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Promises, threats and dreams in the Digital Humanities, U21 Keynote, Lund
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Transcript of Promises, threats and dreams in the Digital Humanities, U21 Keynote, Lund
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http://erikchampion.wordpress.com
u21:Promises, threats and dreams in the digital
HumanitiesDr Erik Champion
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Scale, growth and meaning
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2001-4 PhD research
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Meaningful Interaction three key problems in designing
virtual environments that in some way depict the values of past cultures.
The first problem is how to create a feeling of immersion or of presence in a virtual environment
reality is / may be at odds with understanding the past or a distant place from a local perspective.
If we do manage to create an engaging and believable virtual environment, will the novelty or entertainment value actually impede the knowledge gained by the users?
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Cultural Learning and Interaction
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Supervision/research
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Malta-UT: Constraints become affordances
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Monkey = Journey to the West
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Learning Through Interactive Maps
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Peripersonal Space
©Dekker 2006
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Experience is Spatial
Interaction Design
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Panorama+table+Phidgets
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Projection: Palenque (UT 2004)
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MirrorBox Projection
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Warping: Trial, trial, error, success
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Biofeedback
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Affective Process
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Current and future projects
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Projection Systems: Large to Small
iSphere-copyright Paul Bourke
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Staggered Inhabitation
©Bethesda software
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references http://www.destinyrealms.com/griffon/RPGs.html RPG PULP EGYPT:
Adventures Along the Nile, 1933-1939 http://library.thinkquest.org/TQ0312440/ Ancient Egypt and the Egypt
game (also http://www.bookrags.com/studyguide-egypt-game/) OR http://www.sdcoe.k12.ca.us/score/egyp/egyptg.html
http://www.apple.com/games/articles/2006/09/ataleinthedesert3/ A Tale in the Desert III
Egypt: Tomb Of The Pharaoh (Jewel Case) http://pharaoh.heavengames.com/ http://www.gamefaqs.com/portable/ppc/data/918302.html Mystery of
the Pharoh http://pc.gamezone.com/gamesell/p13066.htm Tomb of the Pharoh
Virtual Heritage The ancient Egyptian temple
http://www.planetjeff.net/IndexDownloads/Jacobson2005e.pdf Hawara
http://www.casa.ucl.ac.uk/digital_egypt/hawara/enco2000/enco2000_web.html
Ancient Egypt on CD http://belgium.vsmm.org/pages/program_wednesday_session7B.html
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Erik Champion Portfolio
Teaching 3D, game design and game studies theory, interactive media, animated media
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Read an Excerpt
Disappearing World: 101 of the Earth's Most Extraordinary and Endangered Placesby Alonzo C. Addison, United Nations Educational Scientific an
http://search.barnesandnoble.com/Disappearing-World/Alonzo-C-Addison/e/9780061434440
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Virtual Environments
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Learning Environments
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Discussion
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RESEARCHUNIVERSITY OF MELBOURNE 2001-2004Architecture and Geomatics, Engineering
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PhD 2004-Virtual Environments
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teaching2005-6 University of Queensland2007-8 University of New South Wales2008-2011 Massey University
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2005 NWN, Warcraft, Starcraft
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2005 Maltese Rituals UT+Video
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2005 3D Surround Projection+Unreal
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2006 Hieroglyph Learning -Morrowind
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Game Mods-Never Winter Nights
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“Burnout” Peripheral Modding in Tent
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Torque 2D
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Massage Chair+Car Racing Biofeedback
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2011 Blender+Unity inside Moodle
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supervision2005-6 University of Queensland2007-8 University of New South Wales2008-2011 Massey University
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Game Shaders Via Biofeedback (HL2)
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Lazy Susan Hybrid Panorama Table
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Warping for 3D Projection (OPEN GL)
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Touch Screen Taoist Games (Flash)
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MEDIA
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MORE RESEARCH
MORE RESEARCH
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Paul Bourke UWA
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Tablet and Kinect Controlled VR
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RESEARCH - VR EVALUATION