Some notes on "Design 101" MOOC

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Here you have the lecture given at UDK's Design Transfer (Berlin, 25th April 2014). An explanation of Design 101 MOOC for Iversity, using our exhibition design as main metaphor. Thanks to Anne-Sophie Gauvin, Giulia San Gregoria, Lucia Giuliano and all the Design 101 community!

Transcript of Some notes on "Design 101" MOOC

  • Some notes on Design 101 MOOC for Iversity Stefano Mirti Design Transfer, UDK Berlin, April 25 2014
  • design brief received from Berlin: try to explain Design 101 MOOC with a spatial metaphor constraints: we have to fill Design Transfer space at UDK something that has to be ambitious has to be extremely fascinating has to cost nothing (or proxy to nothing) has to be smart has to engage a lot of different people has to be fun and interesting for them to work at has to be rough has to be imprecise has to look as a perfect system (but it is not) has to (potentially) grow endlessly has to engage visitors to play with us has to look as work-in-progress has actually no meaning or explicit value implies a lot work done by different people at the end we are all of very proud of it
  • in Milan, we started to make a rough prototype working with straws and strings: how to make a 3d endless structure here our first tests
  • we started to play and fiddle with straws that was interesting a fun we felt we were on the right track...
  • imagine we fill the space with a flying structure very light, very fascinating something easy that everyone can work at...
  • from straws, we moved into newspaper. . even cheaper than the straws. newspaper, strings and some masking tape...
  • . first challenge: how to make the stick. not easy, but not impossible
  • . once we learned the basics, we knew we were on the right track....
  • this became our basic element. a paper cylinder with a string inside. the string is necessary to make our life easy when we have to joint the different pieces from a structural point of view, the strings get the system tense, while the paper cylinder get the system strong. also, working on different newspaper, we generate sticks with different lengths. this looks like a problem, but it is actually very good...
  • Very important! The edges They have to be done in a very proper way As Mies said: God is in the detail...
  • . a lot of manual work. this is nice, very nice a lot of details and little things...
  • finally we would have a lot of people working hard, doing all kind of various activities the final result is generated by the common effort ...exactly like Design 101
  • once again we start to prototype...
  • the three dimensional version it looks very nice and promising we are there...
  • the thing grows. fascinating, rough, imprecise. easy to get people into it...
  • now the work can start a lot of people a lot of chitchat a lot of fun learning by doing!
  • here we go! the whole set, works pretty well!
  • the geometry is not regular. this is good because the non-linear system a) well represents Design 101 b) can easily accepts mistakes and imprecision
  • connections. unexpected. links, relations, network. this is Design 101
  • a lot of content too! once we have the structure, we can fill it with a lot of things. our letters, homeworks, images, thoughts...
  • thank you for being here tonight it has been a great journey thanxthanxthanx to everyone! stefano mirti, berlin, 25 april 2014 keep tuned for more!