Post-Performance in the Age of Hyper-Media
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Transcript of Post-Performance in the Age of Hyper-Media
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INTRODUCTION
OUTLINE
This thesis is an interdisciplinary investigation into the contemporary
paradigm shift in performance art constituted by the proliferation of hyper-
media. It asserts that we have moved into the realm of “post-
performance”1 where the artist’s body and presence is mediated by the
screen. Post-performance diverges from the traditional concerns of
performance art and enters into a dialogue surrounding the conditions of
existence in an age of hyper-media.
“Post-performance narrative film”2 is the term employed to describe the
practice examined in this thesis, (a sub-genre, if you will of post-
performance). It represents the zeitgeist of contemporary post-modern
society and situates itself between performance art and narrative cinema,
thus, providing it fertile semiological value to reflect upon. It holds a unique
position as a hybrid of numerous art practices and an expression of
contemporary communication.
1The term “Post-Performance” refers to the neologism developed in this thesis to
describe the contemporary paradigm shift in performance art. Due to its
contemporaneous nature the academic literature published on this specific practice islimited and as such, is still described in terms of performance art or the performing arts.This practice diverges from performance art in such a substantial way that the applicationof a new term is warranted. This new term carries its own linguistic parameters andshortcomings but at the present time it is the best fit for this discussion. This termappears here in quotation marks, but will appear as standard text in the latter parts of thepaper.2
The term “post-performance narrative film” is a neologism and it refers to a sub-category of post-performance. It is a practice that oscillates between performance andnarrative cinema. It appears here in quotation marks, but will subsequently appear asstandard text.
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The difficulty in discussing this work arises from its hybrid nature. It is
neither performance art nor cinema, it is both. Deciding on a specific
theoretical terminology to employ and a theoretical base for analysis
proves difficult; this is where the interest lies. At times this discourse may
rely on performance art terminology or film terminology to elucidate
arguments. This is not to say that post-performance narrative film is one or
the other, but that the discussion is framed in the context of each
individual chapter or section.
It is asserted that the contemporaneous nature of post- performance
narrative film with its divergence from performance art and incomplete
adherence to cinema warrants the development of a new terminology to
describe it and an interdisciplinary approach to its analysis. Reflection on
the history of traditional performance art offers a framework to
contextualise the practice and account for its origins. It will also facilitate
an analysis of the ways in which post-performance has diverged from the
schema of performance art and poses the question ‘why this is considered
the next logical step of performance art?’.
The author will use the theories of Philip Auslander to initiate this
discussion, in particular drawing on those expressed in his book Liveness:
Performance in a Mediatized Culture (1999). Auslander’s theories
specifically focus on the performing arts rather than performance art but
his rhetoric is still within the scope of this thesis’ arguments. Auslander
accounts for the ways new media has influenced the production of art and
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why it is such a crucial development in the viewing and production of live
and screen based performative works.
Analysis of this text will position post-performance narrative film as the
contemporary expression of performance art and an example of
contemporary communication modes as influenced by hyper-media
infrastructure. Hyper-media is a term derived from hyper-text extending
the notion of the hyper-text link to include links among any set of
multimedia objects, including sound, motion video and virtual reality. It also
refers to a higher level of user or network interactivity than the interactivity
implicit in hyper-text. In an age of hyper-media so called “old” media like
television, newspapers and magazines join emergent media like mobile
devices, social networking media and internet video to create a new digital
culture, exemplified by websites such as YouTube and Facebook .
Traditional performance art has been displaced by hyper-media and
suggests post-performance is a strategy of subverting the dominant
media, accessing a position to effectively communicate with the viewer.
Rather than viewing post-performance as a negative symptom of culture it
highlights it as a development in the visual, artistic and theoretical
language and thus contributing to new knowledge in these spheres.
This thesis proposes hyper-media as the impetus behind the practice of
post-performance. The work of Jean Baudrillard and his account of
technological acceleration and the social, political and philosophical
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significance of digital media developments allow an understanding of
contemporary culture within an age of hyper-media. The decision to focus
on Baudrillard’s theories without discussing secondary literature such as
Derrida or Virilio is made in the interest of clarity and recognising this
documents length restrictions.
Baudrillard’s theories of simulation, simulacra and hyper-reality offer a
sound theoretical framework in which to analyse the influence of digital
culture upon post-performance narrative film. It allows the thesis to
concentrate on a sustained theoretical view supplemented with the work of
Auslander in which he applies these same theories to his discussion of the
performing arts. The notorious complexity of Baudrillards’ oeuvre demands
more than a brief summation needing ample attention directed to an
explanation and clarification of his theories thus, the discussion of the
theoretical framework is constrained to Baudrillard’s theories.
The second chapter examines the main contributing practitioners of post-
performance. This further shapes an understanding of the practice through
building on the historical context and placing it within a contemporary one.
First examined is the artist Paul McCarthy with an in depth analysis of two
of his works White Snow and Painter which best exemplify this notion of
post performance.
McCarthy is the only contemporary artist who is working entirely within this
specific framework and he is also important to the discussion for his
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subject matter. His often violent and grotesque subversions of Disney
narratives perfectly illustrate Baudrillards criticisms of Disneyland and
American popular culture. The discussion of McCarthy’s abject
performances also suggests another viable reason as to why a
performance artist might want to mediate their presence and body through
a screen.
The concept of gonzo documentary 3 will be touched upon in order to
demonstrate post-performance narrative film as a kind of cultural
phenomenon. Dr Stefan Popescu is the only published academic detailing
this phenomenon, and his paper Hyper-real Narratives: The Emergence of
Contemporary Film Subgenres (2013) as the name suggests, focuses on
contemporary cinema. What is being discussed is the notion of
storytelling and mythmaking and how that is altered by the acceleration of
digital media.
This paper draws similar conclusions in the emergence of a hyper-real
cinema and changes in spectatorship being due to the proliferation of
hyper-media. Popescu analyses Casey Affleck and Joachim Phoenix’s I’m
Still Here, in his discussion of gonzo documentary . However, the scope of
this paper is performance art and the notion of post-performance art
lending different interpretations grounded in an entirely different rhetoric. It
3See: Popescu, Stefan: “Digital Media and the Emergence of Contemporary Film
Subgenres” Journal of Literature and Art Studies” September 2013, Vol 3, No 9,[Accessed Online 1/10/13:http://www.davidpublishing.com/davidpublishing/Upfile/11/1/2013/2013110102943280.pdf ] p.569. Popescu employs the term gonzo documentary in order to describe numerousfilms which blur reality and fiction, in reference to the gonzo journalism of Hunter S.Thompson.
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is vital to discuss these examples as this paper seeks an interdisciplinary
and thus, holistic approach in accounting for the emergence of this
contemporary phenomena of post-performance and aids in drawing sound
conclusions as to why this type of work is relevant and important.
The thesis will also address the notion of the abject and posit post-
performance narrative as an important tool in bypassing viewer reactions
of shock and disgust. Using the films of Kurt Kren as a beginning point it
will highlight how performance documentation and the inclusion of
narrative can allow the performance to transcend its abject subject matter.
Appropriating the learned cultural system of cinema and narrative the
artist can develop new languages to realign audiences’ attention towards
concept and artists intent, or conversely alter the events, concept or artists
intent.
The discussion will be directed back to contemporary examples in again
discussing the work of McCarthy, which will be analysed as a reaction to
hyper-media in the form of reality television. The chapter will highlight how
post-performance has subverted the language of hyper-media in order to
critique it, whilst re-contexualizing the notions of performance and
abjection.
It must be noted the difficulty in discussing contemporary examples of
hybrid works or works which rely heavily on contemporary technology. The
rapid changes of media do not allow for any constants and therefore the
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examples of hyper-media within this theory limit themselves to already
well established forms (reality television). This does not limit the
discussion; rather it places the discussion into some kind of permanence
and historical context in an area where permanence does not usually
exist.
