Professional Adventurer

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Name: Exp 0 Player: Race: Name: Lvl: Modifier: Final: Tier: Ability Mod Attributes: Mod: Danger Sense 3 Intuition 2 5 1 Constitution 14 2 Hit pts: Literacy 1 Intelligence 3 4 1 Strength 14 2 Spell pts: Critical Strike 2 Dexterity 2 4 1 Agility 16 3 Priest pts: Survival 1 Intuition 2 3 1 Dexterity 15 2 Bows 6 None N/A 6 2 Intuition 14 2 dodge 1 Agility 3 4 1 Intelligence 16 3 Stealth 3 Agility 3 6 1 Willpower 15 2 Armor 1 1 acrobatics 1 Agility 3 4 1 Charisma 14 2 Disable Device 3 Dexterity 2 5 1 Speed 15 Blunt Slash Pierce Observation 3 Intuition 2 5 1 Endurance 14 Defense 14 16 18 Looting 1 Intuition 2 3 1 Soak 2 1 0 Platinum Gold Silver Copper 33 4 Soak 4 2 Defense Skills Total Current Dice 39 33 long bow(3d6) leather 39 3 2 2 bracer(1 extra die earth spel Equipment 1 60 21

description

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Transcript of Professional Adventurer

Page 1: Professional Adventurer

Name: Exp 0

Player:

Race: Name: Lvl: Modifier: Final: Tier:

Ability Mod

Attributes: Mod: Danger Sense 3 Intuition 2 5 1

Constitution 14 2 Hit pts: Literacy 1 Intelligence 3 4 1

Strength 14 2 Spell pts: Critical Strike 2 Dexterity 2 4 1

Agility 16 3 Priest pts: Survival 1 Intuition 2 3 1

Dexterity 15 2 Bows 6 None N/A 6 2

Intuition 14 2 dodge 1 Agility 3 4 1

Intelligence 16 3 Stealth 3 Agility 3 6 1

Willpower 15 2 Armor 1 1 acrobatics 1 Agility 3 4 1

Charisma 14 2 Disable Device 3 Dexterity 2 5 1

Speed 15 Blunt Slash Pierce Observation 3 Intuition 2 5 1

Endurance 14 Defense 14 16 18 Looting 1 Intuition 2 3 1

Soak 2 1 0

Platinum

Gold

Silver

Copper

33

4

Soak

4 2

Defense

Skills

Total Current Dice

39

33

long bow(3d6)

leather

39

3

2 2

bracer(1 extra die earth spells)

Equipment

1

60

21

Page 2: Professional Adventurer

Studies and Masteries: Mystical

Faith Willpower

Attunement Willpower

Blessing Willpower

healing Willpower

Evocation 7 Intelligence 3 10 2

Invocation 7 Intelligence 3 10 2

Summoning 1 Intelligence 3 4 1

Divination 1 Intelligence 3 4 1

Biomancy 2 Intelligence 3 5 1

Illusion 1 Intelligence 3 4 1

Mind Willpower

Necromancy Intelligence

Diabloism Willpower

Fire Willpower

Water Willpower

Earth 4 Willpower 2 6 1

Air Willpower

Force Intelligence

Electricity Willpower

Rune Magic Dexterity

Meditation Willpower

Spellcasting Notes:

Spell point regen: 7 points per 1 hour

Max spell pts/rnd: 70

Equipped items: Mgc bon: 0

Armor: Weapon:

none Norm Flat Skill used: bows

Defense: 4 0 Damage: 4 D 6

Soak: 2 0 Crit Range: -- 20 x 2

Type: