SD3026 Kat Gp1 Process Book
Transcript of SD3026 Kat Gp1 Process Book
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SD 3026 Summer ProjectHow Does Brain WorkTutor: Katherine Luk
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Research
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QuestionnaireWe have interviewed 27 children who are from primary 3 to primary 6.
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Research
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According to the questionnaire, we found that every grade ofprimary students watch animation. Mostrespondents like enthusiastic animation more, such as ,,Bleach, Reborn. Also, theresult shows that in an animation, primary studentsattach importance to content of the story and the frame.Moreover, we found that primary students are quiteactive in the internet. Since they use Email, WindowsMessenger, facebook communicating with the others.
Therefore, we can work on this direction, paying moreattention on the story and the frame which can attract primarystudents. Also, we can put the animation on the internet andshare with the primary students.
These are some cartoon th,,,KERORO,((From left to right)
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6Story
GenrePoint of View
Method
Story elements
Title
Fantasy1st personSelf-introductionNarratorCharacterization
Moyashimon Theatre 4Genre
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8Story
MediaPoint of view
CharacterText
PictureStory elements
Book1st personIllustrated human beingConversation, NarrationClose to realistic with speMetaphor
Research
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10Story
MediaPoint of view
CharacterText
PictureStory elements
Animation1st personCharacterized unrealistic aniLyrics, FootnotesClose to realistic with speciaSing the information out
Brain Stem
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12Story
Concept 1Brains mind map
GenreSelection of content
Point of viewMethod
Story elements
Science Fiction, AdventureStructure, Transport of mess3rd person with point of viewExperience of characterMetaphor
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14Story
Storyboard - Concept 1
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16Story
Divide the frame into twoStoryboard - Concept 2
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18Story
IllusionStoryboard - Concept 3
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20Story
Storyboard - Selected Concept
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22Story
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24Story
Solution:- Reduce illusion and memory, only focus on transporting messages- Create more establish shots and explanation shots with actual brain pictures- Simplify the shots into two main locations
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26Story
Solution:- Make every shots meaningful- Add more close up on introducing body parts- Replace long track with pan
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28Story
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30Story
Solution:- Reduce size/ timing of less important background styles- Create a real model to practise drawing pan shots
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32Story
SLBBLSLL(S)(L)S(SL)
L30%(L70%)SB
Problems:- Too many unnecessary conversation- Not enough time on the three stages
Script
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34Story
S I wanna speak f irst!
L ()Its my turn
S
The reason why we can see is because we have eyesS
Image is reflected onto retina
L
And optic nerve will transform the image into signalsL
!!These are neurones. They are sending the signals to cortex area
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36Story
Animatic
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38Story
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40Art
Spongebob Atashinchi ()
Colourful Fantasy
Funny Cute
Cute Warm
Happy
Warm, Sharp, Primary Pastel, warm
VisualStyle
ColourScheme
Regular width
Detail
Realistic
Simple
ColourfulColourful
Distinct s hapes
Geometric
Thin hands and legs
Borders
Backgrounds
Key props
Characters
Genre
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42Art
Future city and buildings
Talking about future citymy head is cities with bluelights coming out from thshapes.Since we are telling storiemy idea is to replace the bwith warm and sharp coloufeeling of strong contrastshades to create a complicbrain.
Concept 1
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44Art
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46Art
Problem: texture atback distract thefocus on characters
Problem: outlines oncharacters does notmatch with thebackground
Solution: remove theoutlines
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48Art
Tim Burtons Alice inWonderland NDS
The idea is to use simple and abstract shapesto create background and props.Using large amount of dark colourreplacing other colours to create a stylishfeeling.