The approach of this thesis will be discursive and whilst it does account for
this contemporary trend discussing its origins, examples, concerns and
affects it does inherently remain speculatory. The nature of the theorists
and theories discussed lend themselves to dialectic contradictions and
thus, the approach of the thesis must also be in this discursive style. This
thesis aims to forward academic thinking on the theory of performance art
by attempting to identify and critically situate contemporary trends.
POST PERFORMANCE NARRATIVE FILM: TOWARDS A THEORY
Post-performance narrative film is simply a performance art piece
documented on film using a vast array of cinematic techniques in its
production and presentation. The performance is structured around an
overarching narrative. This may be linear or non-linear, traditional or
experimental, narrative in this sense is used according to a broad
definition and merely means the construction of a situation or premise in
which the performer or performers interact as characters.
This involves various elements of fact and fiction, meaning the actions
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taking place can either be real, falsified or a combination of both. It
generally adheres to a script and shot-list which informs the performance,
the script and shot-list are decided beforehand by the artist but can allow
situations that are improvised. It serves as a guide to be used in shooting
the performance. This adherence to a script and shot list at times calls for
actions to be stopped, started and at times repeated. The final film is
edited with considerations of character, setting, narrative and continuity in
mind.4
The traditional function of the camera in performance art is to document
an objective record of events to be used as authentication of the
performance. The camera in post-performance narrative film is elevated to
the status of ideological tool and comes to function as a second performer.
The performance no longer constitutes the camera's presence - it is the
camera's presence that constitutes the performance. In other words the
camera is no longer there to capture the performance; it becomes an
integral element in devising the performance. The camera and the shot-list
dictate how long the artist performs for, whether actions are repeated,
what actions are seen and what are deemed important.5
The film is subsequently edited and this editing disrupts the very time and
space the performance exists in. It can condense hours of performance
4See Appendix (a): Containing a description of post-performance narrative film
detailing the specific personal reasons for how this practice evolved and process offilming/editing5
Appendix (b) contains an example of the type of shot-list used; elaborating on howthe performance is filmed and performed.
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time into minutes, juxtaposing the actual performance with reaction shots
captured well before or after the performance was begun. Editing may
also remove performance actions altogether and the film acts as a
representation rather than a document of the performance. Other post-
effects can be used to further re-contextualise the performance for
instance, colour grading, added sound effects and compositing may be
used to enhance the production value of the film.
The audience is viewing a performance that is removed from real events
sometimes to the point of pure simulation. Performers reactions may be
re-acted and filmed if the actual reaction was not captured by the camera
or the performance may utilise props to simulate reality. For example a
performance may involve the performer bleeding whilst this action is really
performed the subsequent shots might require more blood than was
produced in order to create the intended effect. This is achieved through
either re-performing the action to extract more blood, or introducing fake
blood. There are a variety of other instances where fake substances are
used or events that are presented as real are actually “faked” or acted.
This represents a true notion of hyper-reality and is indicative of the
theories of Jean Baudrillard. The performance is a real event taking place
within an entirely simulated situation. Through narrative the performance
authenticates itself by placing actions into some sort of context for the
viewer. To use Baudrillard’s terms reality is authenticated through
simulation. Post-performance narrative film blurs the lines of reality and
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simulation by simulating elements of the actual performance. Actions are
repeated or staged and the performers’ re-actions are repeated, rendering
it impossible to distinguish reality from simulation. This is the very
condition of hyper-reality and as Baudrillard contends the very condition of
post-modernity.
Post-performance narrative film is symptomatic of a culture of hyper-
media and is still in its very early stages. By analysing the theories and
examples of this type of practice a theory of post-performance can hope to
be initiated. Within the last five years this work has begun to emerge and it
is important to begin a dialogue regarding an attempt to critically situate it.
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CHAPTER ONE: PUTTING THE POST IN POST-
PERFORMANCE
Performance art is currently experiencing resurgence in its public profile,
as curators and galleries launch numerous programs focused solely on
live-art events. Performance art is no longer the gallery interloper it once
was. However, many of these performances follow the communication
methods employed by the pantheon of performance art, a live presentation
of real, authentic actions by a present body, culminating in a relationship
between the performer and the audience where the passive act of
watching is exchanged for the active participatory role of witnessing.
The role of the audience and gallery is shifting with an emphasis on the
immersive and experiential potential of viewership, performance and other
live/new media art service this yearning for the immersive and
experiential. Traditional live performance art presents the audience with a
reality to engage with, in contrast to the contemporary cultural milieu.
Despite this renaissance curators and galleries are still playing catch-up
with the developments of performance art. The paradigm shift in
contemporary performance arts documentation and presentation is
beginning to become more apparent. Performance art of this type is a
polemic against the gallery systems promotion of a populist form of
performance art and an adoption of contemporary modes of
communication. Invariably influenced by the cultural phenomena of social
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media networks, rapid information exchange, access to affordable
technology, the pervasiveness of the screen and forever altered attention
spans.
In the current hyper-real cultural climate of viral videos and reality
television the absolute presence of a performance piece performed in real
time with real actions paradoxically renders itself false. What this thesis
describes as post-performance narrative film is the ultra post-modern,
specifically Baudrillardian approach to the documentation and presentation
of performance art.
Post-performance narrative film is the documentation of a performance
piece that uses a multitude of narrative film methods and techniques. In
opposition to traditional performance documentation the aim of post-
performance narrative film is to communicate concepts to the viewer and
imbue the reality of the performance with fiction, rendering the possibility
of distinguishing between fact and fiction utterly impossible. The cameras
role is not to authenticate reality and objectively capture events for
posterity, it is elevated to the status of an ideological tool.
Of course in the history of performance art, numerous artists began to
realise the potential of both the still and film camera in order to capture
performances for posterity and as a tool to disseminate concepts.
However, post-performance narrative film has extended this notion to its
logical extreme by incorporating elements of narrative film in all areas of
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production resulting in performance art where the foundations of reality
are constantly and intentionally questioned rather than authenticated with
the presentation of hyper-reality.
The performances in post-performance narrative film are highly
choreographed, performed to a crew and camera and not an audience,
the performance artist is a character in a narrative and the final film may
bear little to no resemblance to the actual events which took place in real
time. All these elements fit loosely in the broad definition of performance
art. However, the post-performance narrative film diverges completely by
placing a strong emphasis on film aesthetics, the repetition of actions, (or
re-taking of scenes), it is generally shot in a non-linear fashion and it relies
heavily on post-production editing techniques.
It also abandons the historical attempts of performance art to break the
barriers between artist and audience and positions the viewer as voyeur,
offering protection via the screen. The audience is no longer complicit in
the actions of the performer as they are no longer witnessing an event but
posthumously watching an event where truth and reality are ambiguous.
As such, the audience is absolved of all responsibility for the performer as
the possibility of interacting and affecting the outcome of events is
impossible. By positing the performance artist as a character in a
narrative, post-performance narrative film protects the viewer. Rather than
authenticating reality the work seeks to foster disbelief in actual events by
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attempting to manipulate the viewer into responding to the “text”6 as they
would a traditional narrative.
The viewer experiences a type of cognitive estrangement, as facts are
reported as fictional. For instance, a post-performance narrative film may
show the performance artist engaged in an act of real self-mutilation but
as it occurs within the space of a constructed fiction the audience
responds accordingly, with a suspended belief that the event (the self-
mutilation of the artists body), is also fiction. It is this inability to distinguish
reality from fiction (however liminal), that throws post-performance
narrative film into the realm of the hyper-real and mirrors the
communication modes of our technically advanced, post-modern society.
