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    Chapter – 3

    OVERVIEW OF MOBILE AD HOC

    NETWORKS

    3.1 HISTORICAL DEVELOPMENTS OF MANET

    In early 1970s, the Mobile Ad hoc Network (MANET) was called packet radio

    network, which was sponsored by Defense Advanced Research Projects Agency

    (DARPA). They had a project named packet radio having several wireless terminals

    that could communication with each other on battlefields. “It is interesting to note that

    these early packet radio systems predict the Internet and indeed were part of the

    motivation of the original Internet Protocol suite” [26].

    The whole life cycle of Ad hoc networks could be categorized into the first,

    second, and the third generation Ad hoc networks systems. Present Ad hoc networks

    systems are considered the third generation[27]

    .

    The first generation goes back to 1972. At the time, they were called PRNET

    (Packet Radio Networks). In conjunction with ALOHA (Arial Locations of

    Hazardous Atmospheres) and CSMA (Carrier Sense Medium Access), approaches for

    medium access control and a kind of distance-vector routing PRNET were used on a

    trial basis to provide different networking capabilities in a combat environment.

    The second generation of Ad hoc networks emerged in 1980s, when the Ad

    hoc network systems were further enhanced and implemented as a part of the SURAN

    (Survivable Adaptive Radio Networks) program. This provided a packet-switched

    network to the mobile battlefield in an environment without infrastructure. This

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     program proved to be beneficial in improving the radios' performance by making

    them smaller, cheaper, and resilient to electronic attacks.

    In the 1990s (Third generation), the concept of commercial Ad hoc networks

    arrived with notebook computers and other viable communication equipments. At the

    same time, the idea of a collection of mobile nodes was proposed at several

    researchers gatherings. The IEEE 802.11[3]

    subcommittee had adopted the term "Ad

    hoc networks" and the research community had started to look into the possibility of

    deploying Ad hoc networks in other areas of application[28]

    .

    3.2 BASIC CONCEPTS OF MOBILE AD HOC NETWORKS

    An Ad hoc network [29] is a collection of mobile nodes, which forms a

    temporary network without the aid of centralized administration or standard support

    devices regularly available as conventional networks. These nodes generally have a

    limited transmission range and, so, each node seeks the assistance of its neighboring

    nodes in forwarding packets and hence the nodes in an Ad hoc network can act as

     both routers and hosts. Thus a node may forward packets between other nodes as well

    as run user applications. By nature these types of networks are suitable for situations

    where either no fixed infrastructure exists or deploying network is not possible. Adhoc mobile networks have found many applications in various fields like military,

    emergency, conferencing and sensor networks. Each of these application areas has

    their specific requirements for routing protocols.

    Since the network nodes are mobile, an Ad hoc network will typically have a

    dynamic topology, which will have profound effects on network characteristics.

     Network nodes will often be battery powered, which limits the capacity of CPU,

    memory, and bandwidth. This will require network functions that are resource

    effective. Furthermore, the wireless (radio) media will also affect the behavior of the

    network due to fluctuating link bandwidths resulting from relatively high error rates.

    These unique desirable features pose several new challenges in the design of wireless

    Ad hoc networking protocols. Network functions such as routing, address allocation,

    authentication and authorization must be designed to cope with a dynamic and volatile

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    network topology. In order to establish routes between nodes, which are farther than

    a single hop, specially configured routing protocols are engaged.

    The unique feature of these protocols is their ability to trace routes in spite of adynamic topology. In the simplest scenarios, nodes may be able to communicate

    directly with each other, for example, when they are within wireless transmission

    range of each other. However, Ad hoc networks must also support communication

     between nodes that are only indirectly connected by a series of wireless hops through

    other nodes. For example, in Fig 3.1, to establish communication between nodes A

    and C the network must enlist the aid of node B to relay packets between them. The

    circles indicate the nominal range of each node’s radio transceiver. Nodes A and C

    are not in direct transmission range of each other, since A’s circle does not cover C.

    Figure 3.1: A Mobil Ad hoc network of three nodes, where nodes A and C must

    discover the route through B in order to communicate.

