rig

Gear Commlink (Firewall 6 Response 5 Signal 5 System 5 Programs Analyze 4 Armor

4 Attack 4 Blackout 4 Bio-Feedback Filter 4 Browse 4 Command 5 ECCM 4 Edit 4

Encrypt 4 Medic 5 Scan 4 Track 4)

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 133413SCENE 5 RUFF STUFF

Once checked in a young bellhop offers to carry their luggage totheir room i they have any and he insists on showing them where theroom is Hersquos new incredibly over eager and pesters the runners to geta big tip He can keep popping up to ask i they need room service ormore towels and he ollows them around trying to be helpul in themost annoying ways possible I the runners tip him hersquos very grateuland leaves but is back within minutes to ask i they need anything else

Finally the hotel detective suspects that theyrsquore up to something

and he attempts to discreetly spy on them Hersquos a bumbling idiotthough and was only hired because hersquos the managerrsquos cousin He actslike hersquos in a bad spy movie but can likewise be a thorn in the runnersrsquoside as they try to break into Fionarsquos room

DEBUGGINGTis scene is mainly a chance to do some roleplaying and do somelegwork It shouldnrsquot take a long time so gamemasters are encouragedto keep it moving I the runners cannot find the hotel no matter whatthey try MacCallister will call and check up on them afer 12 hours Ithey tell him theyrsquore having trouble he can produce the Hotel inorma-

tion or them an hour later

Runners that cause too much trouble or blatantly carry weaponsaround the hotel are asked to leave Violence results in Knight Errantbeing called in

SCENE 5 RUFF STUFFSCAN THISTe runners have a name and a possible location Jack urner in the

Underground Unortunately as soon as they enter the Undergroundthey end up in a three way fight between the Skraacha the RealityHackers and Knight Errant Te runners are more than likely detainedby Knight Errant which can give them their third job or the day

TELL IT TO THEM STRAIGHTTe Ork Underground Te very name conjures up a dozen differentimages Intricate Dwarven architecture damp musty caves an army ometahumans dark caves filled with devil rats and ghouls Te list goeson and on Tere are a lot o conflicting stories about what itrsquos like inthe Ork Underground and both all and none o these stories are trueA vast network o tunnels honeycombs the ground underneath Seattleand each section o the Underground is different Some are little more

than dirt and stone caves while in other sections i it werenrsquot or theceiling 2-3 stories above your head you would think you were on anynormal city street

Making your way into the Underground is easy Tere are twoeasily accessible public entrances one in the basement o Lordstrungrsquosdepartment store the other under the Big Rhino a restaurant thatserves ldquoauthenticrdquo ork cuisine Tere are supposedly numerous hiddenentrances all over the city but only residents o the Underground know

their location Lordstrungrsquos is the largest and most easily accessible othe two main public entrances and is the only one open 247

BEHIND THE SCENESTe Big Rhino entrance is a large stairwell in the back o the restau-

rant Tere are flyers and advertisements at the entrance and thestaff o the restaurant keeps an eye on the comings and goings intothe Underground Tis entrance is only open during the restaurantrsquosbusiness hours (10 AM to Midnight)

Te Lordstrungrsquos entrance is a pair o large double escalatorson one side o the first floor o the department store Tere is anentrance to the street here and the section can be sealed off when thedepartment store is closed Tere is a two-man Knight Errant poststationed here at all times and a pair o heavy security turrets guardthe entrance Lordstrungrsquos is heavily invested in the ourist Highwayand the tours that go through there but theyrsquove had problems with

some o the rougher elements o the OU spilling out into their storeTe adventure assumes the players use the Lordstrungrsquos entrance butgamemasters can modiy the scene to fit the smaller entrance

Te Lordstrungrsquos end o the ourist Highway suffered severe firedamage a month ago Some o the shops have yet to reopen and the walls are still blackened with soot and ash and the lingering scent osmoke still permeates the air Business has since gone back to normaland rebuilding is underway but itrsquos a slow process Te fire didnrsquot quitereach the escalators leading out o the Underground so the immediatearea near the escalators leading up and out are untouched but therunners can see rom the scorch marks that it was a close call

When the runners first arrive the area near whichever entrancethey use is crowded It appears that one o the guided tours (running4 times a day only 150yen an AR advertisement screams) is trying tohead back topside but there is a conrontation between a couple ogangs going on On one side are the Skraacha an all ork gang that

ofen acts as protectors o the Undergroundrsquos residents wearingmostly brown and grey gang colors On the other are a bunch oheavily chromed and bodymodded gangers wearing gold and chrome

Anyone with their AR displays running sees neon AR graffi ti literallycrawling across the entirety o the ourist Highway proclaiming thatthe ldquoReality Hackers rulerdquo ldquoReality is a lierdquo and that ldquoFor a goodtime call Gutterrsquos Momrdquo Most o the shops in the vicinity havehad their AR signs vandalized usually involving porn Te runners probably donrsquot know Gutterrsquos Mom but they can figure out thatchromed up gangers are the Reality Hackers a street gang that goesin or hacking and body modification Seconds afer the runners arrive and take all o this in gunsare drawn nailbats are swung and cyberspurs are popped Itrsquos an all

out gang war going on in ront o their eyes Te runners wonrsquot havea chance to do anything beore the fighting starts and once it doesthey need to decide what to do Te Skraacha are attacking anythingchromed looking or non ork or troll while the Reality Hackers areattacking everything else both physically and wirelessly via the matrixTe runnersrsquo commlinks will be targeted by them almost immediatelydrawing them into the fight

I the runners try to stay out o the fight they will be targetedhe Skraacha may assume theyrsquore a threat or that they are withthe Hackers Te Hackers will attack their commlinks Innocentbystanders may beg them or help Itrsquos possible to avoid the fight butnot easy

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 143414 SCENE 5 RUFF STUFF

Alarms sound and less than a minute afer the fight startsKnight Errant arrives he Reality Hackers didnrsquot just hit theUndergroundrsquos nodes but they also tagged either Lordstrungrsquos or theRhino (depending on which way the runners came in) so they hadalready called the cops in Knight Errant will detain everyone they seeregardless o whether or not they were fighting and the runners areobvious targets to be detained first

Te runners can sneak away rom this though thatrsquos diffi cultTere are a lot o residents o the Underground trying to flee deeperinto the Underground while there are several dozen tourists who are panicking and trying to reach the exit and in the middle o both isa gang fight Donrsquot make sneaking away easy to do Te gangers on

both sides will attack them as they try to get by and theyrsquoll be orcedto get physical with the residents and tourists to move them out othe way (either attacking them or picking them up or moving them)Creative use o spells spirit powers or a troll battering ram could getthem through beore KE shows up though

Unless the runners want to fight off two dozen heavily armed andarmored Knight Errant Special ask Force members they are morethan likely detained or questioning once the fighting is subdued(Which only takes a ew rounds as neither gang wants to take on KE)Most o the civilians are let go immediately but the runners are askedto step to one side where they are watched by several surly lookingoffi cers

PUSHING THE ENVELOPEo bee up and prolong the scene draw the runners into the fightSeveral o the RH gangers could hack multiple runnersrsquo commlinksand a technomancer can try to dazzle and ool them by attacking them with AR constructs (orcing them to turn AR off disabling things liketacnet or their smartlinks)

Knight Errant could initially assume theyrsquore part o the fight andattack them as well as the gangers I the runners severely injure anyo the KE offi cers osh will be much harsher in the next scene I therunners kill any KE offi cers osh wonrsquot deal with them at all and KE will instead try to arrest them

During the ight helpless innocents could be put in danger (asmall child a pregnant woman an elderly man) giving the runners achance to be a hero or simply ignore their plight

DEBUGGINGI the runners manage to sneak away or flee the scene beore KnightErrant detains them then skip Scene 6 Guns for Hire and go directlyto Scene 7 Shake a Leg

I the runners attack Knight Errant see Pushing the EnvelopeI the runners seriously injure or kill the Skraacha word spreads andthe residents are less likely to help the runners Double any bribesor payments necessary or the rest o this adventure while in theUnderground and apply a -2 modifier to all social tests due to hostilityrom the residents

NEON MECH REALITY HACKER LIEUTENANTHe was born in the OU and detests it considering it a backward

and primitive place With Matrix coverage so spotty and weak he enjoys periodically coming down into the OU to cause problems and wreakhavoc on what little wireless capability there is

B A R S C I L W Ess Edg Init IP Arm CM

8 5 4 (6) 7 4 5 5 5 06 2 9 (11) 1 (3) 119 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 10 (12)

Cybercombat 12 Dodge 8 Electronic Warfare 10 Hacking 10 Negotiation 7

Perception 9 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 2 Dermal Plating 3 Cybereyes 3 (w lowlight

therm vision mag vision enhancement 2 smartlink flare comp) retractable spurs

sim module (hot sim modified)

Gear Armor jacket commlink (Firewall 6 Response 6 Signal 5 System 6 Programs

Analyze 5 Armor 6 Attack 6 Blackout 5 Bio-Feedback Filter 6 Browse 5 Command

5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5 Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

THE ORK UNDERGROUNDThe Ork Underground is vast Following the Great Seattle Fire of 1889 the city opted

to simply build over the old Downtown Many of the buildings that could be repaired now

had their original first floor underground and even many of the streets remained intact

In the mid 20th century the Underground was partly restored as a tourist destination

After the Awakening and Goblinization it became a haven for many metahumans and

following the Night of Rage had become a refuge for a large portion of the metahuman

population of Seattle

By 2050 the Underground had been built up and expanded into a thriving districtin its own right though it has never been regarded as such by the City of Seattle It has its

own unofficial mayor its own police force (since Knight Errant and Lone Star before them

almost never step foot into the Underground) and entire commercial and residential sec-

tions The entire Underground network has never been properly mapped out and stretches

throughout Downtown and beyond

The citizens of the Underground still donrsquot trust ldquotopsidersrdquo as they call anyone

who lives on the surface They put up with the tourists since thatrsquos a major source of

income for many residents but theyrsquore not fond of people just randomly wandering

around the Underground especially outside of what they call the Tourist Highway

which is the public area of the Underground where tours run So getting information

can be difficult

Not long ago Alamos 20000 attacked the Ork Underground and set a large portion

of the Tourist Highway on fire The faint smell of smoke still lingers in the air many build-

ings are still fire-gutted ruins and the walls are blacked with soot

The Underground is constantly being expanded and under development In some

sections if it werenrsquot for the ever-present ceiling it would be easy to mistake it for neigh-

borhood streets topside Two and three story buildings markets stores factories and

even legitimate businesses all call the Underground home

In other sections crude tunnels and caves make up a maze that even lifelong resi-dents have trouble navigating Hidden entryways into basements and sewer lines litter

this area of the Underground Paranormal critters smugglers and the more common

criminals utilize these tunnels for their own ends

Many of the tunnels arenrsquot wide enough for vehicles so outside of some of the

larger areas vehicles other than motorcycles are rare Bicycles are very common however

and all along the Tourist Highway and other commercial areas you can find plenty of

bicycle taxis and plenty of bike rental places (10yenhour 150yen deposit required)

Humans and elves suffer a -2 to all social tests against any of the Undergrounds

residents and any information will cost them twice the Nuyen it normally would Many

of the residents are openly hostile outside to any topsiders that arenrsquot on the tour Orks

trolls and dwarves do not suffer this penalty but are still looked at with distrust

