Platoon: Soviet Rifle Platoon Unit Name: Headquarters Stats Unit Name: 1 Rifle Squad ... · 2017....
Transcript of Platoon: Soviet Rifle Platoon Unit Name: Headquarters Stats Unit Name: 1 Rifle Squad ... · 2017....
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Stats
Unit Ldr
G R RA R RM 1 1E 3 3R 3 3
Platoon: Soviet Rifle PlatoonUnit Name: HeadquartersLdr Name: ________________
Movement(1d10):•DrawacardfromtheActionDeckfor
theunit.Thebluearrowshowsthemaximummovementallowanceforsoldierswithintheunit,basedonGuts.•Roughorwoods:movex½•Wounded(lowerbody):movex½•Throughdoors,overwalls,upslope,
etc.:-2”•Throughwindows:-4”
HandtoHandCombatProcedure:•Bothplayersdrawcardtoget
initialmeleevalue•Cumulativemodifiers:o-1ifyouarestunnedo-1ifyouarewoundedo+2ifyououtnumberenemyo+3ifyouaredefendingcover
•Bestonlymodifiers:o+weaponHtHvalueo+Meleeattributevalue
•Highresultwinshand-to-hand•Drawacardfordamageto
enemy(nocoverapplies)•Loserispushedbacktwoinches•Iftheresultisatie,bothare
pushedbacktwoinches
TM
World War IISkirmish
Weapon S M L PenHtHRifle 12 24 48 1 0HandGrenade 1 2 4 -- --
Movement(1d10):•DrawacardfromtheActionDeckfor
theunit.Thebluearrowshowsthemaximummovementallowanceforsoldierswithintheunit,basedonGuts.•Roughorwoods:movex½•Wounded(lowerbody):movex½•Throughdoors,overwalls,upslope,
etc.:-2”•Throughwindows:-4”
HandtoHandCombatProcedure:•Bothplayersdrawcardtoget
initialmeleevalue•Cumulativemodifiers:o-1ifyouarestunnedo-1ifyouarewoundedo+2ifyououtnumberenemyo+3ifyouaredefendingcover
•Bestonlymodifiers:o+weaponHtHvalueo+Meleeattributevalue
•Highresultwinshand-to-hand•Drawacardfordamageto
enemy(nocoverapplies)•Loserispushedbacktwoinches•Iftheresultisatie,bothare
pushedbacktwoinches
TM
World War IISkirmish
Platoonleader(rifle),assistantplatoonleader(rifle),andmessenger(rifle)
Stats
Unit Ldr
G R RA R RM 1 1E 3 3R 3 4
Platoon: Soviet Rifle PlatoonUnit Name: 1st Rifle SquadLdr Name: ________________
GrenadeusessmallHEtemplate
Weapon S M L PenHtHRifle 12 24 48 1 0SMG 3(2) 6(2) 12(1) 0 +2LightMachinegun
12(2)
24(3)
48(1) 1 -1
Grenades 1 2 4 -- --RifleGrenade 3 6 12 N/A N/A
Squadleader(SMG),assistantsquadleader(SMG),machinegunner(DPlightmachinegunandpistol),assistant(rifle),2xsubmachinegunners(SMG),4xriflemen(rifle)
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Movement(1d10):•DrawacardfromtheActionDeckfor
theunit.Thebluearrowshowsthemaximummovementallowanceforsoldierswithintheunit,basedonGuts.•Roughorwoods:movex½•Wounded(lowerbody):movex½•Throughdoors,overwalls,upslope,
etc.:-2”•Throughwindows:-4”
HandtoHandCombatProcedure:•Bothplayersdrawcardtoget
initialmeleevalue•Cumulativemodifiers:o-1ifyouarestunnedo-1ifyouarewoundedo+2ifyououtnumberenemyo+3ifyouaredefendingcover
•Bestonlymodifiers:o+weaponHtHvalueo+Meleeattributevalue
•Highresultwinshand-to-hand•Drawacardfordamageto