It allows for this type of work to directly engage with the contemporaneous
discourse surrounding not only art but the discourse surrounding media
and culture. It mimics the ways in which individuals produce their own
narratives and construct a self-image that is able to be constantly
augmented. The various social networking sites or the videos uploaded to
YouTube are merely representations of reality allowing the producer to
become a character within a self constructed narrative. Ironically
performance art through the screen removes the screen constructed
around reality, it reveals our tenuous grip on truth and more importantly
6Post-performance narrative film is referred to here as a “text” to allude to the process
by which the viewer now analyses the narrative or characters presented rather thanexperiences a live performance. In these terms post-performance narrative film is inter-textual and hyper-textual and it is therefore, important to examine the work with aninterdisciplinary approach given the nature of the work. The terminology used indiscussion of this work is not strictly limited to the visual arts.
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highlights our fallacious consumption of mass media simulations as fact.
The protection of the screen, narrative and characterisation of the
performer are also important tools utilised by contemporary transgressive
and abject performance pieces in order to bypass the initial viewer
reactions of shock and disgust. The transgressive nature of the work is
ultimately not in its breaking of taboos, but in the schism it represents in
the discourses of performance art theory, its mimicry of media and
manipulation of the viewer. Reflecting back onto us our inability to engage
with reality, as per the conditions of a culture proliferated with technology,
the age of hyper-media.
As the concept of post-performance narrative film is grounded in
performance art this thesis will primarily concentrate on examples of
performance. As such, it is vital to understand the historical context of
performance art, its developments and concerns, and how it is traditionally
viewed. In order to understand post-performance narrative film as the next
logical step in performance art, the ways in which it seeks to adhere to
and diverge from traditional performance art must be examined, initiating
the discussion of where post-performance is critically situated.
PERFORMANCE PARADIGMS: A BREIF HISTORY OF
PERFORMANCE ART
The origins of performance art can be seen in the early 20 th century when
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live actions performed and presented as a challenge to accepted artistic
mediums. The Dadaists, Futurists and to an extent the Russian
Constructivists all employed performance as a medium to explore and
present concepts to audiences. Futurism was officially founded by Filippo
Marinetti, within his manifesto Marinetti maintains Futurism rejects all
traditional forms of art “Literature has up to now magnified pensive
immobility, ecstasy and slumber. We want to exalt movements of
aggression, feverish sleeplessness, the double march, the perilous leap,
the slap and the blow with the fist.” 1 The Futurists concern was to also
shock the viewer “Poetry must be a violent assault on the forces of the
unknown, to force them to bow before man.” 7
Valentine de Saint-Point, an artist aligned with the Futurism movement,
responded to the misogynistic ideas expressed in Marinetti's Futurist
manifesto and developed ideas which combined theatre and dance which
she coined La Métachorie and saw this as a “total fusion of the arts.” 8 Her
first exhibition in 1913 took the form of a live performance in Paris. It was
a combination of light, sound, dance and poetry. The aim was to remove
the emotions created in dance by eliminating all expressions influenced by
music, effectively drawing the audience’s eye toward movement and away
from sentimentality, a notion the futurists fervently rejected.
It is widely accepted by western theorists that Dada offers contemporary
performance art a significant progenitor, with its unconventional poetry
7Toll, James: Three Intellectuals in Politics, 1961, Pantheon Books. P. 133
8De Saint-Point, Valentine: La Métachorie, Lettres et Arts. Retrieved 2 June 2012
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performances, theatre, music and various other staged events. These
organised events of 1917 held at the Cabaret Voltaire, Zurich confounded
the barrier between actor and performer, the performances were often
absurd verses accompanied by equally absurd acts in order to protest the
Great War. Between World Wars one and two various artists and schools
continued to expand the definition of performance art as a distinct art form
and highlighted a critical part of the content of performance art resides in
its ephemerality. Both Futurism and Dada's rejection of limitations and
traditional artistic aesthetic and conceptual concerns set a precedent for
the following pattern of Happenings and Fluxus events, providing an
impetus for the following decade’s examples of live art.
In 1952 the composer John Cage organised events at the Black Mountain
College in California where multi-media performances overlapped and
took place not on the stage, but in the middle of the audience. With these
extremely influential events the Black Mountain College set a precedent
for the events and proto-performances of the 1960's Fluxus and
conceptual art movements. Artists continued to interrogate the relationship
between the performer and the audience and it was in these early
performances that the main concerns of the discipline began to emerge.
Alan Kaprow's concept of the Happening were public events which
explicitly relied on the interaction between performer and audience,
instructions of the happening carried out by participators, a variety of
media and the incorporation of chance events.
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Yoko Ono's 1964 performance Cut Piece saw Ono passively kneeling with
a pair of scissors at her knees, the audience was invited to approach her
one by one, and cut a piece of her clothing off, eventually leaving the artist
nude. These performances focused on the audience/artist relationship
however, the development of the artists very body as the medium began
to experience a new emphasis with performances such as Carolee
Schneemans' Meat joy which saw participants writhe in raw fish, chicken,
sausages and wet paint. The piece transformed from sensual erotic rite to
repellent and abject.
This exploration of the artist's body as the primary art medium developed
into a sub-genre in its own right called body art and it was often
confrontational focusing on notions of transgression and abjection. This
gained momentum in part as a reaction to the restrictive philosophies of
abstract expressionist painting and minimalist sculpture. The theoretical
framework of body art was heavily linked to the theories of Mikhail
Bakhtin, Georges Bataille and Julia Kristeva, particularly her theories
outlined in The Powers of Horror: An Essay on Abjection (1982) which
became extremely popular at the time.
Western art historians generally trace performance arts official inception in
the 60's and 70's, as practitioners sought to cement the numerous live
action events taking place. The very task of defining performance art
proves to be problematic as by its very nature it is a diverse and
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experimental art-form which employs the concepts and aesthetics of
numerous disciplines, often simultaneously and may attempt to subvert its
own definitions. However, broadly speaking performance art is generally
understood as work which uses the artist’s body as a medium and the
actions subsequently performed become the artwork.
There were many practices that aimed to validate and legitimise body art,
but none more transgressive than the efforts of the Viennese Actionists.
Viennese Actionism was an extremely short movement active in the late
60's early 70's, its main participants were: Gunter Brus, Rudolph
Schwartskogler, Otto Muhl and Hermann Nitsch. The performances of the
Actionists like body art, was concerned with the use of the body as the
surface and site of the art practice. However, the Actionist pieces were
extremely violent and destructive. This paper will further discuss the
politics of transgression, the theories that shape the conceptual framework
of transgressive/abject performance art and the work of the Viennese
Actionists in latter arguments. Firstly, however, it is important to address
the developments Viennese Actionism made in relation to the
documentation of performance.
Performance focuses on time, space, the performer’s body and the
relationship between performer and audience, but these particular
variables are extremely fluid. The work can be scripted or un-scripted,
spontaneous, anarchic or heavily orchestrated, the work can also involve
the audience in the roles of passive viewer/voyeur or active participator.
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The performance may utilise a variety of media but it is the actions of the
performer or group in time and space constitutes the work.
Within all the examples of performance art a varied list of themes are
frequently addressed. Performance art is generally concerned with the de-
objectification of art, relationships between performer/audience and time,
relationships between performer/audience and the body, limits of bodily
endurance, incorporation of chance events or conversely the execution of
highly staged and dramatic events. The execution of self imposed
instructions, the abandonment of free will, the juxtaposition of media, the
publication of private experience may also be included. The personal,
cultural and technological implications of voyeurism, various social and
political concerns such as: sexism, racism, interpersonal relationships,
politics, religion/spirituality, gender, mass media and the human condition
and finally the exploration of the artist as art object or art medium9.
