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    Release Version: 0.2.0 (Beta)

    Hogwarts & Hippogriffs is an unofficial, fan-made, freely-available Harry Potter pen and paper game. Hogwarts& Hippogriffs is completely unaffiliated with J.K. Rowling, Warner Brothers, Scholastic, or Bloomsbury.

    2012 HogwartsandHippogriffs.com. All rights reserved.

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    SpellsSpells listed under First Year Standard Spells are automatically included in the Spellbooks of all

    characters (as the books that provide the spells are required), and all Characters have Competency in

    all Standard Spells. Other spells are learned by finding instructions in a book, or being taught by

    professors or others who have mastered the spell.

    Standard Spells:

    Name: Jelly-Legs Jinx Type: Jinx Penalty: 0 Damage: Inconvenient

    Description: Renders the targets legs jelly-like. Wobbly, and useless.Specific Effects: Target is unable to move without making a General Athletics -3 check.

    Name: Locomotor Mortis Type: Curse Penalty: 0 Damage: Inconvenient

    Description: Locks the targets legs together.

    Specific Effects: Targets movement is reduced by half.

    Name: Lumos Type: Charm Penalty: +5 Damage: ---

    Description: Creates narrow beam of light from the wands tip.

    Specific Effects: Gives light in one direction.

    Name: Nox Type: Charm Penalty: +5 Damage: ---

    Description: Counter charm to Lumos.

    Specific Effects: Reverses the effect of Lumos.

    Name: Protego Type: Duel Penalty: -1 Damage: ---

    Description: Known as the shield charm, it blocks the effect of minor jinxes and curses.

    Specific Effects: Effective on jinx and curse spells with penalty above -3. Blocks the effects of a spell on

    a bumbling success or success, reverts the spell upon the caster on a brilliant success.

    Name: Reparo Type: Charm Penalty: 0 Damage: ---

    Description: Used to repair broken or damaged objects.Specific Effects: This spell has no effect on magical objects.

    Name: Trip Jinx Type: Jinx Penalty: 0 Damage: ---

    Description: Causes the target of the jinx to trip.

    Specific Effects: On Humble Success or Success, this jinx causes the target to lose 1 hex of movement on

    their next movement turn. On a Brilliant Success, this jinx causes the target to lose theirentire next movement phase.

    Name: Expelliarmus Type: Duel Penalty: 0 Damage: ---

    Description: Used to disarm another wizard.

    Specific Effects: If this spell is successfully cast, target performs a General Athletics -7 check, if failed,

    targets wand is expelled 3 hexes in the direction of the casters choosing.

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    Non-Standard Spells:

    Name: Accio Type: Charm Penalty: 0 Damage: ---

    Description: Summons an object to the caster.

    Specific Effects: This spell will bring an object from 4 hexes away on a Humble Success, 10 hexes awayon a Success, and anywhere within the same location on a Brilliant Success.

    Name: Aguamenti Type: Charm Penalty: -1 Damage: Inconvenient

    Description: Produces a jet of water from the casters wand.

    Specific Effects: If used as a weapon, causes target to slow movement by 1 hex for 1 turn on Humble

    Success, 2 turns on Success, and 4 turns on Brilliant Success.

    Name: Alohomora Type: Charm Penalty: -1 Damage: ---

    Description: Used to open and/or unlock doors. Some doors cannot be unlocked this way.

    Name: Anapneo Type: Charm Penalty: 0 Damage: ---

    Description: Clears the targets airway, if blocked.

    Name: Anti-Cheating Spell Type: Charm Penalty: -2 Damage: ---

    Description: Used on parchment or quills to keep whoever is writing on them from cheating while

    writing answers.

    Name: Anti-Disapparition Jinx Type: Jinx Penalty: -3 Damage: ---

    Description: Used to prevent disapparition and/or apparition in an area for a period.

    Specific Effects: Burst 20 from caster. Jinx lasts for 10 minutes on Humble Success, 30 minutes on

    Success, and 24 hours on Brilliant Success.

    Name: Aparecium Type: Charm Penalty: 0 Damage: ---

    Description: Makes invisible ink appear.

    Name: Avada Kedavra Type: Curse Penalty: -10 Damage: Death

    Description: Causes instant, painless death to whomever it hits. There is no way to block this spell by

    magical means. It can be blocked by physical objects.

