P3 January 2005 Class 5: ISM Knowledge & Networks Enabling Technologies (KNETs)
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Transcript of P3 January 2005 Class 5: ISM Knowledge & Networks Enabling Technologies (KNETs)
Class 5: ISM P3 January 2005
FirstFirst““GUI”GUI”
Xerox PARC, California
First MouseFirst Mouse
First NetworkFirst Network
Very creative!
Class 5: ISM P3 January 2005
Tech Reps at Xerox
Process Perspective• Read error codes and che
ck copier-independent manual of copier
• Follow manual instructions for fixing the copier step by step
• No memory or communication of experience
Practice Perspective
• Copier specific knowledge not documented anywhere
• Call up for help• Collective improvisation
and problem solving• Share learned tips
through “war stories”
Class 5: ISM P3 January 2005
Processes Vs. Practices
Process• The way tasks are organize
d a priori• Routine• Orchestrated• Assumes a predictable envi
ronment• Relies on explicit knowledg
e• Linear
Practice • The way tasks are done• Spontaneous• Improvised• Responds to a changing, unpre
dictable environment• Driven by tacit knowledge
• Weblike
Seely Brown & Duguid, 2000
Towards PET
(Explicit knowledge)
Towards KNET
(Tacit knowledge)
Class 5: ISM P3 January 2005
EUREKA: Beyond Processes and PETs
Repository of tips (unstructured data) for tech reps
Accessible on repair site – through the Internet
36 000 tips in 2000; 2003: 50 000 tips in 7 languages
18 000 technicians connected (2003)
Class 5: ISM P3 January 2005
Knowledge & Network Enabling Technologies (KNET)
Most communication technologies (from the telephone to email and videoconference)
Experts directories (“yellow pages”)
Online discussion forums
Unstructured databases
Portals
Search engines and text/data mining
Blogs
Class 5: ISM P3 January 2005
KNET’s Impact
Hard (measurable)Hard (measurable) Soft (non-Soft (non-measurable)measurable)
Reduced costs: decreases service costs, decreases new product (e.g. code) development costs
Increased efficiency: faster trouble-shooting, faster customer service, steeper learning curve
Measurable innovation: faster product cycle, more patents, more reliable products
+ Transfer of tacit knowledge+ Increased organizational memory+ Increased employee and customer satisfaction + Many spill-over effects (e.g. Eureka to manufacturing)
+ More innovation (?)? Culture Change (more sharing, more socialization?)
- Information overload- Decreased creativity (“re-use” solutions)- Lack of “face-to-face” socialization
Transfor
m
Class 5: ISM P3 January 2005
Some MetricsEureka Active Users
0
10000
20000
30000
1999 2000 2001 2002
Number of Calls Solved with Eureka
0
100000
200000
300000
400000
1999 2000 2001 2002
Service Cost Savings in Millions with Eureka
0
5
10
15
20
1999 2000 2001 2002
Class 5: ISM P3 January 2005
KNET and culture change•Culture is embodied in artifacts. You can’t change culture, only the artifacts, and technology is one of them:
KM Implementation as a tool for culture change
•A chicken-and-egg problem: change the culture to implement successfully the technology, or implement successfully the technology to change the culture? Where to start?
How are KNETs adopted?
Class 5: ISM P3 January 2005
Early Approaches to KNET
Put the knowledge of the organization in a database
But…Many useless databases with outdated information
Class 5: ISM P3 January 2005
Eureka’s Success: Part I: Incentives
An incentivized community already existed
Incentives to share knowledge existed: Reputation was important Everyone saves time and effort
Meetings would be organized Technicians already shared knowledge
Class 5: ISM P3 January 2005
Part II: The Eureka Technology: A Simple Socio-Technical Design
A very simple interface fitting what people already do:
War stories format – unstructured data/text
Reputation of technicians/author is visible and preserved through a voting mechanism
Simple reviewing and quality control
Technology adapts over time to users’ practices (e.g. incorporate sound, video, etc)
Very Simple Technology
Fitting existing work practices
Class 5: ISM P3 January 2005
Employees
Suggest
Validate
Use andImprove
TIP life cycle:Improve TIP or Replace
Comments
Review
Yes NO
Apply
CertifiedValid?
PendingSubmitTIP
TIP
Part III: A Coordination Process
Class 5: ISM P3 January 2005
The Lifecycle of Knowledge at Eureka: There is a Clear Coordination Process!
• An acceptance process: what can get in the system?
• A quality assurance process: keeping it up to date and rating it according to quality
• A removal process: what should get out of the system?
• And a reputation voting process
Class 5: ISM P3 January 2005
Part IV: Top Management Measures and Monitors Value of Eureka for Xerox
Faster, cheaper customer service (tens of millions saved)
Better manufacturing using the failure tips Information for new product development Improved logistics to avoid shipment
failuresMore knowledge for more innovation
Class 5: ISM P3 January 2005
• Knowledge lives in communities:
• The key to managing knowledge is connecting experts
• Develop communities of practice for strategic domains
• Technology is used to support the work of communities
New approaches to KNETs
Class 5: ISM P3 January 2005
What are Communities of Practice?
A group of people who… Share an interest in a topic - Domain
• Understand what the issues are• Agree on common approaches
Interact and build relationships - Community• Help each other solve problems and answer questi
ons• Network across teams and business units
Share and develop knowledge - Practice• Share information, insights and best practices• Build tools and a knowledge base
Class 5: ISM P3 January 2005
CoPs: Some ExamplesLaboratory experts in the field of corrosion
(e.g. VW Group)Engineers engaged in deep-water drilling (e.g.
Shell)Operational managers in charge of credit
checking (e.g. World Bank)Clubs of engineers and car designers (e.g.
DaimlerChrysler) Product delivery consultants (e.g. HP)Academic researchersThe Open Source movement
Class 5: ISM P3 January 2005
What Makes Communities Tick
Incentives Economic, social, psychological
Socio-technical (simple) Technology Design Flexible technology fitting work practices
Coordination Process Approval, reviewing, replacement etc
Top Management Involvement Provide incentives when needed Measure, monitor, and communicate value
Class 5: ISM P3 January 2005
Networked Business Functions
Communities (employees, researchers, customers, etc) for:
- Product development- Product testing- Marketing (“word of mouse”)- Customer support
The “re-organization” of the value chain: towards “networked business functions”
Class 5: ISM P3 January 2005
Key Lessons PETs for processes, KNETS for practices (but the line is
blurry!): structured versus unstructured data
Community based KNET adoption: Incentives to contribute and use Simple IT fitting existing work practices Clear coordination process Top management provides incentives if needed and
monitors/measures value
IT as an instrument for culture change: You need to start somewhere to change the culture and
technology is one way to start KNETs as a culture change tool: when communities
aren’t already there…