    In general, an Ad hoc network is a network in which every node is potentially

    a router and every node is potentially mobile. The presence of wireless

    communication and mobility make an Ad hoc network unlike a traditional wired

    network and requires that the routing protocols used in an Ad hoc network be based

    on new and different principles. Routing protocols for traditional wired networks are

    designed to support tremendous numbers of nodes, but they assume that the relative

     position of the nodes will generally remain unchanged.

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    3.3 FEATURES OF MOBILE AD HOC NETWORKS

    The mobile Ad hoc networks has the following features-

    Autonomous terminal Distributed operation

    Multihop routing

    Dynamic network topology

    Fluctuating link capacity

    Light-weight terminals

    3.3.1 Autonomous Terminal

    In MANET, each mobile terminal is an autonomous node, which may function

    as both a host and a router. In other words, beside the basic processing ability as a

    host, the mobile nodes can also perform switching functions as a router. So usually

    endpoints and switches are indistinguishable in MANET.

    3.3.2 Distributed Operation

    Since there is no background network for the central control of the network

    operations, the control and management of the network is distributed among the

    terminals. The nodes involved in a MANET should collaborate amongst themselves

    and each node acts as a relay as needed to implement functions like security and

    routing.

    3.3.3 Multihop Routing

    Basic types of Ad hoc routing algorithms can be single-hop and multihop,

     based on different link layer attributes and routing protocols. Single-hop MANET issimpler than multihop in terms of structure and implementation, with the lesser cost of

    functionality and applicability. When delivering data packets from a source to its

    destination out of the direct wireless transmission range, the packets should be

    forwarded via one or more intermediate nodes.

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    3.3.4 Dynamic Network Topology 

    Since the nodes are mobile, the network topology may change rapidly

    and unpredictably and the connectivity among the terminals may vary with time.

    MANET should adapt to the traffic and propagation conditions as well as the mobility

     patterns of the mobile network nodes. The mobile nodes in the network dynamically

    establish routing among themselves as they move about, forming their own network

    on the fly. Moreover, a user in the MANET may not only operate within the Ad hoc

    network, but may require access to a public fixed network (e.g. Internet).

    3.3.5 Fluctuating Link Capacity

    The nature of high bit-error rates of wireless connection might be more

     profound in a MANET. One end-to-end path can be shared by several sessions. The

    channel over which the terminals communicate is subjected to noise, fading, and

    interference, and has less bandwidth than a wired network. In some scenarios,

    the path between any pair of users can traverse multiple wireless links and the link

    themselves can be heterogeneous.

    3.3.6 Light Weight Terminals

    In most of the cases, the MANET nodes are mobile devices with less CPU

     processing capability, small memory size, and low power storage. Such devices need

    optimized algorithms and mechanisms that implement the computing and

    communicating functions.

    3.4 CHALLENGES OF MOBILE AD HOC NETWORKS

    Ad hoc networking has been a popular field of study during the last few years.

    Almost every aspect of the network has been explored in one way or other at different

    level of problem. Yet, no ultimate resolution to any of the problems is found or, at

    least, agreed upon. On the contrary, more questions have arisen. The topics that need

    to be resolved are as follows[30]

    -

    Scalability

    Routing

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    Quality of service

    Client server model shift

    Security

    Energy conservation

     Node cooperation

    Interoperation

    The approach to tackle above aspects has been suggested and possible update

    solutions have been discussed[31]

    . In present research work one of the aspects “the

    routing” has been reconsidered for suitable protocol performing better under dynamic

    condition of network.

    3.4.1 Scalability

    Most of the visionaries depicting applications which are anticipated to benefit

    from the Ad hoc technology take scalability as granted. Imagine, for example, the

    vision of ubiquitous computing where networks can be of "any size". However, it is

    unclear how such large networks can actually grow. Ad hoc networks suffer, by

    nature, from the scalability problems in capacity. To exemplify this, we may look into

    simple interference studies. In a non-cooperative network, where omni-directional

    antennas are being used, the throughput per node decreases at a rate 1/ √N, where N is

    the number of nodes[32]

    . That is, in a network with 100 nodes, a single device gets, at

    most, approximately one tenth of the theoretical network data rate. This problem,

    however, cannot be fixed except by physical layer improvements, such as directional

    antennas .If the available capacity like bandwidth, radiation pattern of antenna sets

    some limits for communications. This demands the formulation of new protocols to

    over come circumvents. Route acquisition, service location and encryption key

    exchanges are just few examples of tasks that will require considerable overhead as

    the network size grows. If the scarce resources are wasted with profuse control traffic,

    these networks may see never the day dawn. Therefore, scalability is a boiling

    research topic and has to be taken into account in the design of solutions for Ad hoc

    networks.