enemy(nocoverapplies)•Loserispushedbacktwoinches•Iftheresultisatie,bothare
pushedbacktwoinches
TM
World War IISkirmish
Stats
Unit Ldr
G R RA R RM 1 1E 3 3R 3 4
Platoon: Soviet Rifle PlatoonUnit Name: 2nd Rifle SquadLdr Name: ________________ Weapon S M L PenHtHRifle 12 24 48 1 0SMG 3(2) 6(2) 12(1) 0 +2LightMachinegun
12(2)
24(3)
48(1) 1 -1
Grenades 1 2 4 -- --RifleGrenade 3 6 12 N/A N/A
Squadleader(SMG),assistantsquadleader(SMG),machinegunner(DPlightmachinegunandpistol),assistant(rifle),2xsubmachinegunners(SMG),4xriflemen(rifle)
Movement(1d10):•DrawacardfromtheActionDeckfor
theunit.Thebluearrowshowsthemaximummovementallowanceforsoldierswithintheunit,basedonGuts.•Roughorwoods:movex½•Wounded(lowerbody):movex½•Throughdoors,overwalls,upslope,
etc.:-2”•Throughwindows:-4”
HandtoHandCombatProcedure:•Bothplayersdrawcardtoget
initialmeleevalue•Cumulativemodifiers:o-1ifyouarestunnedo-1ifyouarewoundedo+2ifyououtnumberenemyo+3ifyouaredefendingcover
•Bestonlymodifiers:o+weaponHtHvalueo+Meleeattributevalue
•Highresultwinshand-to-hand•Drawacardfordamageto
enemy(nocoverapplies)•Loserispushedbacktwoinches•Iftheresultisatie,bothare
pushedbacktwoinches
TM
World War IISkirmish
Stats
Unit Ldr
G R RA R RM 1 1E 3 3R 3 4
Platoon: Soviet Rifle PlatoonUnit Name: 3rd Rifle SquadLdr Name: ________________ Weapon S M L PenHtHRifle 12 24 48 1 0SMG 3(2) 6(2) 12(1) 0 +2LightMachinegun
12(2)
24(3)
48(1) 1 -1
Grenades 1 2 4 -- --RifleGrenade 3 6 12 N/A N/A
Squadleader(SMG),assistantsquadleader(SMG),machinegunner(DPlightmachinegunandpistol),assistant(rifle),2xsubmachinegunners(SMG),4xriflemen(rifle)
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Movement(1d10):•DrawacardfromtheActionDeckfor
theunit.Thebluearrowshowsthemaximummovementallowanceforsoldierswithintheunit,basedonGuts.•Roughorwoods:movex½•Wounded(lowerbody):movex½•Throughdoors,overwalls,upslope,
etc.:-2”•Throughwindows:-4”
HandtoHandCombatProcedure:•Bothplayersdrawcardtoget
initialmeleevalue•Cumulativemodifiers:o-1ifyouarestunnedo-1ifyouarewoundedo+2ifyououtnumberenemyo+3ifyouaredefendingcover
•Bestonlymodifiers:o+weaponHtHvalueo+Meleeattributevalue
•Highresultwinshand-to-hand•Drawacardfordamageto
enemy(nocoverapplies)•Loserispushedbacktwoinches•Iftheresultisatie,bothare
pushedbacktwoinches
TM
World War IISkirmish
Stats
Unit Ldr
G R RA R RM 1 1E 3 3R 3 3
Platoon:SovietRifleCompany1939-40
UnitName:Anti-TankSectionLdr Name:_________________
Weapon S M L PenHtHPistol 2 4 8 0 +2Rifle 12 24 48 1 0Anti-tank Rifle
20[4]
40[3]
80[2] -- --
Grenades 1 2 4 -- --
Sectionleader(rifle),2xanti-tankgunners(pistolandATR),assistant(rifle)
Stats
Unit Ldr
G R RA R RM 1 1E 3 3R 4 4
Platoon:SovietMachinePistolPlatoon,1942-5
UnitName:1st SquadLdr Name:_________________
Weapon S M L PenHtHSMG 3(2) 6(2) 12(1) 0 +2Light Machinegun
12(2)
24(3)
48(1) 1 -1
Grenades 1 2 4 -- --
