SLU Liberal Tech 2007, full day slides
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Transcript of SLU Liberal Tech 2007, full day slides
Saint Lawrence UniversityTechFest
January 2008
NITLE workshop
Introduction to Teaching with Technology in Liberal Education
Agenda for the day
0. Introductions and overview
1. Resource aggregation2. Publishing to the web3. Discussion areas4. Multimedia pedagogy5. Next steps
Agenda for the day
(and also:*6. Mobile and wireless*7. Technology and
pedagogy*8. Utopia and dystopia)
First, liberal education
Inherited models
Artes liberales – Skills– Practice, yet
theory– Multiplicity
Literacies– Multiple– Productive– Media vs
information
Different weavings from the cloth
• Pure learning for learning’s sake• Student-centered pedagogy• Preparation for democratic
citizenship• Institutional typology and heritage
-Jo Ellen Parker, “What’s So “Liberal” About Higher Ed?” (Academic Commons, 2006)
Digital, not analog?
Differences, enhancements• Repeatability, scrubbing,
segmentation, transferability• Iteration• User’s schedule• Spatial (Murray)• Procedural (“)
(Desire path, Vermont, 2006)
Further affordances
Social software– Triangulation– Presence– Performance– History
Temporal developments– Synch versus
asynch
(Second Life presentation audience,social and synchronous in 2007,
http://flickr.com/photos/bryanalexander/2088829657/)
Practical tendencies
• Timeshifts within the classroom
• Classroom vs. the rest of spacetime
• LazyWeb meets DIY
• Archival teaching for the professor
(Middlebury College,January 2006)
Challenges
What are the challenges you see or anticipate to using technology for teaching and learning?
The relief of history
Early modern information overload, 1685:
“We have reason to fear that the multitude of books which grows every day in a prodigious fashion will make the following centuries fall into a state as barbarous as that of the centuries that followed the fall of the Roman Empire…”
-Adrien Baillet, Jugemens des sçavans sur les principaux ouvrages des auteurs (Paris, 1685)
Antecedents
One response to too much information: the humble marginal annotation
• Glossators (Franciscus Accursius, Denis Godefroi)
• Then the Geneva Bible
(Early English Books Online)
Another response to overload
• Cyclopedia (Ephraim Chambers, 1728)
• Encyclopedie (1751-1772)
Another response to overload
• Cyclopedia (Ephraim Chambers, 1728)
• Encyclopedie (1751-1772)
(Another precursor, lacking the technology: Isidore of Seville, Etymologiae, 636)
I. Resource aggregation
• Eroding, but semiarchived (http://archive.org)
• Vast• Growing• Personal• And
public
(Bookstore in Fes,Morocco, 2007)
Requirements• Search (classic, Web 2.0, media,
social)• Aggregation (bookmarks,
del.icio.us, Scholar.com, H2O)• Information literacy• Social aggregation, or digital
citizenship
Away from the wild Web
• e-reserves • Databases
(ARTSTOR, JSTOR)
• The oldest information profession
• Zotero
(Denison Library,Claremont Colleges)
Using the Web to tame the Web
• Social bookmarking (del.icio.us)– Demonstration– Hands-on
• Aggregating Media– Podcasts– YouTube
• Searching the live Web– Technorati
• RSS– Good, free feed
readers: Bloglines, Google Reader, NetNewsWire, Gator
– Increasing number of feeds
II. Publishing to the web
“Web 1.0”• Vast, semiarchived
(archive.org)• Hypertext and
multimedia• Enormous
publication scope• Needed: editor and
host(Sir Tim Berners-Lee)
Many pedagogical examples
• Euclid’s Elements, Interactive Presentation. http://math.furman.edu/~jpoole/euclidselements/euclid.htm
• Salem Witch Trials Documentary Archive. http://etext.virginia.edu/salem/witchcraft/home.html
• Virtual Seminars for Teaching Literature. (WWI archive) http://www.oucs.ox.ac.uk/ltg/projects/jtap/
• Visual Elements Periodic Table. http://www.chemsoc.org/viselements/pages/pertable_fla.htm
“Web 2.0”• Social
software• Microconte
nt• Open • Platforms
Web 2.0: blogs• Public intellectual• Research record• Personal expression
• Collaborative blogs• Scholarly discussion
– Formal and in-
• Emergent interest
(Kathleen Fitzpatrick, Pomona CollegeLMS conference, Reed College, 2005)
Web courseware (Moodle, Blackboard, Sakai)
• Class (not course) only
• Copyright shield (TEACH Act)
• Integration with e-reserves
(Moodle on a Nokia 770, via Leonard Low; Martin Dougiemas, via PeskyLibrary on Flickr)
III. Online Discussion
• History of online discussion– Discussion boards, newsgroups, etc.– Listservs (SF-LOVERS, 1979ff)
• Asynchronous vs. Synchronous– IM– Chat rooms– Skype chat– Virtual world, gaming chat
• Question: what are your best practices for online discussion?
