PowerPoint 프레젠테이션 - FFG · - Design Guidelines - Evaluation - Interaction Techniques -...

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Transcript of PowerPoint 프레젠테이션 - FFG · - Design Guidelines - Evaluation - Interaction Techniques -...

Page 1: PowerPoint 프레젠테이션 - FFG · - Design Guidelines - Evaluation - Interaction Techniques - VR/AR/MR . 11 Korean government is expected to spend $$$ for Wearable Device Research
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Mirror-World Platform

IoT Devices

Autonomous Smart Space Control

Contents Service for Seniors

Motion-based Contents Interaction

Cloud-based Contents Streaming

Game Framework

Mirror-World Framework

Energy Metering & Multi-Sensor

UHD Contents Delivery

Hyper-connected & Low-power

SW-SoC

Smart Connectivity

Contents Service Provisioning

Contents Sharing/Management

Human-Computer Interaction

Immersive Telepresence Service

VR/MR/AR/Invoked Reality

Themes Core Technology Tech. of Interest Application Areas

Smart Appliances

Serious ExerGames

Contents Ecosystem/ Service Platforms

Game Framework for Connected Devices

Wearable UI/UX

Cloud-based Contents Ecosystem

Emotive/Affective Interaction

Wearable Devices

Tele-Presence (Smart-Wall)

Cultural Technology

Contents Service &

Application

Contents Interaction

Embedded Contents

UI/UX

Giga-Contents Service Provision

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Wearable Device - Novel UI/UX Tech. - Wearable Sensors & Devices - Activity Tracking - Gesture Recognition - E-Health, Healthcare, Wellness

IoT - Smart Connectivity - Contents Sharing - Device Management - Applications

HCI - User Study - Design Guidelines - Evaluation - Interaction Techniques - VR/AR/MR

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Korean government is expected to spend $$$ for Wearable

Device Research and Industry

KETI is open to suggestions and ideas (Wearable Devices,

IoT, HCI)

Contact

Hyoseok Yoon [email protected]