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    3.4.2 Routing

    Routing in wireless Ad hoc networks is nontrivial due to highly dynamic

    environment. An Ad hoc network is a collection of wireless mobile nodes

    dynamically forming a temporary network without the use of any preexisting network

    infrastructure or centralized administration. In a typical Ad hoc network, mobile

    nodes come together for a period of time to exchange information. While exchanging

    information, the nodes may continue to move, and so the network must be prepared to

    adapt continually to establish routes among themselves without any outside support.

    3.4.3 Quality of Service

    The heterogeneity of existing Internet applications has challenged network

    designers who have built the network to provide best-effort service only. Voice, live

    video and file transfer are just a few applications having very diverse requirements.

    Qualities of Service (QoS) aware solutions are being developed to meet the emerging

    requirements of these applications. QoS has to be guaranteed by the network to

     provide certain performance for a given flow, or a collection of flows, in terms of

    QoS parameters such as delay, jitter, bandwidth, packet loss probability, and so on.

    Despite the current research efforts in the QoS area, QoS in Ad hoc networks is still

    an unexplored area. Issues of QoS in robustness, QoS in routing policies, algorithms

    and protocols with multipath, including preemptive, priorities remain to be addressed.

    3.4.4 Client-Server Model Shift [33]

    In the Internet, a network client is typically configured to use a server as its

     partner for network transactions. These servers can be found automatically or by static

    configuration. In Ad hoc networks, however, the network structure cannot be defined by collecting IP addresses into subnets. There may not be servers, but the demand for

     basic services still exists. Address allocation, name resolution, authentication and the

    service location itself are just examples of the very basic services which are needed

     but their location in the network is unknown and possibly even changing over time.

    Due to the infrastructureless nature of these networks and node mobility, a different

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    addressing approach may be required. In addition, it is still not clear who will be

    responsible for managing various network services. Therefore, while there have been

    vast research initiatives in this area, the issue of shift from the traditional client-sever

    model remains to be appropriately addressed.

    3.4.5 Security

    A vital issue that has to be addressed is the Security in Ad hoc networks.

    Applications like Military and Confidential Meetings require high degree of security

    against enemies and active/passive eavesdropping attacker. Ad hoc networks are

     particularly prone to malicious behavior. Lack of any centralized network

    management or certification authority makes these dynamically changing wireless

    structures very vulnerable to infiltration, eavesdropping, interference, and so on.

    Security is often considered to be the major "roadblock" in the commercial

    application.

    3.4.6 Energy Conservation [34-35]

    Energy conservative networks are becoming extremely popular within the Ad

    hoc networking research. Energy conservation is currently being addressed in every

    layer of the protocol stack. There are two primary research topics which are almost

    identical: maximization of lifetime of a single battery and maximization of the

    lifetime of the whole network. The former is related to commercial applications and

    node cooperation issues whereas the latter is more fundamental, for instance, in

    military environments where node cooperation is assumed. The goals can be achieved

    either by developing better batteries, or by making the network terminals operation

    more energy efficient. The first approach is likely to give a 40% increase in battery

    life in the near future (with Li-Polymer batteries). As to the device power

    consumption, the primary aspect are achieving energy savings through the low power

    hardware development using techniques such as variable clock speed CPUs, flash

    memory, and disk spin down. However, from the networking point of view, our

    interest naturally focuses on the device's network interface, which is often the single

    largest consumer of power. Energy efficiency at the network interface can be

    improved by developing transmission/reception technologies on the physical layer.

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    Much research has been carried out at the physical, medium access control (MAC)

    and routing layers, while little has been done at the transport and application layers.

     Nevertheless, there is still much more investigation to be carried out.

    3.4.7 Node (MH) Cooperation

    Closely related to the security issues, the node cooperation stands in the way

    of commercial application of the technology. To receive the corresponding services

    from others there is no alternative but one has to rely on other people’s data.