Web 2.0 discussion areas
• Blogs– Posts– Comments– On-campus and off-
(“Blog-based communities,”James Farmer, from
http://www.flickr.com/photos/elifishtacos/90944651/)
Wikis• History• That encyclopedia• Two challenges• Wikis not called
wikis
Modes of use• Discussion• Annotation• Collaborative
writing
IV. Multimedia pedagogy
Why would you do such a thing?– Learning styles– Active engagement– Changing population– New literacies– Long, long tradition
Images• Visualizatio
n• Compositio
ns• Presentatio
n (ppt)• Social
(Flickr)
(Storms on Jupiter, NASA New Horizons mission)
Audio• Sound objects• Social sound:
podcasting• Embedded sound
(Web, video)• Synchronous:
VOIP
(Aaron Prevots, French,Southwestern University)
“Podcasting”?Pedagogies• Profcasting• Studentcasting• Public intellectual• Field work
Video • Video objects• Social video (Web)• Synchronous (Video
conference)
Digital cartography
• Google Maps• GIS • Web mapping,
a/k/a virtual globes
• Synchronous? Watch Google
• Platforms? Cf Twittervision
(Google Maps/Flickr mashup;NASA WorldWind)
Multimedia Syntheses• Presentation tools (PowerPoint, Keynote, Web)• Media: text, images, sound, video
– Demonstration and Hands-On
• Ease of use• Danger: death by PowerPoint
(cf Ed Tufte)• .pdf, too
(from “The PowerPoint Anthology of Literature”, Daniel Radosh
http://home.nyc.rr.com/dradosh/ppaol1.html)
Multimedia Syntheses• Web 2.0:
VoiceThread– Image– Voice– Social– Demonstrati
on– Hands-On
http://voicethread.com/
Multimedia syntheses• Virtual worlds
– Virtual reality– Social-emotional
bandwidth-A metaverse future
Multimedia syntheses
• Gaming– Pedagogies
(Gee, 2003ff)– Learning objects– Literacy– Compositions
(http://swi.indiana.edu/arden/index.shtml; Scott Osterwall, MIT, from NERCOMP presentation
http://www.nercomp.org/events/event_single.aspx?id=1227)
And text!
And text!Technologies
everywhere:• Web 2.0• .pdf• Synchronous: chat,
IM• Within Second
Life, gaming
• Nearly every digital affordance
• Utter comfort for most of us
• Third-oldest educational technology
(previous slide: Ken Wark, GAM3R 7H30RY (2007)CommentPress implementation
http://www.futureofthebook.org/mckenziewark/gamertheory/)
V. Wrap-Up
1. Small Groups– Plan for how you can use one thing
you’ve learned today
2. Final Group Discussion
NITLEhttp://nitle.org
Liberal Education Todayhttp://b2e.nitle.org