Solitaire Game Descriptions Engleza
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Transcript of Solitaire Game Descriptions Engleza
8/14/2019 Solitaire Game Descriptions Engleza
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Solitaire Game escriptions
Klondike is almost certainly the most famous type of solitaire, but is probably not the most mentally challenging
To give strategy a bigger role, this implementation has a deck display option which will list the upcoming cards
the deck (after the initial pass through it). This will enable planning to obtain the optimal deck order in the
subsequent pass. Other options are available which alter the difficulty of the game.
FreeCell has probably become at least the second most popular type of solitaire since its inclusion in Win95. Evthough FreeCell requires considerable strategy, winning is still quite common for experienced players. The
frequency of victory can be decreased (or increased), by setting the game's options appropriately. The most
notable variation is in the number of free cells, which can range from one to eight.
Canfield is a classic variation of solitaire which originated in an upstate New York casino in the 1890s. Gamble
paid $50 per game and received back $5 for every card they moved to the suit stacks. As you would expect, the
rules were designed so that players would remove, on average, fewer than the ten cards needed to break even.
Removing all cards and attaining victory is quite rare, but can be made somewhat more common by using easie
options.Golf is a fast-moving game which has nothing to do with its title besides some of the terminology it uses. The
quick pace of Golf facilitates playing several games in succession, with each game considered a "hole", and the
total number of cards remaining compared to "par". The objective of Golf solitaire is to put all the cards in the
layout in a single pile instead of placing the deck in four suit stacks.
Pyramid has the objective of eliminating the entire deck by finding pairs of cards which total thirteen (Kings ar
eliminated singly). At the start of the game, only the cards in bottom row of the pyramid are available. The othe
rows in the pyramid become accessible as the cards below them are removed.
Spider is a challenging (and time-consuming) game using two decks which was supposedly the favorite solitair
of FDR. While Spider has the usual objective of arranging all suits in order, Spider does not provide a stack for
each suit to be assembled in. Instead, the suits must be ordered in the building stacks and are then moved to a
discard pile. The game is won when all cards in both decks are in the discard pile. Stacks in Spider can be built
with any suit, but multiple cards moved between stacks must all have the same suit. Several non-standard optio
have been implemented to make the game less daunting for beginners.
La Belle Lucie La Belle Lucie is a deceptively complex game with simple rules which requires considerable
forethought and fortunate in-game reshuffling to win. One "cheat" (also called a merci) is allowed per game.
Accordion In accordion solitaire, the objective is to compress a spread-out deck so that only the topmost card is
visible. Accordion is notoriously difficult to win using the standard rules, but some options have been addedwhich should make victory attainable in one's lifetime.
Black Hole The goal of black hole solitaire is for the "black hole", represented by the ace of spades in the center
the layout, to consume the contents of the 17 stacks surrounding it.
Spiderette Spiderette is quite similar to spider. Stacks of cards are can be built in descending rank using any sui
but only stacks consisting of the same suit can be moved as a unit. Spiderette only uses one deck instead of two.
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While this reduces the playing time considerably, it also makes victory less likely. Several non-standard options
have been added which increase the probablility of winning.
Clock is an ideal game to play when you do not want an exceptionally strenuous mental workout. The game is
entirely deterministic, meaning that there is only one possible move that can be made at all stages of play. If thi
still too arduous, it is possible to make that move (and finish the game) automatically .
Calculation has the usual goal of arranging the entire contents of the deck in four stacks of thirteen cards, but t
suits of the cards in these stacks is irrelevant. Instead, the four stacks accept cards whose ranks differ by a
specified interval. Even though the computer calculates the accepted sequences of cards, the game is still
extremely challenging.
Shamrocks has the most building stacks (18) and the most generous building rules of any game on the site. To
counter these advantages, the stacks cannot accept more than three cards and become unusable once all cards
have been removed.
Scorpion allows cards other than kings can be moved to only one location, but the game is less mechanical and
more challenging than it would appear. The Scorpion layout has two areas which represent the body and tail o
scorpion. When an impasse is reached, the stack representing the "tail" of the scorpion is moved to the building
stacks. This will hopefully end the deadlock.King Albert is named after the Belgian monarch during World War I and is another "FreeCell without free cells
variation. It is necessary to obtain a free space by removing all cards from a stack. To facilitate creation of empt
spaces, seven cards are available (representing King Albert's reserve army) which can be moved to a building
stack when the time is opportune.
Yukon begins with the same layout as Klondike, but the remaining 24 cards are placed face up on the stacks
instead of being cycled through 3 cards at a time. Yukon has the most liberal card moving rules of any game on
this site. Not only can an unlimited number of cards be moved at a time, the transferred cards do not even need
be in order.Beleaguered Castle has the the objective of eroding away the contents of the "wall" stacks by placing their conte
in the suit stacks in the middle. Despite the different layout, Beleagured Castle can be viewed as "Free Cell witho
free cells." To compensate (partially) for this lack, stacks do not need to have alternating colors and the aces are
removed before the start of the game.
Flower Garden has a layout consisting of six columns which represent the "garden". The 16 cards outside the
garden compose the "bouquet" and are used to build the columns as needed.