Simply Rhino at Decoding Craftsmanship II Intermediate Level Rhino...

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Transcript of Simply Rhino at Decoding Craftsmanship II Intermediate Level Rhino...

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Simply Rhino at Decoding Craftsmanship IIIntermediate Level Rhino CourseJoseph Walsh Studio, Ireland.

Course Outline

This course, exclusively developed for Decoding Craftsmanship II, is geared toward design and engineering professionals of all disciplines who have a basic understanding of Rhino but wish to improve their overall knowledge and become more confident and productive. The course contains intermediate level material and begins with explaining NURBS topology in more detail before moving on to practical examples demonstrating efficient modelling techniques, modelling strategy and avoiding common modelling problems. This course is the ideal step-up for professionals working in the following industries:

Product DesignFurniture DesignJewellery DesignArtists and SculptorsFilm and TVPOS and Structural PackagingAutomotive IndustriesArchitecture and EngineeringInterior Design

Structure

This fast moving two day class starts with a refresher on Rhino basics before moving on to an understanding of NURBS topology. This understanding is then applied to a number of exercises detailing the creation of clean, optimised geometry and controlled freeform shapes. Modelling strategy is covered and examples of where each surface type in Rhino is best suited is demonstrated. Strategies to manage large models are examined along with tips for exporting and importing data. The creation of 2D drawing information is also explained along with a special section on creating STL files for rapid prototypes and 3D printing. Various presentation and processes are also covered.

Prerequisites

Trainees should already be using Rhino and have a good basic understanding of the Rhino interface and command structure.

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Introduction

Rhino Refresher Modelling Constraints Construction Planes Modelling History

NURBS Topology NURBS Topology Explained Curve and Surface Degree Control Points and Edit Points Knots Point Editing and Rebuilding Rational and Non-Rational Geometry Four Sided Methodology Untrimmed and Trimmed Surfaces Continuity Explained Evaluation Tools Environment Maps Zebra Stripes Curvature Analysis G-Con Curvature Graph Edge Tools

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Exercises

Controlled This exercise looks at modelling a closed freeform shape, for exampleFreeform Shapes a piece of cutlery or a telephone handset, using simple but exact and

controllable surfacing techniques. The shape can easily be adjusted using Rhino’s modelling history so that iterations of a concept can be developed quickly and accurately.

The workflow includes:

Optimisation of key construction curves Understanding the Four-Sided Surface principle Choosing and appropriate method to build the surfaces Adjusting and creating iterations with History

Orient & Array Tools An exercise looking at how the orient and array tools can be used in to apply detail or patterning to a 3D form and ways to flatten (develop) the 3D form to a 2D pattern.

The workflow includes: Project & Pullback Unrolling & Developing Squish and Squishback Orient on Curve Orient on Surface

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Modelling Strategy This exercise looks at the process of taking initial hand drawn sketches into Rhino and producing an initial solid model. The model is then developed by creating transitional filleted and blended surfaces.

The workflow includes: Working with Sketches Advanced Picture Frame usage Quick Conceptual Model Strategy Checking for Watertight Joints Filleting and Blending Strategies What to do when Fillets fail

Solid Editing The Solid Editing Tools are designed give Rhino a way to produce Simple Planar Solids by working with Faces and Edges in such a way that the result is always solid. With careful thought these tools can also be used on more complex solid bodies.

The workflow includes:

Solid Editing Manipulation Move and Extrude Edges and Faces Split Face Hole Tools Rib and Boss Wire Cut Slab

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More On Solids The idea of creating a ‘watertight’ solid is important when moving data to solid ‘engineering’ modellers and as the basis for creating good STL files. Solids are also becoming increasingly important in architecture with the growth of BIM.

Key areas include: Boolean Operations and Common Problems Shelling & Offsetting Showing and Repairing ‘Naked Edges’ Special considerations for Exporting Solids

Perfect STL Files Rhino is used extensively to convert NURBS data to STL mesh files for rapid prototyping and 3D printing. A simple step by step process to generate STL files from Rhino geometry is explained and documented.

Large Models Assembling models from hundreds of components (whether modular or not) can result in extremely large and unorganised files. Rhino has no ‘automatic’ organisation and therefore when working with large data sets the responsibility is with the user to organise files in such a way that a large project remains manageable. A number of strategies for working with large files will be examined.

Key areas include:

Layer Strategy Block References Worksessions

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Presentation Despite a strong emphasis on working in 3D there is still a need to present formal two dimensional information. There are some useful tools to create and annotate 2D information and these can be presented in a ‘paper space’ environment that will be familiar to AutoCAD users. The rendering and other presentation tools inside Rhino will also be examined.

Key areas include:

Sections and Contours Section Tools Plug-In Curves from Objects Make 2D Clipping Planes Page Layouts Dimensioning & Annotation Animation Tools

revdrawing number

date

drawn by

scale (drawing size)

title

component

project

client

notes

101.

1

126.1 101.1

144.

4 169.

5

A A

SECTION A-A SECTION B-B

B

B

Euro Cafe International

CP-3-0

Cafe Range 2017

General Arrangement

1:1

30-05-2016

F C Jones

EC-564-77-001

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