    Name: Avis Type: Charm Penalty: -3 Damage: ---

    Description: Creates a flock of birds from the casters wand.

    Name: Babbling Curse Type: Curse Penalty: -3 Damage: Inconvenient

    Description: Causes a person to babble whenever they try to speak.

    Specific Effects: Babbling curse lasts for 1 turn on a Humble Success, 2 turns on a Success, and 3 turns

    on a Brilliant Success. Target may not cast spells while under the babbling curse.

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    Name: Banishing Charm Type: Charm Penalty: 0 Damage: ---

    Description: Banishes (pushes away) the object the spell is performed on.

    Specific Effects: Works up to 4 hexes on a Humble Success, 7 hexes on a Success, and 15 hexes on a

    Brilliant Success.

    Name: Bat-Bogey Hex Type: Jinx Penalty: -1 Damage: InconvenientDescription: Enlarges the targets bogeys, gives them wings, and sets them attacking the target.

    Specific Effects: Target receives a -2 to all magic checks for 2 turns on a Humble Success, and 3 turns on

    a Success or Brilliant Success. On a Brilliant Success, this spell causes Wound damage.

    Name: Bedazzling Hex Type: Jinx Penalty: -3 Damage: ---

    Description: Can be used to conceal a person or an object.

    Specific Effects: Lasts for 1 turns on Humble Success, 2 turns on Success, and 3 turns on Brilliant

    Success. People or objects under the Bedazzling Hex cannot be seen or targeted by

    spells.

    Name: Bubble-Head Charm Type: Charm Penalty: -5 Damage: ---Description: Puts a large bubble of air around the head of the user. Used as a magical equivalent of a

    scuba set. Lasts for 2 hours.

    Name: Caterwauling Charm Type: Charm Penalty: -4 Damage: Inconvenient

    Description: Anyone entering the perimeter of a Caterwauling Charm sets off a high-pitched shriek.

    Specific Effects: This spell is placed on any 5 successive hexes within a range of 5 from the caster. The

    charm lasts for 3 turns on a Humble Success, 4 Turns on a Success, and 5 turns on a

    Brilliant Success. Anyone entering or crossing a hex under the Caterwauling Charm

    may not cast spells for 1 turn.

    Name: Cave Inmicum Type: Charm Penalty: -4 Damage: ---Description: Spell used to strengthen an enclosure from enemies.

    Specific Effects: Characters and spells outside of the area may not penetrate the enclosed space for 1

    hour on a Humble Success, 3 hours on a Success, and 24 hours on a Brilliant Success.

    Name: Cheering Charm Type: Charm Penalty: -3 Damage: ---

    Description: Causes the target to become happy and contented.

    Specific Effects: A target of this spell is healed of 3 Inconvenient damage.

    Name: Colloportus Type: Charm Penalty: -1 Damage: ---

    Description: Magically locks a door, preventing it from being opened by Muggle means.

    Specific Effects: Also protects against Alohomora spell on a Brilliant Success.

    Name: Color-Changing Charm Type: Trans. Penalty: 0 Damage: ---

    Description: Changes an objects color.

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    Name: Confrigo Type: Curse Penalty: -3 Damage: Wound

    Description: Causes anything that the spell meets to explode in flames.

    Specific Effects: Blast 4. Anyone directly hit receives Wound damage. Anything exploded in this way

    Bursts 1. Anyone hit by a burst caused this way receives Wound damage.

    Name: Confundo Type: Curse Penalty: -3 Damage: InconvenientDescription: Causes the target to become confused, befuddled, overly forgetful, and prone to follow

    simple orders.

    Specific Effects: Target receives a -3 to all Knowledge and Reflex checks for 2 turns on a Humble

    Success, 3 turns on Success, or until Inconvenient damage is removed on Brilliant

    Success.

    Name: Conjunctivitis Curse Type: Curse Penalty: -2 Damage: Wound

    Description: Causes great pain to the targets eyes.

    Specific Effects: Target must pass a General Atletics -7 check to choose a target for a spell. This lasts

    until wound is healed.

    Name: Crucio Type: Curse Penalty: -8 Damage: Wound

    Description: Inflicts unbearable pain on the recipient of the curse. One of the three unforgivable curses.

