Space Hulk Shooting

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    Turning the Tables on Space HulkUpdating and Simplifying a Classic

    In the original basic game, a marine firing a storm bolter rolls

    two dice . If one of them is a six , the target Genestealer

    dies. Thats two simple rules. A storm bolter gets and it takes

    a to kill a Genestealer. There are three more rules involvingstorm bolters: sustained fire at the same target lowers the target

    number one pip per additional shot, to a minimum of three; the

    range of Overwatch is limited to 12 squares; and a storm bolter

    fired on Overwatch jams on any roll of doubles. Since two of

    these rules have to do with Overwatch, well deal with them later.

    The flamer is another interesting case in the base game. Well

    come back to it.

    So far, we havent deviated from the weapon portion of the

    table. We would still describe a storm bolter as:

    Name Range Dice Ammo Special

    Storm bolter Sustained Fire (3),

    Overwatchor as:

    Storm Bolter: Sustained Fire (3), Overwatch

    The next favorite ranged weapon on the list is the assault

    cannon. We want to maintain the flavor of the assault cannon

    described in the Deathwing expansion, but we have some room to

    make changes toward a common template.

    Name Range Dice Ammo Special

    Assault cannon 10 4AP Sustained Fire (3),

    Overwatch,

    Overheats (1),

    Full Auto

    The range is unlimited. You roll three dice and add one to

    each of them. You still roll three dice and only need to roll a five

    to kill a Genestealer with its target of . An assault canon can

    shoot 10 times before reloading for 4AP. A model can use sus-

    tained fire with an assault cannon, up to +3. An assault cannon

    can be used with the standard overwatch rule. An assault cannon

    risks overheating after the first reload. We still have to describe

    Overheats, which might instead be called Malfunction. We also

    need to define a Full Auto special rule that does something like

    letting you roll one attack against all models in the attacking

    models LOS, with an additional +1 per die, for half the Ammo

    value of the weapon, five shots for the assault cannon.

    Its relatively easy to describe the other available rangedweapons in this way to streamline some rules. Of course, you

    wouldnt have models carrying different weapons if they didnt

    have different capabilities and some fun special rules. We dont

    want to beat out all variation. We just want to describe what I

    know about my weapons and what you know about your models

    in ways that interact well without reference tables. If I know my

    model and its gun, I should be able to look at the summary for

    your model and know what I need to do to to remove it from the

    board.

    If we add a new model to the game, we can do it withoutadding a separate entry for each weapon that exists. For example,we could decide a Genestealer Hybrid is a , making it mucheasier to kill with a storm bolter or assault cannon. This system

    doesnt allow for the exact weapon and target interaction pro-vided by a reference table, but it can be rich and flexible, withoutneeding to look up in a table the intersection of every weaponand target. Something particularly hard to kill might be . If Ihave weapons that are , then I could use to indicate modelsthat are relatively easy to kill, but only with weapons that providemore than one die. In my opinion, this is more interesting and lesstedious than the single numeric target listed at each intersection inthe current tables. It also provides more room to add other Tyra-nid species, Space Orks, Traitor Space Marines or other SpaceHulk denizens to the game.

    Boss BattlesWithin the existing rules, you cant get the real feel of boss battles.

    The Patriarch in Space Hulk Campaigns is incredible in close assault,

    4 dice at +3, but would be a , as described in the book, under

    our new system. Hes a psychic Genestealer thats really good up

    close, but the narrow one die target definition makes him as frag-

    ile as any other Genestealer when a Space Marine is shooting at

    him. With the wide range of interesting Tyranid models now

    available from Games Workshop to support the Genesteal-

    ersthe Broodlord comes to mindwe will want to include the

    occasional boss in our missions. This should also appeal to

    gamers who like a bit of Mario or Metroid feel in their missions.

    Two obvious options for bosses come to mind. The first is to

    give bosss bigger dice targets that make them very difficult to kill,

    . Or you might have to match the bosss target a certainnumber of times to kill it, potentially allowing for multiple full

    matches from a single attack . Since these are simple con-

    cepts, easy to display and easy to track, we could combine them

    for tough enemies . It would take two good hits from

    an assault cannon to kill it, although Sustained Fire would help.

    take a look at how to adjust close assault for the new dice

    target rules. The following issue will offer a different approach to

    psionics. The last article will provide new stats for available mod-

    els to work under the house rules

    Two obvious options for bosses come to mind. The first is to

    give bosss bigger dice targets that make them very difficult to kill,

    . Or you might have to match the bosss target a certain

    number of times to kill it, potentially allowing for multiple full

    matches from a single attack . Since these are simple con-

    cepts, easy to display and easy to track, we could combine them

    for tough enemies . It would take two good hits from

    an assault cannon to kill it, although Sustained Fire would help.

    In future house rules entries for Space Hulk, well take a look

    at how to adjust close assault for the new dice target rules, an al-

    ternate approach to psionics, and reference tables to include the

    current range of terminators, tyranids, etc. in the game.

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    This alternate rules document is completely unofficial and in no way endorsed by Games Workshop Limited.

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