Squadleader(SMG),assistantsquadleader(SMG),machinegunner(DPlightmachinegunandpistol),assistant(SMG),6xsubmachinegunner(SMG)
Movement(1d10):•DrawacardfromtheActionDeckfor
theunit.Thebluearrowshowsthemaximummovementallowanceforsoldierswithintheunit,basedonGuts.•Roughorwoods:movex½•Wounded(lowerbody):movex½•Throughdoors,overwalls,upslope,
etc.:-2”•Throughwindows:-4”
HandtoHandCombatProcedure:•Bothplayersdrawcardtoget
initialmeleevalue•Cumulativemodifiers:o-1ifyouarestunnedo-1ifyouarewoundedo+2ifyououtnumberenemyo+3ifyouaredefendingcover
•Bestonlymodifiers:o+weaponHtHvalueo+Meleeattributevalue
•Highresultwinshand-to-hand•Drawacardfordamageto
enemy(nocoverapplies)•Loserispushedbacktwoinches•Iftheresultisatie,bothare
pushedbacktwoinches
TM
World War IISkirmish
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Vehicle Name: _________Vehicle Type: JS-II
Weapon S M L122mm/L43 125 [14] 250 [12] 500 [10]MMG (coax, bow, turret rear)
15 (3) 30 (3) 60 (3)
9
VehicleHitResolution
N/A
79
9
13
5
13
Draw acardtoseeifyouhitIfhit,draw hitlocationcard
Draw orrolltoseeifthehitpenetrates
Pene
tratingHit
Draw toseeifthevehicle“BrewsUp?”
If
Yes
Vehicle isDestroyedDraw acardforeach Crewman
Crewmanhit,draw foreffect
All survivorsbailout,stunned
ElseNo
Lookonhitlocation cardforeffects;all crewarestunned.Draw acardforeach crewman
Crewman hit,draw acardforeffect
Non
-Pene
trating Lookonhitlocation cardforeffects
Draw acard toseeifyouwoundasingle,randomcrewman
Crewmanhit,draw foreffect
L
S
L
S
15
14
5
FRONT BACK
-2topenetrationrollifapplicable.• Firstrolltopenetratecover.• Ifsuccessful,subtractcover’s
armorvaluefrompenetrationrollwhenrollingagainstvehicle.
13
7Cross Country Speed: 2Road Speed: 3Turret Speed: AverageMax Climb: 2 Ifhull-down,blockshitsonwheels,tracks,lowerhull,and“yellow”hull.
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Vehicle Name: _________Vehicle Type: JS-II
Weapon S M L122mm/L43 125 [14] 250 [12] 500 [10]MMG (coax, bow, turret rear)
15 (3) 30 (3) 60 (3)
9
VehicleHitResolution
N/A
79
9
13
5
13
Draw acardtoseeifyouhitIfhit,draw hitlocationcard
Draw orrolltoseeifthehitpenetrates
Pene
tratingHit
Draw toseeifthevehicle“BrewsUp?”
If
Yes
Vehicle isDestroyedDraw acardforeach Crewman
Crewmanhit,draw foreffect
All survivorsbailout,stunned
ElseNo
Lookonhitlocation cardforeffects;all crewarestunned.Draw acardforeach crewman
Crewman hit,draw acardforeffect
Non
-Pene
trating Lookonhitlocation cardforeffects
Draw acard toseeifyouwoundasingle,randomcrewman
Crewmanhit,draw foreffect
L
S
L
S
15
14
5
FRONT BACK
-2topenetrationrollifapplicable.• Firstrolltopenetratecover.• Ifsuccessful,subtractcover’s
armorvaluefrompenetrationrollwhenrollingagainstvehicle.
13
7Cross Country Speed: 2Road Speed: 3Turret Speed: AverageMax Climb: 2 Ifhull-down,blockshitsonwheels,tracks,lowerhull,and“yellow”hull.