    Specific Effects: Target is unable to move or cast spells until they either by pass a General Athletics -6

    check or are the target of a successful re-capacitating spell.

    Name: Defodio Type: Charm Penalty: -2 Damage: ---

    Description: Can carve or dig out materials, such as stone and steel.

    Name: Deletrius Type: Charm Penalty: -1 Damage: ---

    Description: Removes evidence of previous spells cast by the wand which would otherwise be revealed

    by Prior Incantato.

    Name: Densaugeo Type: Jinx Penalty: -1 Damage: Inconvenient

    Description: Causes the teeth of the target to grow alarmingly.

    Specific Effects: Target casts spells at a -1 penalty until fixed. If left for more than an hour, becomes a

    Wound.

    Name: Deprimo Type: Charm Penalty: -2 Damage: ---

    Description: Summons a powerful wind that can be used to loosen or detach objects.

    Specific Effects: Pushes target character 2 hexes.

    Name: Descendo Type: Charm Penalty: 0 Damage: ---

    Description: Makes things go down, or sink.

    Name: Diffendo Type: Charm Penalty: 0 Damage: ---

    Description: Rips or cuts objects. Does not work on humans or animals.

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    Name: Disillusionment Charm Type: Charm Penalty: -5 Damage: ---

    Description: Causes the target to become invisible, or close to it.

    Specific Effects: Character under Disillusionment Charm is invisible and untargetable for 1 turn on a

    Humble Success, 3 Turns on a Success, and 5 turns on a Brilliant Success.

    Name: Dolohovs Curse Type: Curse Penalty: -3 Damage: SevereDescription: Creates a streak of purple flames, causing serious injury without external symptoms.

    Specific Effects: Blast 5.

    Name: Duro Type: Charm Penalty: 0 Damage: ---

    Description: Makes an object harder.

    Name: Engorgio Type: Charm Penalty: -2 Damage: ---

    Description: Causes objects to swell in size. Cannot target humans.

    Name: Entrail-Expelling Curse Type: Curse Penalty: -8 Damage: Death

    Description: Causes the entrails to be ejected from the body.

    Specific Effects: Causes death to the target.

    Name: Episkey Type: Charm Penalty: -2 Damage: ---

    Description: Used to heal injuries.

    Specific Effects: Removes 1 wound on Humble Success, 2 wounds on Success, and all wounds on

    Brilliant Success. May also be used to instead reduce a Serious Wound to a Wound ona Success or Brilliant Success.

    Name: Erecto Type: Charm Penalty: 0 Damage: ---

    Description: Used to assemble something, such as a tent, instantly.

    Name: Evanesco Type: Charm Penalty: -3 Damage: ---

    Description: Makes target object seemingly vanish into nothingness.

    Name: Expecto Patronum Type: Charm Penalty: -3 Damage: ---

    Description: Conjures a Patronus; a protector which shields its conjurer from Dementors or Lethifolds

    and can even drive them away.

    Specific Effects: Prevents dementors or lethifolds from entering within 1 hex of the conjurer on a

    Humble Success, 4 hexes on a success, and drives the dementors or lethifolds away on a

    Brilliant Success.

    Name: Expulso Type: Curse Penalty: -3 Damage: Wound

    Description: A spell that causes an object to explode

    Specific Effects: Target object explodes in 1 hex burst. Any character within this burst receives a

    Wound. On a Brilliant Success, burst is 2 hexes.

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    Name: Ferula Type: Charm Penalty: -2 Damage: ---

    Description: Creates a bandage and splint.

    Specific Effects: Reduces a Severe Wound to a Wound for up to 12 hours.

    Name: Fidelious Charm Type: Charm Penalty: 0 Damage: ---

    Description: A charm involving secret information hidden within the soul of a Secret-Keeper. Thisinformation is irretrievable until the Secret-Keeper chooses to reveal it; those who have had

    the secret revealed to them cannot reveal it to others. Specifically for use in hiding

    locations.

    Name: Fiendfyre Curse Type: Curse Penalty: -4 Damage: Severe

    Description: Dangerous, uncontrollable, and extremely powerful fire which can take the form of various

    beasts.

    Specific Effects: Target hex is chosen. Each turn, Fiendfyre expands by one hex in all directions.

