Raising ‘app y’ readers 1.27.14
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Transcript of Raising ‘app y’ readers 1.27.14
Raising ‘App-y’ ReadersApps to build early literacy skills
Clara Hendricks, Children’s LibrarianWellesley Free LibraryJanuary 27, 2014
Technology and the Young Child
• All screens are not created equal• Tablets/smartphones are multi-functional:
camera, notepad, picture book, TV, arcade, etc.
• Tablets are more develop-mentally appropriate • Engage with your childwhen using technology
• “Technology Pyramid” – provide healthy doses of‘nourishing’ choices
• Limit screen time before bed
Photo by Joe Shlabotnik
Content, Context, Child
• Content• Thoughtfully assess apps, rather than just setting time
limits• Anything can call itself ‘educational’
• Context• In what context is the app being used?• What role does technology play in the child’s life?
• Child• Children have individual developmental needs
Guernsey, L. (2012). Screen time: How electronic media-from baby videos to educational software-affects your young child. New York: Basic Books.
Technology and the Real World
• Quality apps give kids tools that they can’t access in the “real-world”
• Make connections between technology and real-life experiences
• Use technology to enhance, not replace real-life experiences.
• https://www.youtube.com/watch?v=UnyHMSz7JDE
Apps for babies?
•AAP says no screen time under 2 but…• Research based on TV doesn’t always apply to
interactive technology•NAEYC and Fred Rogers Center: Interactive media use under 2 should be interactive and strengthen adult-child relationships.
"Position Statement." Technology and Interactive Media as Tools in Early Childhood Programs Serving Children from Birth through Age 8. NAEYC & fRED ROGERS CENTER, January 2 2012. Web. 15 Oct 2013. <http://www.naeyc.org/files/naeyc/file/positions/ PS_technology_WEB2.pdf>.
Swimming in a sea of apps: criteria for choosing quality apps
• Option to turn sound/narration on/off• No ads or push-to-buy• Ease of use• Plain, clear, legible fonts• Not busy/distracting• Lasting power• Supports exploration, creativity,
interaction• Don’t use an app if there is a better
real-life solution
App Reviews
•Common Sense Media: http://www.commonsensemedia.org/•Reading Rockets: http://www.readingrockets.org/teaching/reading101/literacyapps/
•Parents’ Choice: http://www.parents-choice.org/•Digital Storytime http://digital-storytime.com/
Developing Early Literacy Skills
TALKINGSINGING
READINGWRITING
PLAYING
Apps to talk with:
Storytelling & drawing apps
Doodlecast for Kids
Draw & Tell
Sock Puppets - FREE
Apps to talk with:
Apps that build vocabulary & letter knowledge
My A-Z Tiny Tap - FREE
Apps to sing with:
My First Songs
Mother Goose on the Loose Feltboard -FREE
Wee Sing A-B-C
Look for song apps where the lyrics are displayed and highlighted as the song is sung!
Apps to sing with:
Everyday Grooves - FREE
Grow a Reader - FREE
Apps to read with:
Overdrive Media Console - FREE
International Children’s Digital Library - FREE
Whenever possible, choose book apps with:
•Options to turn off automatic narration
•Individual word highlighting
•Animated/interactive features that do not distract from the story.
Apps to read with:
Sandra Boynton book-apps
Dr. Seuss book-appsByron Barton book-apps
Book apps by Nosy Crow
The Book of Holes
Apps to write with:
Drawing/scribbling apps
Drawing Pad
Fingerpaint with Sounds - FREE
Doodle Monkey - FREE
Drawing with Carl
Apps to write with:
Apps that teach letters & numbers
Interactive Alphabet
Intro to Letters
Beginning Writing Letters & Numbers
Numberland
Apps to play with:
Games that build vocabulary/background knowledge
Make It Pop!
Max & Ruby Science Educational Games
Big Baby
Apps to play with:
Alien Assignment - FREE
Play and Learn - FREE
Apps that encourage play in the “real world”
Questions?
My contact information:
Clara Hendricks, Children’s LibrarianWellesley Free Library781-235-1610 x [email protected]