SMILE UNESCO Presentation by Paul Kim
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Transcript of SMILE UNESCO Presentation by Paul Kim
SMILE (Stanford Mobile Inquiry-based Learning Environment)
Thailand Indonesia
India Korea
Paul KimAssistant Dean &
Chief Technology OfficerStanford University
Graduate School of [email protected]
6B out of 7B/ 2B in drawers
Previous Mobile Learning Research leading to develop SMILE
A few projects Mobile Learning Initiatives for migrant indigenous children who never owned any book
2006
2008
Game-based mobile learning
PocketSchool2009
PocketSchool is an initiative to give educational access to underserved children and mitigate digital, education, and economic divides.
PocketSchool
Contextualization
Madaris Migrant Children (Never attended schools) playing Math games2-hour drive from Rajkot, India
From device recognition to problem solving through collaborations.
Response tracking log
10
`
14
USAScience - Textbook content remixingQuestions from students’ curiosities
17
Embedded mobile device to measure wind power and velocity from analyzing data captured with mobile devices
Documentation and Visualization of Evidence ofCollective design thinking
Understanding Education Ecosystem
PEDAGOGY
NEW POSSIBILITIES
VALUE
APPLICABLE
CONTEXTUALIZED
SHARABLE / REPLICABLE
CATALYZE LEARNING
ENABLING AGENTTECHNOLOGY
CONTENT
Perceived Value
Value alignment -teacher/parent/ school leader/ studentMotivate all constituencies
ANSWERS “WHY?”
IGNITE PASSION
Must continue to evolve
What is SMILE?
Educational Perspective
• SMILE is a pedagogical /andragogical model• SMILE is a learning tool• SMILE is an inquiry maker • SMILE is a peer assessment tool • SMILE is a presentation tool• SMILE is a discussion stimulus tool• SMILE is a student evaluation tool• SMILE is a mobile learning management system• SMILE is a learning object repository• SMILE is an exam practice tool
Technical Perspective
• SMILE consists of a SMILE server and mobile devices• SMILE consists of a teacher/facilitator system and
student application• 2 models - SMILE ADHOC and SMILE GLOBAL• SMILE ADHOC is for places without Internet access• SMILE ADHOC can run on battery in classrooms
without electricity• SMILE GLOBAL allows people to share, solve, present,
and evaluate questions globally
Economic Perspective• SMILE ADHOC uses mobile devices such as Android
phones or tablets ranging from $30 to $500 ea• Typically, students work in teams, sharing one device
per two or three students in each group• For example, a class of 75 students can participate in
a SMILE session with 25 mobile devices• A school with multiple classes can take turns by
moving the devices from one classroom to another• Typically, a class runs SMILE sessions twice a week• SMILE ADHOC requires a notebook or SMILE Plug• All SMILE software solutions are FREE open source
How does SMILE work?
Make Question
IncorporateMobile media
Share
SolveRate
Reflect
Exchange
Mobility, Social Networking, & Gamification
In Teams
Where is lecture or memorization?
S
Depending on different goals, students can create multiple choice questions oropen-ended questions
Ask this group why they made this question!
Student-made questions are shared, solved, rated, presented, discussed, and saved (if rated suitable for re-use).
Teacher/ facilitator may allow students to use Internet before, during, or after the session if Internet is available.
Students use a rubric to evaluate peer questions and present their rationale.
A locally developed rubric may cover: clarity, relevance, effectiveness of media, level of learning (creative critical thinking vs. traditional simple recall).
Teacher/ facilitator pinpoints mistakes, misunderstandings, issues, etc.
Tanzania
Questions in Swahili and English.No textbook. Only the teacher owns textbooks.
Learning English by creating questions with photos. (Bottom)
Why do we need SMILE in schools?
What do we do in our schools?
Which characteristic of motion could change without changing the velocity of an object?
A) the speed B) the position C) the direction D) the acceleration State standards - 8th grade science test
• Teachers give students what to memorize for tests• Someone did all the necessary research and made questions for students • This is a typical simple recall question
Current Model
Teachers come up with questions while students do rote memorization and simple recalls.