    However, when differences in amount and priority of the data come into picture, the

    situation becomes far more complex. A critical fire alarm box should not waste its

     batteries for relaying gaming data, nor should it be denied access to other nodes

     because of such restrictive behavior. Encouraging nodes to cooperate may lead to the

    introduction of billing, similar to the idea suggested for Internet congestion control

    [36]. Well-behaving network members could be rewarded, while selfish or malicious

    users could be charged higher rates. Implementation of any kind of billing mechanism

    is, however, very challenging. These issues are still wide open[37]

    .

    3.4.8 Interoperation [38]

    The self-organization of Ad hoc networks is a challenge when two

    independently formed networks come physically close to each other. This is an

    unexplored research topic that has implications on all levels on the system design.

    When two autonomous Ad hoc networks move into same area the interference with

    each other becomes unavoidable. Ideally, the networks would recognize the situation

    and be merged. However, the issue of joining two networks is not trivial; the networks

    may be using different synchronization, or even different MAC or routing protocols.

    Security also becomes a major concern. Can the networks adapt to the situation? For

    example; a military unit moving into an area covered by a sensor network could besuch a situation; moving unit would probably be using different routing protocol with

    location information support, while the sensor network would have a simple static

    routing protocol. Another important issue comes into picture when we talk about all

    wireless networks. One of the most important aims of recent research on all wireless

    networks is to provide seamless integration of all types of networks. This issue raises

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    questions on how the Ad hoc network could be designed so that they are compatible

    with wireless LANs, 3 Generation (3G) and 4G cellular networks.

    3.5 ISSUES TO BE CONSIDERED WHEN DEPLOYINGMANET

    The following are some of the main routing issues to be considered when

    deploying MANETs

    Unpredictability of Environment

    Unreliability of Wireless Medium

    Resource-Constrained Nodes

    Dynamic Topology

    Transmission Errors

     Node Failures

    Link Failures

    Route Breakages

    Congested Nodes or Links

    Unpredictability of Environment: Ad hoc networks may be deployed in unknown

    terrains, hazardous conditions, and even hostile environments where tampering or the

    actual destruction of a node may be imminent. Depending on the environment, node

    failures may occur frequently.

    Unreliability of Wireless Medium: Communication through the wireless medium is

    unreliable and subject to errors. Also, due to varying environmental conditions such

    as high levels of electro-magnetic interference (EMI) or inclement weather, the

    quality of the wireless link may be unpredictable.

    Resource-Constrained Nodes: Nodes in a MANET are typically battery powered as

    well as limited in storage and processing capabilities. Moreover, they may be situated

    in areas where it is not possible to re- charge and thus have limited lifetimes. Because

    of these limitations, they must have algorithms which are energy efficient as well as

    operating with limited processing and memory resources. The available bandwidth of

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    the wireless medium may also be limited because nodes may not be able to sacrifice

    the energy consumed by operating at full link speed.

    Dynamic Topology: The topology in an Ad hoc network may change constantly due

    to the mobility of nodes. As nodes move in and out of range of each other, some links

     break while new links between nodes are created.

    As a result of these issues, MANETs are prone to numerous types of faults

    including the following-

    Transmission Errors: The unreliability of the wireless medium and the

    unpredictability of the environment may lead to transmitted packets being garbled and

    thus received packet errors.

    Node Failures:  Nodes may fail at any time due to different types of hazardous

    conditions in the environment. They may also drop out of the network either

    voluntarily or when their energy supply is depleted.

    Link Failures:  Node failures as well as changing environmental conditions (e.g.,

    increased levels of EMI) may cause links between nodes to break. Link failures causethe source node to discover new routes through other links.

    Route Breakages: When the network topology changes due to node/link failures

    and/or node/link additions to the network, routes become out-of-date and thus

    incorrect. Depending upon the network transport protocol, packets forwarded through

    stale routes may either eventually be dropped or be delayed.

    Congested Nodes or Links: Due to the topology of the network and the nature of the

    routing protocol, certain nodes or links may become over utilized, i.e., congested.

    This will lead to either larger delays or packet loss.