Problem:-texture at backdistract the focus oncharacters-black colour is toodark
Concept 3
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50Art
Concept 1 Concept 2
Feature 1 Sharp colours Pastel colours
Pros Catch attention Comfortable
audiences
Cons Characters not obvious Hard to catch
audiences at
Not exciting e
F ea tu re 2 O bv io us li gh t s ou rc e L ar ge spac e
the backgrou
P ro s C le ar fo cus o n b ac kg ro und Appea rs to be
Clear focus
Cons Dive rt focus on the
characters
Not enough e
to keep audie
interest
Have to be m
careful on col
tone & charac
F ea tu re 3 W it h de ta il s a nd shades U se simp le &
geometric sh
props & chara
Pros Increase i nterest faster produc
Cons Time consuming not attractive
enough
Comparison between 3 concepts
- Concept 1 is too time-consuming- Concept 2 may not catch audienceseyeballs
- Concept 3 using grey colour may makethe scene look dark, but it is balancedconcept so far
Direction: art style should be somethingbetween concept 2 and 3
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52Art
Problem:picture look toointeresting, should lookmore like boringtextbooks
Solution:try another style
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54Art
Problem:- too whim and random- not enough space for Samto walk
Solution:- refine the lines and shapes- Lengthen the gate
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56Art
Problem:neurones are too outstand-ing
Problem:-still too crowded- neurones with nodifference are boring
Solution:remove outlines of neu-rones
S-ro- f
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58Art
Background 04 Brain Factory
Problem:-outlines made the propstoo outstanding- weak feeling of depth
Problem:-the scenes look messy- still weak feeling ofdepth
Solution:-remove outlines-adjust the brightness ofeach layer
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60Art
Problem:-the background is too dark
Solution:change differentcolours
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62Art
Problem:outlines distractaudiences fromfocusing oncharacters
Problem:-Colours does not match-too whim
Solution:Remove outlines
So-tr
- apo
Optical Nerves
Props
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64Art
realistic optical ner
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66Art
SketchesBrain Factory
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68Art
Stage 1 Receive - Shower
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70Art
Problem:stamp is not obvious
a process torepresend themessage hasbeen checked
Problem:too much stepsfor receive
Solution:make the stampbigger
Stage 1 Receive - Stamp
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72Art
Stage 2 Analyze - GraphLittle characterslook similarwith neuronesrepresendingbrain cells areoperating thesemechanic thingsactually
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74Art
Stage 3 Reform - TransformationTransformation:Use mechanic hands tocreate a mess and themessage transform intosomething new
Problem:look toomechanic
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76Art
Stage 4 SendTransformation:Use mechanic hands tocreate a mess and themessage transform intsomething new
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78Character
Proportion of characters:- They have big head which is o
of the whole- limbs are thin and their palms
Proportion of characters:- The protagonist, Dans head is occupy 1/5
portion of the whole, remaining part is their body- limbs are not too thin or too fat.- ike a real human
Reference
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80Character
SketchesConcept 1
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82Character
SketchesConcept 2
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84Character
SketchesConcept 3
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86Character
Character personality (preliminary)Adding some personacan make them more
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88Character
Sam Sam
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90Character Solution:
-retune their body ratio-change their poses
Problems:-their outlooks are too similar-audience cannot identify who they are-their heads are too large-their pose is too similar-their personality cannot stand out
Silhouettes
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92Character Different accessories have different meaning
Accessories
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94Character
Facial Expressions
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96Animation
Realistic approach
It can make movement more nuanced and less mechanica
substance. This makes characters feel more real and ext
In realistic animation, the broad and fine movements useare analyzed and recreated.
To recreate a literal expression of emotion is one of reaopen up possibilities for performance which is both subt
Pose to pose animationoffers great deal of control
Stretch and squashmakes animation more enagingshapes can only be distorted as long as they maintain volume
Anticipationadds punch to the main movementhelps audiences follow the action
Timing and actionChanges in timing after the meaning of action
Effective pause
Builds tension and heighten emotion, clarity and emphasis within performance
Timing and moodTiming is the hidden factor for creating moodThe relationship between timing and mood affects not only action but also structure
Animation Principle Character Movement
Reference: http:/
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98Animation
Give an array of features:- Rotation- Blur- Brightness / Contrast- Hue / Saturation
Alter the size of Vcam canchange the size of scene
Problem:Cannot render JPG sequence of the stage
Solution:Render mov file and put it inAdobe After Effects and Premiere to alter
Virtual camera in Flash
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100Animation
S_holdhead: Pose to posePose to pose makes the movement smooth and f luentS_pressbutton: AnticipationThere is an anicipation before Sam press button
Button: Stretch and squashApply Stretch and squash on the string of button.
L_takeboard: Pose to poseWe change hand as f ist that make Luk more like taking
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102Animation
S_talk: limited approachThe origin of movement we uses is the front size of Sam, but it is s trange when Sam talking in front view. So wedecide use front view again.By limited approach, it emphasize the facial expression on Sam talking.
