Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The...

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Physical layer continued

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Nyquist Theorem If the bandwidth is limited to B, in the ideal case when there is no noise, how fast can you send/receive symbols? – Note that the channel capacity is infinity because each symbol can carry infinite number of bits Nyquist Theorem says that it only makes sense for you to send/receive symbols at a speed of 2B – if B is 4KHz, you send/receive 8K symbols per second – the baud rate is 8K per second. Why? If a signal is band-limited by BHz, by taking 2B samples per second, you can completely reconstruct it. Nothing more can be reconstructed, so no point of sending.

Transcript of Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The...

Page 1: Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The wire itself, if too long, is a capacitor and slows down.

Physical layer continued

Page 2: Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The wire itself, if too long, is a capacitor and slows down.

Limited Bandwidth

• Bandwidth is limited because of many reasons– The wire itself, if too long, is a capacitor and slows

down voltage transition– In wireless transmissions, the whole spectrum

shared by many communication parties and each can have only a limited chunk of it

Page 3: Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The wire itself, if too long, is a capacitor and slows down.

Nyquist Theorem• If the bandwidth is limited to B, in the ideal case when

there is no noise, how fast can you send/receive symbols? – Note that the channel capacity is infinity because each symbol

can carry infinite number of bits• Nyquist Theorem says that it only makes sense for you to

send/receive symbols at a speed of 2B – if B is 4KHz, you send/receive 8K symbols per second – the baud rate is 8K per second.

• Why? If a signal is band-limited by BHz, by taking 2B samples per second, you can completely reconstruct it. Nothing more can be reconstructed, so no point of sending.

Page 4: Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The wire itself, if too long, is a capacitor and slows down.

Detection• With noise, it’s all about guessing, because you

don’t know what the noise is when this symbol is sent as noise is random.

• You may know some statistics of the noise, based on which you make your best guess.

• For example, let’s say 0 is 0 volt 1 is 5 volts. Suppose you know that very rarely the noise exceeds 2.5 volts. If you received a 2.2 volts, you would guess it to be 0 or 1? What is the chance that you got it right/wrong?

Page 5: Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The wire itself, if too long, is a capacitor and slows down.

Maximum Likelihood Detection

• There are two inputs, x1 and x2. Noise is n. What you receive is y.

• If I sent x1, you receive y=x1 + n. If I sent x2, you receive y=x2+n. You don’t know what I sent and how large n is.

• You compute the likelihood of receiving y if I sent xi, Li (i=1,2). If L1 > L2, you say I sent x1. Else you say I sent x2.

• How to compute L1 and L2?

Page 6: Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The wire itself, if too long, is a capacitor and slows down.

Maximum Likelihood Detection

• Detection – given a received signal, determine which of the possible original signals was sent. There are finite number of possible original signals (2 for the binary case – 0 or 1)

• Compute a likelihood value for every possible input, choose the one with largest likelihood – maximum likelihood detection

Page 7: Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The wire itself, if too long, is a capacitor and slows down.

Maximum Likelihood Detection• If n=0 always, y=x1 if I sent x1 and y=x2 if I sent x2. Of course x1 !=

x2. Will you make mistake in this case? What is the likelihood of y=x2 if I sent x1?

• If n is not always zero, we assume n follows some probability distribution. If it is Gaussian, the channel is called AWGN.

• Given y, the likelihood of x1 being sent is the likelihood that n=y-x1. Similarly, the likelihood of x2 being sent is the likelihood that n=y-x2. (likelihood is derived from probability, but likelihood could be taking some values that probability cannot take depending on how you define likelihood)

• So what you are doing is to compare the likelihood of n=y-x1 and n=y-x2. So the detection rule is if p(n=y-x1)/p(n=y-x2) > 1, output x1, else output x2.

• That’s all!• Wait, what if you know that x1 is more likely to be sent than x2?

Page 8: Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The wire itself, if too long, is a capacitor and slows down.

Wired Communication – Telephone Company

• Dial-up – 56kbps• DSL – Digital Subscriber Line– ADSL: Asymmetric DSL, different upload and

download bandwidth– Available bandwidth is about 1.1MHz, divided into

256 channels, one for voice, some unused or for control, the rest divided among upstream and downstream data. My DSL at Pittsburgh was 100kbps upstream and 768kbps downstream

– How ADSL is set up. Fig. 2-29. The ADSL modem is 250 QAM modems operating at different frequencies. The actual QAM depends on the noise.