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Movement(1d10):•DrawacardfromtheActionDeckfor
theunit.Thebluearrowshowsthemaximummovementallowanceforsoldierswithintheunit,basedonGuts.•Roughorwoods:movex½•Wounded(lowerbody):movex½•Throughdoors,overwalls,upslope,
etc.:-2”•Throughwindows:-4”
HandtoHandCombatProcedure:•Bothplayersdrawcardtoget
initialmeleevalue•Cumulativemodifiers:o-1ifyouarestunnedo-1ifyouarewoundedo+2ifyououtnumberenemyo+3ifyouaredefendingcover
•Bestonlymodifiers:o+weaponHtHvalueo+Meleeattributevalue
•Highresultwinshand-to-hand•Drawacardfordamageto
enemy(nocoverapplies)•Loserispushedbacktwoinches•Iftheresultisatie,bothare
pushedbacktwoinches
TM
World War IISkirmish
Movement(1d10):•DrawacardfromtheActionDeckfor
theunit.Thebluearrowshowsthemaximummovementallowanceforsoldierswithintheunit,basedonGuts.•Roughorwoods:movex½•Wounded(lowerbody):movex½•Throughdoors,overwalls,upslope,
etc.:-2”•Throughwindows:-4”
HandtoHandCombatProcedure:•Bothplayersdrawcardtoget
initialmeleevalue•Cumulativemodifiers:o-1ifyouarestunnedo-1ifyouarewoundedo+2ifyououtnumberenemyo+3ifyouaredefendingcover
•Bestonlymodifiers:o+weaponHtHvalueo+Meleeattributevalue
•Highresultwinshand-to-hand•Drawacardfordamageto
enemy(nocoverapplies)•Loserispushedbacktwoinches•Iftheresultisatie,bothare
pushedbacktwoinches
TM
World War IISkirmish
Stats
Unit Ldr
G G G
A R R
M 1 1
E 3 3
R 3 3
Platoon:Volksgrenadier RiflePlatoonUnitName:1st RifleSquadLdr Name:_________________Weapon S M L PenHtH
Rifle 12 24 48 1 0SMG 3(2) 6(2) 12 0 +1MG-42(LMG) 12(2) 24(3)48(2) 1 -2MG-42(MMG) 15(3) 30(3)60(3) 2 -2StG-44 9(2) 18(1)36(1) 1 1Panzerfaust60
3[20]
6[20]
12[20] [] N/A
Grenades 1 2 4 -- --Squadleader,assistantsquadleader,machinegunner,loader,ammobearer,3riflemen,1submachinegunner.Panzerfaust usessmallHEtemplate.
Stats
Unit Ldr
G G G
A R R
M 1 1
E 2 3
R 3 3
Platoon:HitlerYouthUnitName:SquadLdr Name:_________________
Weapon S M L PenHtHSMG 3(2) 6(2) 12 0 +1Panzerfaust60
3[20]
6[20]
12[20] [] N/A
Grenades 1 2 4 -- --
Squadleader,4Hitleryouth,allarmedwithSMGs.Panzerfaust usessmallHEtemplate.