What we don’t do in schools?
CreatingEvaluatingAnalyzingApplyingUnderstandingRememberingForgetting What we do in schools
SMILETeam CollaborationGamification
Hig
her o
rder
le
arni
ng
SMILE MODEL
We can leverage mobile technology to increase student engagement and achievement in all levels of education and scenarios.
How do we implement SMILE?
1st Students make practice questions on paper
2nd Students make questions with mobiles
3rd Students solve the peer-generated problems
2nd – Students Make Questions with Mobile
4th Students evaluate the problems
1. Selebra - celebra2. Celebrated3. In 1851?4. Exposition5. Prince Albert6. Queen Victoria
There are many variations on how to run SMILE
Students read a chapter and come up with questions.
Students conduct research and come up with questions.
One group makes questions and another group comes up with possible answers.
Best student questions made in previous sessions are reused.
Student teams compete in evaluation scores.
Student question repositories are exchanged.
After initial workshop…
Local teachers run SMILE workshops
Collect student questions
Analyze student questions onChange of quality, pattern, scope, etc.
What have we learned so far?
Indonesia – Rural Village SchoolMath – Multi-age/ multi ability groupAdvanced questions challenge less advanced studentsAdvanced students benefit from diverse questions
• Teachers were able to take over running sessions after observing 3 initial sessions.
•It took about 3 sessions for students to feel comfortable with the SMILE model.
• Students were able to take photos and add them into their questions.
• Teachers were active in coming up with their own ideas about how to use the technology in their classrooms.
Dropbox syncing questions
Surprisingly quick to adapt to the new learning model. 1st graders give extreme ratings: 1 or 5
S. Korea. Medical University - BYODMoving from lecture-centered to student interaction centered modelDeveloped local evaluation rubrics
SMILE Plug Prototype with batteries for places without electricity. The plug also contained many educational games & videos including TED Talks.
Influencing Industry Adoption
Creates a reliable digital classroomPrivate classroom cloud for up to 60 studentsEasy, low-cost deployment (Manufacturing cost $30)Portable Wi-Fi access point, gateway, & content server
Findings• High engagement
• Mobile media & network make learning interesting & interactive
• Mobile – portable, versatile, affordable, sharable & simple
• Students collaborate within own groups & compete against others
• Learning and assessment take place at the same time
• Teachers as facilitators and subject matter experts
• SMILE could be used for all learning scenarios in all conditions
• Simple & low cost implementation (share & rotate the use of devices)
Findings
• Students are not used to making questions
• Early questions are all simple recall questions
• Question quality improves over time, but many sessions are needed
• Must be integrated in existing curriculum first
• Teachers often want to have students make exam practice questions, not open questions
Upcoming
• GLOBAL SMILE - Students should be able to exchange questions globally, to generate questions at their convenience, and to solve questions at own pace
• SMILE Plug – to be packaged with open education content for developing regions
• SMILE Consortium – to establish open source consortium
Big Challenges
small screen, game addiction, no nature, etc.
DocumentingManipulatingSharingMaking questionsOrganizingPresenting
MeasuringAnalyzingVerifyingExperimenting
CreatingCapturingSharingCollaboratingSolving problems made by peersPeer evaluating
Bigger Challenges
Question: What is science?
Teacher: Leads discussion on whether this is a good question, asks: is it properly written in English, is it creative?
Explain why climate change influences human activities?
Why do leaves fall?
SMILE introduced to23 countries and reached over 25,000 students
worldwide
SMILE Consortium established
Wireless Broadband Tanzania Airtel 3.75G Coverage Map
2.5G (GPRS), 3G (UMTS) and 3.5G and HSPA+
South Africa (Cell C) Congo-Brazzaville (Airtel) Sierra Leone (Airtel) Zambia (Airtel) Ghana (Airtel) Nigeria (Etisalat) Egypt (Etisalat) Kenya (Airtel) Nigeria (Airtel) Tanzania (Airtel) Rwanda (Airtel) Malawi (Airtel) Madagascar (Airtel)
Questions?
Paul [email protected]