    Name: Finite Incatatem Type: Charm Penalty: -3 Damage: ---

    Description: Negates many spells or the effects of many spells.Specific Effects: Removes effects of target spells of penalty above -2, or any spell which was cast by the

    Character casting Finite Incatatem.

    Name: Flagrante Curse Type: Curse Penalty: -3 Damage: Wound*

    Description: Causes any object affected to burn human skin when touched.

    Specific Effects: Curse causes damage only when a Character touches an affected object. Object may not

    be a magical object nor currently touching a human.

    Name: Flagrate Type: Charm Penalty: 0 Damage: ---

    Description: With this spell, the casters wand leaves firey marks in the air.

    Specific Effects: Marks remain for up to 1 hour (up to 24 hours on Brilliant Success), but can be erased atany time by the original caster.

    Name: Flame-Freezing Charm Type: Charm Penalty: -3 Damage: ---

    Description: Causes fire to become harmless to those caught in it, creating only a gentle, tickling

    sensation.

    Specific Effects: Charm lasts 30 minutes (or 2 turns in combat) on a Humble Success, 60 minutes (or 4

    turns in combat) on a Success, and 2 hours (or 8 turns in combat) on a Brilliant Success.

    Does not work against Fiendfyre.

    Name: Flying Charm Type: Charm Penalty: -5 Damage: ---

    Description: Cast on broomsticks and other objects to make them fly.Specific Effects: If successfully cast, object can be used to fly for two hours at a -3 Fly for a Humble

    Success, -2 Fly for a Success, and no penalty to Fly on a Brilliant Success.

    Name: Freezing Charm Type: Charm Penalty: -3 Damage: Incapacitate

    Description: Renders target immobilized, frozen.

    Specific Effects: Charm lasts for 1 turn on a Humble Success, 2 turns on a Success, and 4 turns on a

    Brilliant Success.

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    Name: Furnunculus Curse Type: Curse Penalty: -2 Damage: Wound

    Description: Causes the target to become covered in boils.

    Specific Effects: Targets movement is restricted by 1 until wound is healed.

    Name: Geminio Type: Trans. Penalty: -5 Damage: ---Description: Creates a duplicate of any object upon which it is cast. The duplicate lasts several hours.

    Magical properties are not copied.

    Specific Effects: Copy lasts for 2 hours on a Humble Success, 12 hours on a Success, and 2 days on a

    Brilliant Success.

    Name: Geminio Curse Type: Curse Penalty: -6 Damage: ---

    Description: Whenever an object is affected by this curse is touched, it duplicates itself into many useless

    copies to hide the original. The copies also duplicate when touched.

    Name: Glisseo Type: Jinx Penalty: -1 Damage: ---

    Description: Causes the steps on a stairway to flatten and form a ramp or slide.Specific Effects: Any Characters on the stairs are moved to the bottom of the stairs with no chance to

    prevent.

    Name: Gripping Charm Type: Charm Penalty: 0 Damage: ---

    Description: Used to help someone grip something with more effectiveness. Same charm used on

    regulation Quaffles.

    Specific Effects: This spell lasts indefinitely until removed.

    Name: Hair Loss Curse Type: Jinx Penalty: -1 Damage: Inconvenient

    Description: Causes one to lose ones hair.

    Specific Effects: When acting as an antidote to Hair-Thickening Charm, removes Inconvenient damage

    rather than causes it.

    Name: Hair-Thickening Charm Type: Jinx Penalty: -1 Damage: Inconvenient

    Description: Thickens ones hair.

    Specific Effects: When acting as an antidote to Hair Loss Curse, removes Inconvenient damage rather

    than causes it.

    Name: Homenum Revelio Type: Charm Penalty: -3 Damage: ---

    Description: Reveals humans near the caster.

    Specific Effects: Reveals humans within 2 hexes on a Humble Success, 4 hexes on a Success, and 10

    hexes on a Brilliant Success.

    Name: Hot Air Charm Type: Charm Penalty: 0 Damage: ---

    Description: Causes wand to emit hot air. May be used to counter-act the Freezing Charm.

    Specific Effects: Targets Incapacitation due to Freezing Charm is reduced by 1 turn on a Humble

    Success, 2 turns on a Success, and instantly on a Brilliant Success.