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Movement(1d10):•DrawacardfromtheActionDeckfor
theunit.Thebluearrowshowsthemaximummovementallowanceforsoldierswithintheunit,basedonGuts.•Roughorwoods:movex½•Wounded(lowerbody):movex½•Throughdoors,overwalls,upslope,
etc.:-2”•Throughwindows:-4”
HandtoHandCombatProcedure:•Bothplayersdrawcardtoget
initialmeleevalue•Cumulativemodifiers:o-1ifyouarestunnedo-1ifyouarewoundedo+2ifyououtnumberenemyo+3ifyouaredefendingcover
•Bestonlymodifiers:o+weaponHtHvalueo+Meleeattributevalue
•Highresultwinshand-to-hand•Drawacardfordamageto
enemy(nocoverapplies)•Loserispushedbacktwoinches•Iftheresultisatie,bothare
pushedbacktwoinches
TM
World War IISkirmish
Movement(1d10):•DrawacardfromtheActionDeckfor
theunit.Thebluearrowshowsthemaximummovementallowanceforsoldierswithintheunit,basedonGuts.•Roughorwoods:movex½•Wounded(lowerbody):movex½•Throughdoors,overwalls,upslope,
etc.:-2”•Throughwindows:-4”
HandtoHandCombatProcedure:•Bothplayersdrawcardtoget
initialmeleevalue•Cumulativemodifiers:o-1ifyouarestunnedo-1ifyouarewoundedo+2ifyououtnumberenemyo+3ifyouaredefendingcover
•Bestonlymodifiers:o+weaponHtHvalueo+Meleeattributevalue
•Highresultwinshand-to-hand•Drawacardfordamageto
enemy(nocoverapplies)•Loserispushedbacktwoinches•Iftheresultisatie,bothare
pushedbacktwoinches
TM
World War IISkirmish
Stats
Unit Ldr
G R E
A R R
M 1 1
E 3 3
R 3 3
Platoon:Panzergrenadier PlatoonUnitName:1st RifleSquadLdr Name:_________________Weapon S M L PenHtHRifle 12 24 48 1 0SMG 3(2) 6(2) 12 0 +1MG-42(LMG) 12(2) 24(3) 48(2) 1 -2MG-42(MMG) 15(3) 30(3) 60(3) 2 -2
Panzerfaust60
3[20]
6[20]
12[20] [] N/A
Grenades 1 2 4 -- --
• Squadleader,assistantsquadleader,2xmachinegunner,2xloader,2xammobearer,2or3riflemen.
• PanzerfaustusessmallHEtemplate.
Stats
Unit Ldr
G R E
A R R
M 1 1
E 3 3
R 3 4
Platoon:Panzergrenadier PlatoonUnitName:PlatoonHQLdr Name:_________________
Weapon S M L PenHtHRifle 12 24 48 1 0
SMG 3(2)6(2) 12 0 +1
Pistol 2 4 8 0 +1Grenades 1 2 4 -- --
PlatoonLeader(withrifleorSMG),2xmessengers(withrifles),1xmessenger(withsniperrifle),and1xmedic(withapistol)
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Movement(1d10):•DrawacardfromtheActionDeckfor
theunit.Thebluearrowshowsthemaximummovementallowanceforsoldierswithintheunit,basedonGuts.•Roughorwoods:movex½•Wounded(lowerbody):movex½•Throughdoors,overwalls,upslope,
etc.:-2”•Throughwindows:-4”
HandtoHandCombatProcedure:•Bothplayersdrawcardtoget
initialmeleevalue•Cumulativemodifiers:o-1ifyouarestunnedo-1ifyouarewoundedo+2ifyououtnumberenemyo+3ifyouaredefendingcover
•Bestonlymodifiers:o+weaponHtHvalueo+Meleeattributevalue
•Highresultwinshand-to-hand•Drawacardfordamageto
enemy(nocoverapplies)•Loserispushedbacktwoinches•Iftheresultisatie,bothare
pushedbacktwoinches
TM
World War IISkirmish
Movement(1d10):•DrawacardfromtheActionDeckfor
theunit.Thebluearrowshowsthemaximummovementallowanceforsoldierswithintheunit,basedonGuts.•Roughorwoods:movex½•Wounded(lowerbody):movex½•Throughdoors,overwalls,upslope,
etc.:-2”•Throughwindows:-4”
HandtoHandCombatProcedure:•Bothplayersdrawcardtoget
initialmeleevalue•Cumulativemodifiers:o-1ifyouarestunnedo-1ifyouarewoundedo+2ifyououtnumberenemyo+3ifyouaredefendingcover
•Bestonlymodifiers:o+weaponHtHvalueo+Meleeattributevalue
•Highresultwinshand-to-hand•Drawacardfordamageto
enemy(nocoverapplies)•Loserispushedbacktwoinches•Iftheresultisatie,bothare
pushedbacktwoinches
TM
World War IISkirmish
Stats
Unit Ldr
G E E
A R R
M 1 1
E 3 3
R 3 3
Platoon:SSPanzergrenadier PlatoonUnitName:1st RifleSquadLdr Name:_________________Weapon S M L PenHtHRifle 12 24 48 1 0SMG 3(2) 6(2) 12 0 +1MG-42(LMG) 12(2) 24(3) 48(2) 1 -2MG-42(MMG) 15(3) 30(3) 60(3) 2 -2
Panzerfaust60
3[20]
6[20]
12[20] [] N/A
Grenades 1 2 4 -- --
• Squadleader,assistantsquadleader,2xmachinegunner,2xloader,2xammobearer,2or3riflemen.
