Presentation on User Experience Design

download Presentation on User Experience Design

of 27

Transcript of Presentation on User Experience Design

  • 8/10/2019 Presentation on User Experience Design

    1/27

    UserExperienceDesign

    UXD

  • 8/10/2019 Presentation on User Experience Design

    2/27

    UXD XPERIENCE?

    Experience NOT usability

  • 8/10/2019 Presentation on User Experience Design

    3/27

    XPERIENCE?

    The role a product plays in a persons life.

  • 8/10/2019 Presentation on User Experience Design

    4/27

    XPERIENCE?

  • 8/10/2019 Presentation on User Experience Design

    5/27

    XPERIENCE?

    The user experience is the totality of end users

    perceptions as they interact with a product orservice. These perceptions include effectiveness(how good is the result?), efficiency (how fast orcheap is it?), emotional satisfaction (how gooddos it feel?), and the quality of the relationshipwith the entity that created the product or service

    (what expectations does it create for subsequentinteractions?). (Kuniavsky, 2010 p.14)

  • 8/10/2019 Presentation on User Experience Design

    6/27

    XPERIENCE?

  • 8/10/2019 Presentation on User Experience Design

    7/27

    XPERIENCE?

    How does UX differ? Electronicmaps vs. tactile 3D maps

    (Greenland Inuit)

  • 8/10/2019 Presentation on User Experience Design

    8/27

  • 8/10/2019 Presentation on User Experience Design

    9/27

    XPERIENCE?

  • 8/10/2019 Presentation on User Experience Design

    10/27

  • 8/10/2019 Presentation on User Experience Design

    11/27

    XPERIENCE

    ESIGN?

    The creation and synchronisation of the elements

    that affect users experience with a particular[company, product, service, ect], with the intent ofinfluencing their perceptions and behaviour.

    (Unger and Chandler, 2012)

  • 8/10/2019 Presentation on User Experience Design

    12/27

    XPERIENCE

    ESIGN?

    Design for the wild design in context.

    Cognitive activity is embodied within the location

    of the activity and the tools used. (Buxton, 2010)

  • 8/10/2019 Presentation on User Experience Design

    13/27

    XPERIENCE

    ESIGN?

    The application of user research in the

    development and production of user interface.

    User-centered design.

    The purposeful engineering of user experiencesthrough the application of UXD methodology.

  • 8/10/2019 Presentation on User Experience Design

    14/27

    XPERIENCE

    ESIGN?

    Garretts model of UXD

    (2002)

  • 8/10/2019 Presentation on User Experience Design

    15/27

    XPERIENCE

    ESIGN?

    Garretts model of UXD

    (2002)

    Consider Garretts model in relation toyour website.

  • 8/10/2019 Presentation on User Experience Design

    16/27

    ETHODS USER RESEARCH PERSONAS

    CONTENT STRATEGY

    SITE MAPS / TASK FLOWS WIREFRAMES A/B TESTING

  • 8/10/2019 Presentation on User Experience Design

    17/27

    ETHODSUSER RESEARCH:Real life user researchgoalsof particular user groups,

    attitudes and behaviours whilecompleting goals.

    Observations, questionnaires,

    focus groups, etc.

  • 8/10/2019 Presentation on User Experience Design

    18/27

    ETHODSPERSONAS:Personas are documents thatdescribe a user type based on

    research. Personas describe aspecific person who acts as anexemplar of a particular group.They are based on tasks,

    behaviours and attitudes ofusers.

  • 8/10/2019 Presentation on User Experience Design

    19/27

    ETHODSPERSONAS:-Photosin action-Key goalsDo they have a specific taskto complete quickly? Do they want totake their time and enjoy the experience?What do they need to know? What istheir ultimate goal?-BahavioursWhat motivates them touse it? What are the feeling when using

    it? (is it frustrating?) Do thy have lots ofspare time? What influences theirchoices? What puts them off?-Must dos and Must nevers

  • 8/10/2019 Presentation on User Experience Design

    20/27

    ETHODSPERSONAS:

  • 8/10/2019 Presentation on User Experience Design

    21/27

    ETHODSCONTENT STRATEGY:Based on user research, personadocuments as well as the overallbrand/project strategiesWhat is thenecessary content? Hierarchy? Whatcontent reflects brand identity? Usedata?

  • 8/10/2019 Presentation on User Experience Design

    22/27

    ETHODSTASK MODELS / TASKFLOWS / USER JOURNEYS:

  • 8/10/2019 Presentation on User Experience Design

    23/27

    ETHODSWIREFRAMES:

  • 8/10/2019 Presentation on User Experience Design

    24/27

    ETHODSA/B TESTING:Method of testing a variation of a systemagainst the existing.

  • 8/10/2019 Presentation on User Experience Design

    25/27

    ETHODSTRY APPLYING UXDMETHODS TO YOURWEBSITEDESIGNWIREFRAMES,

    TASK FLOWS, PERSONAS

  • 8/10/2019 Presentation on User Experience Design

    26/27

    EXPERIENE ISINTERFACE DESIGN

    AFFECT / EMOTIONS

    EFFICIENCY

    PURPOSE / TASKS

    USER EXPECTATIONS

    USE-VALUE

    EMPATHY

    USABILITY

    IDENTITY

    SATISFACTION

  • 8/10/2019 Presentation on User Experience Design

    27/27

    Kuniavsky, M. (2010) Smart Things: Ubiquitous ComputingUser Experience Design. Elsevier.

    Hartson, R., Pardha S. P. (2012) The UX Book.Elsevier.

    Buxton, B. (2010) Sketching User Experience. Elsevier.

    Allen, J., Chudley, J. (2012) Smashing UX Design. JohnWiley & Sons.

    Unger, R., Chandler, C. (2012)A Project Guide to UXDesign. New Riders.

    Allanwood, G., Beare, P. (2014) User Experience Design.Bloomsbury.

    Bibliography: