Part I: Introduction · 2012. 7. 10. · personal communication using GSM position and tracking via...
Transcript of Part I: Introduction · 2012. 7. 10. · personal communication using GSM position and tracking via...
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Tanvi Parashar (26)
Roshni Parekh (27)
Yash Patel (28)
Srushti Potkule (29)
Naman Parekh (58)
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Mobile computing
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Outline:
Definition
Merits - Demerits
Application
Advancements in Technology
Today’s Mobile Devices/Applications
Computers Everywhere!
Tomorrow’s Mobile Devices/Applications
Mobile & Wireless Computing
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What is Mobile Computing?
Mobile computing refers to access to information at any time, any place, and in any form. Whether in the office, at home or virtually any place on earth.
Mobile computing is associated with mobility of hardware, data and software in computer applications and the use of computers in a non-static environment.
It is the combination of mobile computing and wireless communications prompting the emergence of what is referred to as pervasive or ubiquitous computing.
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Mobile Computing - Evolution
Primitive
Simple
Limited Capacity
Cumbersome
Unattractive
Sophisticated
Powerful
Complex
Refined
Elegant
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Transporttransmission of news, weather, conditions, music via
DABpersonal communication using GSMposition and tracking via GPSlocal ad-hoc network with vehicles close-by to prevent
accidents, guidance system, redundancy vehicle data (e.g., from buses, high-speed trains) can be
transmitted in advance for maintenance
Emergenciesearly transmission of patient data to the hospital, current
status, first diagnosisreplacement of a fixed infrastructure in case of
earthquakes, hurricanes, fire etc.
Mobile Technology Applications
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Mobile Technology Applications Traveling salesperson
– direct access to customer files stored in a central location– consistent databases for all agents/clients– mobile office
Entertainment, education– outdoor Internet access – intelligent travel guide with up-to-date
location dependent information– ad-hoc networks for multi user games
Healthcare– Health Care Support
Built
150BC
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Pervasive/Ubiquitous computing
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Ubiquitous computing or pervasive computingrefers to access to computer network all the timeat any location by any person. Ubiquitous computing can not be realized unlessmobile computing matures.
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Aspects of Pervasive Computing
Mobility – ability to move about easily, speedily, and changing rapidly.
Embedding
– Placing ‘intelligence’ in devices.
Ubiquity – Intelligent devices everywhere.
Pervasive computing combines three concepts:
In the pervasive computing context mobility is where computing is anywhere; ubiquity is where computing is everywhere; and embedding is where computing is disguised and subsumed within various devices.
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Demerits
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Security is a major concern. Authentication schemes. Encryption schemes. Payment schemes. E-tickets getting a service by producing aticket.E-currency - issues like anonymity, creditworthiness,non-repudiation, etc.Naming and locating Routing data and messages Reliability in presence of disconnection
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Effects of device portability Power consumption
❍ limited computing power, low quality displays, small disks due to limited battery capacity
❍ CPU: power consumption ~ CV2f• C: internal capacity, reduced by integration• V: supply voltage, can be reduced to a certain limit• f: clock frequency, can be reduced temporally
Loss of data❍ higher probability, has to be included in advance into the
design (e.g., defects, theft) Limited user interfaces
❍ compromise between size of fingers and portability❍ integration of character/voice recognition, abstract
symbols Limited memory
❍ limited value of mass memories with moving parts❍ flash-memory or ? as alternative
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Intelligent (Smart) Objects Real world objects are enriched
with information processing capabilities
Embedded processors– in everyday objects– small, cheap, lightweight
Communication capability– wired or wireless– spontaneous networking and
interaction
Sensors and actuators
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Can remember pertinent events– They have a memory
Show context-sensitive behavior– They may have sensors– Location/situation/context
awareness
Are responsive/proactive– Communicate with environment– Networked with other smart objects
Intelligent (Smart) Objects
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Embedded Technology
Smart Rooms e.g. the smart home and the smart office
Wearable Computing e.g. wearable within and without the body
Automotive telemetry and telematics e.g. remote systems diagnosis
Information Appliances e.g. self reporting household appliances
The following is a short list of the areas where pervasive and embedded technology has already started to take hold:
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Mobile Communications: Introduction
Modes of mobile computing
performanceperformance
Pager• receive only• tiny displays• simple text messages
Mobile phones• voice, data• simple text displays
PDA• simple graphical displays• character recognition• simplified WWW
Palmtop• tiny keyboard• simple versions of standard applications
Laptop• fully functional• standard applications
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Sensors,embeddedcontrollers
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Automobile Telematics - Weather Response
17% of all USA highway fatalities occur during adverse weather (Snow, Ice, Fog)
Weather information is critical to travelers
Existing national weather information is inadequate for highway operations
Efforts to enhance this information locally are expensive and of limited value
Sensors on vehicles could provide continuous data on air and road surface temperature, visibility, precipitation, etc.
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Advanced Incident Management and Automatic Crash Notification
Example - Accident Response
Automobile Telematics
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Usage of mobile computing in corporate sector
Mobile Technology for Business Internet and the WWW Mobile Device Programming Wireless Networks and Infrastructures Database Modelling and Design Usability Issues for Mobile Devices Security for Mobile Systems Distributed Systems Distributed Games Design Web Services and Applications
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Mobile ComputingToday’s Applications
Wireless Voice/Data Communications
Global Positioning Systems – Routing services
Location Aware Services – Context-based
Access to Remote Information Systems
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Mobile Communications: Introduction
Worldwide wireless subscribers (prediction)
0
100
200
300
400
500
600
700
1996 1997 1998 1999 2000 2001
America
Europe
Japan
others
total
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Mobile phones per 100 people 1997
1998: 40% growth rate in Germany
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0 10 20 30 40 50
France
Germany
Western Europe
Spain
UK
Italy
USA
Japan
Denmark
Finland
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Mobile Communications: Introduction
Simple reference model used here
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Application
Transport
Network
Data Link
Physical
Medium
Data Link
Physical
Application
Transport
Network
Data Link
Physical
Data Link
Physical
Network Network
Radio
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Conclusion
Access to information from anywhere, in any form, and from any source.
Application in transport , healthcare , emergencies , entertainment etc.
pervasive/Ubiquitous computing. Development in corporate sector.
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thank you !
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