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6
Credits Original Comic Concepts, Writing and Art: Tony Wong Authors: R. Sean Borgstrom (The Great Game), Brad Elliott & Jye Nicolson (Million Style Manual), Derek Fetters (Thrashing Minister, Thrashing Minister God-Weapons), Creative Fans [See Individual Entries] (New Forging of God-Weapons) Additional Contributions and Playtesting: Rebecca Borgstrom (Thrashing Minister), Benjamin Leong, Lap Nguyen (Million-Style Manual) Artists: Tony Wong, Trent Thynes Consultant (Cultural): 上校方潤強 (海軍陸戰隊學校) & Hsin Hong-Chen Consultant (Production): Aron Anderson Developer: Brad Elliott Editor: Matt Knight Interior Design: Andis Blija Layout and Typesetting: Marius Hamilton (Cover), Benjamin Leong (Internal layout) Maps: Monica Valdovinos Weapons of the Gods Rules Design: Rebecca Borgstrom Playtesters: (US) Rebecca Borgstrom, Brad Elliott, Mark Hughes, Derek Fetters, Christopher Maikisch, Patrick Carrick, Bill Morse, Donald Ide, Brian Anderson; (Europe) Arik ten Broeke, Jeroen Wilhelmus, Ben McKay, Robin de Graaf; (Australia) Jye Nicolson, Benjamin Leong, Lap Nguyen, Rebecca Orth and Louise Zanon. Special Thanks To: Tony Wong, for creating the comics; the estimable Colonel Fang Ren Qiang (CMCS); Maryann Snyder, and their families for their invaluable support. All Weapons of the Gods comics material - logos, illustrations, character concepts and story et al - copyright 2006 Jade Dynasty Publications Ltd. The Weapons of the Gods Roleplaying Game, all text, concepts, game mechanics and presentation copyright 2006 Eos Press LLC. Reproduction without the written permission of the publisher is expressly forbidden, except for the purposes of reviews and for blank character sheets and specific Lore sheets, which may be reproduced for personal use only. The mention or reference to any company or product in these pages is not a challenge to the trademark or copyright concerned. This book uses fantastical and supernatural elements in its setting, for its characters, their abilities, and themes. All such elements are fiction and intended for entertainment purposes only. This book contains mature content and reader discretion is advised. Printed in China. Check out Eos Press Online at www.eos-press.com! Sample file

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Credits

Original Comic Concepts, Writing and Art: Tony Wong

Authors: R. Sean Borgstrom (The Great Game), Brad Elliott & Jye Nicolson (Million Style Manual), Derek Fetters (Thrashing Minister, Thrashing Minister God-Weapons), Creative Fans [See Individual Entries] (New Forging of God-Weapons)

Additional Contributions and Playtesting: Rebecca Borgstrom (Thrashing Minister), Benjamin Leong, Lap Nguyen (Million-Style Manual)

Artists: Tony Wong, Trent Thynes

Consultant (Cultural): 上校方潤強 (海軍陸戰隊學校) & Hsin Hong-Chen

Consultant (Production): Aron Anderson

Developer: Brad Elliott

Editor: Matt Knight

Interior Design: Andis Blija

Layout and Typesetting: Marius Hamilton (Cover), Benjamin Leong (Internal layout)

Maps: Monica Valdovinos

Weapons of the Gods Rules Design: Rebecca Borgstrom

Playtesters: (US) Rebecca Borgstrom, Brad Elliott, Mark Hughes, Derek Fetters, Christopher Maikisch, Patrick Carrick, Bill Morse, Donald Ide, Brian Anderson; (Europe) Arik ten Broeke, Jeroen Wilhelmus, Ben McKay, Robin de Graaf; (Australia) Jye Nicolson, Benjamin Leong, Lap Nguyen, Rebecca Orth and Louise Zanon.

Special Thanks To: Tony Wong, for creating the comics; the estimable Colonel Fang Ren Qiang (CMCS); Maryann Snyder, and their families for their invaluable support.

All Weapons of the Gods comics material - logos, illustrations, character concepts and story et al - copyright 2006 Jade Dynasty Publications Ltd. The Weapons of the Gods Roleplaying Game, all text, concepts, game mechanics and presentation copyright 2006 Eos Press LLC.

Reproduction without the written permission of the publisher is expressly forbidden, except for the purposes of reviews and for blank character sheets and specific Lore sheets, which may be reproduced for personal use only.

The mention or reference to any company or product in these pages is not a challenge to the trademark or copyright concerned.

This book uses fantastical and supernatural elements in its setting, for its characters, their abilities, and themes. All such elements are fiction and intended for entertainment purposes only. This book contains mature content and reader discretion is advised.

