Promises, threats and dreams in the Digital Humanities, U21 Keynote, Lund

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[email protected] http://erikchampion.wordpress.com u21: Promises, threats and dreams in the digital Humanities Dr Erik Champion

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Champion, E. (2012). “Promises, threats and dreams in the Digital Humanities”. The 3rd U21 Digital Humanities Workshop, Interfaces - Digital studies of culture and cultural studies of the digital. Lund University, Lund, Sweden, September 19 - 21. Invited Keynote. Website: http://conference.sol.lu.se/en/u21-digital-humanities/

Transcript of Promises, threats and dreams in the Digital Humanities, U21 Keynote, Lund

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[email protected]

http://erikchampion.wordpress.com

u21:Promises, threats and dreams in the digital

HumanitiesDr Erik Champion

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Scale, growth and meaning

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2001-4 PhD research

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Meaningful Interaction three key problems in designing

virtual environments that in some way depict the values of past cultures.

The first problem is how to create a feeling of immersion or of presence in a virtual environment

reality is / may be at odds with understanding the past or a distant place from a local perspective.

If we do manage to create an engaging and believable virtual environment, will the novelty or entertainment value actually impede the knowledge gained by the users?

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Cultural Learning and Interaction

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Supervision/research

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Malta-UT: Constraints become affordances

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Monkey = Journey to the West

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Learning Through Interactive Maps

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Peripersonal Space

©Dekker 2006

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Experience is Spatial

Interaction Design

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Panorama+table+Phidgets

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Projection: Palenque (UT 2004)

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MirrorBox Projection

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Warping: Trial, trial, error, success

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Biofeedback

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Affective Process

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Current and future projects

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Projection Systems: Large to Small

iSphere-copyright Paul Bourke

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Staggered Inhabitation

©Bethesda software

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references http://www.destinyrealms.com/griffon/RPGs.html RPG PULP EGYPT:

Adventures Along the Nile, 1933-1939 http://library.thinkquest.org/TQ0312440/ Ancient Egypt and the Egypt

game (also http://www.bookrags.com/studyguide-egypt-game/) OR http://www.sdcoe.k12.ca.us/score/egyp/egyptg.html

http://www.apple.com/games/articles/2006/09/ataleinthedesert3/ A Tale in the Desert III

Egypt: Tomb Of The Pharaoh (Jewel Case) http://pharaoh.heavengames.com/ http://www.gamefaqs.com/portable/ppc/data/918302.html Mystery of

the Pharoh http://pc.gamezone.com/gamesell/p13066.htm Tomb of the Pharoh

Virtual Heritage The ancient Egyptian temple

http://www.planetjeff.net/IndexDownloads/Jacobson2005e.pdf Hawara

http://www.casa.ucl.ac.uk/digital_egypt/hawara/enco2000/enco2000_web.html

Ancient Egypt on CD http://belgium.vsmm.org/pages/program_wednesday_session7B.html

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Erik Champion Portfolio

Teaching 3D, game design and game studies theory, interactive media, animated media

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Virtual Environments

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Learning Environments

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Discussion

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RESEARCHUNIVERSITY OF MELBOURNE 2001-2004Architecture and Geomatics, Engineering

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PhD 2004-Virtual Environments

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teaching2005-6 University of Queensland2007-8 University of New South Wales2008-2011 Massey University

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2005 NWN, Warcraft, Starcraft

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2005 Maltese Rituals UT+Video

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2005 3D Surround Projection+Unreal

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2006 Hieroglyph Learning -Morrowind

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Game Mods-Never Winter Nights

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“Burnout” Peripheral Modding in Tent

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Torque 2D

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Massage Chair+Car Racing Biofeedback

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2011 Blender+Unity inside Moodle

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supervision2005-6 University of Queensland2007-8 University of New South Wales2008-2011 Massey University

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Game Shaders Via Biofeedback (HL2)

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Lazy Susan Hybrid Panorama Table

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Warping for 3D Projection (OPEN GL)

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Touch Screen Taoist Games (Flash)

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MEDIA

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MORE RESEARCH

MORE RESEARCH

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Paul Bourke UWA

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Tablet and Kinect Controlled VR

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RESEARCH - VR EVALUATION