Simulationroundtablept1
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1. Simulation Games in Mathematics
Catherine Haight
2. If we take the time to play the games are we doing any good for
learning?
Transfer
Example
Despite the importance of transfer of learning in education,
learners in general rarely demonstrate a positive transfer (Van
Eck, 2002)
Transfer of learning is defined by Royer(1979) the ability to use a
skill, or piece of knowledge in learned in a new situation.There
are vertical transfer (skill contributes to higher learning) or
horizontal (skill is learned is used in a real setting)
3. Study (2002):Effect of Competition and Contextualized Advisement
on Transfer of Mathematics Skills in a CBI Simulation Game by
Richard Van Eck & Jack Dempsey
The task in this study is for students who had previously studied
area, perimeter, math operations, and conversions were to apply
these skills to calculate the materials necessary to redecorate a
room in a house using a computer simulation.
The simulation game was designed to have assistance for the
students and an element of competition if they were in the group
that was being examined for that variable.
4. 5. Results:
Hypothesis 1: students who select CA more often will have higher
transfer of math scores: not supported by study
Hypothesis 2 & 3: students in CA groups would have higher
scores and students in the non-competitive games would score higher
than competitive: only partial support from study
Hypothesis 4: students in all conditions would score higher
transfer than the control group: not supported by study
6. Implications
Transfer of learning should be distributed over many practice
opportunities to allow for student to make the connection
Learning and performance contexts should be similar at first and
increase distance with time and practice.
Game designers need to find ways to encourage the use of the
Advisors in the game.Students may not automatically seek
assistance.
Transfer of skills learned in context may be more difficult to
transfer to a new context than knowledge acquired in a general
multiple context way.