Quantifying Self: Year 1 - Meetupfiles.meetup.com/1240980/Quantified Self_Ashley Tudor.pdf ·...
Transcript of Quantifying Self: Year 1 - Meetupfiles.meetup.com/1240980/Quantified Self_Ashley Tudor.pdf ·...
Ashley Tudor's Quantified Self Experament- [email protected] 1
Quantifying Self: Year 1A share out of findings one year into the experiment.
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Background
Why I started to Quantify.Using a moleskin notebook I began to track my workouts.
Crossfit
Yoga
Climbing
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Background
What I Quantified and how.Over the course of a year, what I tracked and how it evolved.
PHASE 1: Experimentation
How I tracked:•Moleskin journal
What I tracked:•Workouts
Thoughts:Small compact size allowed me to always have it
PHASE 3: Maintenance
How I tracked:•Excel Spreadsheet
What I tracked:•Food
Thoughts:Giving each day a new post-it avoids the lack of tracking after derailing periods
PHASE 2: Expansion
How I tracked:•Excel Spreadsheet
What I tracked:•Food, workouts, mood, sleep
Thoughts:Lots of information but hard to keep up on-the-go
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Background
900 data points leads to two learning's.With so much information, findings are surprising.
Learning 1:
It takes two days for bad choices in diet to show up in my body composition.
Doing more than 75 squats makes me incapable of walking down stairs without the use of a handrail.
Learning 2:
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Background
There is much to learn from the QSers that do it right.Examining successful Quantified Self communities point to principles for design.
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Mark my miles.Provide perspective by showing how far I have come.
Imperatives
Six imperatives for Quantified Self.Strategic imperatives that will help us design better QS experiences.
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Keep me tracking, even when motivation fails.Automate tracking so I don’t lose precious data collection opportunities.
Think game, not chore.Use principles of gaming to keep participants involved and engaged over time.
Provide access to community.Give participants access to a community they can learn from and contribute to if they want.
6 Speak my language.Serve information in a way that engages different levels of understanding.
Use pattern identification to show what’s not seen.Create links between different data points to provide insight into behavior.
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Imperatives
Mark my miles.Provide perspective by showing how far I have come.
Design Principles•Show how my effort is paying off by reminding me of where I started.
•Enable me to show how far I have come by identifying and using benchmarks of improvement.
•Help me avoid “bad” behaviors by showing now what the delayed results will be.
•Make success a journey not a destination by continuing to challenge once a goal has been achieved.
Success is viewed most easily looking at macro not micro views of progress.Food diary from 12.08. Orange circles indicate things I would not eat now.
Weekly weigh-ins allow participants to see exactly how much weight they have lost.
Benchmark workouts provide a standard to test your fitness anytime.
Tracks distances of runs for one day, one week, or for a year.
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Imperatives
Keep me tracking, even when motivation fails.Automate tracking so I don’t miss data collection opportunities when it counts most.
Design Principles•Eliminate the need to input data by automating collection.
•Provide just-in-time boosts to energy reminding me where I am along my goals.
•Make data samples relevant over long periods of time by motivating when interest is waning.
•Support ongoing participation by updating tools frequently.
Tracking mechanism is incorporated into items you have on your run.
Pulls balances purchases and trades automatically once accounts are set up.
Just in time pep talks from experts keep participants going when they are close to quitting.
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Imperatives
Use pattern identification to show what’s not seen. Create links in data sets to provide insight into behavior.
Design Principles•Provide insight into my behavior by digging for corresponding occurrences of different data points.
•Help me recognize my weaknesses by mining data for recurring simultaneous behaviors.
•Provide interesting data coloration by tracking multiple inputs (e.g. sleep, mood, activity).
•Show me how my behavior now will affect me in the future by providing long term projections.
Tracks not just how far you have gone but the weather and mood.
Digs deep for insights by looking in spending categories to uncover trends over the months.
Helps members correlate dips in moods to changes in eating behaviors.
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Imperatives
Think game, not chore.Use principles of gaming to keep participants involved and engaged over time.
Design Principles•Make self analysis fun by playing up aspects of gaming (e.g. points, competition, team sports etc).
•Make data accessible by making it visual and easily readable at a glance (e.g. graphs, charts not lists or spreadsheets).
•Make quantifying seamlessly fit into life by incorporating data input into diverse items I already have or form factors I already use.
•Keep the hunt for progress fresh by allowing people to create and join community developed challenges.
Traditional watches, shoes, and ipods are used to track data.
The point system simplifies calorie counting.
Turns weight loss into a competition where the biggest weight loser wins.
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Imperatives
Provide access to community.Give participants access to a community they can learn from and contribute to if they want.
Design Principles•Make data more meaningful by showing me where I am in the pack.
•Make me feel like I’m not alone by connecting me to a like-minded community.
•Provide a venue for discussion and development of expertise by creating platforms and forums.
•Motivate others by sharing success stories of real people.
•Make it safe for me to participate by providing access to groups on my level.
Digital running clubs allow folks to work out together and compete toward the same goals.
Provides a safe and encouraging environment just for women.
Writing performance times on boards or blogs provides a forum for people to show their effort.
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Imperatives
Speak my language.Serve information in a way that engages different levels of understanding.
Design Principles•Help people reach their goals by providing recommendations for improvement.
•Make data relevant to experts and beginners by providing multiple levels of information tailored by level of expertise.
•Speak to a broad range of technological comfort levels by allowing users to pick platforms that best suit them.
•Give participants a sense of autonomy by allowing them to choose elements of programs that fit their needs.
Provides a range form basic to advanced budgeting. .
Provides training programs from walking guides to training regiments to run a marathon.
Encourages participants to scale workouts depending on strength and familiarity with movements and drills.
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Have any questions or thoughts? Feel free to contact me:Ashley [email protected]@jumpassociates.com