Royalist Army List (Army Men PAZCIK)

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    Royalist Army List

    Volley FireModels with ranged weapons (Automatic or Fast Fire) often

    have the ability to fire 2 shots instead of 1 in the hooting!hase" even at ma#imum range$ Models who have this willalways have it included in the unit%s statistics$

    EntrenchModels with ranged weapons (Automatic or Fast Fire) oftenget Refle# hots whenever charged by an &nemy 'nit whilein over$ his will also always be included in the unit%sstatistics$

    Royalist Prehistory- CORE Units:

    Royalist avemen with lubs* +pts,-" .1" /-" A1" +" 0 Armour save$ Reduces Armouraves by ,2

    Royalist avemen with A#es* +pts

    ,-" .1" /-" A1" +" 0 Armour save$ Reduces umb avesby ,2

    Royalist avemen with Roc3s* +pts,-" .1" /-" A1" -" 0 Armour ave$hrows Roc3s in hooting (412%" Automatic" -" Refle# hotsalways when charged)

    Royalist Medieval- CORE Units:

    Royalist 5night with word, 12pts,-" .1" /+" A2" +" + Armour ave$ an re,roll missesonce in lose ombat$

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    Royalist 5night with A#e, 12pts,-" .1" /+" A2" +" + Armour ave$ Reduces umb avesby ,2

    Royalist 5night with Mace, 12pts,-" .1" /+" A2" +" + Armour ave$ Reduces Armouraves by ,2

    Royalist 5night with pear, 12pts,-" .1" /6" A2" +" + Armour ave$ 6 against avalry$

    Royalist rossbowmen, +pts,-" .1" /2" A1" -" 0 Armour ave$ rossbow (7eavy"

    42+%" +" fires 2 shots in hooting !hase" Entrench" reducesArmour ave by ,1)

    Royalist 8owmen, +pts,-" .1" /-" A1" -" 0 Armour ave$ Armed with 8ow" fires2 shots in hooting !hase" Entrench$

    Royalist 3eleton with word and hield, +pts,-" .1" /2" A1" -" 0 Armour ave" 6 umb ave$ an

    re,roll misses once in lose ombat$ low" 9auntless"Always hit enemy models on + in hooting and on - inlose ombat$

    Royalist 3eleton with Mace, +pts,-" .1" /2" A1" -" 6 umb ave$ Reduces Armour avesby ,2$ low" 9auntless" Always hit enemy models on + inhooting and on - in lose ombat$

    Royalist 3eleton with pear and hield, +pts,-" .1" /-" A1" -" 0 Armour ave" 6 umb ave$ +against avalry$ low" 9auntless" Always hit enemy modelson + in hooting and on - in lose ombat$

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    Royalist 3eleton with 2 A#es, +pts,-" .1" /2" A2" -" 6 umb ave$ low" 9auntless"Always hit enemy models on + in hooting and on - inlose ombat$

    Royalist 3eleton with 8ow, +pts,-" .1" /2" A1" -" 6 umb ave$ Armed with 8ow" fires2 shots in hooting !hase" Entrench$ low" 9auntless"Always hit enemy models on + in hooting and on - inlose ombat$

    Royalist :ombie, ;pts,+" .1" /

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    against Lightning Mages$ Chain Lightning (41;%" +"Automatic" 2 shots" Automatic" for each successful hit" itgenerates 1 more - &lectric attac3 at the most$ hainLightning is also used in lose ombat as their lose

    ombat attac3s)$

    Royalist Medieval- SPEC!LS" Units:Li#it o$ %& Mo'nted (nights) *+arven Clans#en and"rolls

    Mounted Royalist 5night with word, 10pts,+" .1" /+" A2" +" - Armour ave$ an re,roll missesonce in lose ombat$ Cavalry ,moves 40% as normal but

    can harge 412%" this move can only be affected byMovement 8loc3ing errain)