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 153415SCENE 5 RUFF STUFF

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM5 4 4 (5) 4 2 3 4 3 325 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9) Cybercombat 9

Dodge 7 Electronic Warfare 8 Hacking 9 Perception 9 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink (Firewall

6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6 Blackout 5

Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5

Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs [Blade

(Str2+3)P 0 AP 0 Reach]

HEZ SKRAACHA LIEUTENANTHez means ang in Orrsquozet which hersquos called because he only has

one tusk (Te other having been broken off in a fight years ago) Hersquos aLieutenant in the Skraacha and hates opsiders especially ones comingdown looking or trouble

B A R S C I L W Ess Edg Init IP Arm CM

7 4 5 (7) 7 5 4 3 4 275 3 9 (11) 1 (3) 86 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 9 (11) Dodge 7

Negotiation 8 Perception 8 Pistols 10 Unarmed Combat 7

Augmentations Wired Reflexes 2 hand razors

Gear Armor jacket AR contact lenses (w thermo smartlink and vision enhancement

3) commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] hand razors [Blade(Str2+1)P 0 AP 0 Reach]

SKRAACHA GANG MEMBERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

6 4 3 5 2 3 2 2 6 6 1 64 11

Dice Pools Athletics Skill Group 6 Clubs 8 Dodge 6 Perception 6 Pistols 10 Unarmed

Combat 4

Gear Armor vest nail bat AR sunglasses (thermo smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] nail bat [clubs

(Str2+2)P 0 AP 1 Reach]

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 8 (9) 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket Helmet (with built in mic headset and smartlink) Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo] Defiance

EX Shocker [Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1

Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

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REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

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httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

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httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

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httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

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MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 13: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 133413SCENE 5 RUFF STUFF

Once checked in a young bellhop offers to carry their luggage totheir room i they have any and he insists on showing them where theroom is Hersquos new incredibly over eager and pesters the runners to geta big tip He can keep popping up to ask i they need room service ormore towels and he ollows them around trying to be helpul in themost annoying ways possible I the runners tip him hersquos very grateuland leaves but is back within minutes to ask i they need anything else

Finally the hotel detective suspects that theyrsquore up to something

and he attempts to discreetly spy on them Hersquos a bumbling idiotthough and was only hired because hersquos the managerrsquos cousin He actslike hersquos in a bad spy movie but can likewise be a thorn in the runnersrsquoside as they try to break into Fionarsquos room

DEBUGGINGTis scene is mainly a chance to do some roleplaying and do somelegwork It shouldnrsquot take a long time so gamemasters are encouragedto keep it moving I the runners cannot find the hotel no matter whatthey try MacCallister will call and check up on them afer 12 hours Ithey tell him theyrsquore having trouble he can produce the Hotel inorma-

tion or them an hour later

Runners that cause too much trouble or blatantly carry weaponsaround the hotel are asked to leave Violence results in Knight Errantbeing called in

SCENE 5 RUFF STUFFSCAN THISTe runners have a name and a possible location Jack urner in the

Underground Unortunately as soon as they enter the Undergroundthey end up in a three way fight between the Skraacha the RealityHackers and Knight Errant Te runners are more than likely detainedby Knight Errant which can give them their third job or the day

TELL IT TO THEM STRAIGHTTe Ork Underground Te very name conjures up a dozen differentimages Intricate Dwarven architecture damp musty caves an army ometahumans dark caves filled with devil rats and ghouls Te list goeson and on Tere are a lot o conflicting stories about what itrsquos like inthe Ork Underground and both all and none o these stories are trueA vast network o tunnels honeycombs the ground underneath Seattleand each section o the Underground is different Some are little more

than dirt and stone caves while in other sections i it werenrsquot or theceiling 2-3 stories above your head you would think you were on anynormal city street

Making your way into the Underground is easy Tere are twoeasily accessible public entrances one in the basement o Lordstrungrsquosdepartment store the other under the Big Rhino a restaurant thatserves ldquoauthenticrdquo ork cuisine Tere are supposedly numerous hiddenentrances all over the city but only residents o the Underground know

their location Lordstrungrsquos is the largest and most easily accessible othe two main public entrances and is the only one open 247

BEHIND THE SCENESTe Big Rhino entrance is a large stairwell in the back o the restau-

rant Tere are flyers and advertisements at the entrance and thestaff o the restaurant keeps an eye on the comings and goings intothe Underground Tis entrance is only open during the restaurantrsquosbusiness hours (10 AM to Midnight)

Te Lordstrungrsquos entrance is a pair o large double escalatorson one side o the first floor o the department store Tere is anentrance to the street here and the section can be sealed off when thedepartment store is closed Tere is a two-man Knight Errant poststationed here at all times and a pair o heavy security turrets guardthe entrance Lordstrungrsquos is heavily invested in the ourist Highwayand the tours that go through there but theyrsquove had problems with

some o the rougher elements o the OU spilling out into their storeTe adventure assumes the players use the Lordstrungrsquos entrance butgamemasters can modiy the scene to fit the smaller entrance

Te Lordstrungrsquos end o the ourist Highway suffered severe firedamage a month ago Some o the shops have yet to reopen and the walls are still blackened with soot and ash and the lingering scent osmoke still permeates the air Business has since gone back to normaland rebuilding is underway but itrsquos a slow process Te fire didnrsquot quitereach the escalators leading out o the Underground so the immediatearea near the escalators leading up and out are untouched but therunners can see rom the scorch marks that it was a close call

When the runners first arrive the area near whichever entrancethey use is crowded It appears that one o the guided tours (running4 times a day only 150yen an AR advertisement screams) is trying tohead back topside but there is a conrontation between a couple ogangs going on On one side are the Skraacha an all ork gang that

ofen acts as protectors o the Undergroundrsquos residents wearingmostly brown and grey gang colors On the other are a bunch oheavily chromed and bodymodded gangers wearing gold and chrome

Anyone with their AR displays running sees neon AR graffi ti literallycrawling across the entirety o the ourist Highway proclaiming thatthe ldquoReality Hackers rulerdquo ldquoReality is a lierdquo and that ldquoFor a goodtime call Gutterrsquos Momrdquo Most o the shops in the vicinity havehad their AR signs vandalized usually involving porn Te runners probably donrsquot know Gutterrsquos Mom but they can figure out thatchromed up gangers are the Reality Hackers a street gang that goesin or hacking and body modification Seconds afer the runners arrive and take all o this in gunsare drawn nailbats are swung and cyberspurs are popped Itrsquos an all

out gang war going on in ront o their eyes Te runners wonrsquot havea chance to do anything beore the fighting starts and once it doesthey need to decide what to do Te Skraacha are attacking anythingchromed looking or non ork or troll while the Reality Hackers areattacking everything else both physically and wirelessly via the matrixTe runnersrsquo commlinks will be targeted by them almost immediatelydrawing them into the fight

I the runners try to stay out o the fight they will be targetedhe Skraacha may assume theyrsquore a threat or that they are withthe Hackers Te Hackers will attack their commlinks Innocentbystanders may beg them or help Itrsquos possible to avoid the fight butnot easy

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 143414 SCENE 5 RUFF STUFF

Alarms sound and less than a minute afer the fight startsKnight Errant arrives he Reality Hackers didnrsquot just hit theUndergroundrsquos nodes but they also tagged either Lordstrungrsquos or theRhino (depending on which way the runners came in) so they hadalready called the cops in Knight Errant will detain everyone they seeregardless o whether or not they were fighting and the runners areobvious targets to be detained first

Te runners can sneak away rom this though thatrsquos diffi cultTere are a lot o residents o the Underground trying to flee deeperinto the Underground while there are several dozen tourists who are panicking and trying to reach the exit and in the middle o both isa gang fight Donrsquot make sneaking away easy to do Te gangers on

both sides will attack them as they try to get by and theyrsquoll be orcedto get physical with the residents and tourists to move them out othe way (either attacking them or picking them up or moving them)Creative use o spells spirit powers or a troll battering ram could getthem through beore KE shows up though

Unless the runners want to fight off two dozen heavily armed andarmored Knight Errant Special ask Force members they are morethan likely detained or questioning once the fighting is subdued(Which only takes a ew rounds as neither gang wants to take on KE)Most o the civilians are let go immediately but the runners are askedto step to one side where they are watched by several surly lookingoffi cers

PUSHING THE ENVELOPEo bee up and prolong the scene draw the runners into the fightSeveral o the RH gangers could hack multiple runnersrsquo commlinksand a technomancer can try to dazzle and ool them by attacking them with AR constructs (orcing them to turn AR off disabling things liketacnet or their smartlinks)

Knight Errant could initially assume theyrsquore part o the fight andattack them as well as the gangers I the runners severely injure anyo the KE offi cers osh will be much harsher in the next scene I therunners kill any KE offi cers osh wonrsquot deal with them at all and KE will instead try to arrest them

During the ight helpless innocents could be put in danger (asmall child a pregnant woman an elderly man) giving the runners achance to be a hero or simply ignore their plight

DEBUGGINGI the runners manage to sneak away or flee the scene beore KnightErrant detains them then skip Scene 6 Guns for Hire and go directlyto Scene 7 Shake a Leg

I the runners attack Knight Errant see Pushing the EnvelopeI the runners seriously injure or kill the Skraacha word spreads andthe residents are less likely to help the runners Double any bribesor payments necessary or the rest o this adventure while in theUnderground and apply a -2 modifier to all social tests due to hostilityrom the residents

NEON MECH REALITY HACKER LIEUTENANTHe was born in the OU and detests it considering it a backward

and primitive place With Matrix coverage so spotty and weak he enjoys periodically coming down into the OU to cause problems and wreakhavoc on what little wireless capability there is

B A R S C I L W Ess Edg Init IP Arm CM

8 5 4 (6) 7 4 5 5 5 06 2 9 (11) 1 (3) 119 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 10 (12)

Cybercombat 12 Dodge 8 Electronic Warfare 10 Hacking 10 Negotiation 7

Perception 9 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 2 Dermal Plating 3 Cybereyes 3 (w lowlight

therm vision mag vision enhancement 2 smartlink flare comp) retractable spurs

sim module (hot sim modified)

Gear Armor jacket commlink (Firewall 6 Response 6 Signal 5 System 6 Programs

Analyze 5 Armor 6 Attack 6 Blackout 5 Bio-Feedback Filter 6 Browse 5 Command

5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5 Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

THE ORK UNDERGROUNDThe Ork Underground is vast Following the Great Seattle Fire of 1889 the city opted

to simply build over the old Downtown Many of the buildings that could be repaired now

had their original first floor underground and even many of the streets remained intact

In the mid 20th century the Underground was partly restored as a tourist destination

