Sep 7, Fall 2006IAT 4101 IAT 410 - Video Game Design and Programming Chris Shaw, Ph.D. [email protected].
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Transcript of Sep 7, Fall 2006IAT 4101 IAT 410 - Video Game Design and Programming Chris Shaw, Ph.D. [email protected].
Sep 7, Fall 2006 IAT 410 1
IAT 410 - Video Game Design and Programming
Chris Shaw, [email protected]
Sep 7, Fall 2006 IAT 410 2
Topics
Four broad themes:– Social aspects– Algorthmic aspects– Software Engineering aspects– Business aspects
Sep 7, Fall 2006 IAT 410 3
Introductions
Instructor– Chris Shaw– [email protected]
Graphics – Bioinformatics Visualization– Two-Handed 3D interfaces– Scientific & Information Visualization– Virtual Reality Software
Sep 7, Fall 2006 IAT 410 4
Introductions
TA– Ji-Dong Yim– [email protected]
biov.iat.sfu.ca/~shaw/iat410
Sep 7, Fall 2006 IAT 410 5
Cognate Classes
SIAT Classes– 312 Game Design– NME, ID, TAD, PMA!
CS Classes– Computer Graphics, AI, Networking, HCI
Visual Arts Music
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What you will do
Analysis Design Programming User testing Programming! Enjoy!
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5-Phase Project Build a team
– Tell me your team members ASAP Build a game Phases
– Settle on a game idea (Sept 11)– Formal Game Proposal (September 18)– Game Design (October 2)– Minimum Target Progress Report (October 23)– Alpha Release (November 6)
•IGF Deadline November 10– Playtesting Results (November 29)
Sep 7, Fall 2006 IAT 410 8
IGF Student Showcase
Selects 10 Student Showcase Winners– $500 travel stipends per game– Show their game at GDC March 2007
$2,500 Best Student Game award Deadline November 10, 2006 at
11.59pm PDT.
Sep 7, Fall 2006 IAT 410 9
XenoHammer IGF Student Showcase 2002
DOGgone CATastropheIGF Student Showcase 2003
KubeKombat IGF Student Showcase 2004
GrowbotIGF Student Showcase 2004
TeamRobotIGF Student Showcase 2005
Phage --Kill Viruses in Artery
Past Winning Games
Sep 7, Fall 2006 IAT 410 10
Course Information
Grading– Project (5 parts) 14-17% each --
> 70%– Homeworks 8%– Final Exam 15%
Advice: Learn from past– Content, lectures, projects, ...
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Project Teams
4 people (diverse is best!)
Consider schedules
Cool name
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Software
3D Studio Max Maya Sound Forge Unreal etc etc
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Hardware
I don’t care, really
Not PDP-11!
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Info I Need
Your name Your year of study Relevant 3rd & 4th year classes Your Software Design experience Your Visual Art & Design experience Your Audio Art & Design experience