Readme.doc

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Car Spawner In-Game Menu 2.2 A car spawner that works with an ingame menu. All available vehicle models can be spawned, 5 pages, the last page includes the DLC bikes (for these to spawn correctly, you need to have the DLC unlocked mod enabled. (only applies to IV, not EFLC). see: http://www.gtagaming.com/downloads/gta-iv/vehicle-mods/2088 Be aware that on my game some strange things started to appear, I have since disabled this mod again, but wanted to at least give you the ability to spawn them. Also to enable these, you also need to set DLC=1 in the defaults section of carspawn.ini. Navigation through the menus can be done in the following way: F1 to display the menu, scroll through the options on a particular menu by using either num 8 for up or num 2 for down, if an option is at the end of a particular menu, you can use num 8 to go there quickly. scroll through menu pages by using either num 4 or num 6, (again to quickly go to the last menu page while being on the first use num 4). Cancel the menu by pressing backspace. Activation of options uses num 5. To return to previous menu use num 0. The key bindings can be customized in carspawn.ini. By default, the player is warped into the car that is spawned, if you somehow don't want this, change the DoNotWarp=0 to 1 in carspawn.ini. Menu Colors can be changed using the ini file: MenuColor1=255 //Color for menu text, RGB system Red Component Default 255 MenuColor2=255 //Color for menu text, RGB system Green Component Default 255 MenuColor3=255 //Color for menu text, RGB system Blue Component Default 255 and HighLightColor1=0 //Color for menu highlight text, RGB system Red Component Default 0 HighLightColor2=0 //Color for menu highlight text, RGB system Green Component Default 0 HighLightColor3=255 //Color for menu highlight text, RGB system Blue Component Default 255 For a list of possible values go to: http://www.jumbo-psp.com/PSP-for- Fun/images/Color%20tabel.htm You can also change this in game, using the settings menu.

Transcript of Readme.doc

Car Spawner In-Game Menu 2.2A car spawner that works with an ingame menu.

All available vehicle models can be spawned, 5 pages, the last page includes the DLC bikes (for these to spawn correctly, you need to have the DLC unlocked mod enabled. (only applies to IV, not EFLC).see: http://www.gtagaming.com/downloads/gta-iv/vehicle-mods/2088 Be aware that on my game some strange things started to appear, I have since disabled this mod again, but wanted to at least give you the ability to spawn them. Also to enable these, you also need to set DLC=1 in the defaults section of carspawn.ini.

Navigation through the menus can be done in the following way:F1 to display the menu, scroll through the options on a particular menu by using either num 8 for up or num 2 for down, if an option is at the end of a particular menu, you can use num 8 to go there quickly. scroll through menu pages by using either num 4 or num 6, (again to quickly go to the last menu page while being on the first use num 4). Cancel the menu by pressing backspace. Activation of options uses num 5. To return to previous menu use num 0.

The key bindings can be customized in carspawn.ini.

By default, the player is warped into the car that is spawned, if you somehow don't want this, change the DoNotWarp=0 to 1 in carspawn.ini. Menu Colors can be changed using the ini file:

MenuColor1=255 //Color for menu text, RGB system Red Component Default 255MenuColor2=255//Color for menu text, RGB system Green Component Default 255MenuColor3=255//Color for menu text, RGB system Blue Component Default 255andHighLightColor1=0//Color for menu highlight text, RGB system Red Component Default 0HighLightColor2=0//Color for menu highlight text, RGB system Green Component Default 0HighLightColor3=255//Color for menu highlight text, RGB system Blue Component Default 255

For a list of possible values go to: http://www.jumbo-psp.com/PSP-for-Fun/images/Color%20tabel.htm You can also change this in game, using the settings menu.

The names of the car that appear on the menu and in the in-game message that appears when you spawn one, can be changed in the ini:

//Car Menu//[CarMenu]Car1=AdmiralCar2=AirtugJust change the name of any of the 132 cars. For TBOGT and TLAD the keys are different, Car 1 / Car 124 are the same, but starting with Car125, the key names are Car125TLAd and Car125TBOGT.You can now also spawn a total of 12 cars using hotkeys, these can be customized in carspawn.ini:

[CarSpawnOption1]Model=2398307655Description=Turismo SpawnedWarp=1Refer for a list of model numbers further down carspawn.ini For TBOGT and TLAD the car spawn options using short cut keys are named CarSpawnOption1TLAD and CarSpawnOption1TBOGT, so you can have different cars for each game.

Keys:

F1 Display MenuBackspace Cancel MenuNum 4 Scroll Menu DownNum 6 Scroll Menu UpNum 2 Scroll Menu Options DownNum 8 Scroll Menu Options UpNum 5 Enter Option Num 0 Back to previous menuSpawn Vehicles:LAlt+A

Turismo

LAlt+B

Comet

LAlt+C

Infernus

LAlt+D

Super GT

LAlt+E

Feltzer

LAlt+F

Schafter

LAlt+G

FBI Buffalo

LAlt+M

NRG900

LAlt+N

Sanchez

LAlt+R

Random Vehicle

LAlt+T

Annihilator

LAlt+U

Maverick

LAlt+X

Jetmax

Both carspawn.asi and carspawn.ini have to placed into the main GTAIV directory, (or EFLC dirctory) carspawn.ini is only needed if you want to customize key bindings and defaults. Also scripthook.dll needs to be placed in the GTAIV directory (or EFLC). In case Rockstar releases a new patch for the game, all you need to do is get that file updated, not the carspawner itself.

Check: http://www.gtaforums.com/index.php?showtopic=390582

You will need an asi loader to run this, you can choose between:

Asi Loader:http://www.gtaforums.com/index.php?showtopic=380830Xliveless:http://www.gtaforums.com/index.php?showtopic=388658Yaasil: http://www.gtaforums.com/index.php?showtopic=394806Thanks to Alexander, Listener and Hazardx for their asi loaders.

Special thanks and credit to Aru, his excellent C++ scripthook is the basis for this asi.