The performances of the 1970's saw an increasing focus on performance
documentation. Photographs and films as documents were superseded by
their power as independent images and in some cases bared little
resemblance to the original performances. Performance documentation
can be in the form of photographs, films, sound recording and the
exhibition of performance detritus as objects. Philip Auslander points out
the relationship of performance art and documentation is thought to be
ontological, the event preceding and authorising its documentation. It is
9 What is Performance Art, Marina Abramovic Institute, [Accessed online:http://www.marinaabramovicinstitute.org/mai/mai/30 ]
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indexical, providing proof of the event to an absent audience.4
Film and photographic documentation of performance art, allows not only
for it to reach a larger audience but to also produce new forms of
language and representation. It employs a bricolage of aesthetic,
performative and cinematic elements in its production. The ability of
documentation to be exhibited and thus collected permitted performance
arts to move into the gallery. The more interesting outcome from this
focus on documentation was the exploration into the aesthetic and
intimate potential of film and photography.
In the case of post-performance narrative film the conventions and
techniques of narrative film are heavily utilised. Allowing the work to exist
somewhere between performance piece and experimental film, it escapes
a concrete definition and oscillates between the simulations of narrative
film and the realities of performative actions. Post-performance narrative
film builds and synthesises the history of performance art by paradoxically
removing its crucial concerns and positioning the contemporary
performance artist in the role of a character following a narrative arc, an
actor performing a constructed script and a director methodically working
through a shot-list.
The flexible definition of performance art does ultimately allow for post-
performance narrative film to be somewhat incorporated into its broad
definition. Video performances may have no audience present, are
performed solely for the camera, adhere to the cinematic conventions of
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shot-lists, multiple takes, preservation of continuity. They may rely heavily
on a vast array of post-production techniques including editing which
disrupts the very space and time the performance occurs in. How can a
performance of this persuasion in any way be considered performance
art?
SPECTRES OF POST-MODERNITY: AUSLANDER, BAUDRILLARD
AND POST PERFORMANCE NARRATIVE FILM
Whilst this author proposes we have moved into the realm of post-
performance, this paper does not place post-performance narrative film
into a pre-existing genre or practice. Its unique position as a hybrid of
numerous art practices, its expression of contemporary communication
and its simultaneous adherence and divergence from traditional
performance art warrants an application of a new term to describe it. The
argument is not whether it is performance art or not, it is an investigation
into the origins of the practice, why this practice is significant and an
account for this shift into post-performance.
Therefore, it is equally important to understand the context of the
discourse and theory surrounding performance art. The concept of post-
performance and the practice of post-performance narrative film share
numerous similarities with the theories of Philip Auslander and his
conclusions of how liveness is being re-defined for a digital age.
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Within his book Auslander addresses the question facing live performance
art in the contemporary age: What is the status of live performance in a
mass media dominated culture? Auslander develops his argument by
contrasting his theories to those of Peggy Phelan in her influential book
Unmasked: The Politics of Performance. Auslander and Phelan mark two
distinct positions in this discourse. Phelan stands on one end of the
spectrum with the statement, “performance’s only life is in the present” 10
with Auslander occupying the antithetical position citing, the very existence
of the concept of “live’ as an effect of mediation.11
In Phelan’s work she attempts to construct ontology of performance which
Auslander responds with in his move away from ontological imperatives
that would delimit what is and what is not performance art.12 Phelan
argues performance art is defined through presence, anything that enters
into the economy of reproduction is one that sits outside the schema of
performance art.
The ontological imperative for both Phelan and Auslander is the question
of reproduction, or that which has been defined through its mediated
condition. Auslander focuses on the concern of reproduction in his
analysis of the mediated experience in contrast to Phelan’s view that work
which is mediated in this way ceases to be performance art. Auslander
maintains “that mediatization is the experience to which live performance
10Phelan, Peggy: “The Ontology of Performance”. Unmarked: The Politics of
Performance. London: Routledge, 1993. 146.11
Auslander, Philip: Liveness: Performance in a Mediatized Culture. New York,Routledge, 2007. P. 3512 Ibid, P. 35
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must refer and which it must seek to recreate.”13
Auslander explains mediation is bound inextricably to liveness, on a
linguistic level in considering the etymology of the word “immediate” and
the use of “live” to describing events. Auslander investigates a range of
events from theatre to music videos and maintains “the history of live
performance is bound up with the history of recording media.” 14 The
relationship between the live and mediated is re-negotiated within a
cultural economy.
Auslander maintains, live performance has been displaced by television
and the general response of live performance to the oppression and
economic superiority of mediatized forms is to become as much like them.
For instance, ball games that incorporate instant-replay screens, rock
concerts that recreate the images of music video’s, live stage versions of
films and performance arts incorporation of video are all evidence of the
incursion of mediatisation of the live event. This points to the multitude of
ways cultural products inform and intervene with each other.
Phelan positions live performance as a site of representation without
reproduction. Auslander maintains this view disregards the economy of
reproduction that shapes our understanding of the world in an increasingly
mediatized culture. To develop an ontology of performance is to provide
an essentialist conception of live performance where meaning is pre-
13 Ibid, P. 5214 Ibid, P. 58
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determined and not historically contingent, essentially resulting in a
meaning that is assumed for the live and video mediums.
Auslander highlights the cultural shift in the production of contemporary
music video to illustrate this displacement of live performance by, and
subsequent adoption of reproductive technologies. He outlines the
theatricalization of live rock performances in the 1970’s “was an important
innovation that proved to be a condition of possibility for music video, then
live performance now imitates music video, imitating live performance, and
is thus another example of live performance’s recapitulation of mediatized
representations based originally on live performances.” 15
Returning to post-performance and the example of post-performance
narrative film, the proliferation of hyper-media such as reality television
and YouTube have effectively displaced performance. Authenticity is
represented in scripted events, augmented realities and re-written
personal narratives performed to a webcam and disseminated through an
online player. These mediatized representations are representations
based on reality but have more to do with our desires. It is the situations
we wish to see when watching a reality television program, or the person
we can now choose to be on YouTube. Post-performance narrative film
imitates hyper-media, imitating reality but post-performance does not
guarantee its authenticity it rather, guarantees its in-authenticity.
15 Ibid , p. 103
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This notion will be elaborated on through a discussion of the theories of
Jean Baudrillard in an attempt to understand the wider cultural
significance of post-performance and delineate the concerns of post-
performance narrative film. The discussion of Baudrillard also serves to
understand the hyper-media from which these mediatized representations
of performance art originate.
Patterns of media production and consumption, increased access to
technology, social media networks and hyper-media have proliferated
culture and in a particularly Baudrillardian expression we no longer
experience reality. We mediate our own image through social networking
sites, write our own personal and cultural narratives subject to constant
augmentations and consume such cultural phenomenon as reality
television. Reality is now constituted by the interface or the screen; it acts
as an events proof of its “having happened”16.
Within Simulation and Simulacra (1981) Baudrillard investigates the
interrelationship between symbols, reality and society. Baudrillard
maintains that contemporary society has replaced reality with a series of
signs and symbols, we experience simulations of reality. “Simulacra are
copies that depict things that either had no reality to begin with, or that no
longer have an original” 17 . Simulation “is the imitation of the operation of a
16Jones, Amelia: Body art: Performing the Subject, University of Minnesota Press, 1998
p.35. Jones expresses performance art and its documentation are mutually dependent,she describes the camera is proof of the performances “having happened.” 17
Goldman, Robert; Papson, Stephen: Landscapes of Capital, St Lawrence University,2011
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consumers life is so artificial, that even claims to reality are expected to be
phrased in hyper-real terms.
Baudrillard outlines three types of simulacra and places them within three
historical periods; the first order is associated with the premodern era
where representation is simply that, it is an artificial representation of a
real item. Objects and situations remain unique and thus he labels them
as real and unable to be reproduced.
The Second order is associated with the industrial revolution where
distinction between reality and representation is compromised due to the
in-numerable mass-produced copies of items turned into commodities.
