Organization Design for Design Organizations - CanUX 2015

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Organization Design for Design Organizations Peter Merholz e: [email protected] t: @peterme

Transcript of Organization Design for Design Organizations - CanUX 2015

Page 1: Organization Design for Design Organizations - CanUX 2015

Organization Design for Design Organizations Peter Merholz e: [email protected] t: @peterme

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To deliver great user experiences…

I just need to get the design rightstrategy

organization

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Why are companies investing more in design?

Generates new business value Software is eating the world

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The Expanding Role of Design

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All design is service design

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Definition Execution

Definitio

n / Requirem

entsIterative design Implem

entation

Strategy and plan, aka “Build the right thing.”

Working through tradeoffs to deliver optimal solution, aka “Build the thing right.”

Ideation/Generation

Understand the market

Product Strategy

Prototype

Customer empathy Ideation

Experience strategy

Prototype solutions

Flesh out solution Refine

Sketch options

Test prototypes

User test Build

design makes strategy concrete design supports delightful, engaging experiences

Plan Ship

Analyze

By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.

Initial Insight

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Design informs planning

Henrik Kniberg

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The Three-Legged Stool

product/servicebu

sine

ss

tech

nolo

gy

desi

gnAdapted from Don Norman

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Organizational Models for Design Teams

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Capability Assessment

1 ft

SurfaceTypography, color, layout, interface design, spacing, animation, transitions

40%

10,000 ft

1,000 ft

The Big PictureIntegrated view of company’s entire offering, brand traits

5%

100 ft

StrategyRequirements, briefs, desired results, planning, vision, campaign concepts

15%

10 ft

StructureFlows, service blueprints, wireframes, wayfinding, navigation, brand standards and guidelines, visual language

40%

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Centralized Internal ServicesYour in-house agency Project-based, organized by function

PROS

Strong design community Clear lines of authority

Wide range of projects

Interface consistency

Efficiencies of work product

Optimized headcount

CONS

Design is not strategic Little influence on important “upstream” decisions

Designers easily dismissed

Us vs Them Business unit disconnection

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D D

DP P P P P P

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PRODUCTMGMT

ENGINEERING

Search/Browse

Product Page

CheckoutPersonalizationUGC/Reviews

D D DDD

Leadership

Decentralized and Embedded

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Decentralized and EmbeddedEveryone Gets A Designer! Program-based

PROS

Business units gain control Part of the team

Design included throughout entire lifecycle

Feeling of ownership Quick iterations post-launch

CONS One narrow problem for a long time Lonely

Fractured user experience

Less efficient use of time and people

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So, you’re screwed either way?

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D D

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D D DDD

Leadership

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Leadership

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Leadership

Centralized Partnership

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Centralized PartnershipBest of both worlds Designers supported in career, development, and day-to-day. Design teams maintain commitment across a meaningful set of products/features. Yet centralization helps maintain a holistic view across the entire customer experience. Freedom to shift after ‘tours of duty’. Not disrupted by inevitable re-organizations.

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Think in terms of design teams

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Structure of each design team

4-7 folks Singular strong leadership

• Manages down – gets the most and best out of their team • Manages across – collaborates with cross-functional partners • Manages up – presents to executives and other stakeholders

Best organized around business problems, not functions Spread of skills – strategy, planning, research, IxD, IA, visual design, prototyping

10,000 ft

1 ft

10 ft

100 ft

1,000 ft

S

S

D

DD

DD

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Definition Execution

Understand the market

Product Strategy

Prototype

Customer empathy Ideation

Experience strategy

Prototype solutions

Flesh out solution Refine

Sketch options

Test prototypes

User test Build

Initial Insight Plan Ship

Analyze

By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.

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Definition Execution

Understand the market

Product Strategy

Prototype

Customer empathy Ideation

Experience strategy

Initial Insight

By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.

Plan

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That said...

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Definition Execution

Understand the market

Product Strategy

Prototype

Customer empathy Ideation

Experience strategy

Initial Insight

By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.

Plan

It’s better to iterate here...

...than here

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Organize for the customer journey

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If you’re designing for this...

Then it is senseless to have marketing and product/UX design on different teams. It’s all the same customer journey.

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Keep teams focused on user types

Search / Browse Details Purchase

List Offering Enter Details

Redeem

Redeem

Review

Analyze

BUYER

SELLER Sell item

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Keep teams focused on user types

Search / Browse Details Purchase

List Offering Enter Details

Redeem

Redeem

Review

Analyze

BUYER

SELLER Sell item

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Search / Browse

Keep teams focused on user types

Details Purchase

List Offering Enter Details

Redeem

Redeem

Review

Analyze

BUYER

SELLER

Book

UpdateCalendar

Make a Reservation

Sell item

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Where does Design report?

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Creative Operational

photo: David Shankbone

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Designers can keep a lot of other people busy

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With a 1) centralized partnership, 2) teams with strong leadership, 3) influencing definition, and 4) a relatively small team, you have leverage.

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Leverage = Power

There’s no reason design can’t be the driving force.

We just need confidence, evidence, and commitment.

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One more thing...

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D D DDD

Leadership

Decentralized and Embedded

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ENGINEERING

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Leadership

Centralized Partnership

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Technology Features Experience

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Leadership

Still stuck in a “features” world

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S S

Design Team

D D D

DD

Shopping Experience

Gifting

Merchandising

Sharing

Social

Wishlists

In-store pickup

Style guidePLUS

Search/Browse

Product Page

CheckoutPersonalizationUGC/Reviews

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Thank you for your consideration.Peter Merholz e: [email protected] t: @peterme