    Mounted Royalist 5night with A#e, 10pts,+" .1" /+" A2" +" - Armour ave$ Reduces umb avesby ,2" Cavalry ,moves 40% as normal but can harge 412%"this move can only be affected by Movement 8loc3ingerrain)

    Mounted Royalist 5night with Mace, 10pts,+" .1" /+" A2" +" - Armour ave$ Reduces Armouraves by ,2" Cavalry ,moves 40% as normal but can harge412%" this move can only be affected by Movement 8loc3ingerrain)Royalist 9warven lansmen with .arhammer, 10pts,+" .2" +" /-" A2" - Armour ave" Reduces Armouraves by ,2$ an re,roll R (lose ombat Resolution)

    Rolls if they lose lose ombat$

    Royalist roll with 8ig A#e, 10pts,+" .-" 6" /2" A-" 0 Armour ave + umb ave"9auntless" reduces Armour aves by ,1" .ea3 against Fireattac3s (Fire attac3s ignore Royalist roll umb aves)

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    Royalist Eloration- CORE Units:

    Ra$t Rein$orce#entsRoyalist Mus3eteer and Royalist !irate models (Mus3eteers"

    !irates" !irate Militia) can arrive as Reinforcements via Raft"which is appro#imately 40% in length$ Roll a 90 and on a 1,2the Raft model arrives on yo'r le$t side of the table) on a -,+ it arrives on yo'r right side of the table" on 6,0 you canchoose left or right$ /n the Reinforcement !hase" whenplacing the Raft model" place it flat against the table edgebut facing the other side of the table so that it protrudesabout 40% onto the table$ hen place the unit 42% away fromthe Raft" piling out the front long edge of the model$ he

    unit then functions as a normal unit and can lin3 up" move"shoot" fight lose ombat etc$

    Royalist Mus3eteer with 8ayonet Rifle, +pts,-" .1" -" /+" A1" 0 Armour ave$ Volley Fire (fires 2shots in hooting !hase when standing still or 2 shots within412% if the unit moved)) Entrench. Can also 'se Ra$tRein$orce#ents.

    Royalist !irate with !istol, ;pts,+" .1" +" /6" A2" 0 Armour ave$ Armed with !istol$Entrench.

    Royalist !irate Militia 8anner 8earer, -pts,-" .1" -" /-" A1" 0 9odge ave$ Armed with word andholds 8anner$

    Royalist !irate Militia wordsmen, +pts,-" .1" -" /-" A1" 0 Armour ave$ an re,roll missesonce in lose ombat$

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    Royalist !irate Militia Riflemen, +pts,-" .1" -" /-" A1" 0 Armour ave$ Armed with Rifle*Volley Fire (fires 2 shots in hooting !hase when standingstill or 2 shots within 412% if the unit moved)) Entrench

    Royalist !irate Militia* 9run3en ailors, +pts,-" .1" -" /-" A1" 6 umb ave" Armed with !istol >R=un$ Entrench

    Royalist !irate Militia washbuc3lers, 6pts,-" .1" -" /-" A2" 0 Armour ave$ Armed with !istolA9 7oo3 or word" Entrench

    Royalist !irate Militia 8uccaneer with 2 !istols, 6pts,-" .1" -" /-" A2" 0 Armour ave$ Armed with 2 !istols(2 shots in hooting !hase)" Entrench

    Royalist !irate Militia 8uccaneer with Rifle and !istol, 6pts,-" .1" -" /-" A1" 0 Armour ave$ Armed with Rifle"AL.A? gets Refle# hots due to !istol$ Volley Fire (fires 2shots in hooting !hase when standing still or 2 shots within412% if the unit moved)) Entrench.