The copies ability to mimic reality threatens to replace the authenticity of
the original version as the copy is now just as real as what it is copying.
The third order is associated with late-capitalism where the simulacrum
now precedes the original and the distinction between reality and
simulation is unable to be made. There is only simulation, rendering
originality a meaningless concept.21
Baudrillard explains that this inability to distinguish between reality and
simulacra can be seen in a number of contemporary phenomena.
Contemporary media such as the internet, film, and television are
responsible for blurring the distinction between products that are needed
21 Ibid, Summary of the main ideas throughout the body of the text
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and products that are needed in order to serve a media constructed
image. Exchange value, whereby the value of goods is based on money
and not use leading to use being defined in monetary terms merely to
assist exchange. Capitalism that separates goods from the original
materials and processes used to create them, urbanization which
separates humanity from nature, centralising culture around large
productive systems that alienate the individual. Finally, language and
ideology which is involved with the production of power relations between
cultural or social groups.
Focusing on Baudrillard’s notion of hyper-reality we can understand that
due to the effects of mass culture reproduction objects, events or
experiences are so reproduced it replaces and is often preferred to the
original. Baudrillard uses a discussion of Disneyland to highlight this
contemporary phenomenon and states it is a “perfect model of all the
entangled orders of simulation” 22 Disneyland functions not as an
ideological or ideal representation of America, but as a way of disguising
real America's ascent into the realm of the hyper-real and the order of
simulation. "Disneyland is presented as imaginary in order to make us
believe that the rest is real, whereas Los Angeles [is] no longer real, but
belongs to the hyperreal order and to the order of simulation." 23
22 Ibid, p.1223 Ibid, p.12
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CHAPTER TWO: AGENT PROVOCATEURS
DIRTYING DISNEYLAND: THE PERFORMANCES OF PAUL
MCCARTHY
Paul McCarthy’s work can be summarised as anarchic, chaotic,
grotesque, abject and supremely provocative. His work is steeped in an
adolescence of American popular culture smothered in chocolate syrup,
food dye, ketchup, mustard, mayonnaise, children's toys and Disney.
These act as the sickly sweet materials, metaphors and appropriations for
the basest of human existence in an age of hyper-media.
McCarthy’s Disneyland is dirty, transgressive, abject, cruel and euphoric
but its familiarity is uncanny, often a distorted appropriation of a fairy-tale.
McCarthy’s Disney depicts the heights of human excess and consumption,
excreting chocolate syrup faeces, ejaculating mayonnaise in violent bursts
and urinating flows of bright yellow mustard. The notion of the artist as a
mystic is rejected, American pop-culture bastardised, all while hopelessly
and relentlessly blurring the lines of reality. McCarthy’s irreverent parody
and subversion of pop-culture repeat and reinterpret the familiar images,
approaching and at time often exceeding their limits.
McCarthy’s video works24 extend the experiments of incorporating video
24Paul McCarthy’s work will subsequently be described as post-performance or post-
performance narrative film from this part of the paper.
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into performance pieces and examines the possibility of video as a stage
for performance. McCarthy activates the potential of destructing sacred
and familiar images with the performative body mediated by the screen.
His work is truly an expression of post-performance; it resonates with the
viewer using a language based in the culturally learned system of cinema
and narrative.
McCarthy deconstructs and perverts the narratives made so accessible by
Disney, defamiliarising the narratives so ingrained in the collective
consciousness. McCarthy recently re-visited this recurring concept in his
2013 piece presented by Hans Ulrich Obrist White Snow at The Park
Avenue Armoury, New York. McCarthy explores the narrative of Disney's
Snow White in a performance film and sculpture installation imbued with
his own personal narrative.
White Snow is a Gesamtkunstwerk 25 in every sense of the term, it features
an artificial forest complete with 30 foot plastic trees, plastic flowers,
coloured lights and a central platform holding a 8,800 square foot replica
of McCarthy's childhood home in Utah, (see fig: 1) within the home a
seven hour long multi-channel video performance is projected at the sides
of the installation on giant screens (see fig: 2). The installation is the film-
set where all performances were filmed, the space also contains
monumental screens where other performances by the characters and
25Trahndorff, K. F. E.: Ästhetik oder Lehre von Weltanschauung und Kunst , Berlin
1827. Subseqently used by Richard Wagner in describing his work, usually translated to,
total work of art.
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McCarthy are projected. White Snow is a re-contextualisation Disney's
Snow White as interpreted from the original brothers Grimm tale. Snow
White is an amalgamation of the original character, McCarthy's mother,
Hollywood starlet and pornographic star played by actress Elyse Poppers.
Snow White engages in a series of explicit performances with nine
dwarves dressed in various ivy-league university jumpers, played by
pornographic actors hired by McCarthy. McCarthy himself performs as
Walt Paul a character based on the persona of Walt Disney, a Hollywood
film producer and a hyperbolised version of himself.
Throughout the series of performances a narrative emerges; Walt Paul
having invented the character White Snow now owns her, “Neither
daughter, sister, nor friend. You shall be no more than my slave,” 26
McCarthy says as he slathers White Snow in chocolate sauce and
sprinkles, forces her to fellate a boom mike to tape her moaning and later
shows her hosting a dinner-party come orgy with the nine dwarves.
Each scene is a separate performance piece all connected by the
overarching narrative of Snow White which McCarthy has deconstructed,
perverted and employed as a critique of contemporary media culture.
McCarthy reinvigorates the narrative as his own personal creation myth
whilst drawing from the techniques of narrative film. McCarthy's
performance videos are filmed in high definition and follow a rigid shot-list.
26Pollack, Maika: Paul McCarthy: White Snow at the Park Avenue Armoury, 2013
[Accessed online:http://galleristny.com/2013/06/paul-mccarthy-ws-at-the-park-avenue-armory/]
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All performances or scenes are scripted though sporadically broken by
unscripted actions which are repeated numerous times.
White Snow is a perfect exemplar of Baudrillardian theory; the
performances are documents of a reality which never existed shot in the
entirely artificial environment of a film set. The signs and signifiers in the
performances refer to other signs. McCarthy presents a simulation of the
Snow White character, a pastiche of unfaithful representations. McCarthy
re-interprets the Disney Snow White which is already a re-interpretation of
the brothers Grimm Snow White.
McCarthy's Snow White is a simulation of his mother and the archetypal
Hollywood film star complete with prosthetic nose. The character is then
physically repeated and fractured as two more Snow White characters are
introduced in the course of the seven hour performance, each embodying
new character archetypes and adding to the layers of narrative.
The manipulation of the Snow White tale and placing of the narrative into
the context of the American film industry concludes with the destruction of
the characters with varying degrees of violence, fake blood and body
doubles. “Today...no performance can be without its control screen
video...its goal is to be hooked up to itself...the mirror phase has given way
to the video phase. What develops around the video or stereo culture is
not a narcissistic imaginary, but an effect of frantic self-referentiality, a
short-circuit which immediately hooks up like with like, and, in doing so,
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emphasizes their surface intensity and deeper meaninglessness.” 27
The performances of White Snow are only viewed through the screen, the
viewer is watching what McCarthy wants the viewer to see. His inclusion
of the camera in shot, the repetition or re-takes of scenes left in the final
film and not removed in editing are entirely intentional. McCarthy provides
the viewer with a “truth” in which he refers to a reality which simply does
not exist. The performance is actually happening, the actions are real but
the performance is entirely simulated it is scripted, performed by actors
and edited.
Each shot is meticulously set and captured in order to be aesthetically
pleasing, clear in its communication of the characters motivation and
overarching narrative. By emphasising the camera and the process of
filming the performance McCarthy also paradoxically highlights the
performances as inauthentic but more importantly, through simulation in
his work McCarthy reveals the falsities of American culture production.