Printed in China.

Check out Eos Press Online at www.eos-press.com!

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The Jade BookThrashing Minister

City of the Poison Garden

The Crimson BookNew God-Weapons for your games

The Gold BookThe Great Game of Shen Zhou:

Combat and politics fought on a grand scale

The White BookThe Million-Style Manual:

Rules for creating new Kung Fu styles for your Game

New Martial Arts: Common, Uncommon, Rare and Formless Techniques

The Silver BookNotes for the Sage:

Applying Great Game rules to Thrashing Minister City

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Table of ContentsPlaying in Thrashing Minister. . . . . . . . . . . . 7Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7Taking Your Place in Thrashing Minister City. . . .8Recommended Loresheets. . . . . . . . . . . . . . . . . . 12City of the Poison Garden . . . . . . . . . . . . . . . . . 13Thrashing Minister District by District . . . . . . . 17Thrashing Minister City . . . . . . . . . . . . . . . . . . . 18West and East Willow Districts . . . . . . . . . . . . . 19The Walled City . . . . . . . . . . . . . . . . . . . . . . . . . 22Phoenix Nest . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25Peaceful Residence. . . . . . . . . . . . . . . . . . . . . . . . 26Jade Garden . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27Civic Harmony and Applied Righteousness. . . . 29Green District . . . . . . . . . . . . . . . . . . . . . . . . . . . 30Wolf District . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31The Hidden City: Royal Palaces of the King . . 32The Royal Palaces:Location by Location . . . . . . 32Royal Palace Map . . . . . . . . . . . . . . . . . . . . . . . . 33The Hidden City. . . . . . . . . . . . . . . . . . . . . . . . . 34Dealing with Government (in Yang) . . . . . . . . . . 36Celestial Palace. . . . . . . . . . . . . . . . . . . . . . . . . . . 37Eunuchs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38Secrets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40The Eunuchs of Yang . . . . . . . . . . . . . . . . . . . . . 40The Concubines of Yue Guan . . . . . . . . . . . . . . 41Secret Weapons of Yang . . . . . . . . . . . . . . . . . . . 43Campaigns in Thrashing Minister. . . . . . . . . . . 45Plotters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46City Relationship Chart . . . . . . . . . . . . . . . . . . . 47Segue: From a City Campaign to a Court Campaign . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48Court Campaign and Relationship Chart . . . . . 49Plotters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50Court Relationship Chart . . . . . . . . . . . . . . . . . . 51Signature Characters of Thrashing Minister . . 52

The New Forging: New God-Weapons Created by Fans. . . . . . . . . . . . . . . . . . . . . . .55Dragon Saber Guan Yu . . . . . . . . . . . . . . . . . . . . 55Unyielding Saint . . . . . . . . . . . . . . . . . . . . . . . . . 56Flayer of Soul and Sinew . . . . . . . . . . . . . . . . . . 57Jubilate Wing and Tether . . . . . . . . . . . . . . . . . . . 59Lost Beauty . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60Pacifying Jade Net . . . . . . . . . . . . . . . . . . . . . . . . 61

The New Forging: New God-Weapons Found in Thrashing Minister . . . . . . . . . . .63Skull Divider . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63Wind-Rending Sword . . . . . . . . . . . . . . . . . . . . . 64Fox-Spirit Blade . . . . . . . . . . . . . . . . . . . . . . . . . . 65Predictionist Blade. . . . . . . . . . . . . . . . . . . . . . . . 66Cloud Commander . . . . . . . . . . . . . . . . . . . . . . . 67

