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RightScale Customer Use Case - Ubisoft
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Transcript of RightScale Customer Use Case - Ubisoft
RightScale Customer Use Case
Ronnie Regev
Sr Manager, Online, IT-Global Network Services, Ubisoft
Watch the video of this presentation
How RightScale and AWS power the infrastructure for Ubisoft social network
games
• Hi, I’m Ronnie• I work for Ubisoft
• Why we’re all here today
….and I’m going to do that by
In the beginning…• How we got started with hosting SNG’s
• What did we do– New hosting infrastructure– One stack to rule them all
• What happened– Our solution worked for some but not others– It took us a long time to provision
Lessons Learned• Ummmm, this could be bigger than we
thought• Don’t inhibit, facilitate• Other ideas….
…and then• Inherited a soon to be launched social
game called CSI:Crime City• What did we do?
– Took care of business. • What happened
– The game blew up, in a good way. • 2.3m MAU, 420k DAU, 50k CCU in 45 days.• 15 -> 175 servers in 40 days
Lessons learned
• This is bigger than we thought• No going back ….
….and now• 3 live games, a half dozen more in the pipeline • Easily handle peaks of 10m MAU, 1m DAU in 30 days• Schedule and resource based scaling• Scripted deployments via RS API• Logical grouping into deployments
• How we’re becoming successful :– Able to provisioning in minutes versus weeks– Working hand in hand with developers on infrastructure
design, development practices, highly scalable solutions
• We’re not quite there yet– Push button deployments– Extended catalogue of mix & match stacks
• Focus on– Trend spotting– Optimization– Cost reduction– Working with developers
Have a good day.