Short Cut Autocad

16
1. Manage Drawings Ctrl+N New Drawing Ctrl+S Save drawing Ctrl+O Open drawing Ctrl+P Plot dialog box Ctrl+Tab/Ctrl+Shift+Tab Switch to next / switch to previous drawing Ctrl+Page Up/Page Down Switch to next tab / switch to previous tab in current drawing Ctrl+Q Exit Ctrl+A Select all objects ▲ up 2. Toggle Drawing Modes F3 Toggles object snap mode F7 Toggle grid mode F8 Toggle ortho mode F9 Toggle snap mode F10 Toggle polar mode F11 Toggle object snap tracking F12 Toggle dynamic input mode ▲ up 3. Manage Screen Ctrl+0 (zero) Clean Screen Ctrl+1 Property Palette Ctrl+2 Design Center Palette

Transcript of Short Cut Autocad

1. Manage Drawings

Ctrl+NNew Drawing

Ctrl+SSave drawing

Ctrl+OOpen drawing

Ctrl+PPlot dialog box

Ctrl+Tab/Ctrl+Shift+TabSwitch to next / switch to previous drawing

Ctrl+Page Up/Page DownSwitch to next tab / switch to previous tab in current drawing

Ctrl+QExit

Ctrl+ASelectall objects

up2. Toggle Drawing Modes

F3Toggles object snap mode

F7Toggle grid mode

F8Toggle ortho mode

F9Toggle snap mode

F10Toggle polar mode

F11Toggle object snap tracking

F12Toggle dynamic input mode

up3. Manage Screen

Ctrl+0(zero)Clean Screen

Ctrl+1Property Palette

Ctrl+2Design Center Palette

Ctrl+3Tool Palette

Ctrl+4Sheet Set Palette

Ctrl+6DBConnect Manager

Ctrl+7Markup Set Manager Palette

Ctrl+8Quick Calc

Ctrl+9Command Line

up4. Manage Workflow

Ctrl+CCopy object

Ctrl+XCut object

Ctrl+VPaste object

Ctrl+Shift+CCopy to clipboard with base point

Ctrl+Shift+VPaste data as block

Ctrl+ZUndo last action

Ctrl+YRedo last action

Ctrl+[Cancel current command (orctrl+\)

up5. Toggle General Features

Ctrl+DToggle coordinatedisplay

Ctrl+GToggleGrid

Ctrl+ECycle isometric planes

Ctrl+FToggle running object snaps

Ctrl+HToggle Pick Style

Ctrl+Shift+HToggleHide pallets

Ctrl+IToggle Coords

Ctrl+Shift+IToggleInfer Constraints

up6. Command Shortcuts

3D Command Shortcuts

3A3DARRAY / Creates a 3D matrix of objects in a rectangular or polar arrangement.

3D03DORBIT/ Rotates the view in 3D space, but constrained to horizontal and vertical orbit only.

3DW3DWALK/ Changes the 3D view in a drawing interactively to create the appearance of walking through the model.

3F3DFACE/ Creates a three-sided or four-sided surface in 3D space.

3M3DMOVE/ In a 3D view, displays the 3D Move gizmo to aid in moving 3D objects a specified distance in a specified direction.

3P3DPOLY/ Creates a 3D polyline.

3R3DROTATE/ In a 3D view, displays the 3D Rotate gizmo to aid in revolving 3D objects around a base point.

3S3DSCALE/ In a 3D view, displays the 3D Scale gizmo to aid in resizing 3D objects.

A Command Shortcuts

AARC / Creates an arc.

ADCADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns.

AAAREA / Calculates the area and perimeter of objects or of defined areas.

ALALIGN / Aligns objects with other objects in 2D and 3D

APAPPLOAD / Load Application

ARARRAY / Creates multiple copies of objects in a pattern.

ARRACTRECORD / Starts the Action Recorder.

ARMACTUSERMESSAGE / Inserts a user message into an action macro.

ARUACTUSERINPUT / Pauses for user input in an action macro.

ARSACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file.

ATIATTIPEDIT / Changes the textual content of an attribute within a block.

ATTATTDEF / Redefines a block and updates associated attributes.

ATEATTEDIT / Changes attribute information in a block.

B Command Shortcuts

BBLOCK / Creates a block definition from selected objects.

BCBCLOSE / Closes the Block Editor.

BEBEDIT / Opens the block definition in the Block Editor.

BHHATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.

BOBOUNDARY / Creates a region or a polyline from an enclosed area.

BRBREAK / Breaks the selected object between two points.

BSBSAVE / Saves the current block definition.

BVSBVSTATE / Creates, sets, or deletes a visibility state in a dynamic block.

C Command Shortcuts

CCIRCLE / Creates a circle.

CAMCAMERA / Sets a camera and target location to create and save a 3D perspective view of objects.

CBARCONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object.

CHPROPERTIES / Controls properties of existing objects.

CHACHAMFER / Bevels the edges of objects.

CHKCHECKSTANDARDS / Checks the current drawing for standards violations.

CLICOMMANDLINE / Displays the Command Line window.

COLCOLOR / Sets the color for new objects.

COCOPY / Copies objects a specified distance in a specified direction.

CTCTABLESTYLE / Sets the name of the current table style

CUBENAVVCUBE / Controls the visibility and display properties of the ViewCube tool.

CYLCYLINDER / Creates a 3D solid cylinder.

D Command Shortcuts

DDIMSTYLE / Creates and modifies dimension styles.

DANDIMANGULAR / Creates an angular dimension.

DARDIMARC / Creates an arc length dimension.

JOGDIMJOGGED / Creates jogged dimensions for circles and arcs.

DBADIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension.

DBCDBCONNECT / Provides an interface to external database tables.

DCEDIMCENTER / Creates the center mark or the centerlines of circles and arcs.

DCODIMCONTINUE / Creates a dimension that starts from an extension line of a previously created dimension.

DCONDIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects.

DDADIMDISASSOCIATE / Removes associativity from selected dimensions.

DDIDIMDIAMETER / Creates a diameter dimension for a circle or an arc.

DEDDIMEDIT / Edits dimension text and extension lines.

DIDIST / Measures the distance and angle between two points.

DIVDIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object.

DJLDIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension.

DJODIMJOGGED / Creates jogged dimensions for circles and arcs.

DLDATALINK / The Data Link dialog box is displayed.

DLUDATALINKUPDATE / Updates data to or from an established external data link.

DODONUT / Creates a filled circle or a wide ring.

DORDIMORDINATE / Creates ordinate dimensions.

DOVDIMOVERRIDE / Controls overrides of system variables used in selected dimensions.

DRDRAWORDER / Changes the draw order of images and other objects.

DRADIMRADIUS / Creates a radius dimension for a circle or an arc.

DREDIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects.

DRMDRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure.

DSDSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties.

DTTEXT / Creates a single-line text object.

DVDVIEW / Defines parallel projection or perspective views by using a camera and target.

DXDATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file

E-G Command Shortcuts

EERASE / Removes objects from a drawing.

EDDDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames.

ELELLIPSE / Creates an ellipse or an elliptical arc.

EREXTERNALREFERENCES / Opens the External References palette.

EXEXTEND / Extends objects to meet the edges of other objects.

EXITQUIT / Exits the program.

EXPEXPORT / Saves the objects in a drawing to a different file format.

EXTEXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space.

FFILLET / Rounds and fillets the edges of objects.

FIFILTER / Creates a list of requirements that an object must meet to be included in a selection set.

FSHOTFLATSHOT / Creates a 2D representation of all 3D objects based on the current view.

GGROUP / Creates and manages saved sets of objects called groups.

GCONGEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects.

GDGRADIENT / Fills an enclosed area or selected objects with a gradient fill.

GEOGEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.

H-L Command Shortcuts

HHATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.