• PanzerfaustusessmallHEtemplate.
Stats
Unit Ldr
G E E
A R R
M 1 1
E 3 3
R 3 4
Platoon:SSPanzergrenadier PlatoonUnitName:PlatoonHQLdr Name:_________________
Weapon S M L PenHtHRifle 12 24 48 1 0
SMG 3(2)6(2) 12 0 +1
Pistol 2 4 8 0 +1Grenades 1 2 4 -- --
PlatoonLeader(withrifleorSMG),2xmessengers(withrifles),1xmessenger(withsniperrifle),and1xmedic(withapistol)
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Vehicle Name: _________Vehicle Type: King Tiger
Weapon S M L88mm/L71 125 [18] 250 [16] 500 [13]MMG (coax, bow, AA)
15 (3) 30 (3) 60 (3)
10
VehicleHitResolution
N/A
710
10
12
7
12
Draw acardtoseeifyouhitIfhit,draw hitlocationcard
Draw orrolltoseeifthehitpenetrates
Pene
tratingHit
Draw toseeifthevehicle“BrewsUp?”
If
Yes
Vehicle isDestroyedDraw acardforeach Crewman
Crewmanhit,draw foreffect
All survivorsbailout,stunned
ElseNo
Lookonhitlocation cardforeffects;all crewarestunned.Draw acardforeach crewman
Crewman hit,draw acardforeffect
Non
-Pene
trating Lookonhitlocation cardforeffects
Draw acard toseeifyouwoundasingle,randomcrewman
Crewmanhit,draw foreffect
L
S
L
S
25
22
7
FRONT BACK
-2topenetrationrollifapplicable.• Firstrolltopenetratecover.• Ifsuccessful,subtractcover’s
armorvaluefrompenetrationrollwhenrollingagainstvehicle.
11
7Cross Country Speed: 2Road Speed: 3Turret Speed: AverageMax Climb: 2 Ifhull-down,blockshitsonwheels,tracks,lowerhull,and“yellow”hull.
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Vehicle Name: _________Vehicle Type: Borgward
Wanze
Weapon S M L6x Panzerschreck 12 [22] 24 [22] 48 [22]
4
VehicleHitResolution
N/A
44
4
5
4
N/A
Draw acardtoseeifyouhitIfhit,draw hitlocationcard
Draw orrolltoseeifthehitpenetrates
Pene
tratingHit
Draw toseeifthevehicle“BrewsUp?”
If
Yes
Vehicle isDestroyedDraw acardforeach Crewman
Crewmanhit,draw foreffect
All survivorsbailout,stunned
ElseNo
Lookonhitlocation cardforeffects;all crewarestunned.Draw acardforeach crewman
Crewman hit,draw acardforeffect
Non
-Pene
trating Lookonhitlocation cardforeffects
Draw acard toseeifyouwoundasingle,randomcrewman
Crewmanhit,draw foreffect
L
S
L
S
6
N/A
4
FRONT BACK
-2topenetrationrollifapplicable.• Firstrolltopenetratecover.• Ifsuccessful,subtractcover’s
armorvaluefrompenetrationrollwhenrollingagainstvehicle.
N/A
4Cross Country Speed: 2Road Speed: 2Turret Speed: N/AMax Climb: 2 Ifhull-down,blockshitsonwheels,tracks,lowerhull,and“yellow”hull.
• Panzerschreck usessmallHEtemplate.• AllsixPanzershecks mustfireatthesame
timeatthesametarget.