Sandra C. Saldaña - IRIS · PDF fileSandra C. Saldaña. 2 Outline ... Seismic...

52
Fundamentals of Seismic Acquisition & Processing IRIS Intern Orientation 2011 Sandra C. Saldaña

Transcript of Sandra C. Saldaña - IRIS · PDF fileSandra C. Saldaña. 2 Outline ... Seismic...

Fundamentals ofSeismic Acquisition &Processing

IRIS Intern Orientation2011

Sandra C. Saldaña

2

Outline

Concepts

Seismic Reflection Acquisition

Seismic Reflection Processing

3

Concepts

Basic Wave Theory

The Law Reflection & Snell’s Law (Refraction)

Theoretical Ray Path & the Earth Model

Types of Seismic Energy

Reflections

Refractions

Air Waves

Surface Waves

4

Concepts: Basic Wave Theory

Halliday et al., 2002

5

Concepts: Basic Wave Theory

Halliday et al., 2002

6

Concepts: Basic Wave Theory

Halliday et al., 2002

RayWave Front

7

Concepts: Basic Wave Theory

Halliday et al., 2002

8

Slow Fast Fast Slow

Concepts: Law of Reflection & Snell’s Law

Keary et al., 2002

q1

q1

q2

V1<V2

V1

V2

q1

q1

q2

V1>V2

V1

V2

9

Concepts: Theoretical Ray Path & Earth Model

Keary et al., 2002

Vsand=1800 m/s

Vshale=2500 m/s

Vsand=3000 m/s

Vcarbonate=4100 m/s

Vwater=1520 m/s20º

10

Concepts: Types of Seismic Energy

Reflections

Air Wave

Surface Wave

Refractions

20º

11

Seismic Reflection Acquisition

Definitions

Geophone

Common Midpoint (CMP)

Resolution

Fresnel Zone

Tuning Thickness

12

Definitions: Geophone

http://www.iongeo.com/Land_Imaging/Geophones/http://www.google.com/imgres?imgurl=http://micromachine.stanford.edu/smssl/projects/Geophones/GeophoneColorSketch.jpeg&imgrefurl=http://micromachine.stanford.edu/smssl/projects/Geophones/&h=288&w=396&sz=40&tbnid=A3tBS206DhsgEM:&tbnh=90&tbnw=124&prev=/search%3Fq%3Dgeophone%26tbm%3Disch%26tbo%3Du&zoom=1&q=geophone&hl=en&usg=__w-mO0DRWgF5RtleHveY9SSHeoFY=&sa=X&ei=cnnWTcqfBsq2tge-2NSsBw&ved=0CCAQ9QEwBQ

13

Definitions: Common Midpoint

14

Definitions: Common Midpoint

Movie

15

Definitions: Common Midpoint

CMP Location 100

16

Resolution: Fresnel Zone

Determines Lateral Resolution

Keary et al., 2002

Source

Wave Fronts

Ray

Target

l

l/4

17

Resolution: Tuning Thickness

Determines Vertical Resolution

Keary et al., 2002

Source

Wave Fronts

Ray

Target

l

l/4

18

Seismic Reflection Processing

Frequency AnalysisFilter Noise

Apply Geometry

Sort by CMPLocation

Apply Mutes to EliminateRefractions & High Frequency

Surface Waves

Use Dix’s Equation and Vrms toConvert Time to Depth

Apply NMO to FlattenHyperbolas

Migration used to move interfacesto proper horizon in time domain

and collapse diffractions

Pick Mutes

Pick Tail MutesKill Surface/Air Waves

Pick Early MutesKill Refractions

Itera

tive

Velocity Semblance toCalculate NMO and Vrms

Brute StackQuick Look

Datum StaticsAccount for Elevation Changes

Pick Refractions(First Break Picks)

{ {

19

Frequency AnalysisFilter Noise

Apply Geometry

Sort by CMPLocation

Apply Mutes to EliminateRefractions & High Frequency

Surface Waves

Use Dix’s Equation and Vrms toConvert Time to Depth

Apply NMO to FlattenHyperbolas

Migration used to move interfacesto proper horizon in time domain

and collapse diffractions

Pick Mutes

Pick Tail MutesKill Surface/Air Waves

Pick Early MutesKill Refractions

Itera

tive

Velocity Semblance toCalculate NMO and Vrms

Brute StackQuick Look

Datum StaticsAccount for Elevation Changes

Pick Refractions(First Break Picks)

{ {

Seismic Reflection Processing: Geometry

20

Seismic Reflection Processing: Geometry

Raw Shot Gathers – What You’ll See in the Field

We have to tell the computer where each trace is located on the ground...