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    Name: Hurling Hex Type: Jinx Penalty: -2 Damage: ---

    Description: Causes brooms to vibrate violently in the air and try to buck their rider off.

    Specific Effects: Any rider of the broom under the Hurling Hex must pass a Fly -5 check to stay on their

    brooms. Lasts for 1 turn on a Humble Success, 2 turns on a Success, and 3 turns on a

    Brilliant Success.

    Name: Impedimenta Type: Jinx Penalty: -4 Damage: Inconvenient

    Description: This spell is capable of tripping, freezing, binding, knocking back, and generally impeding

    the targets progress towards the caster.

    Specific Effects: Spell lasts for 2 turns on a Humble Success, and 3 turns on a Success or Brilliant

    Success. Target must pass a Ground Athletics -2 check to move. If passed, they may

    only move 1 hex.

    Name: Imperio Type: Curse Penalty: -7 Damage: Incapacitate

    Description: Causes the target of the curse to obey the spoken/unspoken commands of the caster. The t

    has a feeling of release from any sense of responsibility or worry over ones actions. One ofthe three Unforgivable Curses.

    Specific Effects: Target makes a Defense Against the Dark Arts check. On a result of 23 or above, thetarget resists the spell and will resist the spell automatically any time the same caster

    uses Imperio.

    Name: Imperturbable Charm Type: Charm Penalty: -4 Damage: ---

    Description: Makes objects such as doors impenetrable from anything, including sounds and objects.

    Specific Effects: Lasts for 10 minutes on a Humble Success, 1 hour on a Success, and 5 hours on aBrilliant Success.

    Name: Impervious Charm Type: Charm Penalty: -2 Damage: ---

    Description: Makes something repel substances and outside forces, including water. Does not block

    against magic.

    Name: Incarcerous Type: Jinx Penalty: -1 Damage: Inconvenient

    Description: Ties up the target with magical ropes.

    Specific Effects: Target loses mobility and takes a -2 to magic checks for 1 turn on a Humble Success, 2

    turns on a Success or Brilliant Success.

    Name: Incendio Type: Curse Penalty: -2 Damage: Wound

    Description: Produces bursting fire.

    Specific Effects: Burst 1.

    Name: Intruder Charm Type: Charm Penalty: -2 Damage: ---

    Description: Detects intruders and sounds an alarm.

    Specific Effects: Spell affects entire room or creates enclosed border up to 10 hexes from caster. Lasts 1

    hour on Humble Success, 3 hours on Success, and 12 hours on Brilliant Success.

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    Name: Jelly-Brain Jinx Type: Jinx Penalty: -1 Damage: Inconvenient

    Description: Affects the targets ability to process things mentally.

    Specific Effects: Target takes -5 penalty on Knowledge Checks and -3 penalty on all Reflex rolls. Spell

    lasts until Inconvenient damage is removed.

    Name: Jelly-Fingers Curse Type: Curse Penalty: -2 Damage: InconvenientDescription: Causes the target's fingers to become almost jelly-like to make it impossible for the target to

    grasp objects. If the opponent touches a wall, he/she will be stuck to it.

    Specific Effects: Target must pass a General Athletics -4 check to hold their wand before casting any

    spell. Spell lasts 2 turns on Humble Success, 3 turns on Success, and remains until

    Inconvenient damage is removed on Brilliant Success.

    Name: Knee-Reversal Hex Type: Jinx Penalty: -1 Damage: Inconvenient

    Description: Causes the targets knees to appear on the opposite side of his/her legs.

    Specific Effects: Target loses 1 turn of movement. Following movement is reduced by 1 hex for 1 turn

    on Humble Success, 2 turns on Success, and until Inconvenient damage is removed on

    Brilliant Success.

    Name: Langlock Type: Jinx Penalty: -1 Damage: Inconvenient

    Description: Glues the targets tongue to the roof of his/her mouth.

    Specific Effects: Target may not cast magical spells verbally. Lasts for 1 turn on a Humble Success, 2

    turns on a Success, and until the Inconvenient Damage is removed on a Brilliant

    Success.

    Name: Legilimens Type: Curse Penalty: -4 Damage: ---

    Description: Allows the caster to delve into the mind of the target, allowing the caster to see memories,

    thoughts, and emotions of the target.

