Play, discovery and co production

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Play, Discovery and Co-production Kevin Bacon, Digital Development Officer @fauxtoegrafik Digital engagement in Brighton’s Royal Pavilion & Museums @BrightonMuseums

Transcript of Play, discovery and co production

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Play, Discovery and Co-production

Kevin Bacon, Digital Development Officer@fauxtoegrafik

Digital engagement in Brighton’sRoyal Pavilion & Museums

@BrightonMuseums

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Brighton & Hove• 270,000 population

• Largest and most influential seaside resort in UK

• Thriving digital sector

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Royal Pavilion

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Museums

Brighton Museum & Art GalleryHove Museum & Art Gallery

Preston ManorBooth Museum of Natural History

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Royal Pavilion & Museums

Royal Pavilion

• Over 500,000 visitors per year across five sites

• Three collections Designated of national importance

• One of 21 Major Partner Museums funded by Arts Council England

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Collections

Decorative Art

Local History

Fine Art

Natural History

Film & Media

Costume

Archaeology

World Art

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Digital Engagement

Assets• Objects• Buildings• Stories• Knowledge• Staff / volunteers

Digital Content• Blog• Website• Data• Image• App• Game

Audiences• Gallery visitors• Online viewers• Teachers• Researchers• Young people

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Golden Rule

Assets• Objects• Buildings• Stories• Knowledge• Staff / volunteers

Digital Content• Blog• Website• Data• Image• App• Game

Audiences• Gallery visitors• Online viewers• Teachers• Researchers• Young people

Developing a digital idea should never start with the technology…

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Innovation is not exclusively digital

Co-production

Engagement Elsewhere

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World Stories: Young Voices

Co-production

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Dr Brighton’s War

Engagement Elsewhere

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Co-production

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What is Co-production?

Working with individuals and community groups outside of the museum to produce new products.

It can:

• Produce richer content through a diversity of voices• Enable people to learn new skills• Sometimes can save costs• Gives the public a greater sense of ownership of the museum

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Blogger in Residence

brightonmuseums.org.uk/discover/stories/

‘I’m tapping away at the laptop when this dude comes up in a dark blue three-cornered hat, like a comedy Napoleon.... what we talk about is why the Royal Pavilion wasn’t built facing out to sea and what that means about George IV’s disinterest in nature, versus people’

Chris T-T

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Access Advisory Group

•‘Critical friend’ advising RPM on access issues

• Supported redevelopment of brightonmuseums.org.uk with user testing

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Open Collections and Assets

brightonmuseums.org.uk/discover/collections/

• Collection data and ‘hi-res’ assets available under CC BY-SA licence

• Open API to support external re-use

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Play

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What is Play?

Variety of definitions, but can be:

• Rule based games (ludus)• Creative experiences that bend the rules (paidia)• Tone of voice• Occasionally counter-curatorial

Playful practice may not establish new relationships like co-production or engaging elsewhere, but it opens up new possibilities and new audiences.

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www.murderinthemanor.org.uk

Stone Age Quest

stoneagequest.org.uk

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murderinthemanor.org.uk

Murder in the Manor

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remixthemuseum.com

Remix the Museum

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remixthemuseum.com

Remix the Museum

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Discovery

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What is Discovery?

Museums are all about discovery.

Discovery can be through:

• Research• Serendipity• A journey

Are online museum experiences too focused on researchers?

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mapthemuseum.org.uk

Map the Museum

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Story Drop• Location based ‘treasure hunt’ app

• Free download for iOS and Android devices

• Developed by Surface Impression

• Driven by CMS for both curatorial and community content

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{Pick a tour}

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{Unlock}

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• Beta launched at 2013 Brighton Digital Festival

• Full release Jan 2014

• Some people really like it!

• But two major problems

Does it work?

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1. England is a wet country

Dominic Alves, Flickr CC BY

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Where’s my GPS?

I have to walk there?

Yes, I’ll have to look at it one day...

My battery is running low!

How do I unlock it?

No thanks, it’s raining.

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So what have we learned?

• Audiences are the most challenging aspect of any digital project

• Co-production can be come quickly embedded into the way we work

• Technology works best when it’s almost invisible

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Future work

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Website as centre of digital activity

brightonmuseums.org.uk

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Understanding audience behaviour

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3D models

brightonmuseums.org.uk/discover/play/3d-models/

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Mobile gallery trails

http://brightonmuseums.org.uk/brighton/what-to-see/lgbtq-museum-trail/

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But...

Play, discovery and co-production are still essential ingredients to what we do.

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[email protected]

@fauxtoegrafik

brightonmuseums.org.uk

Thank you!