    Royalist /ild /est- CORE Units:Canoe Rein$orce#entsRoyalist /ndian models can arrive as Reinforcements viaanoe$ Roll a 90 and on a 1,2 the anoe model arrives onyo'r le$t side of the table) on a -,+ it arrives on yo'r rightside of the table" on 6,0 you can choose left or right$ /n theReinforcement !hase" when placing the anoe model" place

    it flat against the table edge in a vertical fashion" then placethe unit 42% away from the anoe" piling out the sides of it$he unit then functions as a normal unit and can lin3 up"move" shoot" fight lose ombat etc$

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    Royalist /ndian hooters, +pts,-" .1" -" /+" A1" 0 Armour ave" Armed with Rifles"Volley Fire (fires 2 shots in hooting !hase when standingstill or 2 shots within 412% if the unit moved)) Entrench

    Royalist /ndian Archers, +pts,-" .1" -" /+" A1" 0 Armour ave" Armed with 8ows"Volley Fire (fires 2 shots in hooting !hase)) Entrench

    Royalist /ndian pearmen, +pts,-" .1" -" /6" A1" 0 Armour ave" + vs avalryRoyalist /ndian 8ulls with hotguns, +pts

    ,-" .1" -" /+" A1" 0 Armour ave" Armed withhotguns" Entrench.

    Royalist /ndian 8earmen, 6pts,-" .1" -" /+" A2" 6 9odge ave" Armed with A#es"words or lubs" but none of these reduce aves$

    Royalist /ndian ight 7unters, 6pts,-" .1" -" /+" A1" 6 9odge ave" Armed with 7and A#e

    and crawls on the ground" can re,roll misses once in loseombat" ignores errain when Moving (can even climb overMovement 8loc3ing errain)

    Royalist /ndian pear hrowers, 6pts,-" .1" -" /+" A2" 6 9odge ave" Armed with word andhield or @avelin and hield" Entrench$

    Royalist owboy Rifleman, +pts

    ,-" .1" -" /-" A1" 0 Armour ave" Armed with Rifle"Volley Fire (fires 2 shots in hooting !hase when standingstill or 2 shots within 412% if the unit moved)) Entrench

    Royalist owboy heriff with hotgun, +pts,-" .1" -" /-" A1" 6 Armour ave" Armed with hotgunand wears coat and top hat" Entrench.

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    Royalist owboy Marshal with hotgun, +pts,-" .1" -" /-" A1" 0 Armour ave" Armed with hotgunand wears owboy hat" Entrench.

    Royalist owboy with !istol-+pts,-" .1" -" /-" A1" 0 Armour ave" Armed with !istol(and has hand reaching into the holster of another pistol)"AL.A? gets Refle# hots when harged

    Royalist owboy 9eputy, +pts,-" .1" -" /-" A1" 0 Armour ave" Armed with !istol andwears no hat" bracing his pistol to fire$ an re,roll misses inhooting and lose ombat" Entrench$

    Royalist /ild /est- SPEC!LS" Units:Li#it o$ %& Colonels and %& Chie$s

    Royalist owboy olonels with 2 !istols, pts,-" .2" -" /-" A2" 0 Armour ave" Armed with 2 !istols(gets 2 shots in hooting !hase)" Entrench

    Royalist /ndian hief with =un, pts

    ,-" .2" -" /+" A2" 0 Armour ave" Armed with =un andholds a 8ow in the other hand" AL.A? gets Refle# hotswhen harged

    Royalist Plastic /ar- CORE Units:!ll Cara#el Plastic /ar #odels ar#ed +ith Ri$les areass'#ed to have 0ayonets and gain 12 nitiativeincl'ded in ro$ile

    Cara#el Machine 3'nner,+pts,-" .1" -" /+" A1" 0 Armour ave" Armed with Machine=un" Entrench.