    Specific Effects: Target makes a Defense Against the Dark Arts -6 check. If successful, Legilimens is

    blocked, and the target has immunity to it forever.

    Name: Levicorpus Type: Curse Penalty: 0 Damage: Inconvenient

    Description: The target is dangled upside-down by one of his/her ankles. Counter-curse is Liberacorpus.

    Specific Effects: Target may not move until counter-curse is performed.

    Name: Liberacorpus Type: Charm Penalty: 0 Damage: ---

    Description: The counter-curse to Levicorpus.

    Specific Effects: Removes Inconvenient damage caused by Levicorpus.

    Name: Locomotor Type: Charm Penalty: -1 Damage: ---Description: The spell causes the named object to rise in the air and move around at the will of the caster.

    Cannot be cast on Characters.

    Name: Meteolojinx Type: Jinx Penalty: -2 Damage: ---

    Description: Causes a contained weather effect chosen by the caster.

    Specific Effects: Caster places a 5 blast weather effect of his/her choice between rain, snow, and wind.

    On a Brilliant Success, the caster may choose thunderstorm.

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    Name: Meteolojinx Recanto Type: Charm Penalty: 0 Damage: ---

    Description: Causes weather effects caused by Meteolojinx to cease.

    Name: Mobiliarbus Type: Charm Penalty: -2 Damage: ---

    Description: Lifts a tree a few inches off the ground and levitates it to where the caster points his or herwand.

    Specific Effects: Tree may be moved up to 4 hexes.

    Name: Morsmordre Type: Curse Penalty: 0 Damage: ---

    Description: Conjures the Dark Mark.

    Name: Muffliato Type: Jinx Penalty: 0 Damage: ---

    Description: Keeps nearby people, or those to whom the wand is directed, from hearing nearby

    conversations.

    Name: Obliteration Charm Type: Charm Penalty: 0 Damage: ---

    Description: Removes things not wished to be seen again (fingerprints, footprints, etc.).

    Name: Obliviate Type: Charm Penalty: -4 Damage: Inconvenient

    Description: Used to hide a memory of a particular event.

    Specific Effects: On a humble success, caster may choose a specific piece of information to remove. On

    a Success, caster may select up to 3 specific pieces of information to remove or replace

    one specific piece of information with another. On a Brilliant Success, character may

    remove as much information as they wish, or remove and replace up to 3 specific pieces

    of information.

    Name: Obscuro Type: Charm Penalty: -1 Damage: Inconvenient

    Description: Causes a magical blindfold to appear over the targets eyes.

    Specific Effects: Target receives -3 to all magic checks requiring a target. Lasts for 2 turns on Humble

    Success, 3 turns on Success, and 5 turns on Brilliant Success.

    Name: Orchideous Type: Charm Penalty: 0 Damage: ---

    Description: Makes a bouquet of flowers appear out of the casters wand.

    Name: Pack Type: Charm Penalty: 0 Damage: ---

    Description: Packs a trunk, or any luggage, instantly.

    Name: Permanent Sticking Charm Type: Charm Penalty: -1 Damage: ---

    Description: Makes object permanently stay in place.

    Name: Peskipiksi Pesternomi Type: Charm Penalty: 0 Damage: ---

    Description: Has absolutely no effect.

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    Name: Petrificus Totalus Type: Curse Penalty: -1 Damage: Incapacitate

    Description: Used to temporarily bind the targets body. Does not restrict breathing or seeing.

    Specific Effects: Lasts for 1 turn on a Humble Success, 2 turns on a Success, and 4 turns on a Brilliant

    Success.

    Name: Piertotum Locomotor Type: Trans. Penalty: -4 Damage: Wound*Description: Used to animate statues and suits of armor to do the casters bidding.

    Specific Effects: Statues and suits of armor have a movement of 3. They may attack instantly any

    adjacent hex with no check. Any character attacked this way makes a Dodge -2 check.

    If Dodge check is failed, Character receives Wound damage.

    Name: Placement Charm Type: Charm Penalty: 0 Damage: ---

    Description: Places an object upon a desired target.

    Name: Point Me (Four-Point Spell) Type: Charm Penalty: +5 Damage: ---

    Description: Causes the casters wand tip to point to north.