After the Awakening and Goblinization it became a haven for many metahumans and

following the Night of Rage had become a refuge for a large portion of the metahuman

population of Seattle

By 2050 the Underground had been built up and expanded into a thriving districtin its own right though it has never been regarded as such by the City of Seattle It has its

own unofficial mayor its own police force (since Knight Errant and Lone Star before them

almost never step foot into the Underground) and entire commercial and residential sec-

tions The entire Underground network has never been properly mapped out and stretches

throughout Downtown and beyond

The citizens of the Underground still donrsquot trust ldquotopsidersrdquo as they call anyone

who lives on the surface They put up with the tourists since thatrsquos a major source of

income for many residents but theyrsquore not fond of people just randomly wandering

around the Underground especially outside of what they call the Tourist Highway

which is the public area of the Underground where tours run So getting information

can be difficult

Not long ago Alamos 20000 attacked the Ork Underground and set a large portion

of the Tourist Highway on fire The faint smell of smoke still lingers in the air many build-

ings are still fire-gutted ruins and the walls are blacked with soot

The Underground is constantly being expanded and under development In some

sections if it werenrsquot for the ever-present ceiling it would be easy to mistake it for neigh-

borhood streets topside Two and three story buildings markets stores factories and

even legitimate businesses all call the Underground home

In other sections crude tunnels and caves make up a maze that even lifelong resi-dents have trouble navigating Hidden entryways into basements and sewer lines litter

this area of the Underground Paranormal critters smugglers and the more common

criminals utilize these tunnels for their own ends

Many of the tunnels arenrsquot wide enough for vehicles so outside of some of the

larger areas vehicles other than motorcycles are rare Bicycles are very common however

and all along the Tourist Highway and other commercial areas you can find plenty of

bicycle taxis and plenty of bike rental places (10yenhour 150yen deposit required)

Humans and elves suffer a -2 to all social tests against any of the Undergrounds

residents and any information will cost them twice the Nuyen it normally would Many

of the residents are openly hostile outside to any topsiders that arenrsquot on the tour Orks

trolls and dwarves do not suffer this penalty but are still looked at with distrust

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 153415SCENE 5 RUFF STUFF

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM5 4 4 (5) 4 2 3 4 3 325 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9) Cybercombat 9

Dodge 7 Electronic Warfare 8 Hacking 9 Perception 9 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink (Firewall

6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6 Blackout 5

Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5

Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs [Blade

(Str2+3)P 0 AP 0 Reach]

HEZ SKRAACHA LIEUTENANTHez means ang in Orrsquozet which hersquos called because he only has

one tusk (Te other having been broken off in a fight years ago) Hersquos aLieutenant in the Skraacha and hates opsiders especially ones comingdown looking or trouble

B A R S C I L W Ess Edg Init IP Arm CM

7 4 5 (7) 7 5 4 3 4 275 3 9 (11) 1 (3) 86 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 9 (11) Dodge 7

Negotiation 8 Perception 8 Pistols 10 Unarmed Combat 7

Augmentations Wired Reflexes 2 hand razors

Gear Armor jacket AR contact lenses (w thermo smartlink and vision enhancement

3) commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] hand razors [Blade(Str2+1)P 0 AP 0 Reach]

SKRAACHA GANG MEMBERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

6 4 3 5 2 3 2 2 6 6 1 64 11

Dice Pools Athletics Skill Group 6 Clubs 8 Dodge 6 Perception 6 Pistols 10 Unarmed

Combat 4

Gear Armor vest nail bat AR sunglasses (thermo smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] nail bat [clubs

(Str2+2)P 0 AP 1 Reach]

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 8 (9) 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket Helmet (with built in mic headset and smartlink) Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo] Defiance

EX Shocker [Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1

Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 223422 LEGWORK

REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

7262019 SRM04-00 Back in Business

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MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

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PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 14: SRM04-00 Back in Business

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httpslidepdfcomreaderfullsrm04-00-back-in-business 143414 SCENE 5 RUFF STUFF

Alarms sound and less than a minute afer the fight startsKnight Errant arrives he Reality Hackers didnrsquot just hit theUndergroundrsquos nodes but they also tagged either Lordstrungrsquos or theRhino (depending on which way the runners came in) so they hadalready called the cops in Knight Errant will detain everyone they seeregardless o whether or not they were fighting and the runners areobvious targets to be detained first

Te runners can sneak away rom this though thatrsquos diffi cultTere are a lot o residents o the Underground trying to flee deeperinto the Underground while there are several dozen tourists who are panicking and trying to reach the exit and in the middle o both isa gang fight Donrsquot make sneaking away easy to do Te gangers on

both sides will attack them as they try to get by and theyrsquoll be orcedto get physical with the residents and tourists to move them out othe way (either attacking them or picking them up or moving them)Creative use o spells spirit powers or a troll battering ram could getthem through beore KE shows up though

Unless the runners want to fight off two dozen heavily armed andarmored Knight Errant Special ask Force members they are morethan likely detained or questioning once the fighting is subdued(Which only takes a ew rounds as neither gang wants to take on KE)Most o the civilians are let go immediately but the runners are askedto step to one side where they are watched by several surly lookingoffi cers

PUSHING THE ENVELOPEo bee up and prolong the scene draw the runners into the fightSeveral o the RH gangers could hack multiple runnersrsquo commlinksand a technomancer can try to dazzle and ool them by attacking them with AR constructs (orcing them to turn AR off disabling things liketacnet or their smartlinks)

Knight Errant could initially assume theyrsquore part o the fight andattack them as well as the gangers I the runners severely injure anyo the KE offi cers osh will be much harsher in the next scene I therunners kill any KE offi cers osh wonrsquot deal with them at all and KE will instead try to arrest them

During the ight helpless innocents could be put in danger (asmall child a pregnant woman an elderly man) giving the runners achance to be a hero or simply ignore their plight

DEBUGGINGI the runners manage to sneak away or flee the scene beore KnightErrant detains them then skip Scene 6 Guns for Hire and go directlyto Scene 7 Shake a Leg

I the runners attack Knight Errant see Pushing the EnvelopeI the runners seriously injure or kill the Skraacha word spreads andthe residents are less likely to help the runners Double any bribesor payments necessary or the rest o this adventure while in theUnderground and apply a -2 modifier to all social tests due to hostilityrom the residents

NEON MECH REALITY HACKER LIEUTENANTHe was born in the OU and detests it considering it a backward

and primitive place With Matrix coverage so spotty and weak he enjoys periodically coming down into the OU to cause problems and wreakhavoc on what little wireless capability there is

B A R S C I L W Ess Edg Init IP Arm CM

8 5 4 (6) 7 4 5 5 5 06 2 9 (11) 1 (3) 119 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 10 (12)

Cybercombat 12 Dodge 8 Electronic Warfare 10 Hacking 10 Negotiation 7

Perception 9 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 2 Dermal Plating 3 Cybereyes 3 (w lowlight

therm vision mag vision enhancement 2 smartlink flare comp) retractable spurs

sim module (hot sim modified)

Gear Armor jacket commlink (Firewall 6 Response 6 Signal 5 System 6 Programs

Analyze 5 Armor 6 Attack 6 Blackout 5 Bio-Feedback Filter 6 Browse 5 Command

5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5 Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

THE ORK UNDERGROUNDThe Ork Underground is vast Following the Great Seattle Fire of 1889 the city opted

to simply build over the old Downtown Many of the buildings that could be repaired now

had their original first floor underground and even many of the streets remained intact

In the mid 20th century the Underground was partly restored as a tourist destination

After the Awakening and Goblinization it became a haven for many metahumans and

following the Night of Rage had become a refuge for a large portion of the metahuman

population of Seattle

By 2050 the Underground had been built up and expanded into a thriving districtin its own right though it has never been regarded as such by the City of Seattle It has its

own unofficial mayor its own police force (since Knight Errant and Lone Star before them

almost never step foot into the Underground) and entire commercial and residential sec-

tions The entire Underground network has never been properly mapped out and stretches

throughout Downtown and beyond

The citizens of the Underground still donrsquot trust ldquotopsidersrdquo as they call anyone

who lives on the surface They put up with the tourists since thatrsquos a major source of

income for many residents but theyrsquore not fond of people just randomly wandering

around the Underground especially outside of what they call the Tourist Highway

which is the public area of the Underground where tours run So getting information

can be difficult

Not long ago Alamos 20000 attacked the Ork Underground and set a large portion

of the Tourist Highway on fire The faint smell of smoke still lingers in the air many build-

ings are still fire-gutted ruins and the walls are blacked with soot

The Underground is constantly being expanded and under development In some

sections if it werenrsquot for the ever-present ceiling it would be easy to mistake it for neigh-

borhood streets topside Two and three story buildings markets stores factories and

even legitimate businesses all call the Underground home

In other sections crude tunnels and caves make up a maze that even lifelong resi-dents have trouble navigating Hidden entryways into basements and sewer lines litter

this area of the Underground Paranormal critters smugglers and the more common

criminals utilize these tunnels for their own ends

Many of the tunnels arenrsquot wide enough for vehicles so outside of some of the

larger areas vehicles other than motorcycles are rare Bicycles are very common however

and all along the Tourist Highway and other commercial areas you can find plenty of

bicycle taxis and plenty of bike rental places (10yenhour 150yen deposit required)

Humans and elves suffer a -2 to all social tests against any of the Undergrounds

residents and any information will cost them twice the Nuyen it normally would Many

of the residents are openly hostile outside to any topsiders that arenrsquot on the tour Orks

trolls and dwarves do not suffer this penalty but are still looked at with distrust

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 153415SCENE 5 RUFF STUFF

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM5 4 4 (5) 4 2 3 4 3 325 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9) Cybercombat 9

Dodge 7 Electronic Warfare 8 Hacking 9 Perception 9 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink (Firewall

6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6 Blackout 5

Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5

Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs [Blade

(Str2+3)P 0 AP 0 Reach]

HEZ SKRAACHA LIEUTENANTHez means ang in Orrsquozet which hersquos called because he only has

one tusk (Te other having been broken off in a fight years ago) Hersquos aLieutenant in the Skraacha and hates opsiders especially ones comingdown looking or trouble

B A R S C I L W Ess Edg Init IP Arm CM

7 4 5 (7) 7 5 4 3 4 275 3 9 (11) 1 (3) 86 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 9 (11) Dodge 7

Negotiation 8 Perception 8 Pistols 10 Unarmed Combat 7

Augmentations Wired Reflexes 2 hand razors

Gear Armor jacket AR contact lenses (w thermo smartlink and vision enhancement

3) commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] hand razors [Blade(Str2+1)P 0 AP 0 Reach]

SKRAACHA GANG MEMBERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

6 4 3 5 2 3 2 2 6 6 1 64 11

Dice Pools Athletics Skill Group 6 Clubs 8 Dodge 6 Perception 6 Pistols 10 Unarmed

Combat 4

Gear Armor vest nail bat AR sunglasses (thermo smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] nail bat [clubs

(Str2+2)P 0 AP 1 Reach]

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 8 (9) 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket Helmet (with built in mic headset and smartlink) Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo] Defiance

EX Shocker [Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1

Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 223422 LEGWORK

REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

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httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

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httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

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httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

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PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 15: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 153415SCENE 5 RUFF STUFF

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM5 4 4 (5) 4 2 3 4 3 325 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9) Cybercombat 9

Dodge 7 Electronic Warfare 8 Hacking 9 Perception 9 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink (Firewall

6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6 Blackout 5

Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4 Medic 5 Scan 5

Track 4)

Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs [Blade

(Str2+3)P 0 AP 0 Reach]

HEZ SKRAACHA LIEUTENANTHez means ang in Orrsquozet which hersquos called because he only has

one tusk (Te other having been broken off in a fight years ago) Hersquos aLieutenant in the Skraacha and hates opsiders especially ones comingdown looking or trouble