HEHATCHEDIT / Modifies an existing hatch or fill.

HIHIDE / Regenerates a 3D wireframe model with hidden lines suppressed.

IINSERT / Inserts a block or drawing into the current drawing.

IADIMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images.

IATIMAGEATTACH / Inserts a reference to an image file.

ICLIMAGECLIP / Crops the display of a selected image to a specified boundary.

IMIMAGE / Displays the External References palette.

IMPIMPORT / Imports files of different formats into the current drawing.

ININTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions.

INFINTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids.

IOINSERTOBJ / Inserts a linked or embedded object.

JJOIN / Joins similar objects to form a single, unbroken object.

LLINE / Creates straight line segments.

LALAYER / Manages layers and layer properties.

LASLAYERSTATE / Saves, restores, and manages named layer states.

LEQLEADER / Creates a leader and leader annotation.

LENLENGTHEN / Changes the length of objects and the included angle of arcs.

LESSMESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level.

LILIST / Displays property data for selected objects.

LOLAYOUT / Creates and modifies drawing layout tabs.

LTLINETYPE / Loads, sets, and modifies linetypes.

LTSLTSCALE / Changes the scale factor of linetypes for all objects in a drawing.

LWLWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units.

M-O Command Shortcuts

MMOVE / Moves objects a specified distance in a specified direction.

MAMATCHPROP / Applies the properties of a selected object to other objects.

MATMATERIALS / Shows or hides the Materials window.

MEMEASURE / Creates point objects or blocks at measured intervals along the length or perimeter of an object.

MEAMEASUREREGION / Measures the distance, radius, angle, area, and volume of selected objects or sequence of points.

MIMIRROR / Creates a mirrored copy of selected objects.

MLMLNE / Creates multiple parallel lines.

MLAMLEADERALIGN / Aligns and spaces selected multileader objects.

MLCMLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader.

MLDMLEADER / Creates a multileader object.

MLEMLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object.

MLSMLEADERSTYLE / Creates and modifies multileader styles.

MOPROPERTIES / Controls properties of existing objects.

MOREMESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level.

MSMSPACE / Switches from paper space to a model space viewport.

MSMMARKUP / Opens the Markup Set Manager.

MTMTEXT / Creates a multiline text object.

MVMVIEW / Creates and controls layout viewports.

NORTHGEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.

NSHOTNEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion.

NVIEWNEWVIEW / Creates a named view with no motion.

OOFFSET / Creates concentric circles, parallel lines, and parallel curves.

OPOPTIONS / Customizes the program settings.

ORBIT3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only.

OSOSNAP / Sets running object snap modes.

P Command Shortcuts

PPAN / Adds a parameter with grips to a dynamic block definition.

PAPASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data.

PARPARAMETERS / Controls the associative parameters used in the drawing.

PARAMBPARAMETER / Adds a parameter with grips to a dynamic block definition.

PATCHSURFPATCH /

PCPOINTCLOUD /

PCATTACHPOINTCLOUDATTACH /

PCINDEXPOINTCLOUDINDEX /

PEPEDIT / Edits polylines and 3D polygon meshes.

PLPLINE / Creates a 2D polyline.

POPOINT / Creates a point object.

POFFHIDEPALETTES / Hides currently displayed palettes (including the command line).

POLPOLYGON / Creates an equilateral closed polyline.

PONSHOWPALETTES / Restores the display of hidden palettes.

PREPREVIEW / Displays the drawing as it will be plotted.

PRINTPLOT / Plots a drawing to a plotter, printer, or file.

PSPSPACE / Switches from a model space viewport to paper space.

PSOLIDPOLYSOLID / Creates a 3D wall-like polysolid.

PTWPUBLISHTOWEB / Creates HTML pages that include images of selected drawings.

PUPURGE / Removes unused items, such as block definitions and layers, from the drawing.

PYRPYRAMID / Creates a 3D solid pyramid.

Q-R Command Shortcuts

QCQUICKCALC / Opens the QuickCalc calculator.