    Name: Portus Type: Trans. Penalty: -4 Damage: ---

    Description: Turns an object into a portkey.

    Specific Effects: Character specifies portkey destination before attempting spell. If within 1 mile,

    requires Humble Success. Within 5 miles, Success. Any further, Brilliant Success.

    Name: Prior Incantato Type: Charm Penalty: -2 Damage: ---

    Description: Causes the echo of the last spell cast by a wand to emanate from it.

    Name: Protean Charm Type: Charm Penalty: -4 Damage: ---

    Description: Causes copies of an object to be remotely affected by changes made to the original.

    Name: Protego Horribilis Type: Duel Penalty: -3 Damage: ---

    Description: Causes major (penalty -3 or below) spells to be reduced on a Bumbling Success, blocked on

    a Success, and rebounded upon the attacker on a Brilliant Success.

    Specific Effects: Reduction on Humble Success refers to Damage type. Severe damage becomes Wound,

    Wound becomes Inconvenient, Inconvenient becomes no damage.

    Name: Protego Totalum Type: Duel Penalty: -5 Damage: ---

    Description: Causes spells cast on any of the characters allies to be reduced on a Bumbling Success,

    blocked on a Success, and rebounded upon the attacker on a Brilliant Success.

    Specific Effects: Reduction on Humble Success refers to Damage type. Severe damage becomes Wound,Wound becomes Inconvenient, Inconvenient becomes no damage.

    Name: Quietus Type: Charm Penalty: 0 Damage: ---

    Description: Makes a magically magnified voice return to normal.

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    Name: Reducio Type: Charm Penalty: -2 Damage: ---

    Description: Makes an enlarged object smaller.

    Specific Effects: Counter-charm to Engorgio.

    Name: Refilling Charm Type: Charm Penalty: 0 Damage: ---

    Description: Refills whatever at which the caster points with the drink originally in the container. Doesnot work on potions.

    Name: Relashio Type: Charm Penalty: -1 Damage: ---

    Description: A charm used to force someone or something to release that which it holds or grapples.

    Specific Effects: Target may resist by passing a General Athletics -7 check.

    Name: Rennervate Type: Charm Penalty: -1 Damage: ---

    Description: Counter spell to Stupefy.

    Specific Effects: Heals Incapacitate damage dealt by Stupefy.

    Name: Repello Muggletum Type: Charm Penalty: -5 Damage: ---

    Description: Keeps Muggles away.

    Specific Effects: Repells Muggles within a diameter of 20 hexes on a Humble Success, 1 mile on a

    Success, and 3 miles on a Brilliant Success.

    Name: Rictusempra Type: Charm Penalty: 0 Damage: Inconvenient

    Description: The subject experiences the sensation of being tickled.

    Specific Effects: Subject makes all checks at -1 for 1 turn.

    Name: Riddikulus Type: Charm Penalty: -2 Damage: ---

    Description: Forces a Boggart to take the appearance of an object upon which the caster is concentrating.

    Specific Effects: This spell has no effect on magical objects.

    Name: Salvio Hexia Type: Charm Penalty: -3 Damage: ---

    Description: Provides prolonged protection against unfriendly spells.

    Specific Effects: Reduces damage of major (-3 and below) spells and removes effect of minor (above -2)

    spells for one hour. Increases effect of spells on Miserable Failure (spells cast as a

    Humble Success receive Success benefits and spells cast at Success receive Brilliant

    Success benefits).

    Name: Scourgify Type: Charm Penalty: -1 Damage: ---

    Description: Used to clean something.

    Name: Sectumsempra Type: Curse Penalty: -3 Damage: Severe

    Description: Violently wounds the target as though by sword.

    Specific Effects: Hinders movement by 2 on Success. Causes Incapacitate in addition to Severe damage

    on Brilliant Success.

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    Name: Serpensortia Type: Curse Penalty: -2 Damage: *

    Description: Conjures a serpent from the spell casters wand.

    Specific Effects: On a Success or Brilliant Success, snake may be controlled by caster. Snake has 4

    movement and may attack any adjacent hex with no check. If attacked this way, target

    makes Dodge -3 check. If failed, target receives Wound damage on Success and Severe

    (Poison) damage on Brilliant Success.

