Programming Without Coding Technology (PWCT) - Play Flash Movie
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Transcript of Programming Without Coding Technology (PWCT) - Play Flash Movie
PWCT 1.9 Art Documentation ( http://doublesvsoop.sourceforge.net ) 2006-2013, Mahmoud Fayed ( [email protected] ) _____________________________________________________________________________________
Table of contents
1 - Introduction 2 - Implementation steps 3 - Final Steps Tree 4 - Application during the runtime
1 - Introduction
In this lesson we are going to learn how to play a Flash movie.
2 - Implementation Steps
Fig. (1) Goal Desginer - Steps Tree
Select the step (The First Step) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Windows) 3 - Select the component (Define New Window) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Define New Window) Note : Stop typing when you see the required component is selected
Fig. (2) Component Browser – Select the component (Define New Window)
After selecting the component click Ok or press ENTER
Fig. (3) Interaction page - Set the properties and enter the required data as in the image above
Fig. (4) Form Designer
Fig. (5) Goal Desginer - Steps Tree
Select the step (Window Controls) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (ActiveX) 3 - Select the component (Define ActiveX control) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Define ActiveX control) Note : Stop typing when you see the required component is selected
Fig. (6) Component Browser – Select the component (Define ActiveX control)
After selecting the component click Ok or press ENTER
Fig. (7) Interaction page - Set the properties and enter the required data as in the image above
Fig. (8) Form Designer
Fig. (9) Goal Desginer - Steps Tree
Select the step (Window Controls) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Controls) 3 - Select the component (Button) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Button) Note : Stop typing when you see the required component is selected
Fig. (10) Component Browser – Select the component (Button)
After selecting the component click Ok or press ENTER
Fig. (11) Interaction page - Set the properties and enter the required data as in the image above
Fig. (12) Form Designer
Fig. (13) Goal Desginer - Steps Tree
Select the step (Button Events) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Events) 3 - Select the component (Button Events) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Button Events) Note : Stop typing when you see the required component is selected
Fig. (14) Component Browser – Select the component (Button Events)
After selecting the component click Ok or press ENTER
Fig. (15) Interaction page - Set the properties and enter the required data as in the image above
Fig. (16) Goal Desginer - Steps Tree
Select the step (Window Controls) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Controls) 3 - Select the component (Button) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Button) Note : Stop typing when you see the required component is selected
Fig. (17) Component Browser – Select the component (Button)
After selecting the component click Ok or press ENTER
Fig. (18) Interaction page - Set the properties and enter the required data as in the image above
Fig. (19) Form Designer
Fig. (20) Goal Desginer - Steps Tree
Select the step (Button Events) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Events) 3 - Select the component (Button Events) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Button Events) Note : Stop typing when you see the required component is selected
Fig. (21) Component Browser – Select the component (Button Events)
After selecting the component click Ok or press ENTER
Fig. (22) Interaction page - Set the properties and enter the required data as in the image above
Fig. (23) Goal Desginer - Steps Tree
Select the step (Procedures) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Structure Programming) 3 - Select the component (Define Procedure) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Define Procedure) Note : Stop typing when you see the required component is selected
Fig. (24) Component Browser – Select the component (Define Procedure)
After selecting the component click Ok or press ENTER
Fig. (25) Interaction page - Set the properties and enter the required data as in the image above
Fig. (26) Goal Desginer - Steps Tree
Select the step (Start Here) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Files / Folders) 3 - Select the component (Get Current Folder) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Get Current Folder) Note : Stop typing when you see the required component is selected
Fig. (27) Component Browser – Select the component (Get Current Folder)
After selecting the component click Ok or press ENTER
Fig. (28) Goal Desginer - Steps Tree
Select the step (Start Here) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (ActiveX) 3 - Select the component (ActiveX Object) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (ActiveX Object) Note : Stop typing when you see the required component is selected
Fig. (29) Component Browser – Select the component (ActiveX Object)
After selecting the component click Ok or press ENTER
Fig. (30) Interaction page - Set the properties and enter the required data as in the image above
Fig. (31) Goal Desginer - Steps Tree
Select the step (Procedures) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Structure Programming) 3 - Select the component (Define Procedure) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Define Procedure) Note : Stop typing when you see the required component is selected
Fig. (32) Component Browser – Select the component (Define Procedure)
After selecting the component click Ok or press ENTER
Fig. (33) Interaction page - Set the properties and enter the required data as in the image above
Fig. (34) Goal Desginer - Steps Tree
Select the step (Start Here) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Windows) 3 - Select the component (Window Class) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Window Class) Note : Stop typing when you see the required component is selected
Fig. (35) Component Browser – Select the component (Window Class)
After selecting the component click Ok or press ENTER
Fig. (36) Interaction page - Set the properties and enter the required data as in the image above
Fig. (37) Interaction page - Set the properties and enter the required data as in the image above
Fig. (38) Interaction page - Set the properties and enter the required data as in the image above
Fig. (39) Goal Desginer - Final Steps Tree
3 - Final Steps Tree
The First Step Define New Window ( win1 ) , Title : "PWCT-Sample (Using Flash)" Window Events Window Properties Window Controls Active Control ( oActiveX ) Define New Button ( btn1 ) , Caption : "Play" Button Events Event: ON CLICK : Action mystart Button Properties Define New Button ( btn2 ) , Caption : "Close" Button Events Event: ON CLICK : Action myclose Button Properties End Of Window Activate window Procedures