Red = Spiderman Blue = Superman/Superwoman = Wolverine ... · -Blue = Superman/Superwoman -Yellow =...

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Come and Join me ‘Under The Umbrella’ at… www.peumbrella.com The PE Umbrella Hero Wars A tag focused game for KS1 and KS2 Equipment: ü Cones/markers ü Bibs/bands ü Beanbags (coloured)/tennis balls Setup: Split your class into 4 equal teams (can be 6 if you have more children) and put them into coloured bibs. Each team should have no more than six or seven players. Tell each team which superhero they are representing: - Red = Spiderman - Blue = Superman/Superwoman - Yellow = Wolverine - Green = Incredible Hulk Feel free to change any of the above superheroes to your own as these are just an example. Each team nominates a ‘captain’ for the first round (change captain for each subsequent round). Make the captain stand out by giving them an armband to wear or allow them to tuck their bib into their shorts. The basic KS1 version of this game is played within an area roughly 15x15 yards (give or take) so is suitable for a small indoor hall with two teams sat off or you can set up parallel pitches outside. Use cones to mark out the pitch and 2 corner zones opposite each other (These are the captains corners). Every player, including the captains are given a beanbag. Each round of hero wars is roughly 2-3 minutes long.

Transcript of Red = Spiderman Blue = Superman/Superwoman = Wolverine ... · -Blue = Superman/Superwoman -Yellow =...

Page 1: Red = Spiderman Blue = Superman/Superwoman = Wolverine ... · -Blue = Superman/Superwoman -Yellow = Wolverine -Green = Incredible Hulk Feel free to change any of the above superheroes

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The PE Umbrella

Hero Wars A tag focused game for KS1 and KS2

Equipment:

ü Cones/markersü Bibs/bandsü Beanbags(coloured)/tennisballs

Setup: Splityourclassinto4equalteams(canbe6ifyouhavemorechildren)andputthemintocolouredbibs.Eachteamshouldhavenomorethansixorsevenplayers.Telleachteamwhichsuperherotheyarerepresenting:- Red=Spiderman- Blue=Superman/Superwoman- Yellow=Wolverine- Green=IncredibleHulkFeelfreetochangeanyoftheabovesuperheroestoyourownasthesearejustanexample.Eachteamnominatesa‘captain’forthefirstround(changecaptainforeachsubsequentround).Makethecaptainstandoutbygivingthemanarmbandtowearorallowthemtotucktheirbibintotheirshorts.ThebasicKS1versionofthisgameisplayedwithinanarearoughly15x15yards(giveortake)soissuitableforasmallindoorhallwithtwoteamssatofforyoucansetupparallelpitchesoutside.Useconestomarkoutthepitchand2cornerzonesoppositeeachother(Thesearethecaptainscorners).Everyplayer,includingthecaptainsaregivenabeanbag.Eachroundofherowarsisroughly2-3minuteslong.

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How to play: Theaimofthegameissimple.Capturealloftheoppositeteamsplayersbeforethetimerunsouttowin.Alternatively,havethefewestplayerscapturedwhenthetimelimitdoesrunout.Whenthewhistlesounds,theoutfieldplayersmusttrytocaptureoppositeteammembersbyslidingtheirbeanbagalongthegroundtostrikethemontheirfoot.Ifaplayeriscaptured,theymustpickuptheirbeanbag,placeitontheirheadandstandwiththeirfeetatshoulderwidthapart.Playersareencouragedtouseawarenesstododgeandavoidbeingcaptured.The role of the CAPTAIN: Thekeytosuccessisthecaptain.Theybeginthegameintheirsafezone(corner)andheretheycan’tbecaptured.However,thecaptainistheONLYPLAYERthatisabletoFREEtheircapturedteammates.Theydothisbyleavingtheirsafezoneandslidingtheirbeanbagthroughtheircapturedteammateslegsandgatheringitontheotherside.Theyarethenpermitted

TeamSuperman

TeamSpiderman

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tore-entertheirsafezoneatanytime.Thisisariskandrewardstrategy.Ifthecaptainisabletokeeptheirteammatesfreethentheyarelikelytowinthegame.However,ifthecaptainthemselvesarecapturedoutsideoftheirsafezone,thenthegameendsimmediatelyandtheopposingteamwin.PlayHerowarsasaminiroundrobinandalloweachteamtoplayagainsteachother,ensuringyouswapthecaptaineveryround.Progressions:

Ø Usetennis/softballsinsteadofbeanbagswhenoutside.Muststilluseanunderarmrollingaction.

Ø Playthesamegameusingfootballs.Childrendribbleaballaroundand‘pass’againsteachother’slegs.

Ø Playusinghockeysticks.Dribbleaballaroundandpassagainstfeet/legs.

Ø Ifyouhaveanyextraplayersusethemasa‘TheJoker’–everyround,thejokerisreleasedfor30secondsandisallowedtocaptureanybodytheywant.FurtherProgression…Ifcapturedbythejokeryousitdownandareoutofthegameforthatround.

Ultimate Hero Wars

OncethechildrenarefamiliarwithHeroWarsandanyprogressionsthatyouhavedecidedtoadd,theyarereadyforUltimateHeroWars.ThisisbestplayedinKS2andonlyafterthechildrenhavealreadybeenintroducedtobasicherowars,thusensuringtheyknowtherules.Thesetupisidenticalasbefore,witheachteamnominatingonecaptainandallhavingbeanbags/tennisballsetc.Thistimehowever,thegamebecomesa4-waymatchasopposedtoa2-waymatch.Ofcourse,theplayingareawillhavetobeincreasedtoaccommodatethis,butitresultsinanamazingspectacle!Seediagrambelowforanexamplepitchsetup!

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Thegameoperatesasbefore,butthistime,ifateamiseliminated(captaincapturedorallcaptured)thentheyreturntotheircornerandsitdown.Winningteamisthelastonestandingortheteamwiththefewestcapturedattheendoftheround.Key Skills: Thisgamecoverslotsoffundamentalskillsincluding:

ü Movementü Agilityü Awarenessü ObjectControl(rolling/throwing)

TeamSpiderman

TeamSupermanTeamHulk

TeamWolverine

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Onadeeperlevelthisgamealsobringsinadditionalfocusessuchas:

ü Strategy/tacticsü Communication

Astheclassteacher,ensurethatyoumakethechildrenawareofthelessonfocus.Theabovepointsoftenformthebasisforanindepthdiscussionaboutthegameafterwards.Managing the Game: Fromateacher’spointofview,itisrelativelyeasytomanage,and,providingyouhavehighexpectationsandboundariesforthechildren,theyareabletomanageitthemselvescomeKS2.MyemphasisisalwaysonDetermination,Sportsmanship,Compromise,TeamworkandEnjoyment.Mychildrenunderstandtheimportanceofdisplayingtheseskillsandplayingwiththerightattitude.IfIplayaminicompetitionIawardbonuspointsbythebucketloadtoteamsandindividualswhodemonstratetheseattributesandtheyquicklyunderstandthatitisnotaboutwho‘wins’theactualgame,butwhoisplayingthe‘rightway’.Ihopeyoufindthisresourceuseful,nowgooutandENJOYHEROWARS!

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