QCUIQUICKCUI / Displays the Customize User Interface Editor in a collapsed state.

QPQUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images.

QVDQVDRAWING / QVLAYOUTCLOSE

QVDCQVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing.

QVLQVLAYOUT / Displays preview images of model space and layouts in a drawing.

RREDRAW / Refreshes the display in the current viewport.

RAREDRAWALL / Refreshes the display in all viewports.

RCRENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport.

REREGEN / Regenerates the entire drawing from the current viewport.

REAREGENALL / Regenerates the drawing and refreshes all viewports.

RECRECTANG / Creates a rectangular polyline.

REGREGION / Converts an object that encloses an area into a region object.

RENRENAME / Changes the names assigned to items such as layers and dimension styles.

REVREVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis.

ROROTATE / Rotates objects around a base point.

RPRENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image.

RPRRPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering settings.

RRRENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model.

RWRENDERWIN / Displays the Render window without starting a rendering operation.

S Command Shortcuts

SSTRETCH / Stretches objects crossed by a selection window or polygon.

SCSCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling.

SCRSCRIPT / Executes a sequence of commands from a script file.

SECSECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region.

SETSETVAR / Lists or changes the values of system variables.

SHASHADEMODE / Starts the VSCURRENT command.

SLSLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects.

SNSNAP / Restricts cursor movement to specified intervals.

SOSOLID / Creates solid-filled triangles and quadrilaterals.

SPSPELL / Checks spelling in a drawing.

SPLSPLINE / Creates a smooth curve that passes through or near specified points.

SPLANESECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects.

SPLAYSEQUENCEPALY /

SPLITMESHSPLIT / Splits a mesh face into two faces.

SPESPLINEDIT / Edits a spline or spline-fit polyline.

SSMSHEETSET / Opens the Sheet Set Manager.

STSTYLE / Creates, modifies, or specifies text styles.

STASTANDARDS / Manages the association of standards files with drawings.

SUSUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction.

T Command Shortcuts

TMTEXT / Creates a multiline text object.

TATABLET / Calibrates, configures, and turns on and off an attached digitizing tablet.

TBTABLE / Creates an empty table object.

TEDITTEXTEDIT / Edits a dimensional constraint, dimension, or text object.

THTHICKNESS /

TITILEMODE /

TOTOOLBAR / Displays, hides, and customizes toolbars.

TOLTOLERANCE /

TORTORUS / Creates a donut-shaped 3D solid.

TPTOOLPALETTES / Opens the Tool Palettes window.

TRTRIM / Trims objects to meet the edges of other objects.

TSTABLESTYLE / Creates, modifies, or specifies table styles.

U-Z Command Shortcuts

UCUCSMAN / Manages defined user coordinate systems.

UNUNITS / Controls coordinate and angle display formats and precision.

UNHIDEUNISOLATEOBJECTS /

UNISOLATEUNISOLATEOBJECT /

VVIEW / Saves and restores named views, camera views, layout views, and preset views.

VGOVIEWGO / Restores a named view.

VPDDVPOINT / Sets the 3D viewing direction.

VPLAYVIEWPLAY / Plays the animation associated to a named view.

VSVSCURRENT / Sets the visual style in the current viewport.

VSMVISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport.

WWBLOCK / Writes objects or a block to a new drawing file.

WEWEDGE / Creates a 3D solid wedge.

WHEELNAVSWHEEL / Displays a wheel that contains a collection of view navigation tools.

XEXPLODE / Breaks a compound object into its component objects.

XAXATTACH / Inserts a DWG file as an external reference (xref).

XBXBIND / Binds one or more definitions of named objects in an xref to the current drawing.

XCXCLIP / Crops the display of a selected external reference or block reference to a specified boundary.

XLXLINE / Creates a line of infinite length.

XRXREF / Starts the EXTERNALREFERENCES command.

ZZOOM / Increases or decreases the magnification of the view in the current viewport.

ZEBRAANALYSISZEBRA