Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of...
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![Page 1: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/1.jpg)
Physically Realistic Interface for a User Inside VR
Masahide Hashimoto Kenji Miyamoto
Faculty of EngineeringHosei University (Japan)
![Page 2: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/2.jpg)
What is User Inside VR ?
• Bodily Interaction with Virtual Objects
Stepping-in presentation.
(Yoshino.A, Mitsumata.H, and Miyamoto.K. 2003)
![Page 3: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/3.jpg)
User Inside VR: Researches (1/3)
• A Mirror Metaphor Interaction System: Touching Remote Real Objects in an Augmented Reality Environment. ( Hosoya.E, et al. 2003 )
![Page 4: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/4.jpg)
User Inside VR: Researches (2/3)
• Virtually Touchable Video Communication. (Kanehata.S, Yoshino.A, and Miyamoto.K. 2004)
![Page 5: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/5.jpg)
User Inside VR: Researches (3/3)
• EYETOY. (SONY.2003)
![Page 6: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/6.jpg)
Various InteractionsInteraction System
Colored area stays
Stepping-in presentation
Colored area touches
A Mirror Metaphor …
Overlap Virtually Touchable Video Communication
Move EYETOY
Which Interaction ?Difficult to use at sight.
![Page 7: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/7.jpg)
Framework
Events
Object-1
Object-N
Real
Event DetectionDispatcher
Tool-1 Tool-2 Tool-N
Events
System
.....
Event Action
Rule
![Page 8: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/8.jpg)
Example
Dial
Events Events
Dial Tool ・ Overlap Opaque
・ Release Translucent
・Move Rotate
Touch
Rub
Release
Move
Release
Overlap
![Page 9: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/9.jpg)
Applications
![Page 10: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/10.jpg)
V-Rimokon: Controls Consumer Electronic ( Using Dial Object )
![Page 11: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/11.jpg)
![Page 12: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/12.jpg)
V-VolleyBall: Game ( Using Bouncing Object )
![Page 13: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/13.jpg)
![Page 14: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/14.jpg)
Discussion
![Page 15: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/15.jpg)
Related works (1/3)
• 5DT Data Gloves (http://www.5dt.com/hardware.html\#glove)
![Page 16: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/16.jpg)
Related works (2/3)
• Ubi-Finger: Gesture Input Device for Mobile Use (Tsukada, K. and Yasumura, M.2002)
![Page 17: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/17.jpg)
Related works (3/3)
• Wii Remote (Nintendo,2006)
![Page 18: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/18.jpg)
Future work
• Extending to 3D
• Clayish Object
![Page 19: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/19.jpg)
Conclusion
• A framework that forces reality was proposed.
• Tools built in this framework can be used easily at sight.
![Page 20: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/20.jpg)
Thank you for your attention !
![Page 21: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/21.jpg)
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ImplementationInput: Video Camera
Background Subtraction
Event Detection & Dispatching
Object Action Invocation
Output
Image Composition
![Page 23: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/23.jpg)
Comparison with AR
DevicelessCG in the Real World
Augmented Reality
Virtual Manipulation
User feels in the Real
World
![Page 24: Physically Realistic Interface for a User Inside VR Masahide Hashimoto Kenji Miyamoto Faculty of Engineering Hosei University (Japan)](https://reader036.fdocuments.us/reader036/viewer/2022062304/56649ee55503460f94bf5410/html5/thumbnails/24.jpg)
Comparison with AV
Virtual Manipulation
•Interacting Image
User in VR•User live Image
Augmented Virtuality•Image