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    3.6 APPLICATIONS OF AD HOC NETWORKS

    Ad hoc networks are suited for use in situations where an infrastructure is

    unavailable or to deploy one is not cost effective[39]

    . The following are some of the

    important applications.

    3.6.1 Business Applications[40]

    One of many possible uses of mobile Ad hoc networks is in some business

    environments, where the need for collaborative computing might be more important

    outside the office environment than inside, such as in a business meeting outside the

    office to brief clients on a given assignment. Work has been going on to introduce the

    fundamental concepts of game theory and its applications in telecommunications.

    Game theory originates from economics and has been applied in various fields. Game

    theory deals with multi-person decision making, in which each decision maker tries to

    maximize his utility. The cooperation of the users is necessary to the operation of Ad

    hoc networks; therefore, game theory provides a good basis to analyze the networks.

    People playing multi-player games usually do so over the Internet, with a remote host.

    This model is called the client-server model. In the case of multiple users, each user

     just connects to a common server, and the server forwards the packets to connected

    users. Fig 3.2 illustrates the client-server model.

    Fig 3.2: Client-Server Model

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    This client-server model suffers the following major drawbacks: a user cannot

     play games where there is no Internet infrastructure, or when the connection is too

     bad, or when the server is not available (either the server is down or refuses users

     because the maximum number of users is reached). Another drawback is that it limitsthe gamers from randomly announcing, discovering and joining a networked game.

    3.6.2 Military Applications[41]

    Military applications have motivated early research on Ad hoc networks. The

    ability to quickly set up a network among military units in hostile territory without

    any infrastructure support can provide friendly forces with a considerable tactical

    advantage on the battlefield. For instance, each soldier can carry a mobile device that

    represents one of the mobile nodes in an Ad hoc network linking all soldiers, tanks,

    and other vehicles as shown in Fig 3.3. Recent advances in robotics have also

    motivated the idea of automated battlefields in which unmanned fighting vehicles are

    sent into battle. Supporting military applications requires self-organizing mechanisms

    that provide robust and reliable communication in dynamic battle situations.

     

    Fig 3.3: Soldiers, Tanks and other Vehicles carrying Mobile Devices

    3.6.3 Emergency Operations[42]

    Another promising application area for Ad hoc networks is emergency

    services, including search and rescue and disaster recovery operations. As an example

    of search and rescue, consider an airline that attaches small wireless devices to the life

     jackets under each seat. Suppose that the plane has mechanical problems and has to

    make an emergency landing in the water. Once search and rescue teams arrive at the

    landing site, they are provided with detailed information about the location (the

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    a wireless base station. Another home application that falls within the Personal Area

     Network (PAN) class is wire replacement through wireless links, as in Bluetooth. All

     periphery devices can connect to a computer through wireless Bluetooth links,

    eliminating the need for wired connections. Ad hoc networks can also enablestreaming of video and audio among wireless nodes in the absence of any base

    station. For instance, UWB provides a sufficiently high bandwidth (in the order of

    Gb/s) to support several multimedia streams. UWB-equipped nodes can

    autonomously set up an Ad hoc network to stream high quality video and audio

     between several computers through wireless UWB connections. Educational and

    recreational activities can also benefit from Ad hoc networks. For example, students

    attending a classroom can use their laptops to obtain the latest class material from a

     professor’s laptop as the class progresses. Universities and campus settings, Virtual

    classrooms, Ad hoc communications during meetings or lectures are some of the

    educational applications of Ad hoc networks. On the recreational side, the mobility

    and nomadic nature of Ad hoc networks enables richer multi-user games that can

    incorporate user mobility and proximity into the virtual game environment.

    3.6.5 A Vehicular Ad hoc Network [VANET][44-47]

    VANET is a form of Mobile Ad hoc network, to provide communications

    among nearby vehicles and between vehicles and nearby fixed equipment, usually

    described as roadside equipment. The main goal of VANET is providing safety and

    comfort for passengers. To this end a special electronic device will be placed inside

    each vehicle which will provide Ad hoc Network connectivity for the passengers.

    This network tends to operate without any infrastructure or legacy client and server

    communication. Each vehicle equipped with VANET device will be a node in the Ad

    hoc network and can receive and relay others messages through the wireless network.