TraceField File Number Channel Number

21

Seismic Reflection Processing: Geometry

Raw Data

Operation: ComputerStores a Location on theground for each trace

Where EachHammer Hit is onthe Ground

Where Each Channel(Geophone) is on theGround

Which FFID goes withWhich Source Location

Output File

22

Seismic Reflection Processing: Geometry

23

Seismic Reflection Processing: Geometry

24

Seismic Reflection Processing: Geometry

Shot Gathers Post Geometry Function

Offset Geophone’s Distance From the Hammer

25

Frequency AnalysisFilter Noise

Apply Geometry

Sort by CMPLocation

Apply Mutes to EliminateRefractions & High Frequency

Surface Waves

Use Dix’s Equation and Vrms toConvert Time to Depth

Apply NMO to FlattenHyperbolas

Migration used to move interfacesto proper horizon in time domain

and collapse diffractions

Pick Mutes

Pick Tail MutesKill Surface/Air Waves

Pick Early MutesKill Refractions

Itera

tive

Velocity Semblance toCalculate NMO and Vrms

Brute StackQuick Look

Datum StaticsAccount for Elevation Changes

Pick Refractions(First Break Picks)

{ {

Seismic Reflection Processing: Static Shifts

26

Seismic Reflection Processing: Static Shifts

Elevation Profile

630

632

634

636

638

640

642

644

646

648

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24

Channel/Geophone Number

Ele

vati

on

Ab

ove

Mean

Sea

Level(m

)

Fault Scarp

27

Elevation Profile

630

632

634

636

638

640

642

644

646

648

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24

Channel/Geophone Number

Ele

vati

on

Ab

ove

Mean

Sea

Level(m

)

Shot(Hammer Strike)

Geophones

Seismic Reflection Processing: Static Shifts

Direct Arrivals (first breaks)travel along the surface

and are the first to arrive atthe Geophone

28

Seismic Reflection Processing: Static Shifts

Elevation Profile

630

632

634

636

638

640

642

644

646

648

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24

Channel/Geophone Number

Ele

vati

on

Ab

ove

Mean

Sea

Level(m

)

Shot(Hammer Strike)

Geophones

Datum

Vp

velocity

distancetime =

tstatic

tstatic

Direct Arrivals (first breaks)travel along the surface

and are the first to arrive atthe Geophone

29

Seismic Reflection Processing: Static Shifts

Shot Gather First Break Picks

30

Seismic Reflection Processing: Static Shifts

Use First Breaks to Calculate tstatic forEach Receiver & Source

Operation: Apply tstatic (shift) to each trace

Operation: Sort Tracesby CMP Location

Create Output File

31

Seismic Reflection Processing: Velocity Analysis

Frequency AnalysisFilter Noise

Apply Geometry

Sort by CMPLocation

Apply Mutes to EliminateRefractions & High Frequency

Surface Waves

Use Dix’s Equation and Vrms toConvert Time to Depth

Apply NMO to FlattenHyperbolas

Migration used to move interfacesto proper horizon in time domain

and collapse diffractions

Pick Mutes

Pick Tail MutesKill Surface/Air Waves

Pick Early MutesKill Refractions

Itera

tive

Velocity Semblance toCalculate NMO and Vrms

Brute StackQuick Look

Datum StaticsAccount for Elevation Changes

Pick Refractions(First Break Picks)

{ {

32

Seismic Reflection Processing: Velocity Analysis

G2 S1

G4 S2

G6 S3

G8 S4

G10 S5

G12 S6

Common Midpoint

Path 1

Path 2

Path 3

Path 4

Path 5

Path 6

t0

Tim

e(m

s)

Offset (m)(Distance from Source toGeophone)

V1

V2V3

Path

1

Path

2

Path

3

Path

4

Path

5

Path

6

Stacking Velocity isdetermined by theamplitude height

VelocityV1 V2 V3

t0

A B

C

Kearey and Hill, 2002

33

Seismic Reflection Processing: Velocity Analysis

G2 S1

G4 S2

G6 S3

G8 S4

G10 S5

G12 S6

Common Midpoint

Path 1

Path 2

Path 3

Path 4

Path 5

Path 6

t0

Tim

e(m

s)

Offset (m)(Distance from Source toGeophone)

V1

V2V3

Path

1

Path

2

Path

3

Path

4

Path

5

Path

6Stacking Velocity isdetermined by theamplitude height

VelocityV1 V2 V3

t0

A B

C

Kearey and Hill, 2002

34

Seismic Reflection Processing: Velocity Analysis

Flattening Hyperbolas movie

35

Seismic Reflection Processing: Velocity Analysis

36

Seismic Reflection Processing: Velocity Analysis

Think About the Geologic Setting:

What do we expect the seismic to look like?