    Name: Silencio Type: Charm Penalty: -2 Damage: ---

    Description: Silences something immediately. Does not work on humans.

    Name: Slug-Vomiting Jinx Type: Jinx Penalty: -1 Damage: Inconvenient

    Description: The target vomits slugs for a period of time.

    Specific Effects: Lasts for 10 minutes on Humble Success, 30 minutes on Success, and 2 hours on

    Brilliant Success.

    Name: Sonorus Type: Charm Penalty: -1 Damage: ---

    Description: Magnifies the spell-casters voice, functioning as a magical microphone.

    Name: Specialis Revelio Type: Charm Penalty: -2 Damage: ---

    Description: Causes an object to show its hidden secrets or magical properties. May be used to identify

    ingredients in a potion.

    Specific Effects: For potions: reveals half of the ingredients on a Humble Success, all ingredients on a

    Success, and all ingredients and measurements on a Brilliant Success.

    Name: Stealth Sensing Spell Type: Charm Penalty: -3 Damage: ---

    Description: Detects those under magical disguise.

    Specific Effects: Detects within 3 hexes on Humble Success, 5 hexes on Success, and 15 hexes on

    Brilliant Success. Locations are revealed once, but do not remain known.

    Name: Stinging Hex Type: Jinx Penalty: -1 Damage: Inconvenient*

    Description: Produces a stinging sensation in the target, resulting in angry red welts and occasionally

    severe inflammation of the affected area.

    Specific Effects: Causes Wound damage on a Brilliant Success.

    Name: Stupefy Type: Curse Penalty: -4 Damage: Incapacitate

    Description: Puts the target in an unconscious state.

    Specific Effects: Lasts for 5 turns on Humble Success, 7 turns on Success, and 3 hours on Brilliant

    Success.

    Name: Supersensory Charm Type: Charm Penalty: -1 Damage: ---

    Description: Causes the target to have improved senses for a period of time.

    Specific Effects: Gives +2 to Reflex checks for 2 turns on Humble Success, 4 turns on Success, and 2

    hours on Brilliant Success.

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    Name: Taboo Type: Jinx Penalty: -6 Damage: ---

    Description: A jinx which may be placed upon a word or a name, so that whenever that word is spoken a

    magical disturbance is created that alerts the caster of the Taboo to the location of the

    speaker. Any protective enchantments in effect around the speaker are broken when the

    Tabooed word is spoken aloud.

    Name: Tarantallegra Type: Jinx Penalty: -1 Damage: Inconvenient

    Description: Makes targets legs dance uncontrollably.

    Specific Effects: Target suffers -2 to movement for 2 turns on Humble Success, 4 turns on Success, and 6

    turns on Brilliant Success.

    Name: Tergeo Type: Charm Penalty: 0 Damage: ---

    Description: Siphons material from a surface.

    Name: Tongue-Tying Curse Type: Curse Penalty: -2 Damage: Inconvenient

    Description: A curse that prevents certain information from being revealed by the individual upon whom

    the spell is placed.Specific Effects: Lasts for 1 hour on Humble Success, 12 hours on Success, and indefinitely on Brilliant

    Success.

    Name: Transfigure Material Type: Trans. Penalty: 0 Damage: ---

    Description: Allows user to make various transfigurations on non-living things.

    Specific Effects: Requires Beginning Transfiguration.

    Name: Trans. Animal & Vegetable Type: Trans. Penalty: -1 Damage: ---

    Description: Allows the user to make various transfigurations involving non-living and living things,excluding humans.

    Specific Effects: Requires Intermediate Transfiguration.

    Name: Transfigure Human Type: Trans. Penalty: -2 Damage: ---

    Description: Allows the user to make various transfigurations involving non-living things, living things,

    and humans.

    Specific Effects: Requires Advanced Transfiguration.

    Name: Unbreakable Vow Type: Curse Penalty: -2 Damage: ---

    Description: Causes a vow taken by a witch or wizard to be inviolable. If he or she should break it, he or

    she will die.

    Name: Waddiwasi Type: Charm Penalty: 0 Damage: ---

    Description: Launches small objects through the air.

    Name: Wingardium Leviosa Type: Charm Penalty: 0 Damage: ---

    Description: Levitates objects.