The Cloud-Script Library . . . . . . . . . . . . . .69The Great Game: How to Win Battles and Influence Kingdoms . . . . . . . . . . . . . . . . . . . . . . 70Introduction to the Great Game . . . . . . . . . . . . . 70How to Play. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71Necessary Stones . . . . . . . . . . . . . . . . . . . . . . . . . 72Challenges . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73Fictional World vs. A War Game . . . . . . . . . . . . 73Using the Great Game. . . . . . . . . . . . . . . . . . . . . 74Battlefields . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76Battlefields . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76The Elephant Board . . . . . . . . . . . . . . . . . . . . . . 77Stones. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78Exhaustion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80Fighting Stones . . . . . . . . . . . . . . . . . . . . . . . . . . 81Controlling Places and Regions with Stones . . . 83Energies and Qualities . . . . . . . . . . . . . . . . . . . . . 85Rules for Energy . . . . . . . . . . . . . . . . . . . . . . . . . 86Combat Rules . . . . . . . . . . . . . . . . . . . . . . . . . . . 88Agendas and Prestige . . . . . . . . . . . . . . . . . . . . . . 88Taking Action! . . . . . . . . . . . . . . . . . . . . . . . . . . . 89Movement and Recovery . . . . . . . . . . . . . . . . . . . 91Stones “In Motion”. . . . . . . . . . . . . . . . . . . . . . . 92Attack! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92Boost . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94Develop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94Recover. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95Special Action . . . . . . . . . . . . . . . . . . . . . . . . . . . 95Tactical Opposition. . . . . . . . . . . . . . . . . . . . . . . 96Free Actions . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96Approaches to Battle . . . . . . . . . . . . . . . . . . . . . . 97Skill Rolls, Style Rolls, and the River . . . . . . . . . 98Secrets and Lies . . . . . . . . . . . . . . . . . . . . . . . . . . 98Fighting Stones . . . . . . . . . . . . . . . . . . . . . . . . . . 99Commander Stones . . . . . . . . . . . . . . . . . . . . . . . 99Force Stones. . . . . . . . . . . . . . . . . . . . . . . . . . . . 100Army Stones . . . . . . . . . . . . . . . . . . . . . . . . . . . 101Influence Stones. . . . . . . . . . . . . . . . . . . . . . . . . 101Will Stones . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102Treasure Stones . . . . . . . . . . . . . . . . . . . . . . . . . 102

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Necessary Stones. . . . . . . . . . . . . . . . . . . . . . . .103The Ideological Battlefield . . . . . . . . . . . . . . . . 103The Rules for Necessary Stones . . . . . . . . . . . . 104Agenda Stones . . . . . . . . . . . . . . . . . . . . . . . . . . 107Goals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108Planning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111Battle Techniques . . . . . . . . . . . . . . . . . . . . . . . . 112Concepts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114People and Treasures . . . . . . . . . . . . . . . . . . . . . 117Story and the Great Game . . . . . . . . . . . . . . . .118Story. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118Challenges: . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118The Five Techniques . . . . . . . . . . . . . . . . . . . . . 118Mini-Guide to Purchaseable Powers in the Great Game . . . . . . . . . . . . . . . . . . . . . .120Special Stones . . . . . . . . . . . . . . . . . . . . . . . . . . 120Chaos Stones . . . . . . . . . . . . . . . . . . . . . . . . . . . 121Order Stones . . . . . . . . . . . . . . . . . . . . . . . . . . . 121Passion Stones . . . . . . . . . . . . . . . . . . . . . . . . . . 122Sorcery Stones . . . . . . . . . . . . . . . . . . . . . . . . . . 122Battlefield Summary Sheets . . . . . . . . . . . . . . .123Personal Battlefields . . . . . . . . . . . . . . . . . . . . . . 123Local Battlefields . . . . . . . . . . . . . . . . . . . . . . . . 124State Battlefields. . . . . . . . . . . . . . . . . . . . . . . . . 124Territory Battlefields . . . . . . . . . . . . . . . . . . . . . 124Tips and Tricks . . . . . . . . . . . . . . . . . . . . . . . . .125Nature’s Stones . . . . . . . . . . . . . . . . . . . . . . . . . 125Peculiar Battlefields . . . . . . . . . . . . . . . . . . . . . . 126Starting Characters Out . . . . . . . . . . . . . . . . . . 127Qualities. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128

The World is Martial Arts. . . . . . . . . . . . 133The Creation of Kung Fu . . . . . . . . . . . . . . . . . 134Learning Kung Fu . . . . . . . . . . . . . . . . . . . . . . . 135Martial Arts Creation Rules . . . . . . . . . . . . . . . 139Maneuver Index . . . . . . . . . . . . . . . . . . . . . . . . . 142Maneuver Glossary . . . . . . . . . . . . . . . . . . . . . . 146Kung Fu Styles Are Loresheets:. . . . . . . . . . . . . 151Strategy – Kung Fu Creation . . . . . . . . . . . . . . 153Common Kung Fu Styles . . . . . . . . . . . . . . . . .155Flawless Archery . . . . . . . . . . . . . . . . . . . . . . . . 155Forge-Hammer Fist . . . . . . . . . . . . . . . . . . . . . . 156Green Mantis . . . . . . . . . . . . . . . . . . . . . . . . . . . 157Heaven-Earth Sun & Moon Saber . . . . . . . . . . 158Ling Zhi Two-Finger Style . . . . . . . . . . . . . . . . 159Shatterfoot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159Shooting Stars Hands . . . . . . . . . . . . . . . . . . . . 160White Crane . . . . . . . . . . . . . . . . . . . . . . . . . . . 161Uncommon Kung Fu Styles . . . . . . . . . . . . . . .163Blue Flame Spear . . . . . . . . . . . . . . . . . . . . . . . . 163