B A R S C I L W Ess Edg Init IP Arm CM

7 4 5 (7) 7 5 4 3 4 275 3 9 (11) 1 (3) 86 12

Dice Pools Athletics Skill Group 7 Blades (Cyber-Implant Blades) 9 (11) Dodge 7

Negotiation 8 Perception 8 Pistols 10 Unarmed Combat 7

Augmentations Wired Reflexes 2 hand razors

Gear Armor jacket AR contact lenses (w thermo smartlink and vision enhancement

3) commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] hand razors [Blade(Str2+1)P 0 AP 0 Reach]

SKRAACHA GANG MEMBERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

6 4 3 5 2 3 2 2 6 6 1 64 11

Dice Pools Athletics Skill Group 6 Clubs 8 Dodge 6 Perception 6 Pistols 10 Unarmed

Combat 4

Gear Armor vest nail bat AR sunglasses (thermo smartlink)

Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)] nail bat [clubs

(Str2+2)P 0 AP 1 Reach]

KNIGHT ERRANT OFFICERS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

4 4 4 (5) 3 3 4 3 3 4 8 (9) 2 97 10

Dice Pools Clubs 7 Law Enforcement (Professional Knowledge) 7 Perception 7 Pistols

10 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket Helmet (with built in mic headset and smartlink) Commlink (DR 5)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo] Defiance

EX Shocker [Pistol 8s(e) -half AP Ammo 4(m)] Stun Baton [Club 6S(e) -half AP +1

Reach]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

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REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

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httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

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httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

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httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

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MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 16: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 163416 SCENE 6 GUNS FOR HIRE

SCENE 6 GUNS FOR HIRESCAN THISDetective osh Athack wants to have a word with the runners His

boss Assistant District Attorney Dana Oaks needs a hand and therunners are just the ones to do it

TELL IT TO THEM STRAIGHTAfer the chaos and violence that just ensued DocWagon is draggingout bodies and Knight Errant just keeps glaring at you Teyrsquove letmost o the people go about their business and they hauled some othe gang members away in cuffs but they have you surrounded Tey wonrsquot let you leave and none o the stone aced Knight Errant offi cers will answer your questions

Afer about 20 minutes one o the biggest trolls yoursquove ever seencomes stomping over Over 3 meters tall he glares down at you or aminute then snarls ldquoYoursquore shadowrunners rightrdquo

GM Note If the players have run through CMP 2010-02 Copycat Killer ey may have met Tosh previously so adjust this scene as

necessary

BEHIND THE SCENESTe runners can try to bluff and con and lie their way through this ithey like but between two dozen heavily armed and armored troopsand several combat mages with Detect ruth and Read Toughtsspells the troll isnrsquot buying their story However he wonrsquot let themleave until they admit it to him and i theyrsquore too stubborn he notesthat he can lock them up i need be

Once they come clean he introduces himsel as Detective oshAthack o Knight Errantrsquos Special Crimes ask Force I asked what

ldquoSpecial Crimesrdquo means he glares at the runners and growls ldquoTatmeans dealing with shadowrunners and gang wars Guess I get bothin one day Lucky merdquo He tells the runners that his boss needs someolks like them or a special job I it were up to him hersquod drop themin a hole and orget about them but itrsquos their lucky day because it isnrsquotup to him

He orwards a commcall to the runners and on the other end isAssistant District Attorney Dana Oaks Oaks is curt and straight tothe point A busy woman she doesnrsquot like to mince words She doesnrsquot particularly like the idea o dealing with shadowrunners and it shows When they accept the commcall read the ollowing to them

ldquoIrsquom not fond of working outside the lawrdquo She tells you with

no preamble ldquoBut in this world the law is quite ankly a messCriminals have a million ways to avoid the long arm of the law

as Irsquom sure yoursquore well aware of However I have a job to do and

one way or another I plan to get it done atrsquos where you come inrdquo

ldquoSeattle law doesnrsquot quite extend below the streets of Seattle

e government doesnrsquot recognize the Underground as a part of

the city and as such wonrsquot contract Knight Errant to police it e

criminal scum who prey on my city know this and seek refuge in

that pitrdquo As she speaks her oice raises slightly in pitch and itrsquos

clear this isnrsquot the first time shersquos had this discussion and itrsquos a

sore spot with her

ldquoIrsquove been tracking someone whorsquos holed up down there

somewhere I need him brought somewhere so that I can have

him legally arrested Your job is going to be to find this man and

deliver him to Detective Athack here Hersquoll claim to have caughtthe guy inside his jurisdiction and he will go to jail for a long

long time Yoursquoll keep silent about the matter and get paid Howrsquos

that soundrdquo

Dana is under no illusions regarding the runners who they areand what they do However in her mind theyrsquore a lesser problemMost runners interere in corporate business which is outside o her jurisdiction She ocuses on those who threaten the citizens o Seattleitsel and lets the Corps deal with their own legal problems

In this instance her needs and those o the runners intersect Shersquosbeen working with KErsquos Special Crimes task orce to crack down on adrug ring thatrsquos been operating in the cit y importing massive amounts

o very unstable and dangerous BLrsquos Teyrsquove been working their way up the chain o command and finally ound out how theyrsquoregetting into the city a smuggler named Jack urner She wants urnercaptured and dropped off at the entrance to the Underground so thatosh can arrest him She will stress that she needs urner alive as shehopes to use him to find out more inormation on this ring I urnerdies the runners will not get paid

Dana offers the runners 3000yen each to do the run I the runnersnegotiate she will up the pay by 500yen per hit to a maximum o 2hits Shersquos unwilling to budge above 4000yen per runner and i theydonrsquot seem happy about it she points out that theyrsquore currently in

REALITY HACKERS (PROFESSIONAL RATING 2)

B A R S C I L W Ess Init IP Arm CM

5 4 4 (5) 4 2 3 4 3 285 7 (8) 2 97 11

Dice Pools Athletics Skill Group 6 Blades (Cyber-Implant Blades) 7 (9)

Cybercombat 9 Dodge 7 Gunnery 10 Electronic Warfare 8 Hacking 9 Perception 9

Pilot Ground Vehicle 10 Pistols 9

Augmentations Wired Reflexes 1 retractable spurs Dermal Plating 1 sim module

(hot sim capable) control rig

Gear Armor jacket AR goggles (w low-light thermo smartlink) commlink

(Firewall 6 Response 6 Signal 5 System 6 Programs Analyze 5 Armor 6 Attack 6

Blackout 5 Bio-Feedback Filter 6 Browse 5 Command 5 ECCM 5 Edit 6 Encrypt 4

Medic 5 Scan 5 Track 4)Weapons Colt Manhunter [Heavy Pistol 5P -1 AP 0 RC 16 (c)] retractable spurs

[Blade (Str2+3)P 0 AP 0 Reach]

ARES CENTAUR

HANDL ACCEL SPEED PILOT BODY ARM SENS

+1 1530 100 3 4 12 3

Upgrades Weapon Mount Ares Alpha (belt feed modified 100 round belt )

Weapons Ares Alpha [Assault Rifle 6P -1 AP 2 RC 100 (belt)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

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REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

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httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

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httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

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httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

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MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 17: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 173417SCENE 7 SHAKE A LEG

Knight Errant custody and that therersquos probably something KE canarrest them or and hold them or quite some time Once the runnersaccept the job osh lets them go and Knight Errant wraps up theirinvestigation and leaves

PUSHING THE ENVELOPEOne o the Reality Hackers has been eigning unconsciousness and

is being tended to by DocWagon When Knight Errant lets its guarddown he takes control o a pair o Ares Centaurs (the Ares versiono the Wuxing Crimson Samurai drone) that Knight Errant brought

down with them afer the fight and opens up on osh and the runnersright beore osh connects them to Dana Oaks

DEBUGGINGI the runners are particularly belligerent or rude to osh or Dana osh

threatens to ldquorun them inrdquo Dana insists on letting them go though she wonrsquot offer the job to them (or rescinds it i shersquos already given it to

them) I the runners get violent during this scene see the Pushingthe Envelope o Scene 5 Ruff Stuff or suggestions on dealing withthat fight adding in the two Ares Centaurs that theyrsquove brought down

SCENE 7 SHAKE A LEGSCAN THISTe runners have to search the Ork Underground to find Piratersquos Cove

searching or Jack urner

TELL IT TO THEM STRAIGHTTe Ork Underground is a mass o tunnels warrens and caves withew street signs and even the most up to date maps tend to be less than

reliable You know where to find Jack urner Piratersquos Cove Now you just have to find it Afer the gang war that just went on the locals area bit wary o strangers especially opsiders Te local merchants thathavenrsquot closed up or the day stand a close watch in their kiosks andshops eyeing you cautiously As you decide what to do next a youngork boy comes running up to you

ldquoHey chummersrdquo the boy says with the vigor and excitement thatonly a kid under the age o 12 can muster ldquoNeed a guiderdquo

BEHIND THE SCENESTere are several ways that the runners can try to find Piratersquos CoveTe ork boy Pip can possibly lead them there Tey can try askingaround and hoping bribes and charisma will sweet talk directions outo the locals One or more runners may actually be amiliar enough with the Underground to find it on their own Finally they could just

wander around hoping to find it

1 PIP THE TOUR GUIDE

Te young boy is Pip a 9 year old orphan who survives off the scrapsthe local merchants give him and by occasionally earning a ewnuyen acting as a guide to tourists He stayed hidden during the fight

between the Reality Hackers and the Skraacha Noticing the runnershersquos decided theyrsquore an easy mark and that he can get some moneyout o them

Pip is youthul eager easily excited but very knowledgeableabout the Underground His parents were both chipheads and whenhe was 5 they went on a reality-bender and never came out eventuallystarving to death I hersquos asked about them Pip will tell the runners thisin a very matter o act way though his voice will have a hint o sadness

Hersquos seen a lot o bad things in the Underground so while he misses his

parents to him itrsquos just something that happens

Te runnersrsquo actions in the Underground as well as their behaviortoward its residents and Pip will determine his behavior Hersquoll insist on

getting paid upront 50yen per runner I theyrsquove been unusually rudehostile or i they attacked the Skraacha or any o the residents duringScene 5 Ruff Stuff he charges them double this amount I theyreuse or blow him off hersquol l make a couple o tries talking about how

conusing the OU can be and how hersquos been playing in these tunnelssince he was a little kid (He says this completely un-ironically) and heknows them better than anyone I they still reuse hersquoll run off

Runners that have been on good behavior or who give theboy extra nuyen get great treatment and hersquoll take them straight toPiratersquos Cove chattering the entire way telling them stories aboutthe Underground some true some made up and obviously alse Heespecially loves stories about the so-called Haunted Amerind Warrenssomewhere deep in the Underground tunnels and about paranormalcritters that are supposed to reside down here such as the Ghost Gatorand the Demon Rat nests Once the runners are down in Piratersquos CovePip says that he needs to get back to work and find more tourists toshow around He hints that hersquoll wait around i the runners offer himup some more nuyen otherwise he runs off