“(This) may have something to do with the production quality, which feels
somewhat real, somewhat un-scripted even with the use of typical
cinematic devices and “tricks” of fake blood and faeces. With Hollywood
films there is a general understanding that what we are watching is make-
believe, and yet with McCarthy’s performances for example one has the
impression that what they are watching is at the very limit of what is fact
27Baudrillard, Jean: America, Verso, 1989, p. 6
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and what is fiction.” 28
In one of Baudrillard's most famous case studies he analyses Disneyland
in order to illustrate his theory of simulacrum. Disneyland has been
created too look "absolutely realistic," taking visitors' imagination to a
"fantastic past." 29 The false reality created by Disneyland in turn creates
an illusion that engages society engages. Baudrillard states “it gives us
more reality than nature can.” 30 The various falsities that Disneyland
provides in the artificial houses and animals are constantly available to the
public, satiating desire and fantasy. It is in this satisfaction that the viewer
perceives these falsities as more desirable than reality.
Baudrillard expounds that the imaginary world of Disneyland that is
presented enables society to accept that the surrounding area is real.
Baudrillard maintains the surroundings of Disneyland, Los Angeles is not
at all real, but hyper-real. "The Disneyland imaginary is neither true or
false: it is a deterrence machine set up in order to rejuvenate in reverse
the fiction of the real. Whence the debility, the infantile degeneration of this
imaginary. It's meant to be an infantile world, in order to make us believe
that the adults are elsewhere, in the "real" world, and to conceal the fact
that real childishness is everywhere, particularly among those adults who
go there to act the child in order to foster illusion of their real
28Callender, Neil: Shock Horror, Blanche Magazine, 2011. Quoting Charles Riva, in an
interview regarding the work of Paul McCarthy.29
Eco, Umberto: Travels in Hyperreality, Weaver, William (trans), Mariner Books, 1990.p. 4330 Ibid, p. 44
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childishness." 31
“Disneyland is presented as imaginary in order to make us believe that
the rest is real, whereas Los Angeles is no longer real, but belongs to the
hyperreal order and to the order of simulation." 32 Therefore Disneyland
has become more real than America and it has never been real to begin
with, we can no longer differentiate between reality and simulation - this is
what Baudrillard describes as the implosion of all meaning.33
Baudrillard also states “if we could accept this meaninglessness of the
world, then we could play with forms, appearances and our impulses.” 34 In
the case of Paul McCarthy and post-performance narrative film the
meaningless of media is accepted, practitioners mimic the linguistic
structure of mass media and effectively play with the forms and
appearances of performance art developing new modes of
communication.
McCarthy also simulates the very processes and viscera of the human
body allowing them to enter into the status of the hyper-real, often using
bodily viscera surrogates; mayonnaise for semen, tomato sauce for blood
and chocolate syrup for excrement. White Snow is no exception,
containing scatological scenes where White Snow is covered in excrement
- in fact the actress is slathered in chocolate syrup.
31Baudrillard, Jean: Op Cit, p. 166
32 Ibid, p. 1233 Ibid, p. 1234
Baudrillard, Jean: Impossible Exchange. Turner, Chris (trans), New York, Verso,2001. p. 128.
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This is important in relation to the theories of Baudrillard as what we are
viewing, in this absence of real bodily viscera, is what we desire; bodies
that no longer produce the base and abject wastes of our bodily functions.
McCarthy's White Snow shows us clean filth, a sterile and appropriately
“Disneyfied” approach to the presentation of the abject. “Hygiene is the
religion of fascism. The body sack, the sack you don’t enter, it’s taboo to
enter the sack. Fear of sex and the loss of control; visceral goo.” 35
McCarthy offers his program of resistance against the culture production
factory that is Disney, unveiling the screens of simulation ironically by
presenting simulations of his own. What is important in the scope of this
dissertation is that McCarthy engages in the practice of post-performance
narrative film. He exchanges the immediacy of the live performance for the
control screen of video.
He is thus able to manipulate viewer response and mediate experience
whilst crafting a narrative that exploits the collective cultural knowledge of
Disney films. McCarthy assembles personal mythology and narrative to
present pure simulation, subverting the communication methods of hyper-
real media and highlighting a reality that never existed.
In another of Paul McCarthy’s post-performance narrative films, he again
critically examines American culture and the very media he is using to
35Weissman, Benjamin: Paul McCarthy, BOMB Magazine, Vol 84, Summer 2003.
Quoting of Paul McCarthy in response to an interview question.
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produce his work. McCarthy’s 1995 piece Painter constructs the mise-en-
scene of instructional television, (see fig: 3) he creates a loose narrative
that follows his grotesque and parodic impersonation of the abstract
expressionist Willem De Kooning. The audience sees him shuffling around
a sound stage, splashing paint and other viscous materials around whilst
mumbling and repeating lines in a ritualistic manner, then cutting to other
scenes where McCarthy is interacting with actors on office and talk show
sets.
The piece is edited as if it is a television show with the opening credits
over-layed with music, the camera moving with the performer, cutting from
wide to carefully selected close-up’s and with McCarthy even staring
directly down the barrel of the camera addressing the audience with his
gaze. This develops a new proximity to the viewer, a proximity that is
insidious, playing with the familiarity of film and television conventions.
At once the performance is distanced from the viewer, the live presence of
the performer and the pre-empted audience fears of interaction are gone,
replaced by a seemingly innocuous screen. However, the structure of
McCarthy’s Painter is the structure of a television program, this is a
structure deeply ingrained within our collective conscious. The
performance is mediated by the distancing effect of the screen and the
heavy authorship of the artist. The performer’s body is stuck between
technology, the camera and the screen and the artist is now a character
on set.
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This is what is meant by the use of the camera as an ideological tool.
McCarthy presents the viewer proof of a performance that never existed.
The viewer is left with the “spectres”36
of a performance and the final film
acts as simulacrum. Recalling the previous discussion of Baudrillard's
simulation and simulacra in these terms, McCarthy’s work fits directly into
the third order of simulation. The viewer is seeing an edited piece that
seemingly follows a linear progression of time, a performance that follows
a set of actions performed only once.
The reality is the viewer is merely watching a representation of a
performance mediated by the artist. McCarthy decides what the audience
views and how they view it by drawing on the manipulative techniques of
hyper-media and television. Close-ups of the performers face and direct
address to the camera fosters a relationship with the viewer like never
before. The intermingling of reality and fiction, performer and actor, mimics
the conditions of reality television and of hyper-media using this mimesis
to at once radically critique, but also to simply communicate in a digital
culture.
Traditional performance art is performed for an audience whereas post-
performance narrative film is presented to the individual, it is as if the work
is being performed solely for the individual watching. Positing the
36In reference to Jacques Derrida’s Spectres of Marx where he examined the
contemporary influence of Marxism likening this to a spectre or ghost. This terminologyused to directly express McCarthy’s post-performance narrative films showing thespectres or ghosts of traditional performance art.
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performance artist as a character and the performance as a loose
narrative it provides a context for the actions. It allows transgressive and
abject performance art to transcend the reactions of shock and disgust
and discuss the notions of post-modernity, hyper-reality authenticity,
performativity 37, voyeurism and simulation. It critically examines hyper-
media and contemporary culture by way of mimesis38
Post-performance narrative film is the highest order of simulation, only the
copies remain. The final product is a bricolage of scenes which could be
the first take or could be the seventh, this is impossible for the viewer to
distinguish. The copy has come to alter and actually determine the real,
the cultural phenomenon of reality TV and various other examples of
hyper-media have informed our understanding of what we consider real
and how it is displayed.
This development of media has extended to the documentation of
performance art and has effectively altered and determined what
constitutes documentation. Therefore the simulation has replaced and
determined the real. However, Post-performance narrative film operates
with an awareness of this phenomenon and employs intentional
simulations to subvert the communication methods of hyper-real media.
37In reference to Philip Auslanders discussion of performance art and its
documentation outlined in The Performativity of Performance Art Documentation,Performing Arts Journal, 84, September 200638
Irigaray, Luce: This Sex Which is Not One, Porter, Catherine (trans). CornellUniversity Press, 1985. From the form of resistance or strategic essentialism discussed innumerous examples throughout the book where women imperfectly imitate genderstereotypes in order to undermine them. Post-performance narrative film imperfectlyimitates the structures of hyper-media in order to highlight its failings, generally viasubversion, pastiche or satire.
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Narrative also becomes an important method of social critique when
existing in the age of social media. Online profiles on Facebook represent
an augmented and preferred simulation of ourselves, it reads as a
personal mythology. Social media has reached such a cultural saturation
point it is impossible to distinguish between our online persona and our
real persona, this simulacrum cannot be denied as it defines and affects
our real relationships. We are constantly re-writing, editing and
documenting our lives adding to our individual and cultural narratives,
identity is fragmented operating on a number of actual and virtual
platforms. We are effectively curating our lives for others according to
what we desire our reality to be.
The post-performance artist produces their work in the same way
structuring their desired realities or performance outcomes. Performance
is no longer left to chance, the risk of an action or reaction being obscured
or an intention being misconstrued is virtually non-existent. The
developments of communication, ability to acquire affordable technology
and instant information, the proliferation of hyper-real media and our
desire to produce our own personal mythologies and simulate ourselves
online have irrevocably altered the way we communicate. Post-
performance narrative film is the logical outcome of this cultural climate, a
by-product of this procession of simulacra.
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42
FAMOUS FAKERS: THE PHENOMENON OF THE “GONZO
DOCUMENTARY”
The concepts explored in post-performance also extend themselves to
cinema resulting in the emergence of contemporary film sub-genres such
as the prankumentary 39 or gonzo documentary 40. Of course it must be said
that there is no shared ideology with post-performance but it is vital to
explore this phenomena as a whole and investigate the similarities across
all forms of digital media in order to effectively situate this phenomenon
both critically and culturally. In discussing the notion of gonzo
documentary and more to the point, contemporary narratives it provides a
context with which to investigate the notion of narrative within post-
performance narrative film.
Within the paper Hyper-Real Narratives: Digital Media and the Emergence
of Contemporary Film Subgenres Dr Stefan Popescu discusses the
emergence of three contemporary film subgenres and frames these within
the contemporary developments of digital filmmaking, social media
infrastructures and the hyper-real phenomenon of gonzo exhibitionism41.
39
Catsoulis, Jeannete: “On the street: At the corner of art and trash” The New YorkTimes, Published April 15, 2010. One of the the first published appearance of the term“prankumentary”, Catsoulis reviews “Exit through the Gift Shop” and uses the term“prankumentary” to describe the speculation surrounding the true authorship andauthenticity of the film as a documentary.40
Popescu, Stefan: “Digital Media and the Emergence of Contemporary FilmSubgenres” Journal of Literature and Art Studies” September 2013, Vol 3, No 9,[Accessed Online 1/10/13:http://www.davidpublishing.com/davidpublishing/Upfile/11/1/2013/2013110102943280.pdf ] . First academic paper published using and delineating the term “Gonzo-Documentary”.41
Ibid. Popescu refers to the cultural phenomena of image self-reproduction, cultural
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This articles focus is on contemporary film, however it clearly delineates
the cause and effect of hyper-media, “[it] is more about storytelling and
mythmaking and the idea of “reality” through digital media” 42.
Examples of gonzo documentary see the filmmakers adding fictional
elements into the documentation of facts. Examples of this can be seen in
the films I'm Still Here43, Exit through the gift shop44 and Francophrenia45 .
In Gonzo documentaries the filmmakers are the actors and often the only
people aware that they are acting. In these examples the celebrity exhibits
themselves on film using the techniques of documentary film to provide an
authenticity to events which may be real or entirely fictionalised.
The ability to distinguish between reality and simulation is impossible and
as Popescu surmises “In a particularly Baudrillardian gesture, the writer is
also the performer and manufacturer of hyper-real reception of the text” 46.
Where this becomes interesting in the discussion of post-performance
narrative film is the re-writing of the celebrities’ personal narrative, “re-
contextualising their status as celebrity ”47.
The celebrity relies on the development of rumour, circulation of media
and speculation of audiences to perpetuate the narrative, even to the point
myth-making and narrative control as “gonzo exhibitionism” or “gonzo reality” resultingfrom the proliferation of digital technology and social media infrastructures, drawing fromthe idea of “gonzo journalism” and its blending of narrative and factual reportage.42 Ibid, p. 56943
See Filmography: Affleck/Phoenix44
See Filmography: Banksy45
See Filmography: Franco46
Popescu, Stefan: Op Cit, p. 56947 Ibid , p. 573
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of tactically using the media to continually perform. For example, before
the release of I'm Still Here Joaquin Phoenix famously appeared on the
David Letterman Show in character, performing to a stunned audience48.
Phoenix acted erratically, answering interview questions esoterically and
announcing his retirement from acting. He re-contextualised his celebrity,
positing himself as a troubled star deciding to embark on an ill advised rap
career seemingly in the midst of a personal breakdown.
This is an example of post-performance in every sense, Phoenix
presenting a performance structured around narrative and character which
involves various elements of fact and fiction. Phoenix and Affleck employ
the vehicles of film, television and the media as ideological tools to
disseminate concepts. Phoenix's performance on the Letterman show
addresses the banality of contemporary media-scapes and cultures
voyeuristic desires, mimicking the destructive behaviours of other
celebrities which are consumed through print media, television and social
media networks.
We can understand this through the theories of Baudrillard when he writes
of the ecstasy of communication. Baudrillard speaks of the pornography of
information and communication he continues, “It is no longer the obscenity
of the hidden, the repressed, the obscure, but that of the visible, all-too-
visible, the more visible than visible; it is the obscenity of that which no
longer contains a secret and is entirely soluble in information and
48Joaquin Phoenix interviewed by David Letterman on The David Letterman Show,
22nd
of September, 2010
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communication” .49
We are truly in an age of hyper reality, and we expect our information or
rather, mis-information to be expressed in hyper-real terms, consuming
indistinguishable fact and fiction via social networking platforms and blogs.
Endlessly repeated and re-written in re-posts on Facebook and re-tweets
on Twitter , occasionally marked down for posterity on blogs claiming
authenticity over unchecked “facts” and meaningless repetitions.
When Baudrillard expresses the notion of the obscene it is not an ethically
loaded term, and it is important to note is not to judge the morality of
images. Baudrillards meaning of the term obscene is that which has no
scene to stage it, the prefix ob meaning hindrance or being against. The
“ob-scene” expresses the collapse of distance in our social experience.
“The task of all media and information today is to produce this real, this
extra real (interviews, live coverage, movies, TV-truth, etc.). There is too
much of it, we fall into obscenity and pornography. As in pornography, a
kind of zoom takes us too near the real, which never existed and only ever
came into view at a certain distance”.50
Going back to the examples of Paul McCarthy and Phoenix, they both
present the artists body mediated by the screen, McCarthy in the
choreographed performance films and Phoenix in both film and his various
television appearances and interviews. There is a simulation taking place
49Baudrillard, Jean: The Ecstasy of Communication, Semiotext(e), 1988 p. 127
50 Ibid, p. 83
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that the viewer has access to reality through this screen and the viewer
believes the camera to capture all information and un-cover truth in its
constant coverage. However, this is false. The camera is capturing what
the artist wants the audience to see: the simulations, narratives and
characters. This mirroring of contemporary media enters into the discourse
surrounding it and expresses something about the conditions of existence
in the age of hyper-media.
