Promodel Tutorial 1 - DINUSdinus.ac.id/repository/docs/ajar/Promodel_Tutorial_1...– After...
Transcript of Promodel Tutorial 1 - DINUSdinus.ac.id/repository/docs/ajar/Promodel_Tutorial_1...– After...
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Welcometo the
ProModel Release 4 Tutorial
It will take you approximately 20 minutes to complete this first, simple model. Follow the instructions for each step. You can press “ALT” and “TAB” simultaneously to switch between ProModel
Your actions are in yellow
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press “ALT” and “TAB” simultaneously to switch between ProModel and this presentation. Before trying each step, you may wish to view the animation for guidance. A few things first…
1. Your actions are shown in yellow2. Save after each step
(during the first save, you’ll have to enter a name -- we’ve chosen “tutorial.mod”)
3. You can advance to the next step just by pressing the “Page Down” key on your computer keyboard or clicking on the subject on the menu at left
4. Call ProModel toll free at (888)776-6633 if you have any questions!
Don’t forget...
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Step 1Click to View Animation
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• Create a New File– Select File ➝ New– In the “General Information” dialog box, type a
model name…in this case we’ll type: Tutorial Model
– Click on the OK button
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Start New Model
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Click here to continue . . .
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Step 2
• Build Background Graphics
Click to View Animation
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• Build Background Graphics– Select from the Build menu,
Background Graphics ➝ Behind Grid– From the Edit menu, select Import Graphic– Change Files of type to Windows Metafile– Click on the file named tutorialback.WMF and
click on the Open button– Resize the imported graphic to fit in Layout
window
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Click here to continue . . .
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Step 3Click to View Animation
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• Build Locations Where Work Will Happen– Select Build ➝ Locations– Add four locations: Incoming_Queue,
Turning_Center, Machining_Center andOutgoing_Conv
– Place each on screen and add text labels
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Locations
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Click here to continue . . .
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Step 4Click to View AnimationEntities
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• Add an Entity– Select Build ➝ Entities– Add one Entity by clicking on the flat plate
graphic and rename it as Product
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Entities
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Click here to continue . . .
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Step 5• Add a Path Network
– Select Build ➝ Path Networks
Click to View Animation
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– Select Build Path Networks– Left click with mouse near one Location– Right click with mouse near next Location to
create a path segment– Repeat last two steps, ensuring that path
segments start on the end of previous segment– Click on button labeled Interfaces…– Click on each “node” (at end of path segments)
then click on adjacent Location to create Interface
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Click here to continue . . .
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Step 6
• Add a Machinist
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• Add a Machinist– Select Build ➝ Resources– Add a Resource by clicking on the Machinist
graphic– Click on the Specs… button to open the
resource specification dialog box– Select the Path Network named Net1– Click the OK button
Resources
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Resources
Click here to continue . . .
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Step 7
• Add Processing Logic– Select Build ➝ Processing
Click to View Animation
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– Select Build ➝ Processing– After selecting Product from the Tools
window, click in the layout on the Incoming_Queue, then on theTurning_Center, on the Turning_Center then on theMachining_Center, and so on
– Finish by selecting Route to Exit– {Add logic lines as shown in
animation}
Processing
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Processing
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Step 8
• Schedule Product Arrivals
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• Schedule Product Arrivals– Select Build ➝ Arrivals– In the Tools window, click on the Entity called
Product– In the Layout window, click on the Location
called Incoming_Queue– Change the Arrival Frequency to 11.37 MIN
Arrivals
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Click here to continue . . .
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Step 9Click to View Animation
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• Set Options, Save Model and Run!– Select Simulation ➝ Options– Click in the field labeled Run Hours– Type in 40 (to run for 40 hours)– Click on the OK button– Select Simulation ➝ Save & Run
Run Simulation
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Click here to continue . . .
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Step 10
• View Simulation Results
Click to View Animation
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• View Simulation Results– After simulation is complete, select Yes to view
results (note that entities failed to arrive at Incoming_Queue because of its capacity limit)
– {View graphs and change graphing options as shown in animation}
View Output