Prototyping UX (Confab Fringe)
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Transcript of Prototyping UX (Confab Fringe)
Top Downdesigning better environments for doing better UX
Bottom Updelivering strategy through execution
target audience
value proposition
customer experience (CX) framework
strategy driven tactical execution4.
3.
2.1. vision (business purpose)
what are you trying to achieve?
what’s the plan?
how do we execute the plan?
customer experience strategy
business model
business strategy
customer journey map
personas
design principles
KPIs and metrics
cross-disciplinary workflow
prototyping in code
evidence driven decisions
agile, iterative methodology
what tools keep the organisation
aligned?
- sketch to HTML, stay out of photoshop
- multiple prototypes (test lots of ideas, don’t commit)- quickly test both qualitative and ‘active’ use
- let stakeholders ‘touch’ your ideas
- get a multidisciplinary team quickly.
- real content, prototype/testing content
- iterate, the more quickly to learn more.- only document what you really need to.
How I work now...
a small, co-located team is best-you (UX/IA)
- 1 or 2 FE Developers (UX Developers?)- Content Prototyper
- BA / Project Mgr- Visual/Graphic Designer- 1 or two Back End Dev
Don’t work alone