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    Cara#el Ri$le#an +ith 0ayonet Ri$le, +pts,-" .1" -" /+" A1" 0 Armour ave" Armed with Rifle"Volley Fire (fires 2 shots in hooting !hase when standingstill or 2 shots within 412% if the unit moved)) Entrench

    Royalist !lastic .ar, !&/AL/ 'nits*Li#it o$ %& O$$icers) 3renadiers) 0agiersLi#it o$ 4& Sniers

    Cara#el 3renadier, +pts,-" .1" -" /+" A1" 0 Armour ave" Armed with 8ayonetRifles which can be used in the hooting !hase and with=renades (ee !age 26 and 20for rules about using these in

    lose ombat)" Volley Fire (fires 2 shots in hooting !hasewhen standing still or 2 shots within 412% if the unit moved))Entrench

    Cara#el O$$icer +ith Pistol, pts,-" .2" -" /-" A1" 0 Armour ave" Armed with !istol"can re,roll misses once in hooting and lose ombat"

    Cara#el 0agier, 6pts

    ,-" .1" -" /-" A1" 0 Armour ave" Armed with onic!ipes (412%" Automatic" +" 2 shots" ignores over aves"does > need Line of ight to fire)

    Royalist !lastic .ar, 7&AB? 'nits*Li#it o$ 5 6eavy M3sLi#it o$ 4& Sniers

    Cara#el Snier, 6pts

    ,-" .1" -" /2" A1" 0 Armour ave" Armed with niperRifles" Entrench.

    Cara#el 6eavy Machine 3'n(7eavy M=), 1+pts,-" .2" -" /2" A2" 0 Armour ave

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    Royalist Modern- CORE Units:

    Royalist Machine =unner, +pts,-" .1" -" /+" A1" 0 Armour ave" Armed with Machine

    =un" Entrench

    Royalist Rifleman, +pts,-" .1" -" /+" A1" 0 Armour ave" Armed with Rifle"Volley Fire (fires 2 shots in hooting !hase when standingstill or 2 shots within 412% if the unit moved)) Entrench

    Royalist !olice >fficer with 8aton and !istol, +pts,-" .1" -" /-" A2" 6 Armour ave" Armed with !istol"

    Entrench.Royalist !olice >fficer with Rifle, +pts,-" .1" -" /-" A1" 6 Armour ave" Armed with Rifle"Volley Fire (fires 2 shots in hooting !hase when standingstill or 2 shots within 412% if the unit moved)) Entrench

    Royalist Miners with 2 7anded !ic3a#es, +pts,-" .1" 6" /1" A1" 0 Armour ave" Armed with 27

    !ic3a#e

    Royalist Fireman with Fire A#e, +pts,-" .1" +" /-" A1" 0 Armour ave" Armed with Fire A#e(Reduces umb aves by ,2)Royalist .A with Assault Rifle, 6pts,-" .1" -" /-" A1" 6 Armour ave" Armed with AssaultRifles" Entrench

    Royalist !olice, 9og !atrol, pts" Moves 4C%" harges 40%,-" .2" +" /+" A2" 6 Armour ave" Armed with !istol anda 9og attached by a leash to the >fficer" AL.A? getsRefle# hots when harged$

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    Orange Modern- SPEC!LS" Units:Li#it o$ %& 3renadiers) O$$icers) Co##andos andMonsters

    Royalist =renadier, +pts,-" .1" -" /+" A1" 0 Armour ave" Armed with 8ayonetRifles which can be used in the hooting !hase and with=renades (ee !age 26 and 20for rules about using these inlose ombat)" Volley Fire (fires 2 shots in hooting !hasewhen standing still or 2 shots within 412% if the unit moved))Entrench

    Royalist ommandos wD Assault Rifles, 6pts

    ,-" .1" -" /-" A1" 6 9odge ave" Armed with AssaultRifles" Entrench.

    Royalist >fficer with !istol, pts,-" .2" -" /-" A1" 0 Armour ave" can re,roll missesonce in hooting !hase and lose ombat !hase" Entrench$

    Royalist Monster, 12pts" Moves 4C%,+" .2" +" /-" A2" 0 Armour ave" Armed with their bare

    hands" sharp teeth" claws" 3nives or other weapons of littlesignificance

    Royalist Modern- 6E!V7 Units:Li#it o$ 5 0a8oo9as >RS/!" +ith 0a8oo9asLi#it o$ 5 6eavy M3s) MortarsLi#it o$ 2% Fla#ethro+ersLi#it o$ 4& Sniers