Post-performance narrative film radically critiques the media and digital
technology it utilises and thus, is able to assert itself to a position of
cultural relevance. It is important to identify that it is still grounded within
the visual arts, a realm that is ultimately gratuitous and as such its
implication is not to be overstated. It is, like Facebook or Twitter a
symptom of the times. It does however, offer a model of critique towards
media and illustrates how society consumes it, which is a vital part of
resistance and resistance is a part of a healthy, functioning society.
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CHAPTER THREE: SPIT OR SWALLOW: DIGESTING FILTH
ON FILM
This last chapter will examine post-performance and post-performance
narrative film's direct contribution to the visual arts in terms of its creation
of a new mode of language and development of performance art. This will
be discussed using the particular example of transgressive or abject
performance art as it provides an extremely tangible example of how this
language is employed and how it communicates with an audience. It will
also discuss how aesthetics, narrative and character in post-performance
narrative film are used as a strategy of overcoming audience reactions of
shock and disgust in relation to abject subject matter. This investigation is
employed as an example of how this practice is actively being used in the
visual arts to develop the language of performance and abject art. It
begins the discussion and situates its importance as an area of practice
and subsequent academic study.
Abject performance art is a piece that contains abject subjects, materials
or substances. The term was initially used in the 1990’s by literary theorist
Julia Kristeva outlined in her essay The Powers of Horror: An Essay on
Abjection Kristeva introduced the concept of abjection as the fundamental
differentiation between the self and the non-self. Abjection was defined as
a reaction to a confrontation with the abject, generally triggered by disgust.
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It is simply the “state of being cast off” 51, the abject is that which threatens
the breakdown of meaning caused by the loss of distinction between
subject and object, or between the self and other. For example, the
cadaver, the open wound and excrement remind us of our own mortality
and materiality. Our human reaction to this stimuli is horror and disgust
and as Kristeva explains “draws me towards the place where meaning
collapses” 52
There have been numerous academic and political appropriations of
Kristeva’s work. Works from the late 70’s began to explore a Kristevian
notion of the abject and the traumatic reaction associated in viewing the
abject. These works depicted bodily waste and fluids at odds with the
desire for a clean and proper body. This depiction of bodily viscera and
secretions reminding us of the distance we keep from our bodily wastes in
order to live. It is this separation from bodily wastes that keeps us alive
“such wastes drop so that I might live, until, from loss to loss, nothing
remains in me and my entire body falls beyond the limit – cadere,
cadaver.” 53
The work of artists such as: Cindy Sherman, Robert Mapplethorpe,
Matthew Barney, Kiki Smith and Gilbert & George are some of the artists
who had a prominent role in bringing to the fore notions of the abject.
Abject works often displayed the base materials of the body, for instance
51Kristeva, Julia: “Powers of Horror an essay on Abjection” Colombia University Press,
1982, p.352 Ibid, p. 353
Ibid, p.3
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the naked shit 54 of Mike Kelly and Gilbert & George, Robert
Mapplethorpe’s work referring to anal pleasure and Cindy Sherman’s
photographs depicting vomit, earthworms, mould or bodily secretions.
Laura Mulvey maintained Sherman’s photographs were the visual
equivalent of the academic theories of Kristeva, “The disgust of sexual
detritus, decaying food, vomit, slime, menstrual blood, hair. These traces
represent the end of the road, the secret stuff of bodily fluids that the
cosmetic is designed to conceal… Her late work comes close to depicting
the Kristevian concept of the abject: that is, the disgust aroused in the
human psyche by lifeless, inanimate bodily matter, bodily wastes and the
dead body itself.” 55
Abject performance art removes the screen we construct to protect
ourselves from the traumatic experience of being confronted with the
abject. This unveiling of the abject with performance has its roots in the
work of the Viennese Actionists and later with the abject art of the late
60’s. These were indebted to the theories and work of Mikhail Bahktin,
Georges Bataille and Antonin Artaud’s “theatre of cruelty.”
These performances for the most part, (excluding the films of Otto Mühl's56
work by Kurt Kren) were live. They aggressively and violently presented
54In reference to the series of Gilbert & George photographs Gilbert and George: The
Naked Shit Pictures, South London Gallery, 199555
Mulvey as quoted in, Chanter, Tina: The Picture of Abjection: Film, Fetish and theNature of Difference, Indiana University Press, 2008, p. 8356
Otto Mühl's name has two different spellings, (Muehl, Mühl) this thesis will use theGerman spelling containing the umlaut, but it is important to note there is an alternativespelling of the name.
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the notion of the abject to audiences in a live and present manner. With
relation to post-performance narrative film this begs the questions, how is
this strong and vital sensation57 altered when mediated by the screen and
why is it important?
PAPA UND PAPA: THE ORIGINS OF POST-PERFORMANCE
NARRATIVE FILM IN THE ACTIONIST FILMS OF KURT KREN AND
OTTO MUHL
The films of Kurt Kren and Otto Mühl are important to discuss as they
account for a possible origin of post-performance narrative film and like
the work of Paul McCarthy discussed earlier, use the techniques of film to
produce a hybrid of film and performance. What was interesting for these
artists was the investigation into and approach of the abject as subject
matter and the use of formalist film to bypass the viewer reactions of
shock and disgust to develop new visual languages.
The transcendence and re-contextualisation of abject or transgressive
subject matter through narrative, character or in the case of Kren, editing,
are simply a few of the examples in which post-performance narrative film
can be used to disseminate concepts or develop new languages. In a
performance where the performer is mediated by screen and isn’t present,
the audience is able to move freely now the artist is not able to return their
57Kant, Immanuel: “Anthropology from a Pragmatic Point of View”, trans. Louden B,
Robert, Cambridge University Press, 2006, p46. Kant describing the human sensation ofdisgust as a strong and vital sensation.
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gaze and the threat of possible interaction is gone.
They can refuse to watch the film and choose to walk out, especially given
the propensity of abjection and transgression to shock and disgust. These
examples show how the practice of post-performance can be used to
bypass initial viewer reactions of shock and disgust and begin to operate
within a wider conceptual and cultural framework.
The term “actionsim” was first used in 1970 by artist Peter Weibel to
discuss the emerging trend of actions and forms of actions in Austrian art
throughout the decade.58 Weibel did not associate with any artist in
particular however, Viennese actionism has become synonymous with the
artists: Gunter Brus, Rudolph Schwartzkogler, Herman Nitsch and Otto
Mühl who were made infamous by the “Kunst und Revolution/Art and
Revolution” event in Vienna, June 1968 where they issued the
proclamation:
“... our assimilatory democracy maintains art as a safety valve for enemies
of the state ... the consumer state drives a wave of "art" before itself; it
attempts to bribe the "artist" and thus to rehabilitate his revolutionising
"art" as an art that supports the state. But "art" is not art. "Art" is politics
58Green, Malcolm: “Brus Mühl Nitsch Schwarzkogler. Writings of the Viennese
Actionists” London, Atlas Press, 1999, p.11: Hubert Klocker also suggests that the term"Vienna Action Group"
first appeared in 1965 in an essay for a catalogue publication that accompanied Brus'exhibition at Galerie Junge Generations. See Hubert Klocker, "The Dramaturgy of theOrganic" in Viennese Actionism, Vienna, 1960-71 (Klagenfurt: Ritter Verlag, 1989).
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that has created new styles of communication”.59
There was no consensus among the artists or any collective notion of a
movement. Rather, the name Viennese Actionism was applied to various
collaborative configurations among these four artists. The work of the
Viennese Actionists was often ritualistic, with elaborate performances
examining sexuality, moral taboos, violence and disgust. Drawing on a
wealth of religious symbolism the actions frequently incorporated bodily
viscera, bodily viscera surrogates and animal slaughter. The work was
interpreted as a reaction to mainstream Viennese culture and was an
attempt to develop new extreme languages of gestural painting.
This focus on