Darkened Flying Edges . . . . . . . . . . . . . . . . . . . 164Dragon Palms . . . . . . . . . . . . . . . . . . . . . . . . . . 166Eight Diagram Fist . . . . . . . . . . . . . . . . . . . . . . 168Force of the Wind . . . . . . . . . . . . . . . . . . . . . . . 170Sublime Doctrine. . . . . . . . . . . . . . . . . . . . . . . . 171Wild Horse Style. . . . . . . . . . . . . . . . . . . . . . . . 173Yin Ice Sword . . . . . . . . . . . . . . . . . . . . . . . . . . 174Rare Kung Fu Styles . . . . . . . . . . . . . . . . . . . . .176Armor of the Gods . . . . . . . . . . . . . . . . . . . . . . 176Death Fist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177Dugu Four Ultimates . . . . . . . . . . . . . . . . . . . . 179Righteous Thieving Rebel . . . . . . . . . . . . . . . . . 181Formless Techniques . . . . . . . . . . . . . . . . . . . . .182Ghost Finger . . . . . . . . . . . . . . . . . . . . . . . . . . . 182Lion’s Roar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183Toad Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183

Building the Battlefield: Thrashing Minister City . . . . . . . . . . . . . 185Battlefield Design. . . . . . . . . . . . . . . . . . . . . . . . 185Battlefield: Thrashing Minister City . . . . . . . . . 187Battlefield: The Hidden City. . . . . . . . . . . . . . . 188Actors and Commanders. . . . . . . . . . . . . . . . . . 189General Technique . . . . . . . . . . . . . . . . . . . . . . . 189Thrashing Minister City’s Local Powers. . . . . . 193Example Summaries . . . . . . . . . . . . . . . . . . . . . 195Example Abbreviated Summaries . . . . . . . . . . . 197Thrashing Minister City . . . . . . . . . . . . . . . . . . 198

Appendix A: Important Clarifications and Errata . . . . 200

Appendix B: Fast Organization Building . . . . . . . . . . . 201

Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202

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7Weapons of the Gods Companion

A City of Shen Zhou

Playing in Thrashing Minister

An Introduction (Matters of Status)Character ConceptsRecommended Lores

The Capital of YangCity of the Poison Garden

Thrashing Minister: District by DistrictWest and East Willow Districts

The Walled CityPhoenix Nest

Peaceful ResidenceJade Garden

Civic Harmony & Applied RighteousnessGreen DistrictWolf District

The Hidden CityDealing with Government (in Yang)

The Celestial PalaceEunuchs

SecretsThe Eunuchs of Yang

The Concubines of Yue GuanSecret Weapons of Yang

Campaigns in Thrashing Minister

City Relationship ChartCourt Relationship Chart

Signature Characters

IntroductionLife in the Wulin is nothing without conflict. Conflict

sets the terms of your Challenge and how far you’ll have to go to meet it.

This chapter provides a setting full of conflict and struggle — Thrashing Minister City, capital of the Kingdom of Yang and one of the most troubled cities in all Shen Zhou. It is designed to challenge and interest characters between 5th and 3rd rank, with a natural bridge to 2nd rank play. It provides friends, enemies, opportunities, and adversities for characters who live in Thrashing Minister City and characters who pass through it on their way to other stories.

To get the most out of this chapter, you may want to refer to the Weapons of the Gods main rule book and in particular pages 59 (The Kingdom of Yang), 63 (The Fallen Wren Society and The Jade Dragon Society), 140 – 143 (Jiankang, Yang, and the Han Dynasty Seals), and 154 - 157 (visual and cultural reference for eastern Shen Zhou.)

Within this chapter you will find:

• Taking your Place in Thrashing Minister City — some interesting character concepts for people starting in Thrashing Minister City.

• Recommended Loresheets — a guide to the lore of Thrashing Minister City.

• City of the Poison Garden — information on the city as a whole.

• District Lore — a guide to the city, district by district.

• Relationship Chart — a relationship chart and campaign advice for a Thrashing Minister City campaign.

• The Hidden City — information on the administration and palaces of Yue Guan.

• Hidden City Lore — a guide to the secrets of the Hidden City.

• Court Relationship Chart — a relationship chart and campaign advice for a Yang Court campaign.

A Note on Status Some of the Destiny options in Thrashing

Minister City offer local Status — Status “in” Thrashing Minister or “in” one of the city’s districts. Only people familiar with the city or the relevant district can roll to recognize the character with such

Status.

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