Reaching All Learners: Apple Tools for Special Needs Learners
Resources for reaching digital learners
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Transcript of Resources for reaching digital learners
Resources for reaching digital learners
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Software videos and tutorials
The Effect of Reading using Technology
The Brain, Listening and Reading
http://wp.me/P1XVg7-c3
“The quality of the school experience needs to match what kids are finding outside of school” – Ian Jukes
GAMING
Today there are over 1 billion gamers who play at least 1 hour a day. 40% of that population is female and the majority is over 50 years old.
There are 10 positive emotions involved when playing games: joy, relief, love, surprise, pride, curiosity, excitement, awe & wonder, contentment and creativity.
How does your curriculum currently support the levels of Blooms?
Universal Design for Learning OPDhttp://udlwheel.mdonlinegrants.org
UDLinksAvailable in the App Store and
Android Market Place August 2011