Rethinking Navigation, Discovery and Exploration in …...RETHINKING NAVIGATION, DISCOVERY AND...

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Rethinking Navigation, Discovery and Exploration in the Retail Environment BY HAYLEY SNIDER INSIGHTS / APR 12, 2016

Transcript of Rethinking Navigation, Discovery and Exploration in …...RETHINKING NAVIGATION, DISCOVERY AND...

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Rethinking Navigation, Discovery and Exploration in the Retail Environment

BY HAYLEY SNIDER

INSIGHTS / APR 12, 2016

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In March, I had the opportunity to speak

in front of a full house to GlobalShop

attendees in Las Vegas. With Principal

MJ Munsell, leader of MG2’s Retail studio,

we expanded upon a presentation I

originally gave at a Seattle Pecha Kucha

event last year.

At the conference, we were able to delve

deeper into the premise that designers can

and should rethink navigation, discovery

and exploration in the retail environment

using markers contrived by renowned

urban planner Kevin Lynch.

One of my favorite quotes from

Lynch states:

“At every instant, there is more than the

eye can see, more than the ear can hear,

a setting or view waiting to be explored.

Nothing is experienced by itself, but

always in relation to its surroundings,

the sequences of events leading up to it,

the memory of past experiences.”

With this quote, Lynch reminds us not

only of a more complex physical system or

urban infrastructure—but also of the layers

and filters of experience carried by each

individual user.

Ultimately, Lynch concluded users

understand their surroundings in consistent

and predictable ways. No matter the scale

or place, we make mental maps, distilled

down to five primary elements: node,

landmark, path, edge and district.

If you take one element – the landmark –

you can see its varying expression in cities

across the globe. Tokyo with the Sensoji

Temple, London with its bridge, the Flatiron

Building in NYC and the Eiffel Tower in

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RETHINKING NAVIGATION, DISCOVERY AND EXPLORATION IN THE RETAIL ENVIRONMENT 3

“At every instant, there is more than the eye can see, more than the ear can hear, a setting or view waiting to be explored. Nothing is experienced by itself, but always in relation to its surroundings, the sequences of events leading up to it, the memory of past experiences.”

Top left: Flatiron Building in NYC Top Right: Eiffel Tower in Paris. Bottom left: Tokyo with the Sensoji Temple Bottom right: London with its bridge

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Paris. These physical landmarks become

symbols; icons for the cities they reside in.

During our presentation, we examined

each element as it relates to the City of

Light, Paris, and the iconic Le Bon Marché,

as we wanted to instill upon the audience

how one can apply the principles of urban

design to the customer experience.

As designers, it is imperative we

understand the preconceptions customers

have when navigating through space. By

understanding these elements, we can then

arrange them in a logical sequence. Or

purposely disrupt the expected sequence

for a different experience. As the practices

of planning and design are examined at the

architectural scale, it becomes self-evident

that one cannot approach design as an

arbitrary collection of isolated elements,

but rather an integrated system creating a

total experience.

We closed our presentation with another

Lynch quote:

“It will be a complicated pattern,

continuous and whole, yet intricate

and mobile. It must be plastic to the

perceptual habits of thousands of

citizens, open-ended to change of

function and meaning, receptive to the

formation of new imagery. It must invite

its viewers to explore the world.”

This article was originally published on MG2.com (Apr 2016). © MG2 Corporation.

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RETHINKING NAVIGATION, DISCOVERY AND EXPLORATION IN THE RETAIL ENVIRONMENT 5

HAYLEY SNIDERAssociate

Drawing upon an active understanding of the user and a cross-discipline

approach to problem solving, Hayley brings a fresh design perspective to

MG2’s retail practice.

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