Producer_Questionnaire

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1. Tell us... a. ...why you think that the responsibilities and daily tasks of a Producer Online Games at Aeria Games would be the right ones for you. I’m passionate about games and at Aeria Games I expect a daily focus on creating a top class end product that the consumers will enjoy. I’m a true team player and I believe in the power of daily collaborative effort. b. ...Which aspects of your mindset and skillset would enable you to quickly fit into this position. I’m extremely adaptable and my capacity to learn quickly is fuelled by a strong work ethic. I have a proven track record of leading and delivering successful AAA games to market in a producer role. I also have strong experience dealing with internal and external (particularly Asian) teams. 2. What do you regard as the main… a. ...strengths of our games? Diversity: It seems nearly every game genre and gaming platform is represented on the Aeria roster. Polish: Although I haven’t played every Aeria Game, the ones I have are highly polished, particularly graphically and narratively – e.g. Chaos Heroes, DK Online. Balance – In Soldier Front, there is a strong focus on game design, driven by gamers for gamers. For example, the free to play features don’t seem invasive. b. ...weaknesses of them? I would like to see a prestigious licensed IP game (e.g. a famous film, comic or TV series). When I played Chaos Heroes I did experience some lag but this is also common with competitors League of Legends / Dota. 3. What do you consider as main challenges of managing an online game compared to any other product? Managing online games differs from other games in that it largely integrates the creation and management of actual communities. The process is ongoing not simply “develop, ship, move onto next project.” 4. How would you prove the success of the online game you manage for the company?

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Transcript of Producer_Questionnaire

Page 1: Producer_Questionnaire

 1.  Tell  us...  a.  ...why  you  think  that  the  responsibilities  and  daily  tasks  of  a  Producer  Online  Games  at  Aeria  Games  would  be  the  right  ones  for  you.    I’m  passionate  about  games  and  at  Aeria  Games  I  expect  a  daily  focus  on  creating  a  top  class  end  product  that  the  consumers  will  enjoy.  I’m  a  true  team  player  and  I  believe  in  the  power  of  daily  collaborative  effort.    b.  ...Which  aspects  of  your  mindset  and  skillset  would  enable  you  to  quickly  fit  into  this  position.    I’m  extremely  adaptable  and  my  capacity  to  learn  quickly  is  fuelled  by  a  strong  work  ethic.  I  have  a  proven  track  record  of  leading  and  delivering  successful  AAA  games  to  market  in  a  producer  role.  I  also  have  strong  experience  dealing  with  internal  and  external  (particularly  Asian)  teams.    2.  What  do  you  regard  as  the  main…  a.  ...strengths  of  our  games?    -­‐  Diversity:  It  seems  nearly  every  game  genre  and  gaming  platform  is  represented  on  the  Aeria  roster.    -­‐  Polish:  Although  I  haven’t  played  every  Aeria  Game,  the  ones  I  have  are  highly  polished,  particularly  graphically  and  narratively  –  e.g.  Chaos  Heroes,  DK  Online.  -­‐  Balance  –  In  Soldier  Front,  there  is  a  strong  focus  on  game  design,  driven  by  gamers  for  gamers.  For  example,  the  free  to  play  features  don’t  seem  invasive.    b.  ...weaknesses  of  them?    -­‐  I  would  like  to  see  a  prestigious  licensed  IP  game  (e.g.  a  famous  film,  comic  or  TV  series).  -­‐  When  I  played  Chaos  Heroes  I  did  experience  some  lag  but  this  is  also  common  with  competitors  League  of  Legends  /  Dota.    3.  What  do  you  consider  as  main  challenges  of  managing  an  online  game  compared  to  any  other  product?    Managing  online  games  differs  from  other  games  in  that  it  largely  integrates  the  creation  and  management  of  actual  communities.  The  process  is  on-­‐going  -­‐  not  simply  “develop,  ship,  move  onto  next  project.”    4.  How  would  you  prove  the  success  of  the  online  game  you  manage  for  the  company?    

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Show  that:  -­‐  Key  metrics  indicate  that  the  player  base  is  happy  and  expanding.  -­‐  There  is  consistent  revenue.  -­‐  Internal  and  external  team  members  are  working  innovatively  and  productively.    5.  Please  imagine  that  you  work  at  Aeria  Games  as  a  Producer  and  the  revenue  of  your  game  is  below  the  expectations:  How  would  you  handle  and  improve  this  situation?    I  would  collect  the  facts  and  analyze  exactly  what  particular  problems  had  negatively  impacted  revenue.  Next,  I  would  ascertain  if  there  was  precedence  -­‐  i.e.  has  another  game  been  through,  this  and  if  so,  how  did  team  leads  respond?  Finally,  I  would  meet  with  key  stakeholders  to  brainstorm  solutions  and  propose  corrective  action  to  bring  the  performance  in  line  with  expectations.      6.  Which  tasks  should...  a.  ...be  part  of  your  next  position?    The  producer  must  wear  many  hats.  I  would  expect  to  be  involved  in  defining  the  strategic  vision,  the  creation  and  controlling  of  project  schedules,  setting  and  monitoring  development  tasks,  interfacing  with  internal  and  external  stakeholders,  ensuring  constant  cooperation  and  communication  between  teams  and  departments.    b.  ...not  be  part  of  it?    No  matter  what  the  task,  if  I  can  help,  I  will.  But  my  programming  is  average  and  my  art  skills  are  limited.  Hence,  I  would  expect  to  not  be  writing  code  or  creating  artwork.