PLUS Tech Online PD Game - ISTE 12

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This presentation is for the 2013 ISTE Conference. It is about online professional games that I developed to support learning about educational technologies for our district's librarians.

Transcript of PLUS Tech Online PD Game - ISTE 12

  • 1. Lisa Perez, Network Library CoordinatorChicago Public Schools Dept of Libraries2013 ISTE Conference

2. San Antonio: Test Your Knowledge 3. Shifting priorities Lesstime for face-to-faceprofessional developmentBudget challengesFree resources vendorpartnershipsMove to online deliverymethodsWhy PLUS Tech?Personalized Libraries to Uplift Students 4. What is PLUS Tech? CAN befun! 5. The Site 6. Gamification ElementsDigitalBadges 7. VendorPartnerships 8. Which Technologies to Teach?Technologies support widerange of standardsAcceptable Terms of ServiceAdaptableto K-12Free or low costStaying powerShallow learning curveSafe 9. a menu of challenging learningrobust blended learning opportunitiesa method of tracking student progresswide variety of learning and assessment optionsPersonalized Learning 10. MentorConnections 11. San Antonio: Test Your Knowledge 12. The Point System 13. Treat yourself to aScreencast video!Video editorVideos can be a bit longerUpload to a common channel 14. 15. PDFsPersonalizethelearningexperience 16. The Quizzes Google Forms with notifications 200 points per question Multiple choice Flubaroo script: No answer key provided Email must entered correctly Basic information collected Three tries Downloaded spreadsheets each time;stored in Google Docs Regular, timed release of modules Timestamp for high-pressure eventsMake the questions a bit hard! 17. Watch a Video | Make a Google Form Forms 1Google Forms 2 18. Flubaroo: Google Form Script to MakeSelf-Grading QuizzesLearn how: the Flubaroo website: 19. Offering CPDU creditMake it worth theirwhile.. 20. CommunicateEXCITEMENT 21. San Antonio: Test Your Knowledge 22. The Great Google Sites Cook-Off 23. RECIPE FOR SUCCESS Screencast videos PDF tutorials Quizzesw/Flubaroo script 24. Vendor PartnershipsWhatmotivatesand rewardsyourlearners? 25. CHALLENGE:.........THE MOVING TARGET! 26. Notify thePrincipal 27. Modify this for your school/district1. Design the game elements2. Select the technologies3. Secure prizes/partnership4. Build your site5. Create your learning objects6. Make your quizzes7. Promote the game regularly; update andbuild excitement 28. Q&ALisa