What happens to the rock in the fault zone?

How does this affect the acoustic wave propagation?

How do you expect it to affect the seismic image?

37

Seismic Reflection Processing: Velocity Analysis

Top: Photo mosaic of the natural trench. Bottom: Interpretation of the trench. Notethe location of two strands of the California Wash Fault(provided by Bidgoli et al., 2003).

Fault Locations

Fault LocationsChannel 12

38

Seismic Reflection Processing: Velocity Analysis

Key: What Speed do We Expect for Sound in this Media?

39

Seismic Reflection Processing: Velocity Analysis

300 361 422 483 544 605 666 727 789 850

Stacking Velocity (m/s)

300 361 422 483 544 605 666 727 789 850

Stacking Velocity (m/s)

Note: Assumes laterally continuous Earth layers!

40

Seismic Reflection Processing: Velocity Analysis

From here it’s all about clean up….

Brute Stack

41

Frequency AnalysisFilter Noise

Apply Geometry

Sort by CMPLocation

Apply Mutes to EliminateRefractions & High Frequency

Surface Waves

Use Dix’s Equation and Vrms toConvert Time to Depth

Apply NMO to FlattenHyperbolas

Migration used to move interfacesto proper horizon in time domain

and collapse diffractions

Pick Mutes

Pick Tail MutesKill Surface/Air Waves

Pick Early MutesKill Refractions

Itera

tive

Velocity Semblance toCalculate NMO and Vrms

Brute StackQuick Look

Datum StaticsAccount for Elevation Changes

Pick Refractions(First Break Picks)

{ {

Seismic Reflection Processing: Frequency Analysis

42

Seismic Reflection Processing: Frequency Analysis

Fourier Transform Amplitude SpectrumThe Earth is a filter,where’s the frequencycontent?

43

Seismic Reflection Processing: Frequency Analysis

44

Seismic Reflection Processing: Frequency Analysis

Brute Stack (Unfiltered) Stack (Filtered)

45

Frequency AnalysisFilter Noise

Apply Geometry

Sort by CMPLocation

Apply Mutes to EliminateRefractions & High Frequency

Surface Waves

Use Dix’s Equation and Vrms toConvert Time to Depth

Apply NMO to FlattenHyperbolas

Migration used to move interfacesto proper horizon in time domain

and collapse diffractions

Pick Mutes

Pick Tail MutesKill Surface/Air Waves

Pick Early MutesKill Refractions

Itera

tive

Velocity Semblance toCalculate NMO and Vrms

Brute StackQuick Look

Datum StaticsAccount for Elevation Changes

Pick Refractions(First Break Picks)

{ {

Seismic Reflection Processing: Muting

46

Seismic Reflection Processing: Muting

Refractions

Reflections

Surface Waves

Shot Gather Mute Everything but the

reflections

Reflections are only a smallpart of the energy

Better at long offsets

47

Seismic Reflection Processing: Migration

Frequency AnalysisFilter Noise

Apply Geometry

Sort by CMPLocation

Apply Mutes to EliminateRefractions & High Frequency

Surface Waves

Use Dix’s Equation and Vrms toConvert Time to Depth

Apply NMO to FlattenHyperbolas

Migration used to move interfacesto proper horizon in time domain

and collapse diffractions

Pick Mutes

Pick Tail MutesKill Surface/Air Waves

Pick Early MutesKill Refractions

Itera

tive

Velocity Semblance toCalculate NMO and Vrms

Brute StackQuick Look

Datum StaticsAccount for Elevation Changes

Pick Refractions(First Break Picks)

{ {

48

Seismic Reflection Processing: Migration

Explain Migration

49

Seismic Reflection Processing: Depth Conversion

Frequency AnalysisFilter Noise

Apply Geometry

Sort by CMPLocation

Apply Mutes to EliminateRefractions & High Frequency

Surface Waves

Use Dix’s Equation and Vrms toConvert Time to Depth

Apply NMO to FlattenHyperbolas

Migration used to move interfacesto proper horizon in time domain

and collapse diffractions

Pick Mutes

Pick Tail MutesKill Surface/Air Waves

Pick Early MutesKill Refractions

Itera

tive

Velocity Semblance toCalculate NMO and Vrms

Brute StackQuick Look

Datum StaticsAccount for Elevation Changes

Pick Refractions(First Break Picks)

{ {

50

Seismic Reflection Processing: Depth Conversion

51

Seismic Reflection Processing: Depth Conversion

Sandra C. Saldaña

Geophysicist

[email protected]

(281) 872-2571