There is a pause when Sam meet Luk.
Using dotted line to emphasize the route of transformatUsing dotted line to emphasize the robot
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104Animation
Message ball: Stretch and squash, follow throughBy adding Stretch and squash and follow through, the message ball become lively.
L_takeball L_passball: walk cycle
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106Animation
S_sitball:
L_talk: walk cycle
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108Animation
Belt: loop the counter-line to create the motion
Gear: use shades to create the movement
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110Animation
S_coverear: limited approach X-ray machine
Skull: Pose to pose
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112Animation
S_talk2: limited approach
React zone: change the colour to catch the audiences
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114Animation
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116Post-Production
Problem:- Not able to storyboard pan shots
Model of the Brain Factory
Solution:- Create a model to practise theclosest to reality pan shot
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118Post-Production
Reference video for zooming in the Brain Factory
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120Post-Production
Problems:- Not obvious enough- The colours of subtitle and outline are too similar
Problems:- Not obvious enough- White shadow does not f it t
Subtitles
The pool of Tears.mp3 Sel
from Are You Alice O.S.T - Rock a bye. Sou
T k
Selection
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122Post-Production
Music and SoundBackground Music Sound Voice-over
prevent too quite in parts with no provide details of Narration of story
voice-over props
provide details of
create mood at the beginning enr ich animat ion characters' personalit y
Idea Funny Stylized General:
Chirpy Out-of-ordinary Clear words
Playful Interesting show emotion
a bit spooky Sound like boys aged 8-12
Brisky Optical nerve:
Exciting Slot machine Sam:
speaking fast
N eu rones : A lway s ex ci ti ng
Squeeze toys Higher pitch
Luk:
speaking slow and idle
last syllables last long
Lower pitch
Roles
Too spooky
Too slow
Rhuubarbidoo.mp3
from Go Go Smear The Poison Ivy
Too much special effects
Too weird
Welcome to wonderland.mp3
from Kingdom Hearts 358/2 Days O.S.T
Mat ch with r hythm of animation
Too many instruments
Too rich
Monochrome Dreams.mid
from Kingdom Hearts 358/2 Days O.S.T
M at ch wi th rhy th m of ani ma ti on
sounds too much like carnival
Welcome to wonderland.mid
f rom Ki ng do m H ea rt s 3 58 /2 Da ys O. S. T
Match with rhythm of animation
Some inst ruments ar e too loud
S om e i nst ru me nt s do es no t m at ch
- Edit in GarageBand
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124Post-Production
124Post-Production
Insert dialogueConvert the lips into symbolInsert the symbol according to the pronunciation
Rolling
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126Post-Pro
duction
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128Survey
Story and Content
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130Survey
Technique and Skills
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132Survey
Response and outcome
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134Survey
We are no longer primary students,so we ask the currents what they think about our animation.They scored our work in different aspect for 5 the highest and 1the lowest.We are proud to tell you that 70% of them increase their knowledge of brain andover 60% of them raise interest in science after watching our animation.We applied metaphor well to let audience understand the brain easily.
Achievements
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Spongebob 3D. (2008, July 24). Spongebobfrom http://www.youtube.com/watch?v=2aA
M him Th t 4 2007 N mb 20
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136Referenc
e
kO90Rjk&feature=related
ianj37. (2008, August 31). Energetic Run Cycle [Video f ile]. Retrievedfrom http://www.youtube.com/watch?v=ZsRfrTJX4mY&feature=related
Happy gallery. Retrieved June 11, 2010, from http://hoopingworld.co.uk/largehappyhoop.aspx
Colorful gallery. (2009-04-13). Retrieved June 11, 2010, from http://neonlite.ca/funny-stuff/got-color-3
Happy gallery. (2007-10-14). Retrieved June 11, 2010, from http://pgon-zalez.wordpress.com/2007/10/
Colorful gallery. Retrieved June 11, 2010, from http://s306.photobucket.com/albums/nn267/hideyuki_kat/?action=view¤t=colorofpeace100.jpg
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Moyashimon Theatre 4 (2007, November 20atre 4 [Video f ile]. Retrieved from http://wwatch?v=J88WFFdCV2c
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138Referenc
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