Out-genning the net generation: Second Life

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Out-genning the net generation: Second Life as a learning environment Vicki Cormie / Ishbel Hartmann St Andrews University Lyn Parker / Maggie Kohime Sheila Webber / Sheila Yoshikawa University of Sheffield March 2008 LILAC

description

This short presentation was given at the LILAC 2008 conference 17-19 March 2008. Authors are Sheila Webber, Vicki Cormie, Lyn Parker

Transcript of Out-genning the net generation: Second Life

Page 1: Out-genning the net generation: Second Life

Out-genning the net generation: Second Life as a learning environment

Vicki Cormie / Ishbel Hartmann St Andrews University

Lyn Parker / Maggie KohimeSheila Webber /Sheila Yoshikawa University of Sheffield

March 2008LILAC

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Outline• Introductions• Session structure & goals• Second Life: some basics• Our joint teaching• Inworld activity OR (if SL is

playing up) more presentations…..

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Introductions

MaggieIshbel

Sheila

Lyn

Vicki

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Structure for SL activity• Divide into groups, according to amount of SL

experience & preference– 1 group being helped with the basics– 1 discussion group– Tour/ activity

• Goals for session vary depending on which group you are in: overall, to know more about SL and its possibilities/ constraints

• Base for activity will be Infolit iSchool

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Second Life

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Second Life

• 3-D Online Digital world, owned by Linden Labs• Most things created by SL residents: SL fashion

designers, architects, bakers, animal makers ….• Avatars- 3D representation of yourself – free to

signup and can live on freebies, but need Linden dollars if want to own land, buy clothes etc.

• Communication through text chat, Voice and Instant Messaging

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Issues• Need broadband and good computer with

right graphics card• Have to upgrade software often• Learning curve in basics of movement &

communication inworld• Personal concerns about SL• Technical constraints on numbers of

avatars• Firewalls, IT centres’ refusals to install SL

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Our work in SL

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Inquiry in SL

• Compulsory activity (feeding into assignment) for 1st year BSc Information Management students in (core) Information Literacy class (20 students)

• Aim to deepen engagement with subject & class & part of induction into research: in Semester 2 they undertake their own IM mini-projects

• Students undertaking critical incident interviews with SL residents (a time when they had an information need relating to a SL activity) in SL itself

• Students analysed transcripts in relation to models of RL information behaviour + audit interview technique for assessment (about 40% of a 20 credit module)

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• No student had used virtual world before (nb SL main grid is 18+ only)

• Developing basic skills• Developing interviewing skills in Real Life and

SL• Learning about information behaviour in RL

and SL• Sheila is module coordinator; Vicki & Lyn

involved in inworld activities• N.B. Also discussions and networking activities

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Infolit iSchool

• Successful bid to Centre for Inquiry based Learning in the Arts and Social Sciences to fund island for a year

• Island delivered early October; started teaching that month• Venues for discussion, reflection, chilling: aim to create a

relaxing/ welcoming environment• Some food/play areas• “Build” area left empty

to allow practice/ exhibition/ experimentation

• Teaching, discussions

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Sheila Webber

[email protected] http://information-literacy.blogspot.com/

http://adventuresofyoshikawa.blogspot.com/

Sheila Yoshikawa

Vicki Cormie

[email protected]

Lyn Parker

[email protected]

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Facts and figures• SL made up of Regions ( “mainland”) or islands, each

65,536 sqm• 3,952 regions on Mainland (slmaps.com) + 12,000 islands• 12million avatars (probably a lot less individual people):

about 55,000 inworld simultaneously • Currency is Linden dollars ( £1= c. L$450): 16,850,580

Linden exchanged in December; 28 Jan spent Spent US$1,436,000

• 341,791 customers spent money inworld in December 2007; 50,000 users had positive Linden flow in Dechttp://secondlife.com/whatis/economy_stats.php