    Royalist niper, 6pts,-" .1" -" /2" A1" 0 Armour ave" Armed with niperRifle

    Royalist .A with 8aEoo3a, 6

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    Royalist 7eavy Machine =un (7eavy M=), 1+pts,-" .2" -" /2" A2" 0 Armour ave" Armed with 7eavyM=

    Royalist 8aEoo3a, +;pts,-" .1" -" /2" A1" 0 Armour ave" Armed with 8aEoo3a(ee Page 4&of the ruleboo3)$

    Royalist Flamethrower, +

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    Royalist Beteran 8rawler* ;pts+" .1" /+" A2" +" 6 Armour save" armed with 8are Fists$

    Royalist Beteran =unner* ;pts

    +" .1" /+" A1" +" 6 Armour ave" Armed wD 7andannon (7eavy" 41;%" +" 2 shots" ignores Armour aves of6 and 0)

    Royalist Beteran Ranger* ;pts,+" .1" /+" A1" +" 6 Armour save" Armed wD hotgun"Entrench.

    Royalist Beteran &lite* ;pts

    ,+" .1" A1" +" /+" 6 Armour ave" Armed wD AssaultRifles" Entrench.

    Royalist Astronaut :ombies, ;pts,+" .1" /

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    ,6" .2" A2" 6" /2" + Armour save" Armed with Roboticfists" Slo+" *a'ntless$

    Royalist Assault 9roid* 10pts

    ,+" .1" /2" +" A2" 2 Armour ave" Armed with 9ualombat hotguns (412%" +" 2 shots" Automatic" can re,rollmisses once in hooting and lose ombat) Always getsRefle# hots when harged" *a'ntless$

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    Royalist ation 8ac3groundhe Royalists fight for 5ing and country$ hey are madefrom .hite plastic" highly disciplined" well drilled in volleyfire" s3illed with bayonets" rifles and accustomed to fighting

    in cover$ he Royalists are a great seafaring nation that liesin the Royalist /sles" which are north of the 8lue ation%scoast" their rivals$ he Royalist /sles are separated from theontinent by the tormy ea$ o the west" far away" lies the.estern Lands which includes the =reen ation in theorthern part$ he Royalists have colonies across the !lastic.orld which are defended by the Royalist avy" dec3ed outwith a strong and e#perienced fleet as well as disciplinedMus3eteers who are as effective in laying down volleys of

    rifle fire as they are behind a barricade" defending with longbayonets e#tending from their rifles$ he Royalists are in theconstant process of e#panding the Royalist 5ingdom"showing the local inhabitants of their colonies the clearsuperiority of the Royal 5ing through civic development anddisplays of military might where necessary$ he 8lue ationto the south has built their own fleet in response toinvasions from the Royalists and engages in s3irmishes withthe Royalists even in their colonies abroad in the .estern

    Lands$

    A Royalist 8attlehe Royalists had a large coastal settlement on the &astoast of the .estern Lands this settlement was inhabitedby a local /ndian tribe" which the Royalists had encouragedto become moulded into .hite plastic and Goin the Royalist5ingdom$ hese natives now served as au#iliaries to theRoyalist Army stationed there to defend against !irate

    incursions" raids from other /ndian tribes or attac3s from8lue Armies$ he 8lue flags were sighted some distanceaway and the Royalists gathered their forces on land" RA5" F/R&H R&AR RA5" F/R&H%before attac3ing them with small 3nives and hand a#es whilethe hooters tried to fend them off with their Rifle butts$ he

    Mus3eteer Lieutenant ordered the Mus3eteers to supporteach other against the /ndians" 4F>LL>. M&H% shooting someat point blanc range and lancing others with their bayonets$he Royalists had survived the 8lue attac3 while losing atleast half their number" according to the roll call after thebattle$ he Royalists collected the bodies of the 8lue /ndiansand decided to induct them into their native au#iliacontingent and re,mould them as they were but in .hiteplastic$ he dead Royalists had done their duty for 3ing and

    country and were re,moulded as they were before$

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