Portfolio Remake

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JACK HOLLANDS CREATIVITY AND PLAY GRD 1006

description

Remake of term one portfolio

Transcript of Portfolio Remake

JACK HOLLANDS

CREATIVIT

Y AND PLAY

GRD

1006

This is the work I had to develop.

A pack of 50 pencils is valued at just £1...

...So at what cost to the environment comes with the price of 2p a pencil?

CHALLENGE A PENCIL

The Pencil Brief was set for us to explore what a pencil is, what it does and anything else yout can think of using it for. We had to interp

PAPER FONT

This brief focused on limitation; with the end outcome to be a font created entirely out of paper.

My font is all capitals, it is a very bold font that I find easily legible. I like the elongating effect the shadow has to the base of each letter.

If I were to make these again I would use professional lighting so that shadows are symmetical.

PINHOLE CAMERAFor this brief we learnt how to make a pinhole camera. We then had to use info-graphics to show the making of.

The next stage of this brief was to take photographs using the camera and compare the shots with identically shot digital camera versions.

This is reel of film is the result of my first pinhole camera attempt. Unfortunately it came out completely blank. This made me try really hard

I had predicted that colours would be extremely vivid from the pinhole camera, but on occasions the exposure must have been off. An example is the shot of yellow and white

not to mess up my second attempt. I am pleased that I overcame my failings from the first try and the perseverance paid off.

lines on tarmac. I took this photo wanting to get an extreme example of yellow in the print out. But the yellow turned out to be strongest from the digital camera.

I shot all of these images after a group discussion about everyones attempts and results. From this talk I got advice from other people on how long to expose the

An example of a happy accident when taking the pictures is the shot of the windmill. I was curious to see how something spinning would be exposed. I attempted

shots for. I made sure not to let light into any cracks in the matchbox; a common mistake amoung the class, resulting in images covered in unwanted lines of light.

to just capture the spinning windmill, but the end result is a great composition of its placement in the garden. There is also an unplanned effect of

the light and colour extruding from the colourful windmill, with the furthest edge of the picture failing to pick up much light at all.

CONTRASTDesign a logo style image in three stages using the given word : Contrast

Stage 1: Explore initial ideas within a strict time-limit.

Stage 2: Draw up in Adobe illustrator 6 or more ideas in black and white only, approximately 20mm x 20mm.

Stage 3: Mock up one final design in two spot colours.

RGB

CMYK

BnW

BnW Reversed out

TIME AND MOTION

Time and motion brief set us out to explore the simple concept of time and motion, by any means we feel appropriate.

Initial ideas for this brief seemed very cliché:

Slow motion video.

Burst frame photography.

Motor Racing.

Evolution and Migration.

Using the power of new technology I decided to go on the world trip I’ve always wanted... through Google maps and their Street View feature.

In order of appearance, Top to Bottom, Left to Right: Paris, Singapore, Niagra Falls, Paris, Japanese small town Street, Japanese power lines, Japanese city Street, Loch Ness, New York, Monte Carlos, Niagra Falls, Las Vegas, New Malden, Washington DC, Mexico City, Mexico, Hanoi, Dubai, Cairo.

This trip was fun, and interesting. It feels like I’ve travelled, in some kind of physical way, to each place.

Passing through this snapshot of the world in its virtual presentation is a very surreal experience.

OLD VS NEW

Our chosen topic:Virtual Experience vs Actual Experience.

Installations involving cameras detecting full body movement and then displaying the participants in an abstract way on a digital screen infront of them.

Interactive virtual Fishpond at the Science Museum. Touching the virtual fishpond caused ripples and the moving fish to move away from where you touch. This seemed to keep children and adults highly entertained because of the ‘realism’ of the experience. The pond also included sound.

Interactive drawing device, the participant touches the screen. After selecting chosen colours, and lines of symmetry to create patterns.

Childrens Installation Adult Installation

After the day at the Science Museum, we felt that interactivity was a must in our work.

Task set to engange an audience with a chosen superseeded medium.

A remake of a computer game level in real life. This was made for the Gadget Show on channel Five.

The above pictures show interaction in a passive way by just passing infront of the installations. It is clear that their movements are mirrored by what they see, this caused excitement and curiosity in both adults and children.

We decided to compare the virtual versions of existing board games with the physical version.

Some of these included, chess vs iphone chess, teeter (home made) vs teeter android, connect 4 vs connect 4 iphone, Jenga vs Jenga iphone.

Some questionnaires that were filled out about the game trials.

Examples of some of the games played in real life and virtually.

Using the information that we had collected we decided to enhance one of the existing actual games.

So far we have rough designs and thought out concepts of our teeter game.

Plans and a handmade version of the new game prototype.