I the runners mistreat him or are exceptionally rude or mean tothe boy hersquoll deliberately lead them on a wild goose chase around theUnderground eventually leading them into a stretch o caves that arehome to a Ghost Gator where he abandons them crawling off intoa tunnel thatrsquos just barely big enough or him to squeeze throughDwarves with a body 2 or less or a very small child-like metahuman(Gnome or Pixie) may be able to fit through the tunnel but no otheradult metahuman will fit

2 ASKING THE LOCALS

Te locals are exceptionally wary o the runners Players can askaround making a Street Etiquette (3) test to find the inormation

they need I the runners stayed out o the fight with the Skraacha andReality Hackers they suffer a -3 to this test as the residents are suspi-cious o strangers right now I they attacked the Skraacha or are beingoverly antagonistic they suffer a -6 penalty instead I they helped theSkraacha they only suffer a -1 as the residents are still scared but lessmistrustul o the runners I the runners attempt to bribe the residentsor inormation (Or offer to buy crappy kitchy tourist trinkets) theygain +1 dice or every 50yen they spend

Piratersquos Cove isnrsquot marked on any o the publicly available mapsso the runners will have to ollow the sketchy directions through theconusing and ofen unnamed tunnels as best they can Itrsquos 5 kilometersthrough winding looping tunnels so the runners can still get easily

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 223422 LEGWORK

REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

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httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

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httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3234

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

7262019 SRM04-00 Back in Business

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

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PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 18: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 183418 SCENE 7 SHAKE A LEG

lost Find out which runner is leading the rest (ie reading theldquodirectionsrdquo they were given) and have him make a Logic test every1 km A glitch results in the runners getting lost in a maze o narrowtunnels that is home to a Ghost Gator which will stalk and attackthem (see Ghost Gator below)

3 FINDING PIRATErsquoS COVE ON THEIR OWN

o find their way to Piratersquos Cove on their own the runners needto make a Seattle Geography (6) or Ork Underground Geography(3) test or need to live in the Underground which allows a straightIntuition (2) test Have the team choose one runner to ollow A ailure

on this test results in the runners getting lost while a glitch leads theminto the Ghost Gator lair (see Ghost Gator below) I the runners getlost they can try the test again with a second ailure having the sameresult as a glitch or they can attempt to ask around the local neighbor-hood in which case use Ask the Locals above

4 WANDERING AROUND

I the runners decide to simply randomly search the Undergroundimpress upon them the size and complexity o the OU Tere are

almost no signs and many o the tunnels and neighborhoods all lookthe same unnels spread out in all directions they twist and turn atseemingly random intervals and therersquos no real way to tell where youare hal the time

Have the runners each make an Edge (3) test Success means theysimply lucked into finding Piratersquos Cove Failure indicates theyrsquore lostand they need to make another Edge test I any runner glitches they wander into the Ghost Gatorrsquos lair

5 THE GHOST GATOR

Many residents o the Ork Underground consider the Ghost Gatorto be a myth a legend At best most consider it to be the old sewergator urban legend that o a baby alligator flushed down the toilet

and now living in the sewers As any Gator Shaman will tell you therersquossome truth to those stories and the Ghost Gator is the product osuch A very rare awakened paranormal critter the Ghost Gator hasbeen haunting a small maze o tunnels preying on rodents and theoccasional unsuspecting Underground resident who wanders too close

Te tunnels where the Ghost Gator lives are narrow less than twometers wide Tey wind and twist and branch off in random directions

orming a literal maze Te ceiling is only three meters tall so the cor-ridors are cramped and crowded and make fighting the Gator diffi cult

Te Gator will stalk its prey or several minutes crawling alongthe walls and ceiling and using its concealment power beore pouncingon one o the runners latching on with its powerul jaws Te GhostGator makes no noise as it fights it simply strikes with deadly preci-

sion and then will move back into concealment again to strike againIt will flee i badly wounded

PUSHING THE ENVELOPEOne option to lengthen this scene is to have Pip get lost Te tunnelsdown here all look the same and Pip takes a wrong turn Once hersquoslost he panic and starts to get scared I the runners canrsquot calm himdown (with a Leadership (2) or a Negotiate (3) test) hersquoll take offrunning eventually running into the Ghost Gatorrsquos lair where hersquollbe attacked and killed

Runners that ask or directions rom the locals could getdeliberately mislead spending an hour or more beore ending up backat the ourist Highway Optionally particularly malicious residentsmay give them bad directions that will take them into the GhostGatorrsquos lair

Runners that get lost can also wander into territory claimed by the

BotrsquoKham the so-cal led ldquoSons o Khamrdquo Te BotrsquoKham donrsquot taketoo kindly to anyone trespassing and will attack the runners Tereare 5 BotrsquoKham (use stats or the Skraacha rom Scene 5 Ruff Stuff )

Finally the Skraacha have ldquotoll boothsrdquo set up at pointsthroughout the Underground where non-orks oten travel hebooths are always manned by at least six Skraacha and they chargenon-residents and non-orks a ee or using ldquotheir roadsrdquo to pay orldquoupkeeprdquo and protection Tey charge at least 100yen per runner non-negotiable (the signs by the booth even say so) and they reuse passagei the runners donrsquot pay up (See Scene 5 Ruff Stuff or stats)

DEBUGGINGTis is another roleplaying scene designed to let the runners explorethe Ork Underground a little and get some flavor Donrsquot drag it out too

much keep it moving Ignore the Ghost Gator i the game has beenrunning long regardless o the playersrsquo rolls

I the runners cannot find Piratersquos Cove due to poor die rolls havea helpul resident take pity on them and give them good easy to ollowdirections As an option Fiona has a trained Blackberry Cat that canshow up too

Discourage the runners rom causing too much trouble downhere Teyrsquove heard stories about how the residents look afer theirown and pissing off one can mean pissing them all off

GHOST GATORThe Ghost Gator is largely considered a myth a story told to scare children The creatures are

very rare with rumors and stories about them only popping up in the last year or two The pale

white reptiles are fast and tough with 3 meter bodies and their tails adding another meter in

length Armored scales help it resist small arms fire and its ability to gecko crawl and conceal

itself to stalk its prey

B A R S C I L W Edg Ess M Init IP CM

10 5 6 8 2 4 2 4 2 6 6 10 2 13

Dice Pools Intimidation 6 Perception 8 Swimming 7 Tracking 8 Unarmed Combat 10

Movement 1530

Powers Concealment Enhanced Senses (Thermographic Vision Smell) Hardened Armor (6)

Natural Weapon (Bite) Wall Walking

Weapons Bite [Natural Weapon 8P -2 AP]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 223422 LEGWORK

REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

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PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 19: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 193419SCENE 8 KICKED IN THE TEETH

SCENE 8 KICKED IN THE TEETHSCAN THISTe runners finally make it to Piratersquos Cove where they can find Jack

urnerrsquos boat the Fortune Hunter Te boat is abandoned but askingaround will tell them that Jack has a small dockside warehouse andapartment

TELL IT TO THEM STRAIGHTTe pungent smell o fish and stagnant seawater assault your nose as you look out over Piratersquos Cove A sprawling town in its own right the

cove resides inside an enormous cavern the ceiling easily a hundredmeters above your head Crescent shaped the cove is almost twokilometers wide and dozens o boats are docked along the rough piers

jutting out rom the shoreline Most are small private boats thoughthere are several larger fishing trawlers that would be idea or smug-gling small goods past the Seattle Ports In the distance you can see a

small crack in the ar end o the cavern obviously the narrow hiddenentrance in the rocks that leads in and out o the cove

It doesnrsquot take you long to pick out Jack urnerrsquos boat a largefishing boat painted in bright red and black colors You can make outthe name Fortune Hunter in white along the back o the boat ime totalk to a smuggler

BEHIND THE SCENESTe docks at Piratersquos cove are crude Most o the equipment is anti-quated and low tech Te buildings are ramshackle affairs throwntogether out o wood and scavenged metal sheets and many lookto have been built rom the hulls o scavenged ships themselves Te

entire eel o Piratersquos Cove is exactly what the name implies a 19th

century pirate port Te men working the dock have a hard edge tothem and most o the boats sport weaponry o some kind Tis isnrsquota simple pleasure port Tis is the hub that some o Seattlersquos biggestsmugglers work out o

Te Fortune Hunter is a good sized fishing boat with severalcabins and a small central room that acts as a kitchen and recreationroom Tese rooms are basic but comortable A small hold originally

designed or hauling ish has been converted to hold cargo andshielded against scanning Te boat is currently empty though it doeshave an onboard computer and node with some basic security (Device

Rating 4) Terersquos not much kept on the computer itsel thoughlooking through the search history the runners can find that urner

had searched or inormation on the Morel Stone several days agothough there are no other details on the computer Tey can also turnup the location or his warehouse where he stores his smuggled goodshere in Piratersquos Cove

Asking around the cove is met with suspicion but an EtiquetteCriminal (3) test along with at least 500yen will get the location ournerrsquos warehouse rom one o the local dock workers

Te warehouse itsel is only a ew streets over rom the Fortune

Hunter rsquos dock Most o the buildings in this area are built up againstone another so they share walls and urnerrsquos building is a small twostory affair wedged in the middle o a row o similar warehouses o various shapes and sizes It has a large wooden door that slides to one

side to allow cargo to be loaded through and a small door aroundback A couple o small windows are set up on the second floor Tebuilding to the lef is a single story warehouse while the building to the

right is a larger building with three floorsurner deals mainly in two properties BLs and telesma

Hersquos been running BLs or the last 6 months or the Yakuza andhe smuggles in specialty telesma or several areas talismongers Hesuspects the ragment o the Morel Stone that Fiona was bringing inis worth ar more than his talismonger contacts can get him so hersquoscurrently holding her on the second floor in his apartment trying toorce her to give up some o her contacts so that he can arrange or thesale o the Stone

urner is paranoid and even beore kidnapping Fiona he hadsome beey security on his building Since then hersquos beeed it up evenurther expecting either someone to come looking or Fiona to stealthe Morel Stone or both

he entire building has a Force 6 charged ward over it wo watcher spirits hover over the building heading inside to report onanyone who approaches the building physically or astrally Inside twoForce 6 bound fire spirits stand guard All the spirits are keyed to obeyurnerrsquos commands and can pass through the ward reely Te firespirits will stay inside the ward one on the second floor one on the first waiting to ambush anyone who comes through All o these have beencommissioned through one o the talismongers that urner works with

Physically there are 6 ork guards inside the building our on the

first floor two on the second Tey will try to ambush the runners i possible Te two upstairs are under orders to stay up there and protecturner so they will not come down to help their ellows

In addition to the orks there are our Ares Sentinel ldquoRrdquo Seriestracked drones inside the first floor o the warehouse Tese dronesare not wireless enabled (Signal 0) and can only be accessed through aterminal in the offi ce on the first floor o the warehouse or by directcontact with the tracks (Which will allow a hacker to access their signal)

Te second floor is a small apartment accessible by a single set ostairs A heavy steel door that can be maglocked rom the inside standsat the top o the stairs blocking the runnersrsquo access On the other sidethe remaining two ork guards are prepared to ambush the runners

CHARGED WARD

Unlike a regular ward charged wards will fight back when attacked in astral combatWhen struck in astral combat the astral form must resist the wardrsquos Force in Stun damage

This damage is resisted with Body (if the attacker is dual natured) or Willpower (if the

attacker is in astral form)

Charged wards also reflect spells targeted at them If the ward successfully resists

the spell with its Force it reflects the spell back at the caster at half the spellrsquos original

Force (round up) Net hits on the Spell Resistance Test are treated as net hits on the

reflected spellrsquos Spellcasting Test

For more information see Charged Ward (p 125 Street Magic )

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

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REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

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httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

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httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

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httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

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MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 20: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 203420 SCENE 8 KICKED IN THE TEETH

urner himsel is locked in a bedroom with Fiona secured to a chair Iconronted he will threaten to shoot the girl

He will not fight to the death and will surrender i wounded ori the rest o his security has been disabled already He will attempt tobribe the runners to let him go surrendering the Morel Stone (Only ithe runners demand he turn it over) and offering up a 2000yen bribe oreach runner He doesnrsquot have any more money available to bribe them with so he cannot go above that number

Te Morel Stone is hidden in a secured shielded sae underneaththe bed A Perception Visual (3) test is necessary to find it AnElectronics (4) test is required to break into the sae though ithreatened urner will open the sae or them

Fiona is unharmed though shersquos utterly exhausted physicallyand emotionally rom her ordeal She is very weak and not all thatcoherent when the runners rescue her and she passes out shortly aferthey untie her A First Aid or Medicine (2) test will show that Fionais slightly malnourished She hasnrsquot been ed in two days and has onlyhad minimal water Medical attention isnrsquot necessary nor will it reallyhelp She just needs ood liquid and plenty o rest

Tere are no police down here and the Skraacha leave SmugglerrsquosCove to its own devices most o the time so other than a ew locals

curious about any gunshots the runners can take their time leaving asno one is coming to check on things anytime soon

Te warehouse is mostly empty currently I the runners searchthey can find a small crate o 10 Ares Predator IVs that have beenstolen rom an Ares Weapons World delivery truck urner has nothad the chance to remove the RFID tags and the crate is covered in wireless negating paint (Rating 6) to block the signal

PUSHING THE ENVELOPE When the runners are leaving the Fortune Hunter several ork andtroll dockworkers will accost them Tey sometimes work or urner

unloading his cargo and theyrsquore curious as to what the runners aredoing on his boat Tey are initially armed with dock hooks andmakeshif clubs and will conront the runners looking or trouble Ithe fight escalates beyond a simple dock brawl they are all armed withheavy pistols and will pull those

DEBUGGING

I the runners do not have any magical support replace the spirits with two more ork guards Gamemasters should eel ree to adjust thenumbers to accommodate the number o players as well Tis shouldbe a tough but winnable fight i the runners are smart

I the runners just totally ail to find urnerrsquos warehouse FionarsquosBlackberry Cat can show up to guide the runners ater theyrsquoveexhausted all other options

ORK GUARDS (PROFESSIONAL RATING 3)

B A R S C I L W Ess Init IP Arm CM

7 4 4(5) 6 2 4 2 3 4 9 2 86 12

Dice Pools Perception 8 Pistols 11 Unarmed Combat 8

Augmentations Wired Reflexes 1

Gear Armor Jacket (86) AR goggles (w thermo and smartlink) Commlink (DR 4)

Weapons Ares Predator IV [Heavy Pistol 5P -5 AP Ammo 15(c) APDS ammo]

ARES SENTINEL ldquoRrdquo SERIES

HANDL ACCEL SPEED PILOT BODY ARM SENS

+0 510 40 4 2 6 4

Upgrades Track Propulsion Weapon Mount

Programs Clearsight 3 Defense 4 Targeting 4

Weapons FN MAG-5 [Medium Machine Gun 6P -2 AP 2 RC 50 (box)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 223422 LEGWORK

REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2734

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2834

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2934

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3034

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

7262019 SRM04-00 Back in Business

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

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PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 21: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 213421SCENE 9 MONEY MADE

SCENE 9 MONEY MADESCAN THISime or the runners to get paid Tey rescued Fiona and depending

on their other jobs they may have ulfilled several other objectives as well ime to set up some meets

TELL IT TO THEM STRAIGHT With an exhausted Fiona in tow itrsquos time to make some phone calls so you can see about getting paid

BEHIND THE SCENESTe runners have three potential meets to arrange or payment andthey can arrange them in any order Fiona is too out o it to ask aboutthe artiact so the runners are ree to do with it as they wish i theyrecovered it

Calling the number MacCallister gave them Moreau answersimmediately asking i the runners ound his daughter Hersquos ecstatic thatthey ound her sae and sound and arranges a meet with MacCallisterand himsel to see about paying them He asks them to immediatelymeet at a local McDougalrsquos restaurant Afer the act hersquoll ask about the

artiact that Fiona was bringing in I the runners ound it they can tryto sell it to him or hold it or Nazaire i they were contacted by himHe is willing to pay the runners an additional 1500yen each with an

extra 250yen per hit on a negotiation test to a max o 6 hits as a bonus ithey give him the Morel Stone I the runners lie and say they couldnrsquotfind it hersquoll let it go as Fiona was his main concern

Calling Laurent Nazaire he arranges to meet the runners ata local Soybucks the next day to pick up the package and deliver payment I the runners sold the artiact to Moreau or didnrsquot find ithersquos understandably upset and reuses to pay them

Calling the contact number that Dana Oaks gave you getsDetective osh Athack osh tells the runners to take urner to theLordstrungrsquos entrance where he arranges or a pick-up I the runnershave already lef the Underground he tells them to meet him outsideCity Center Mall where hersquoll be waiting with a couple o offi cers totake urner into custody

Te payments all go smoothly I the runners didnrsquot find the Stoneor orgot about it it is gone when they go back to look or it Lootershave torn apart the warehouse by this time and the sae has been pried

up and opened

DEBUGGINGTere is little that should go wrong at this point but i the runnersattempt to strong-arm any o their Mr Johnsons or more moneythings will go badly or the runners All o the players have consider-able resources at their disposal and reprisals will be swif

PICKING UP THE PIECESMONEY

bull 3000yen per runner plus 200yen per net hit (max 5 hits) romMacCallister and Moreau or rescuing Fiona

bull 2000yen per runner plus 200yen per net hit (max 10 hits) romLaurent Nazaire or delivering the Morel Stone to him

bull 1500yen per runner plus 250yen per net hit (Max 6) rom Moreauor delivering the Morel Stone to him

bull 3000yen per runner plus 500yen per net hit (max 2 hits) rom DanaOaks or capturing urner alive

KARMA2 mdash Surviving the adventure

2 mdash Rescuing Fiona Craig1 mdash Capturing urner alive1 mdash Recovering the Morel Stone or either Nazaire or Moreau

An additional 1-3 points o Karma may be awarded or goodrole-playing a good sense o humor a solid grasp o the rules keepingthe adventure and action moving or a particularly insightul actionPlayers should earn these and the ull 3 points should only be awardedto the very best players Te maximum adventure award or characters who play this adventure is 9

FACTION REPDepending on their actions during this adventure characters maylose or gain Faction Rep with the Factions involved in this adventureCharacters receive Faction Rep individually and some members o theteam may earn negative Faction Rep with a given Faction while othermay earn positive

Players may not earn or lose more than a single point o Rep perFaction or this adventure

ORC +1 or helping minimize casualtiesandor helping the Skraacha duringScene 5 Ruff Stuff

ndash1 or causing undue casualtiesduring Scene 5 Ruff StuffCity of Seattle +1 or capturing Captain Jack urner

alive +0 or killing Jack urner ndash1 or letting Jack urner go

Atlantean Foundation +1 or giving Nazaire the MorelStone

ndash1 or giving the Morel Stone toMoreau

Draco Foundation +1 or rescuing Fiona Craig ndash1 i Fiona Craig dies

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 223422 LEGWORK

REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

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PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 22: SRM04-00 Back in Business

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REPUTATIONDuring the adventure runners may perorm actions that will add totheir Street Cred Notoriety or Public Awareness ( SR4A p 265)Besides the scenario specific gains listed below gamemasters shouldconsider the charactersrsquo actions throughout the game and award addi-tional points as appropriate

+1 Street Cred or successully rescuing Fiona Craig+1 Street Cred or stopping the fight between the Skraacha and the

Reality Hackers with minimal bloodshed

+1 Public Awareness i the runners start a fight at Underworld 93

+1 Notoriety causing undue bloodshed during Scene 5 Ruff Stuff

+1 Notoriety or turning Jack urner over to Knight Errant

CONTACTSSuccessully completing objectives or perorming the actions listedbelow will earn characters specific Missions contacts at a Loyalty o 1and should be given the Contact Sheet included with this Mission Ithey already have that contact they gain a +1 loyalty to that contact

(up to a maximum o 4)Characters might interact with NPCs not speciied by the

Mission and may earn these NPCs as a contact at Loyalty 1 Tey mayalso work with non-Mission specific contacts that they have alreadyearned or that they bought at character creation and gain a +1 Loyaltyto these contacts with a maximum Loyalty o 4 Gamemasters shouldnot grant these lightly and players should have to work to earn thesecontacts by going the extra mile to impress the NPC offering upavors or paying them well above the standard rates or inormationor services

MacCallister mdash For successully rescuing Fiona Craig the runnersgain MacCallister at Loyalty 1 or gain +1 Loyalty i they alreadyhad him (to a max Loyalty o 4)

Moreau mdash For successully rescuing Fiona Craig the runners gainMoreau at Loyalty 1 or gain +1 Loyalty i they already had him(to a max Loyalty o 4)

ADA Dana Oaks mdash For capturing urner alive the runners gainDana Oaks at Loyalty 1 or gain a +1 Loyalty i they already hadher (to a max Loyalty o 4)

Laurent Nazaire mdash For turning the Morel Stone over to him therunners gain Nazaire at Loyalty 1 or gain a +1 Loyalty i they

already had him (to a max Loyalty o 4)

LEGWORK When a PC gets in touch with a contact make a Connection +Connection test or the contact Te results o this test will determinehow many ranks o inormation the contact knows about the question(Apply die modifiers to this test based upon relevance o the contact tothe subject matter) A PC then makes a test o Charisma + Etiquette +

Loyalty rating Te contact will reveal that many levels o inormationabout that topic or ree (Up to the number o hits scored by the con-tact or that topic) I the contact knows more additional inormation will require a payment to the contact o 200yen

I the PCs have worked all o their contacts and are still missingimportant inormation they may request that a contact ask aroundI they do so have the Contact make an extended (Connection +Connection (20 minutes)) test Additional inormation will be avail-able at a cost o 750yen

A Data Search may also be utilized to gather inormation romthe ollowing charts Tey may make a limited Extended Logic + DataSearch est with a -1 Dice Pool or each successive roll (p 64 SR4A )

UNDERWORLD 93Contacts to Ask Any street

CONTACTS DATA SEARCH INFORMATION

0 0 Frag off Irsquom busy 1 2 Tatrsquos a club innit

2 4 Itrsquos a dance club over in Puyallupbeen there or years

3 6 Te place is amous or being a hotspot or big name acts

4 12 I heard Mercurialrsquos playing theretonight Showrsquos been sold out ormonths

5 16 Rumor has it that the owner has asilent partner who happens to be adragon whorsquos really into the musicscene

