Presents

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description

Presents. From the creative minds of. Jordan Charette Architecture menus John Kalberer Graphics engine technology Tim Turner Artificial Intelligence game control. Game Synopsis. Sandbox Game Comedic style Few similar games. Chomp is an action-packed open-world shark simulator. - PowerPoint PPT Presentation

Transcript of Presents

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Presents

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From the creative minds of• Jordan Charette

– Architecture– menus

• John Kalberer– Graphics– engine technology

• Tim Turner– Artificial Intelligence– game control

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Game Synopsis

• Sandbox Game• Comedic style• Few similar games

Chomp is an action-packed open-world shark simulator.

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Genre

• Shark Simulator Physics• Satirical Cartoon World• Space Shooter Handling• Sandbox Game Component

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Gameplay Highlights

• Explore the World• Be the Antihero• Play the Minigames• Eat the Competition• Enjoy the comedy

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Player Motivation

• Eat everything you can• Grow bigger, faster, stronger• Gain new powers

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Target Customer

• Non-Casual Gamers

• Socially Risque humor

• “Explorer”

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Marketing

http://www.valvesoftware.com

• 15 Million Potential customers• Online Distribution• Support for small developers

Valve’s Steam

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Hooks

• Comedic action• Upbeat• Involving• Eating

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Competition• “Jaws Unleashed” for Ps2.

3D game which received poor reviews.

• “Mad Shark”. 2D flash game.

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Screen Shot

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Screen Shot

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Backstory Longing to eat the humans on the local beach,

Chomp the shark sees their opportunity in a pair of mechanical legs (for sharks!).

Chomp must swim the oceans, gaining strength and new abilities in their quest to track down and obtain the elusive shark legs.

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Game Documentation• Game Memo• Game Treatment

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Win/Loss ConditionsWin• Player beats the final bossLoss• Player avatar looses all health

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Design Goals• Action-based: Vicarious interface and

game-play.• Visually Interesting: Cartoony visual

vocabulary.• Technology-Driven: Game pushes

design team’s envelope.• Sandbox: Free-play world.

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Milestones

1. Main Game Platform & Interfaces2. Interactive Avatar3. Level Manager Complete4. Support systems Complete5. Art Assets Complete6. Miniscripts complete

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Resources:

• http://animals.nationalgeographic.com/animals/photos/sharks.html

• http://www.shockwave.com/gamelanding/madshark.jsp

• http://www.jawsthegame.com/gallery.htm

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Sound Resourceshttp://www.freesound.org/samplesViewSingle.php?id=25819http://www.freesound.org/samplesViewSingle.php?id=48412http://www.freesound.org/samplesViewSingle.php?id=32930http://www.freesound.org/samplesViewSingle.php?id=13698http://www.freesound.org/samplesViewSingle.php?id=9431http://www.freesound.org/samplesViewSingle.php?id=9425http://www.freesound.org/samplesViewSingle.php?id=9088http://www.freesound.org/samplesViewSingle.php?id=9508http://www.freesound.org/samplesViewSingle.php?id=34678http://www.freesound.org/samplesViewSingle.php?id=19773http://www.freesound.org/samplesViewSingle.php?id=59312http://www.freesound.org/samplesViewSingle.php?id=3536http://www.newgrounds.com/audio/listen/145397 Matthew Winquisthttp://www.newgrounds.com/audio/listen/40416 Fanautichttp://www.freesound.org/samplesViewSingle.php?id=25077http://www.freesound.org/samplesViewSingle.php?id=13898http://www.freesound.org/samplesViewSingle.php?id=20186http://www.freesound.org/samplesViewSingle.php?id=23643

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Additional Materials• Enemy Chart• State Trans. Chart• Level 1 Map• Game Memo• Game Treatment• Game Script• Technical Standards• TOR Chart• Use Cases• UML Diagram

• Risk Management• Risk Evaluation MTX• Bug Report• Play Testing• Team Reports• Individual Reports• Jaws Evaluation

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Use Cases• AIControl• Animat• AnimatManager• AnimatProfile• ControlManager• SoundManager• SoundObject