Project specification btec level 2 2.animation
Transcript of Project specification btec level 2 2.animation
Project SpecificationCourse BTEC LEVEL 2 DIPLOMA IN MEDIA PRODUCTION
Project Number &Title 2: E.W.ALearning Event/s Expert student workshops, educational
Start Date 31st October 2011 Interim Feedback Date/s
21st November 2011 End Date 07th December 2011
Unit 10 Animation TechniquesStaff Involved Tutor: Nina Clutton Rachel Matthews Learning Mentor: Mark Waites Learning Coach: Charles Rawnsley
What you will be doing
You have formed a small production crew and will be working with artists to create a 40 second piece of experimental animation that will be screened to a live audience at the C.F.A. Groups will be no larger than 4 people and will contain a mix of Art & Design and media students. You must develop an experimental approach to animation that fuses the use of contemporary digital video production techniques, mark making and concept materials. You will have the option of submitting your completed animation for an animation competition of your choice. You will also have the opportunity to complete work on a student services theme.
Learning Event/s What types of learning opportunity will be available within this project?
Possible Evidence Assessment Criteria
Visit to animation exhibitionCompetition launch
Week 1- (1 day)Mandatory: Project launch competition choice, expert student animation workshop, expert student Art & Design mark making & drawing techniques workshop, Optional:student services collaboration , cross-college eventsLearner led:Group meetings, allocate roles and responsibilities, initial response to brief
Photo journal Mind map Meeting minutesNotes SketchesHandout of animation techniquesAnimations Drawings
Unit 10P1,M1, D1
Week 2 (1 day)Mandatory:Industry specialist animator creative ideas workshopOptional:student services collaboration , cross-college events
Learner led:Creative thinking, planning, pre-production templates used and understood, researching other products, idea generation, initial audience research
Mind maps, sketches, photo journal, drawings, storyboards, mood boards
Unit 10P1,M1, D1P2, M2, D2
Animation Workshops, Week 3 (1 day)Mandatory:Planning, ideas and preparation workshop. All pre-production to be signed off by tutors.(pre-production = planning, research, audience research, paperwork, drafts, location bookings)optional:extra experimental sessions, working with unusual materials
Learner Lead:Animation research and analysis, sketching, planning meeting,Planning & ideas workshop, pre-production completed
Production schedule, shot-list, storyboard, soundtrack list, script, minutes from meeting, client brief, mind-map, analysis framework and notes, video clips diary with commentary , drafts, sketches, production logs, production notes, research notes, production paperwork
Unit 10P1,M1, D1P2, M2, D2
Production stage Week 4 (2 – days + home based prep)Learner led:Filming on location Filming in the studioRecording audio in the studio & on location
Call sheets, action plans, production log, photo journal, footage, audio files
Unit 10P3, M3, D3
Post-production Week 5 (2 days)Learner led:Editing image and audio, applying post-production techniquesOptional:Editing techniques re-cap podcast from workshop
Rough cut, screen dumps, editors log, 40 second animation
Unit 10P3, M3, D3
E.W.A
Week 6 (1 session)Learner Lead:Submit animation for competitionScreening finished product Audience feedback and evaluation
Edit of final product, relevant post-production paperwork ,editing choices lists, screen dumps, editors notes , post-production video log
Unit 10P4, M4, D4
Assessment/ Grading Criteria CoveredUnit 10 Animation techniques Complete WT DateCriteria Criteria Detail
P1 Outline techniques employed in animationP2 Present an idea for an animation sequence[CT]P3 Use animation techniques to create an animation sequence that partially realises intentions
[SM]P4 Review strengths and weaknesses of own animation production work. [RL]
M1 Describe techniques employed in animation with some detail and with reference to appropriateillustrative examples
M2 Present a developed idea for an animation sequenceM3 Use animation techniques competently to create an animation sequence that mainly realises intentionsM4 Describe strengths and weaknesses of own animation production work with some detail and with
reference to appropriate illustrative examples.
D1 Evaluate techniques employed in animation with reference to precise and detailed illustrative examplesD2 Present an imaginative idea for an animation sequenceD3 Use animation techniques skilfully to create an animation sequence that clearly realises
intentionsD4 Evaluate strengths and weaknesses of own animation production work with reference to precise and
detailed illustrative examples.
How will this Learning Event help you to develop?
It is important that you reflect on these six categories in terms of your personal development and record in your eILP how these areas have been developed during the event. Below, are examples of potential areas where development can take place.Independent Enquirers Will have the opportunity to research different animation techniques and question their suitability for proposed responses
to the briefCreative Thinkers Will have the opportunity to develop ideas for a creative project including choices for animation technique, material to use,
sound and creative editingReflective Learners Will be able to reflect on the success of their project during the screening for the public
Team Workers Will be working as part of production team throughout the project and during the workshops, making group decisions, allocating tasks to individuals and fulfilling their given role within that group
Self-Managers Will be responsible for organising times for briefings, meeting with their group, shooting on locations, organising materials and producing and following a production schedule
Effective Participators Will be taking part in a series of technical workshops that will develop the required skills for the project that follows
What wider outcomes might be achieved by participating in this Project?Equality and Diversity
Animators studied/ exemplar materials will be taken from a diverse cultural background
Every Learner Matters
Students will have the opportunity to work with student services on a theme that includes a topic from the every learner mattersagenda
Functional Skills Development
Communicating with specialists, using ICT and technology, creative writing
Sustainability Resources will be made available online to cut back on paper and printing costs