    Collision warning, road sign alarms and in-place traffic view will give the driveressential tools to decide the best path along the way. There are also multimedia and

    internet connectivity facilities for passengers, all provided within the wireless

    coverage of each car. Automatic payment for parking lots and toll collection are other

    examples of possibilities inside VANET. Most of the concerns of interest to

    MANETS are of interest in VANETS, but the details differ. Rather than moving at

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    random, vehicles tend to move in an organized fashion. The interactions with roadside

    equipment can likewise be characterized fairly accurately. And finally, most vehicles

    are restricted in their range of motion, for example by being constrained to follow a

     paved high way.

    Fig 3.5: A Vehicular Ad hoc Network

    In addition, in the year 2006 the term MANET mostly describes an academic

    area of research, and the term VANET perhaps it’s most promising area of

    application. In VANET, or Intelligent Vehicular Ad hoc Networking, defines an

    intelligent way of using Vehicular Networking. In VANET integrates on multiple Ad

    hoc networking technologies such as WiFi IEEE 802.11 b/g, WiMAX IEEE 802.16,

    Bluetooth, IRA, ZigBee for easy, accurate, effective and simple communication

     between vehicles on dynamic mobility. Effective measures such as media

    communication between vehicles can be enabled as well methods to track the

    automotive vehicles are also preferred. In VANET helps in defining safety measures

    in vehicles, streaming communication between vehicles, infotainment and telematics.

    Vehicular Ad hoc Networks are expected to implement variety of wireless

    technologies such as Dedicated Short Range Communications (DSRC) which is a

    type of WiFi. Other candidate wireless technologies are Cellular, Satellite, and

    WiMAX. Vehicular Ad hoc Networks can be viewed as component of the Intelligent

    Transportation Systems (ITS).

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    3.6.6 Wireless Sensor Networks[48-51]

    Advances in processor, memory and radio technology will enable small and

    cheap nodes capable of sensing, communication and computation. Networks of such

    nodes called wireless sensor networks can coordinate to perform distributed sensing

    of environmental phenomena.

    Fig 3.6: Applications of Sensor Networks

    Sensor networks have emerged as a promising tool for monitoring (and

     possibly actuating) the physical world, utilizing self-organizing networks of battery-

     powered wireless sensors that can sense, process and communicate. A sensor

    network] is a network of many tiny disposable low power devices, called

    nodes, which are spatially distributed in order to perform an application-oriented

    global task. These nodes form a network by communicating with each other

    either directly or through other nodes. One or more nodes among them will serve

    as sink(s) that are capable of communicating with the user either directly or

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    through the existing wired networks. The primary component of the network is the

    sensor, essential for monitoring real world physical conditions such as sound,

    temperature, humidity, intensity, vibration, pressure, motion, pollutants etc. at

    different locations.

    Wireless sensor networks can be considered as special case of mobile Ad hoc

    networks (MANET) with reduced or no mobility. Initially WSNs was mainly

    motivated by military applications. Later on the civilian application domain of

    wireless sensor networks as shown in Fig 3.6 have been considered, such as

    environmental and species monitoring, disaster management, smart home

     production and healthcare etc. These WSNs may consist of heterogeneous and mobile

    sensor nodes, the network topology may be as simple as a star topology; the scale and

    density of a network varies depending on the application.

    3.6.7 Wireless mesh networks[52-55]

    Wireless mesh networks are Ad hoc wireless networks, which are formed to

     provide communication infrastructure using mobile or fixed nodes/users. The mesh

    topology provides alternative path for data transmission from the source to the

    destination. It gives quick re-configuration when the firstly chosen path fails. Wireless

    mesh network should be capable of self-organization and self-maintenance. The main

    advantages of wireless mesh networks are high speed, low cost, quick deployment,

    high scalability, and high availability. It works on 2.4 GHz and 5 GHz frequency

     bands, depending on the physical layer used. For example, if IEEE 802.11a is used,

    the speed can be up to 54 Mbps. An application example of wireless mesh network

    could be a wireless mesh networks in a residential zone, which the radio relay devices

    are built on top of the rooftops. In this situation, once one of the nodes in this

    residential area is equipped with the wired link to the Internet, this node could be the

    gateway node. Others could connect to the Internet from this node. Other possible

    deployments are highways, business zones, and university campus.