Principality of Kedmere
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Transcript of Principality of Kedmere
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7/28/2019 Principality of Kedmere
1/2
The Principality of Kedmere
& Surrounding Lands
Kedmerewas foundedover twentygenerations agoby
theScion
of
House
Baelendor
to
protect
trade
through
the Atrien Straits. The Principality has gained
independence from the WitchKings and its capital,
Belmord,hasbecome awealthyport along theGolden
Route. The people enjoy a great deal of freedom and
prosperity andhave earned a reputation for adventure
becausesomuchoftheregionisuntamed.
Human & Dwarf Settlements
Belmord,population11,000.Thisisthenewcapitalandwasbuilt200yearsagobyValianIIIaftertheWarofthe
WitchKing.
The
citys
architecture
is
dominated
by
massive stone andbrick structureswith three separate
walls ringing the city. It is currently ruled by the
SorceressPrincessAltariel.There isa standinggarrison
of 800and in timesofwar thisnumber canbe tripled.
Belmordalsoboastsasmallbuteffectivenavy.
Varhelm,population1,500.AdwarvenclanholdruledbyIronThaneThoerfel,sonofAgmundr.attheheadof
the Eldabrand River. Varhelm maintains a series of
intricate lockson theEldabrandRiverallowing trade to
flowfrom
the
thanedom
to
Belmord
and
beyond.
To
keep this vital trade route open the IronThane has
honoredthetreatyhefirstsignedwithValianIII.
GriffonsClaw,population600.Onceanoutpostusedby raiders, Griffons Claw has grown into an
independentsettlementruledbyLurien,LordCaptainof
theFreeFleet.WhatlawthereiswithinGriffonsClawis
harshandswift.Mostargumentsaresettledattheendof
ablade. While greatly feared, the Free Fleet hasbeen
knowntoaidthoseattackedbyorcsandgoblins.
Dunwall, population 300. A small logging villagelocated along the northern forest, its noteworthy only
because it iswhere the reddragonVelmaxian recently
vanquishedSirIsenhart.
Trevain, population 1,100. In addition to being afarming community, it serves as home to many
mercenaries and adventurers. The local baron relies
upontheservicesofthesesellswordstoprovidesecurity
tothetownwhenthreatened.
Orwain, population900.Thisoutpostwasestablishedwhere
the
Fox
River
empties
into
Cabrian
Bay.
Its
harbor
is unusually fortified as a result of frequents raidsby
lizardmenandtheFreeFleet.
Other Places
Belscar, theold capitalofKedmere,was razedby thearmies of the WitchKing. Several small watchtowers
havebeenbuiltinsightoftheruins,howevertheguard
rarely ventures into the old city to rescue fools who
ignoretheirwarningtostayout.
TheMaladet
Isles were once home to the
towerknownasMelorasBeacon,whichwarned sailors
of dangerous waters. Fifty years ago a strange violent
stormpassedover the isles leavingno traceof the fate
thatbefell the inhabitants.Harpiesandhagshave taken
up residence in the ruins andwebbed footprints have
beenspottedonthebeach.
TalaedrasLabyrinthswereconsideredtobeonlyagoblintale until just over thirty years ago when
adventurersfellintoanopeningwhilegivingchasetoa
troll.
Named
for
the
only
surviving
member
of
that
partywho isnowtheAbbessoftheSanctuaryoftheTwiligh
Maiden. This region is riddled with chambers, caves
mazes, secretpassages and traps.The originalbuilders
remain a mystery because the labyrinths predate any
knownsettlementoftheregion.
Wraithcourtsitsattheheartofadeadland.OncethehomeoftheNinthLegion, legendholdsthatacursefel
upon the tower when the legionbroke its oath to its
sovereign.Tothisdaytheoutpostisstillhauntedbythe
undeadremnantsofthedoomedcompany.
TheBonePaintedOrcsarerarely foundwithin theborders ofKedmere.Dwarven traders claim that these
savagesworshipthedreadspiritsofWraithcourt.
Tulenwood is a remnant of the original forestwhichcoveredmostof thesouthernhalfof theprincipality.A
few tribes ofLizardmen still inhabit the low landnear
the coast,but thehillbandits aremoreof a concern to
mosttravelers.AlthoughKedmereclaimstheforest,they
seemtohavenocontrolofit.
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7/28/2019 Principality of Kedmere
2/2