Page 9: Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The wire itself, if too long, is a capacitor and slows down.

Wired Communications – The Cable TV Company

• Cable frequency allocation. Fig. 2-48.– Downstream channel bandwidth is 6MHz, and

may use QAM-64.– Upstream channel is worse so use QAM-4.– Upstream – stations contend for access (MAC

layer issue, will be discusses later)– Downstream – no contention, from the head end

to user– Shared medium, so some security is needed

Page 10: Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The wire itself, if too long, is a capacitor and slows down.

Wired communication – Optical Backbone

• SONET – Synchronous Optical Network– OC-1: 51.84Mbps– OC-3: 3*51.84Mbps – OC-9: 9*51.84Mbps – …

• Used for backbone switching

Page 11: Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The wire itself, if too long, is a capacitor and slows down.

Cellular Phone Networks

• User – base station – Telephone network• FDMA – Frequency division multiplexing– How to make sure that you are using this band,

not that band? • TDMA – Time division multiplexing• CDMA – Code division multiplexing

Page 12: Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The wire itself, if too long, is a capacitor and slows down.

GSM – Global System for Mobile Communications

• Second generation cell phone system (digital, first generation analog).

• GSM-900 and GSM-1800 are most widely used– GSM-900 uses 890 - 915 MHz to send information from the

Mobile Station to the Base Transceiver Station (uplink) and 935 - 960 MHz for the other direction (downlink).

• FDMA + TDMA• Each user transmitting on a frequency and receiving on

another frequency. • 124 pairs of 200 KHz channels. Each channel divided into 8

time slots for 8 users. • Each user is has a chance to transmit every 4.615 ms. Each

time he can send 114 data bits – 24.7kbps.

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CDMA

• Described in IS-95.• A good analogy in the book – You have a

group of people in a room. TDMA means they talk in turn. FDMA means that those who wants to talk sit in different corners and can’t hear other pair. CDMA means each pair talks in a different language and other people’s voice is noise to them.

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CDMA• The whole bandwidth is used by every user.

Meaning that they can send out symbols really fast. • The trick is to make what A sent appear as 0 to B.– Because we have a fast symbol rate, for each data bit, we

send out, say, 8 bits, call the “small bits” chips. – Given a bit, if 1, send out, say, -1,-1,-1,1,1,-1,1,1, and if 0,

1,1,1,-1,-1,1,-1,-1– This is called the chip sequence.– The key is that each station has a unique chip sequence

(language), and different languages are orthogonal.– Fig. 2-45.

Page 15: Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The wire itself, if too long, is a capacitor and slows down.

Wireless LAN Physical Layer• 802.11b,g in the 2.4G band and 802.11a in the 5G band.

People now consider 802.11 as the notion of MAC layer protocol, while a, b, g, or n, are about physical layer.

• 802.11b. 1, 2, 5.5, 11Mbps. – 1Mbps: BPSK modulation. 1 bit into 11 chips with Barker

sequence +1 +1 +1 −1 −1 −1 +1 −1 −1 +1 −1. Why spread spectrum? Required by FCC but was later removed

– 2Mbps: QPSK.– 5.5M and 11M: use some bits to select chip sequence and use

two bits for QPSK• 802.11a. Up to 54Mbps. OFDM. • 802.11g. Up to 54Mbps. OFDM.

Page 16: Physical layer continued. Limited Bandwidth Bandwidth is limited because of many reasons – The wire itself, if too long, is a capacitor and slows down.

OFDM (Orthogonal Frequency Division Multiplexing)

• In wireless communications, in addition to the bandwidth limit and additive noise, you also have multipath fading!

• The faster your symbol rate is, the more badly you will be affected by multipath fading.

• In effect, OFDM is like DSL: given a wideband channel, divide it into many sub channels. Each sub-channel can be modulated/demodulated independently. Because each sub-channel is of a much smaller bandwidth, multipath fading is much less severe.

• In implementation, use IFFT and FFT.

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MIMO

• Used in 802.11n.• t transmit antennas and r receive antennas.

With the knowledge of channel matrix, by pre-processing the data, equivalent to min{t,r} channels.