Practical Game Mechanics for Learning and Engagement
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Transcript of Practical Game Mechanics for Learning and Engagement
Practical GameMechanics to drive engagement and achievement
Kolbe Celebrat ing Teaching and Learning Day Oct 15, 2015Workshop Fac i l i tators : K im F l intoff and Leah I rv ing
21st Century Learning?
Transforming Teaching and Learning
Strategic Innovations for Learning Engagement
Gamification is the buzz word of business and education at the moment and is widely misunderstood. The Strategic Innovations team at Curtin Teaching and Learning have embraced game-like challenge-based learning as one of the key drivers of the university’s Transformation of Teaching and Learning. The team is involved in national and international developments around Digital Badging, Challenge-based Learning, Personalisation of Learning, Learning Analytics, Serious Games and other innovative approaches to drive student engagement, improve student achievement and student and employer satisfaction.
This workshop will offer practical engagement and rich insights into some of these innovations including Curtin’s new Challenge platform, analytics strategies, and serious games in the classroom.
Gamification
Quantified Learning / Quantified Self
UNEP-DHI ECOCHALLENGE 2015curtin.edu.au/ecochallenge
CURTIN CHALLENGEhttp://tiny.cc/kolbe
SCORCHAlternate Reality Learning Experience
SCORCHAlternate Reality Learning Experience
SCORCHAlternate Reality Learning Experience
QUESTIONS?
http://tiny.cc/kimflintoff http://tiny.cc/leahirving
Resource collection
http://tiny.cc/gamifyed