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

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PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 23: SRM04-00 Back in Business

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httpslidepdfcomreaderfullsrm04-00-back-in-business 233423LEGWORK

MERCURIALContacts to Ask Any

CONTACTS DATA SEARCH INFORMATION

0 0 Who

1 2 Shersquos a singer isnrsquot she

2 4 Where you been under a rock Shersquosbeen around orever one o thebiggest novastars o the last 50 years

3 6 She came up out o nowhere in rsquo48and took the music world by storm

4 12 Mercurial is heavily chromedand has some custom cyberlimbsdesigned by the master himselSorayama

5 18 Rumor has it she was mixedup in some scandal involvingAztechnology in the early 50sApparently she had some secrets

locked away in a headsae and they werenrsquot too keen on those gettingout

FIONArsquoS HOTELContacts to Ask Police Cab Drivers Hotel Service Workers

CONTACTS DATA SEARCH INFORMATION

0 0 Ask me that again and Irsquoll geek youhere and now

1 4 Never heard o this chick Is shecute

2 8 I heard she caught a cab at the Sea-ac airport maybe one o the cabbiesknows

3 12 Sorry canrsquot help you Check with thebellhop at the Hilton I hear he keepstabs on all the hotels and can lookup whorsquos staying at any o them

5 18 Fiona Craig Checked into theMulvihill Hotel on uesday

afernoon Room 1408

CAPTAIN JACK TURNERContacts to Ask Criminal

CONTACTS DATA SEARCH INFORMATION

0 0 Wasnrsquot he in some movie

1 2 I think hersquos a smuggler

2 6 He works out o the OrkUnderground

3 10 He smuggles guns and BLrsquos inthrough the Underground

4 16 I hear the Knights (ie KnightErrant) are looking to grab him

5 20 Hersquos got a warehouse down in PiratersquosCove in the Underground

PIRATErsquoS COVEContacts to Ask Ork Underground Criminal

CONTACTS DATA SEARCH INFORMATION 0 0 I hear they serve some great drinks at

that bar man

2 9 Itrsquos a smugglerrsquos den somewhere inthe Ork Underground

4 15 Itrsquos a little underground grotto thathas a hidden entrance out into PugetSound Smugglers use it to sneaksmall cargo into the city on fishingboats Itrsquos somewhere north o theourist Highway

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httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

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7262019 SRM04-00 Back in Business

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7262019 SRM04-00 Back in Business

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MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

7262019 SRM04-00 Back in Business

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DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

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MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

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LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

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PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 24: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 243424 CAST OF SHADOWS

CAST OF SHADOWSMACCALLISTER

MacCallister is a ormer shadowrunner an older ork and a ldquodeckernot a hacker raggitrdquo in his own words He ran the shadows or overa decade beore retiring and recently returned to Seattle to start anew career as a fixer still carries his beat up ancient cyberdeck (Witha modern bleeding edge commlink mounted inside the case) and he peppers his speech with out o date slang like ldquodrekrdquo ldquoragrdquo and ldquohooprdquo

Hersquos confident and good naturedHe started operating as a fixer in the early part o 2072 and

got involved with the copycat Mayan Cutter that showed up duringthe summer o rsquo72 when his daughter Rebecca MacCallister wasone o the copycatrsquos victims He has a ton o contacts in the shadow

community and uses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or a couple months now working toward legitimatizing the Ork Underground

B A R S C I L W Edg Ess Init IP Arm CM

8 4 5 (8) 6 5 4 6 (9) 4 6 35 12 4 86 12

Active Skills Cracking Group 6 Electronics Group 4 Etiquette 4First Aid 3 Negotiation 5 Perception 4 Pistols (Revolvers) 5 (7)Knowledge Skills 20th Century Sci-Fi 4 Computer Hardware 5Computer Sofware 5 Corporate Security 3 Insect Spirits 6 Matrix

Security 4 Seattle Area 3 Police Procedures 3 Seattle Street Gangs 2Seattle Politics 2 Shadowrunner Lore 6

Augmentations Datajack x2 Cerebral Booster 3 Encephelon 2

Math SPU Mnemonic Enhancer 3 Synaptic Booster 3 SimsenseBooster Smartlink (all Betaware)Commlink Custom Built all programs and attributes rating 6 orbetter Firewall 8 numerous pieces o black IC Also includes empathysofware at rating 6 though he rarely uses it against runnersGear armor jacket 2 Ruger Super Warhawks w 4 speed loaders andAPDS ammo AR contacts (w thermo image link vision mag visionenhancement 3)

Weapons Ruger Super Warhawk [Heavy Pistol 6P -6 0 RC 6(cyAPDS ammo custom grip biometric sensor]

LAURENT NAZAIRE

Laurent Nazaire is the head o the Seattle Atlantean Foundationbranch A Haitian dwar with a French-Quebecois accent hersquosopen down-to-earth and seemingly very honest his makes manyin the shadow community nervous because they donrsquot believe itbut thus ar no one has been able to dig up any dirt on him Hersquosbeen a key igure in the Atlantean Foundationrsquos hunt or ancientmagical artiacts and he is almost obsessed in his quest to studythese artiacts and discover everything about them He knows thati the Draco Foundation gets their hands on the artiacts theyrsquoll

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2734

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2834

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2934

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3034

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3134

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3234

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3334

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 25: SRM04-00 Back in Business

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httpslidepdfcomreaderfullsrm04-00-back-in-business 253425CAST OF SHADOWS

lock them up tight away rom the world so he knows he needs toget to them irst

B A R S C I L W Ess M Init IP Arm CM

4 3 3 4 5 4 6 7 6 9 7 1 72 10

Active Skills Banishing 5 Binding 6 Blades 3 Conjuring 6Counterspelling 6 Computers 3 Dodge 3 Enchanting 3 Etiquette

(Corporate) 5 (7) Leadership 5 Negotiation 6 Perception 4Pistols 2 Ritual Spellcasting 6 Spellcasting 6Knowledge Skills Arcana 6 Corporate Politics 4 Magical Groups5 Security (Magical) 4 (6) Wines 5ualities MagicianInitiate Grade 3Metamagics Masking Shielding Psychometry Gear Commlink (Firewall 6 Response 4 Signal 4 System 4)Sustaining Foci x 3 (Small golden lizard pin (rating 5) an emeraldtie pin (rating 4) and small silver rose pin (rating 4)) Power Focus(3 oot long gnarled mahogany staff topped with a large pearl rating3) Zoe Executive Line Suit (Long Coat Shirt rousers 72)Spells Analyze Device Analyze Magic Armor Astral Window

Catalog Detect Magic Extended Fashion Flamethrower HealImproved Invisibility Magic Fingers Manabolt Physical MaskSterilize Stunbolt rid PhantasmBound Spirits Water (Force 4 4 services) Earth (Force 5 3services) Man (Force 5 4 services) Air (Force 6 5 services)

TOSH ATHACKosh is a Knight Errant detective and works their Special Crimes askForce Hersquos a troll and not the cleanest offi cer on KErsquos payroll oshlikes to say that his retirement plan sucks so hersquos always looking to pad his nest egg In return he can help make minor inractions ldquoslipthrough the cracksrdquo or hook someone up with some ino on a case solong as it doesnrsquot put his job in jeopardy

osh is a bit o a thug A big troll he tops 3 meters high notcounting his bull-like horns He knows that trolls are expected to bestupid and will play on that stereotype Hersquos been requently cited orexcessive orce and even brutality on the job but hersquos proven himsel valuable enough to the department that hersquos avoide d demotion orsuspension so ar

B A R S C I L W Edge Ess Init IP Arm CM

9 4 4(5) 9 3 4 2 3 3 36 9 2 86 13

Active Skills Close Combat Group 3 Computer 2 Data Search2 Dodge 3 Firearms Group 4 Intimidation 4 Perception 4 Pilotground Craf 2

Knowledge Skills Crime Syndicates 3 Knight Errant Politics3 Police Forensics 2 Police Procedures 4 Seattle Area 4 SeattleGangs 3 Street Rumors 3 Urban Brawl 3 Augmentations Cybereyes 3 (Smartlink Image Link Flare Comphermographic Low-Light Vision Enhancement 3) WiredReflexes 1Gear Ares Predator IV 2 extra clips o ammo concealed holsterarmored jacket Commlink (DR 5) Weapons Ares Predator IV [Heavy Pistol 5P -1 AP 0 RC 15 (c)]

ADA DANA OAKS

Assistant District Attorney Dana Oaks had a good home lie loving parents went to good schools and graduated rom Yale Law SchoolHer lie seems to be an open book and there are no skeletons in hercloset She is one o the youngest District Attorneys in Seattlersquos his-tory and is relentless and single-minded in her pursuit o justice She

has recently begun working with Knight Errantrsquos Special Crimes unittargeting organized crime specifically smuggling drug and gun ringsShersquos been very vocal in her rustration with the Ork Underground andthe act that itrsquos a major pipeline into the city or criminal elementsand has urged city offi cials to do everything they can to shut down theUnderground to ldquoplug a serious threat to Seattlersquos public saetyrdquo

B A R S C I L W Ess Init IP Arm CM

3 3 4 2 5 6 5 6 59 10 1 00 10

Active Skills Computer 5 Data Search 6 Etiquette (Law) 6 (8)Intimidation (Interrogation) 6 (8) Leadership 5 Negotiation(Sense Motive) 6 (8) Perception 6 Pilot Ground Craf 2 Pistols

2 Running 3 Swimming 4 Unarmed Combat 2Knowledge Skills Corporate Procedures 4 Crime Syndicates(Seattle) 6 (8) Law (Seattle) 6 (8) Literature (19th Century) 3 (5)Politics (Seattle) 4 (6) Seattle Street Gangs 5ualities Photographic Memory Analytical Mind Perceptive(rank 2)Gear Fichetti iani Sel-Deender (navy blue) Commlink(Firewall 6 Response 5 Signal 4 System 6) Common UsePrograms (All at Rating 4) Black IC (Rating 6) Weapons Fichetti iffani Sel-Deender [Hold-Out Pistol 4P 0AP 0 RC 4 (c)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2734

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2834

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2934

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3034

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3134

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3234

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3334

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 26: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 263426 CAST OF SHADOWS

MOREAU

A ormer company man and shadowrunner Moraeu is an expertanimal trainer and works as a fixer and trouble-shooter or the DracoFoundation Hersquos been operating out o Seattle or several years and

while hersquos the DFrsquos eyes and ears in the shadows keeping an eye onthe artiact trade coming into and out o the city he still does some personal side business rom time to time

Moraeu is sarcastic and world-weary Hersquos seen it and done it alland ofen finds the antics o younger shadowrunners tired and clicheacuteand isnrsquot araid to tell them so

B A R S C I L W Ess Init IP Arm CM

4 5(7) 5(7) 4(6) 7(10) 5 4 6 249 10(12) 1(3) 106 10

Active Skills Animal Husbandry Group 6 Athletics Group 4Automatics 6 Data Search 4 Dodge 4 Etiquette 5 Exotic Ranged

Weapon (Dart Rifle) 5 First Aid 3 Infiltration 4 L ongarms 4Negotiation 6 Perception 5 Pilot Ground Craf 4 Pistols 3Knowledge Skills Biology 4 Business 2 Corporate (MC) 3 (5)Corporate Security 3 Criminal (Mafia) 3 Parazoology 5 Procedure(Border Patrols) 2 (4) Procedure (Security) 2(4) Security Design4 Shadowrunner Hangouts 3Languages City Speak English Gaelic Greek Japanese Sperethielualities Animal Empathy Black Market Pipeline mdash AnimalsCollege Education Dependent (medium) Enemy (2) ExceptionalAttribute (Charisma) First Impression Records on File SINner

Aug men tations Attention Coprocessor 3 (Deltaware)Biomonitor Bone Density Augmentation 4 Datajack (Engraved)Muscle Augmentation 2 Muscle oner 2 Sleep Regulator SynapticBooster 2 ailored Critter Pheromones 3 ailored Pheromones 3(All Betaware unless otherwise notes)Gear DocWagon Platinum Form Fitting Body Armor (Hal Suit)Mortimer Greatcoat Commlink (Core stats 6 all common use

programs rating 6 Armor 3 Attack 3 Biometric Lock Hardening6 Environmental Resistance Armor Case 7) Weapons Parashield Dart Rifle [Exotic Weapon 10S -2 AP 3 RC10(c) Neuro-Stun darts Smartlink Biometric Saety Personalized

Grip Barrel Extension Bipod] Steyr MP [SMG 4P 0 AP 3 RC30(c) Smartlink Biometric Lock Termal Suppressor Gas Vent 3]

CAPTAIN JACK TURNER Jack urner is a thi e thro ugh and throug h Howe ver hersquos acharming thie a rogue and a scoundrel that those who know himcanrsquot help but like He operates a ishing boat named The Fortune

Hunter out o Piratersquos Cove in the Ork Underground that he usesto smuggle small valuable objects into and out o Seattle He nor-mally runs guns and BLs or several local crime bosses but whenhe got wind o a potentially priceless artiact he decided to branch

out into kidnapping

B A R S C I L W Ess Init IP Arm CM

5 4 4 3 5 4 3 3 6 8 1 64 11

Active Skills Con (Fast alk) 5 (7) Dodge 4 Negotiation 5Perception 4 Pilot Watercraf 5 Pistols 4 Stealth Skill Group 5Swimming 4Knowledge Skills Seattle Criminal Syndicates 4 OrkUnderground 4 Smugglerrsquos Routes 5Gear armor vest Yamaha Pulsar AR contacts (w smartlink)Commlink (DR 4) Weapons Yamaha Pulsar [aser 6S(e) -hal AP 0 RC 4(m)]

7262019 SRM04-00 Back in Business

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httpslidepdfcomreaderfullsrm04-00-back-in-business 2834

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2934

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3034

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3134

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3234

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3334

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 27: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

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7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2834

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2934

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3034

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3134

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3234

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3334

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 28: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2834

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2934

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3034

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3134

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3234

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3334

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 29: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 2934

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3034

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3134

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3234

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3334

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 30: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3034

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumor

Places to Meet Big Rhino Underworld 93 Dantersquos Infer

higher end nightclubs and bars

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner

older ork and a ldquodecker not a hacker raggitrdquo inown words He ran the shadows or over a decbeore retiring and recently returned to Seattlstart a new career as a fixer still carries his beatancient cyberdeck (With a modern bleeding ecommlink mounted inside the case) and he pephis speech with out o date slang like ldquodrekrdquo ldquorand ldquohooprdquo Hersquos confident and good naturedhas a ton o contacts in the shadow communityuses them to great effect Hersquos been acting asront man or the Metahuman rights groups couple months now working toward legitimati

the Ork Undergorund

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

MACCALLISTERFixer

Faction Ork Underground

Male Ork

Connection Rating 5

Loyalty

Key Active Skills Data Search Etiquette HackingNegotiation

Knowledge Skills Insect Spirits Matrix BBS and VPNs

Metahuman Rights Organizations Ork Underground

Safehouses Seattle Politics Security Systems

Shadowrunner Lore

Uses Getting Jobs Buying amp Fencing Gear Street Rumors

Places to Meet Big Rhino Underworld 93 Dantersquos Inferno

higher end nightclubs and bars

MACCALLISTERMacCallister is a ormer shadowrunner an

older ork and a ldquodecker not a hacker raggitrdquo in hisown words He ran the shadows or over a decadebeore retiring and recently returned to Seattle tostart a new career as a fixer still carries his beat upancient cyberdeck (With a modern bleeding edgecommlink mounted inside the case) and he peppershis speech with out o date slang like ldquodrekrdquo ldquoragrdquoand ldquohooprdquo Hersquos confident and good natured Hehas a ton o contacts in the shadow community anduses them to great effect Hersquos been acting as theront man or the Metahuman rights groups or acouple months now working toward legitimatizing

the Ork Undergorund

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3134

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3234

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3334

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 31: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3134

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (Law)Intimidation (Interrogation) Leadership Negotiation (Sense

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicates

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

DANA OAKSAssistant District Attorney

Faction Seattle Government

Female Human

Connection Rating 4

Loyalty

Key Active Skills Computer Data Search Etiquette (LawIntimidation (Interrogation) Leadership Negotiation (Se

Motive) Perception

Knowledge Skills Corporate Procedures Crime Syndicat

Law Politics Street Gangs

Uses Jobs Information Law-related favors

Places to Meet Virtually or through an Intermediate

(Usually Tosh Athack)

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks had

a good home lie loving parents went to goodschools and graduated rom Yale Law School Herlie seems to be an open book and there are noskeletons in her closet She is one o the youngestDistrict Attorneys in Seattlersquos history and is relent-less and single-minded in her pursuit o justice Shehas recently begun working with Knight ErrantrsquosSpecial Crimes unit targeting organized crimespecifically smuggling drug and gun rings Shersquosbeen very vocal in her rustration with the OrkUnderground and the act that itrsquos a major pipeline

into the city or criminal elements and has urgedcity oicials to do everything they can to shutdown the Underground to ldquoplug a serious threat toSeattlersquos public saetyrdquo

ASSISTANT DISTRICT ATTORNEY

DANA OAKSAssistant District Attorney Dana Oaks

a good home lie loving parents went to gschools and graduated rom Yale Law School lie seems to be an open book and there areskeletons in her closet She is one o the younDistrict Attorneys in Seattlersquos history and is relless and single-minded in her pursuit o justicehas recently begun working with Knight ErraSpecial Crimes unit targeting organized crispecifically smuggling drug and gun rings Sbeen very vocal in her rustration with the OUnderground and the act that itrsquos a major pipe

into the city or criminal elements and has urcity oicials to do everything they can to sdown the Underground to ldquoplug a serious threaSeattlersquos public saetyrdquo

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3234

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3334

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 32: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3234

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiquette

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Procedure

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MORAEUFixer

Faction Draco Foundation

Male Human

Connection Rating 4

Loyalty

Key Active Skills Animal Husbandry Automatics Etiqu

Negotiation Perception

Knowledge Skills Biology Business Corporate (MCT)

Corporate Security Criminal (Mafia) Parazoology Proced

(Border Patrols) Procedure (Security) Security Design

Shadowrunner Hangouts

Uses Jobs Information BuySell Gear

Places to Meet The Docks Bars nightclubs

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics oyounger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrunner

Moraeu is an expert animal trainer and works as afixer and trouble-shooter or the Draco FoundationHersquos been operating out o Seattle or several yearsand while hersquos the DFrsquos eyes and ears in the shadowskeeping an eye on the artiact trade coming in andout o the city he still does some personal side busi-ness rom time to time

Moraeu is sarcastic and world-weary Hersquosseen it and done it all and ofen finds the antics o younger shadowrunners tired and clicheacute and isnrsquotaraid to tell them so

MOREAUA ormer company man and shadowrun

Moraeu is an expert animal trainer and worksfixer and trouble-shooter or the Draco FoundaHersquos been operating out o Seattle or several yand while hersquos the DFrsquos eyes and ears in the shadkeeping an eye on the artiact trade coming inout o the city he still does some personal side bness rom time to time

Moraeu is sarcastic and world-weary Hseen it and done it all and ofen finds the antic younger shadowrunners tired and clicheacute and araid to tell them so

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3334

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 33: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3334

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorcery

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Gear

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIREPresident of Atlantean Foundation Seattle

Faction Atlantean Foundation

Male Dwarf

Connection Rating 5

Loyalty

Key Active Skills Conjuring Skill Group Negotiation Sorc

Skill Group

Knowledge Skills Arcana Corporate Politics Magical

Groups Security (Magical)

Uses Jobs Corporate or Magical Information Magical Ge

Places to Meet Fine restaurants exclusive night clubs

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwarwith a Frenc h-983121ue becois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Seattle

Atlantean Foundation branch A Haitian dwar with a Frenc h-983121uebe cois acc ent hersquos ope ndown-to-earth and seemingly very honest Tismakes many in the shadow community nervousbecause they donrsquot believe it but thus ar no onehas been able to dig up any dirt on him Hersquos beena key figure in the Atlantean Foundationrsquos hunt orancient magical artiacts and he is almost obsessedin his quest to study these artiacts and discovereverything about them He knows that i the DracoFoundation gets their hands on the artiacts theyrsquolllock them up tight away rom the world so he

knows he needs to get to them first

LAURENT NAZAIRELaurent Nazaire is the head o the Sea

Atlantean Foundation branch A Haitian dw with a Frenc h-983121ue becois acc ent hersquos opdown-to-earth and seemingly very honest Tmakes many in the shadow community nervbecause they donrsquot believe it but thus ar no has been able to dig up any dirt on him Hersquos ba key figure in the Atlantean Foundationrsquos huntancient magical artiacts and he is almost obsein his quest to study these artiacts and discoeverything about them He knows that i the DFoundation gets their hands on the artiacts thlock them up tight away rom the world so

knows he needs to get to them first

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG

Page 34: SRM04-00 Back in Business

7262019 SRM04-00 Back in Business

httpslidepdfcomreaderfullsrm04-00-back-in-business 3434

PERSONAL INFO

SYNOPSIS MISSION RESULTS

TEAM MEMBERS FACTIONS

KARMA REPUTATION

ADVANCEMENT

GMrsquos Name

GMrsquos Signature

Previous Available

Earned

Spent

Remaining

Previous Available

Earned

Spent

Remaining Available

New Career Total

Street Cred

Notoriety

Public Awareness

Character Improvement Karma CostNames

PLAYER

CHARACTER LOCATION

DATE

yen

yen

yen

yen

Ork Rights Committee

-5 -4 -3 -2 -1 0 1 2 3 4 5

Seattle Government

-5 -4 -3 -2 -1 0 1 2 3 4 5

Atlantean Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

Draco Foundation

-5 -4 -3 -2 -1 0 1 2 3 4 5

SRM 04-00 BACK IN BUSINESS

Fiona Craig was trying to smuggle the Morel Stone

into Seattle and her smuggler contact decided that

the stone was worth more than she was paying him

The runners are hired to get the girl the stone and

the smuggler

Rescued FionaGave the Morel Stone to Nazaire

Gave the Morel Stone to Moreau

Captured Captain Jack Turner alive

MacCallister

Moreau

Laurent Nazaire

ADA Dana Oaks

SHADOWRUN MISSIONS SEASON FOURDEBRIEFING LOG